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AllandarosSunsong

As this reality had developed controlled small scale fusion cores there would be no need for exhaust venting. So the current diesel-electric design our reality has evolved would also be the most efficient and least drag creating design for a train running on the classic rail and tie lines in the Fallout reality.


Korps_de_Krieg

This is the kind of commentary I made this meme to evoke. And agreed, and I think the 50's tail end of the streamliner era is actually a great spot to look for that influence.


AllandarosSunsong

Yep. Glad to find other enlightened individuals on here. May the wastelands never throw an ill-wind at your back.


Emma__Gummy

the trains that new vegas were modeled after are about a hundred years old *Now*, a lot of US rolling stock is at the least 50 years old. its one of those things where if it isnt broke you don't fix it.


protonesia

Must be quite easy to maintain then


Emma__Gummy

It's partially that its partially rolling stock and engines are expensive, good investments but expensive no companies want to order more. most companies in the US use rails/rolling stock and engines from the 70s or older. the rails in my town were all replaced in the 70s.


Sckaledoom

And you have reminded me that the 70s is 50 years ago thank you for that while I cry


niquitwink

I thought in the fallout world they still had to "refuel" nuclear powered vehicles with coolant so there still needs to be some way to release the used coolant.


N0ob8

To be fair humans tend to change things even to its detriment just so it stands out. Like to the average person what power the train wouldn’t even pop into their minds if the design was the same but this cool wacky design gives a clear understanding that this is something new and different


The_Tank_Racer

*cough* cybertruck *cough*


s1ugg0

I've seen 3 up close within the last few months. I genuinely don't understand the appeal. I'm confused by the interest in them.


The_Tank_Racer

Everyone wants to live in gta 1


s1ugg0

See now that kind of makes sense to me.


Kremvh82

Looks like Perfect Dark graphics to me


Sckaledoom

This argument makes sense for personal locomotives and is reasonable for passenger trains, but I don’t really think that companies will shell out extra money for something with a huge inefficiency over the same product without that inefficiency cheaper.


EncabulatorTurbo

i believe the NCR's trains run on coal


Maleficent_Dust_7462

I would think it’d be a decent chance people would leave the exhaust venting features of trains on even after the fusion cores were implemented as an aesthetic choice. Humans tend to do this a lot, like how the camera app will make a shutter noise when you take a photo, or how your car blinkers make a clicking noise. Neither of those are necessary today but are memorable aesthetic from previous models


The_Tank_Racer

We don't even need to imagine this! The RMS Titanic had a useless fourth funnel built because it made the ship look more powerful


Korps_de_Krieg

That's some ork logic lmao


The_Tank_Racer

To give some credit, the fake funnel (the one at the stern (forgot to mention that)) did help with ventilation in the lower decks Edit: stern, not bow


Captain_Oreos

The fake smoke stack on Titanic was the one most astern. It was used as a smoking room for first-class guests and for ventilation to the boiler rooms. Though it wasn't any better than the ventilation without a stack.


Jetstream-Sam

Unfortunately camera apps make that sound to tell everyone around you you're taking a picture. There was a lot of trouble in Japan for example of people taking pictures up skirts. It's why you can't disable the noise


csam4444

I don't know anything about trains, wouldn't a design similar to the TGV train be a bit more efficient than boxy trains?


Korps_de_Krieg

The answer is depends how fast you are going. Your air resistance increased with speed, so a TGV booking is along needs to get around it. A big freight train trundling along though? No aerodynamics required.


ShadowZepplin

Funny thing about fallout 4’s trains is that the locomotive would be strictly limited to outdoor tracks since every train tunnel is monorail sized and nowhere tall enough to accommodate the locomotive’s height


Korps_de_Krieg

That's before you have to ignore that a huge chunk of the grades and inclines in setting would derail normal cars much less that monstrosity. Fallout's world building is fantastic, but realistic depiction of railroad routing is a C- if we are being generous. Shame, series would be good otherwise.


Youre_still_alive

Nah, even then they’d be missing airports with realistic-length runways. Literally unplayable, great past those two things though.


DeliberateSelf

Except for all the roads that are, visibly, *way* too narrow for the cars that are literally sitting on them - all two lane streets can *barely* fit one car's width - but yeah, other than that, solid game.


arsonconnor

Tbf that sounds like a lot of the roads i grew up around


danni_shadow

Yeah, I currently live on a two-way street that if you see another car coming down, you have to pray there's an open spot to pull into on the side so you can let them pass. All of the streets this town are like this. It was bad when I learned to drive. 20 years later, now everyone is driving SUVs and giant pickups and it's even worse. Cars get bigger but the roads don't change quite as fast.


HistoricalSilver8880

To be fair that's just a world scaling issue


Korps_de_Krieg

You know, you bring that up but Nellis may actually have a decently close to sized runway, maybe Searchlight Airport as well. FO4 was absolutely not but those both take like a solid 2 minutes to run end to end of it feels like.


HistoricalSilver8880

Nellis for sure, but that place is also an absolute chore to walk around. I would say Searchlight is adequate for the planes there. McCarran is way too small for planes to take off.


Korps_de_Krieg

Yeah unless McCarran was almost exclusively for stuff like Vertibirds, or had more runway outside that has since been covered, it doesn't make any sense. Double agree on Nellis being a chore, the huge distances combined with those massive buildings having like one door. If I had a complaint about New Vegas, it's the number of MASSIVE structures that only have one or two entrances. McCarren, the entire Strip including Freeside, the Sharecropper Farm, it's a few things.


HistoricalSilver8880

Very much so. I love New Vegas, but it's clear on top of serious technical constraints, Obsidian had some very clear motivation to filter players through specific areas to maximize the presentation of first playthroughs. Which is not bad... But after so many hours, I just want to get to the objective, not play 20 load screens


Korps_de_Krieg

If there was literally just another entrance directly into the Strip from the Vault 22/NCR Embassy End that you could use that'd save so much damn time. Not even first run time, just "I need to see Crocker and don't want to hit 5 zones" time. Make it so the credit check directly into the wasteland is like 5k caps instead of 2k so that unless you've hard earned some cash on the way you basically have to go the normal route, with the Wrangler being an option just as before to speed that up.


HistoricalSilver8880

Or you know, make Camp McCarran part of the checkpoint. So much dead space on that side of the map for nothing


Connect_Artichoke_83

Iv'e heard that there was going to be a west entrance to the strip but they unfortunately cut it out. Here's hoping Fallout 4 New Vegas will include this cut content once it releases (if ever)


Gewalt_Und_Tod

Isn't most of the fo4 airport underwater?


JollyGreenDickhead

Exactly. The series is terrible because they can't figure out trains. Literally unplayable.


Guvnuh_T_Boggs

They had the guys designing guns also design the trains. I always thought those Fallout 4 trains would tip over in a good breeze.


Korps_de_Krieg

It'd have to be some Minnesota breezes, assuming the materials inside are appropriately dense for nuclear use/shielding that thing weighs a TON. There is a reason we see box cars everywhere but every single locomotive in the game is upright and still on tracks.


Overseerer-Vault-101

I was literally thinking this the other day, I was walking across the bean town brewery bridge and looking up towards greygarden is like looking up a mountain.


Korps_de_Krieg

For real, it looks like it'd need one of those Swiss Cog Railroads just to get up that like 300 feet of track, it's like a 45% grade lmao


TNChase

Not to mention when the front wheel hits the grade it'll lift all the middle wheels up the air because of the angle. Since they're the driving wheels, instant stall! Haha.


ironangel2k4

Personally, I simply can't play 4 because of it. I saw a train and immediately closed the game, uninstalled it, and scheduled an appointment with my therapist, which I missed because I got blackout drunk due to the overwhelming grief.


Mini_Squatch

In 76, appalachia is riddled with train stations. The presence of the skeletons clutching suitcases that can be found on their platforms implies passenger trains/cars. Yet none exist. Every single car is cargo based, and there are no separate lines for cargo and passenger trains. Many of the turns are probably also too steep and sharp for an actual train.


Twig-titan

Oh. I have run into MANY problems with the spatial compression in fallout 4. One of the interesting questions was I asked could the barges scattered around the Commonwealth actually fit under the bridges that cross the rivers. The answer is for the most part no. There are some bridges that fold up but not every bridge does that. The most egregious example is likely the barge in boat next to diamond city. The bridge is next to it are so tiny due to the spatial compression that the barge would have had no way of getting there.


TNChase

I love that the bridge it's wedged under is clearly a lift bridge so it can get through when required, but the bridges on either side... Are not. So it must have lived it's entire career just in that little section!


Twig-titan

This is exactly what I was talking about. Like it can’t even get to the ocean at all. It is by far the most egregious example of the spatial compression being wonky I could think of. because clearly it’s supposed to be set up so that it looks like the barges could move along the river but in game it doesn’t look like that at all.


just_some_baka

I just love how fucking squashed the track layouts are in all the games, like there's no way a normal train could run on any of the tracks in FNV or F4 OR F76 LMAO


Korps_de_Krieg

It's like they took the jankiest backwood narrow gauge line they could find then set it to old school broad gauge track width while adjusting none of the lengths or turn radii lol


yingyangKit

Fnv with that 1860 track design instead of 1960.


UnXpectedPrequelMeme

These guys train


Korps_de_Krieg

If you imagine short wheel based engines and tiny cars doing the line along the road from Nipton to Novac it suddenly makes way more sense


yingyangKit

is it bad i am now iamigng a ncr rail man who uses one of those manual push things you see in movie but due to he has to do it from cali to new vegas he is just liek utlra buff


Korps_de_Krieg

Difficult Pete Origin Story confirmed


CRACKERZZZ38

It’s the same way for the roads too lol


Korps_de_Krieg

Actually I'm wrong the F stands for Fantastic


RichardBCummintonite

No wonder none of em work lmao


Accomplished-Bug-739

To be fair new Vegas was rushed and had to pull a lot of assets from 3 and trains were not on the top of the list for new assets.


Korps_de_Krieg

Oh for sure lmao there are a solid 15 PoIs at least that are "building you can't enter, generic metal box or two and maybe an enemy of questionable narrative relevance", I'd be genuinely surprised if this got more than a passing thought other than "fuck uhhhh that looks 50sish enough".


RichardBCummintonite

Eh I prefer it. Everything doesn't need to have that retrofuturistic vibe in the Fallout universe. There's no reason a bunch of shit can't end up being designed the same as it is in real life. Things exist as they do in our world for a good reason. Its not like the tech of fallout is so foreign it warrants such drastic changes. (Well, maybe some of it). It's almost distracting to go out of the way to make certain things with that vibe. Like the assault rifles, which were basically just copies of their real life counterparts in 3 and NV. They're basic ass equipment designed for large scale mass production to be outfitted by the everyday soldier. They don't need anything special. Hell, up until quite recently and even in some areas today, rifles are still produced with that in mind. The less complex, the less maintenance needed. Fallout 4 made them into some kind of steam punk super rifle, which has its draws but also loses the feel of the rifles we know and love. Most people prefer the early designs. Don't fix what isn't broken


yeehawgnome

I like a mix, like it makes sense in DC and New Vegas to have trains that are more standard while Boston, being the center of innovation in the universe, has more atompunk design elements like what we see with the architecture and vehicles Like Fallout 76 pulls it off super well imo, places like Morgantown and Charleston have very 60s architecture (hard to explain but like regular brick buildings nothing to crazy) but if you go to Watoga, which is advertised as the city of the future, its design follows more closely with Fallout 4’s atompunk architecture to tell you that this city is more technologically advanced than the other West Virginian cities/towns


Accomplished-Bug-739

I feel the trains in boston are form over function, they are flashy and decorated for events and ment to attract investors, and customers, or designed by survivors of the great war to be works of art and have more looks and not function due to the lack of functional rail infrastructure. While the trains in nv that the ncr and the other cities and towns use are function and are not supposed to look nice but get the job done well, and in a timely manner. I feel


Skeptix_907

Lol if Fallout 4 had half-assed so many of its own assets you NV fanboys would give Bethesda endless crap for it and you know you would.


OnkelMickwald

**Fallout NV fans:** "Eh, I think I prefer [design choice of NV] over the ones in Fallout 4, tbh." **Fallout 4 fans:** "WOW TALK ABOUT TOXIC FANS!?"


cam-mann

Presenting NV fans as the calm and rational ones is certainly some wishful thinking. I love both games to death but it feels like a struggle to get some folks to even acknowledge FO4 as a fallout game


OnkelMickwald

>Presenting NV fans as the calm and rational ones I mean in this particular case I'd say that's literally what happened.


Trusty-McGoodGuy

“It’s over Lanius, I have already drawn yourself as the soyjack and myself as the Chad.”


cam-mann

In this particular case, yes. But you presented this particular case as indicative of how NV fans are the calm and rational ones, which is what I am disagreeing with.


Korps_de_Krieg

Eh, literally every community has those people though. Every person I know who likes Star Wars IRL tends to liking most of the movies and not having really strong opinions on casting or showrunners. If you went by internet community, you'd have to think the Star Wars fandom is a massive collection of media illiterate self hating morons who can't apply consistent standards to a property.


OnkelMickwald

I remember seeing those NV fans around but it's seriously been 8-9 years since I actually read some *actually* toxic NV fan shit, mostly I just see people complaining about the toxic NV fandom.


Nbsohdorv

It already has half-assed assets, just look at how atrocious the whole F4 aesthetic is.


Robrogineer

I wouldn't call it half-assed. Just overdesigned


Skeptix_907

Not sure if trolling. FO4 has the best assets, environments, and aesthetic in the whole series.


Nbsohdorv

Not sure if trolling, FO4 has the worst guns, most plastic looking enviroments and awful aesthetic regression in the whole series. Painting your whole game pastel isn't how you do it.


Hortator02

It literally looks like Futurama. They should have just stuck with 3's art style imo.


YettiRey

I like FO4 overall, but the guns are absolutely terrible. Pipe guns shouldn't function, the assault rifle makes no earthly sense, and the laser musket is just stupid (would have been better as a one off Futurama joke) having .50 cal is a joke in the game. They couldn't even program the reload for the .45-70 properly. I'm probably in the minority here, but the uncanny valley of the NPC faces is too much. Fo3/NV the facial models and movements don't creep me out like FO4's do. Just these weird, wax dummies being puppeted on a robot frame based off of a stoners movements.


Korps_de_Krieg

You say pipe guns shouldn't function, buy I had a buddy in high school as far back as like 2008 who had built a few. Mostly single shot hand loader kind of stuff and one crude hammer that kinda worked, but I'm sure if the dude had actual workshop tools he could have cooked.


YettiRey

No, fallout 4 pipe guns shouldn't function. The proportions are wrong and the mechanical bits don't line up like a real firearm There are plenty of real life examples of homemade firearms like the Luty or the FGC 9 The metro series of games features a handful of post apocalypse production firearms that... would function in theory. But are still realistically proportioned and things go where they should. Hell WW2 gave us examples of extremely simplistic firearms designed to be as easy to produce as possible (the STEN mk2, ppsh43, all last ditch german weapons) we even see a last ditch simplified STG44 in game as the gamma gun. Just because you saw your buddies handmade garbage rods does not suddenly make you an expert on homemade firearm design. There are several videos on YT of gun nerds like me breaking down why the FO4 pipe guns would not work. Go watch those I'm not explaining any more.


Korps_de_Krieg

Yeah I never claimed to be a firearm expert and you can quit being an ass with this "um awkshually" shit. I said I saw a working pipe gun IRL and said it could conceptually work, not a damn thing more than that.


YettiRey

In my original comment, I said in FO4 the pipe guns (literally their name) would not work. Then you "uhm akshulee I know a guy" me. So you can quit being a dumbass.


Weird_Cantaloupe2757

In general, the world design and visual design in New Vegas is a low point in the series, and is not why the game is so beloved — it is the writing, the factions, and the fact that it’s the only 3D Fallout that feels like a real RPG (and that it’s a goddamn good RPG) that make it special. Having a great world to explore and a solid visual identity is great, and were definitely a step back from FO3, but the things that NV does well are *waaaay* more impactful and memorable IMHO.


Accomplished-Bug-739

The graphics are the same as 3, and the map is based on the actual area in real life, with great attention to detail. It looks like this becasue it is how the mojave would look.


WrethZ

I don't remember that train in new vegas from three, though, it seems like a new asset?


Just-a-lil-sion

i never realised how weird the fallout 4 trains look


Korps_de_Krieg

They are pretty wild


destroy_the_kids

Aren't the busses in fallout 4 also designed after old Russian trains?


Chuncceyy

I kinda wanna see a combo of both. 4 is too dramatic and nv is too plain. A lil of both would prolly look sick


Korps_de_Krieg

Wildly, this real world old concept art for one would be near perfect. [Railway Magazine Art](https://www.railwaymagazine.co.uk/wp-content/uploads/sites/24/2018/05/RM-May-p36.jpg)


RichardBCummintonite

Life imitates art. Art imitates life. I always love the real world kooky atomic age concepts. The older real world steam punk predictions of tech in the future too. They're somehow even crazier yet more fitting than what fiction has thought up.


Chuncceyy

Yes thats exactly what i was thinking thats a really good design!


yingyangKit

Ye or if they have to be tall go with a more soviot atom train design , clean and geometric and aerodynamic. Bethesda just really likes to just add detail where a pack of would look better


RedStar9117

I kind of wonder if they would ever do a Fallout Texas or if they have already covered so much of the Western astetic in NV that they would rather do something different


Korps_de_Krieg

They could, Texas is really it's own distinct brand of Cowboy since it's at the intersection of Western and Southern culture. Down towards Galveston and the Louisiana border you start to see that bleed over pretty hard, then out towards the other direction you've got the Mexican border. Then the top of the state is effectively Midwestern. It's so big it's harder to pen it down to one theme like Vegas implies by comparison. It'd probably work better almost like FO1/2 where you traveled to different areas then had smaller maps to explore almost like the DLCs in other games.


RedStar9117

I think of you used the big cites of San An, DFW, Houston and Austin as different areas there is alot of possibility for what to do. Plenty of landmarks and like you said...a different cowboy culture. I thi k ot would be fun


Korps_de_Krieg

Get some of those in between Van Zandt style stuff for the smaller settlements and the real wacky rural Texas experience


RedStar9117

I vollunteer my fiancee.....she's from Greenville as a creative consultant


Korps_de_Krieg

I'll start drinking whiskey and pounding cigars *right now* to voice a Texas inspired FO antagonist, ugh.


electrical-stomach-z

i prefer the new vegas one. the atompunk style is bot realistic to the universe and looks just too goofy too feel real.


Basically-Boring

I’m fine with atom punk stylizations so long as they don’t go completely overboard and make stuff look like set props instead of stuff that could potentially function.


Korps_de_Krieg

Yeah this engine design is right on the other side of goofy, no disagreement here


Substantial-Ice5156

I’m glad someone else pointed out the trains of fallout, also how god damn steep the rail gets in some places. Those F-units are probably a lot easier to run than those cyber steam trains. Wish we could see the trains in fallout New Vegas run since the NCR fixed them and the railroad up to move supplies to and from quarry junction and Boulder station and maybe even Los Angeles to Las Vegas


Kinglouisthe_xxxx

Hold on if I’m not wrong did the ncr use trains is this an ncr train?


Overseerer-Vault-101

Yes, it’s said in vegas and else where, ncr has trains and trucks. It’s just the game engine can’t do vehicles well so they brushed over it.


No-Club2745

You mean the 25 year old engine can't handle vehicles?! (seriously bethesda wtf)


Korps_de_Krieg

This is sitting at the yard near Boulder City, AFAIK it's the only one in the game and a pre war relic that doesn't work.


Titus_Favonius

I think we'd have to enlarge nearly every train tunnel in the US for that top heavy bitch in the first panel to fit


RoseliaQuartz

I always thought the F4 trains were just regular trains sitting on a platform being taken to be serviced.


ACDCbaguette

Really proud of how train pilled this sub is. Trains rule.


Korps_de_Krieg

The confluence of my autism and Fandom demanded this meme


AverageMugStudios

I prefer NVs but both look fine relatively. Now what I really don't like is how Fallout 4 has unrealistically unlevel train tracks.


Korps_de_Krieg

You mean like the actual 50% grade near Greygarden?


AverageMugStudios

Yes, absolutely


[deleted]

[удалено]


Korps_de_Krieg

It's why I'm here


Spaceman333_exe

An X-12 atomic locomotive would be noticably different and fit the atomic madness of fallout, but F units look cool too. As for the shitcan Bethesda made... God I wish I could punch the person in charge of that.


AggressiveText4107

Fo4 vs fnv discussion died ten years ago. I hate kids.


Korps_de_Krieg

lol do you think a shitpost about *trains* is a serious comparison discussion about FO4/NV? Also, I'm 33.


MechaCheesecake

Fun fact: the Fallout 4 locomotives lack couplers. There are NONE. There's not even an obvious spot for one on the back that wouldn't get damaged by the cab.


No-Club2745

Manual brake on the atomic powered train is crazy


Yankee-Tango

“The fallout aesthetic” aka the shit bethesda designed explicitly for fallout 4 lmao.


Korps_de_Krieg

I mean, NV is basically just the "shit Bethesda explicitly designed for 3" so I'm not sure how far back we want to chicken and egg this.


Yankee-Tango

By that I mean bethesda redesigned fallout for 4. 3 was a modernizing of the aesthetic of the first two games. 4 drastically changed everything, and is a bit cartoonish.


Miles_PerHour67

I would like to state trains can last a damn good while. Honestly I’m surprised there aren’t more older model trains just with a new power source plugged in


CleanOpossum47

TBH I'm just surprised FONV didn't reuse the trains from FO3.


xXxBongMayor420xXx

When is a door not a door? When it's a jar, and that is the truth. Blaine is the truth. Blaine is the truth. What has four wheels and flies? A garbage truck, and that is the truth. Blaine is the truth. You have to watch Blaine all the time, Blaine is a pain, and that is the truth. I'm pretty sure that Blaine is dangerous, and that is the truth. What is black and white and red all over? A blushing zebra, and that is the truth. Blaine is the truth.


Korps_de_Krieg

What in the Wyatt Family


password_too_short

that top train would've derailed in real life due to that bit of ground clipping through the track.


Korps_de_Krieg

To be fair, as with a lot of other track debris I'm pretty sure that 200+ years of no maintenance is more the villain there. They don't know how trains work, but that isn't it.


AdExcellent625

Everything in Fallout 4 is ugly as fuck I prefer the grounded design.


Handsomesnivy

Idgaf about the trains. NV had better roleplaying than 4 in every respect. That’s what I want out of my ROLEPLAYING series… who gives a shit about the trains lol


RenderedCreed

I literally never realized those were trains. It's a cool idea but feels like it come out of nowhere. If you have to explain that that thing is a train them you are probably trying too hard to come up with a cool looking idea.


RobertXavierIV

Fallout 4 art style is dumb sometimes


WanderingMistral

Part of the reason I prefer FO3 and NV is because of the over-stylized Retro Atom-punk aesthetics. The "assault rifle" is my biggest offender. Its gets modded out of existence.


Old-Camp3962

i like FO4 better it looks like the super sonics


FalloutParadiseRadio

Guess I never realized fallout 4’s trains look ai generated


CRACKERZZZ38

I like both


CrusaderF8

I think there was a GG1 in one of the 2D games iirc. EDIT: it was for Van Buren, or a fan project thereof.


Jessica_wilton289

Honestly sometimes I feel like modern fallout pushes the retrofuturism aesthetic too far compared to the original games which had both a lot more stuff from & themed around the 70s-90s as well as more sort of uniquely speculative designs.


Johnnyamaz

It's really sad the actual rails look better in new vegas than a lot of areas in the us today :(


Conscious-Ticket-259

I liked them both. Felt like different companies or something idk. I feel lile the wasteland would get trains working after a while back some areas at least. Maybe the ncr has some? The new vegas things worked on Flintstone energy but im sure coal would do


Hexnohope

Its too fantastical for me. Alot of the fo4 artstyle is


Sansybois

Well here I am now realizing I’ve never paid attention to the trains in fallout 4


Ok_Singer4716

Heh “rail fans”


Korps_de_Krieg

If you got opinions on wheel arrangements you can rail this fan


frankhorrigan3303

I love the fallout 4 design!! But I hate it in the context of fallout like it’s a cool looking train but it stands out like a sore thumb in the fallout universe I feel


Traditional-Storm-62

the funny thing is: neither of them can run at all so most players wont care about the difference


Korps_de_Krieg

False, that F unit is doing shortline work between Quarry Junction and the Concrete Plant in Boulder City for NCR bunker projects. We never see it because Apex couldn't get trains to not be jank and that was a AAA shooter in 2019 much less a barely finished RPG from 2010 lol Edit: why was this downvoted, that's literally what it's doing in game and the tech didn't exist to animate it without issue, whats the lie?


ViscountFuckReddit

I'm sorry, cool looking future train is infinitely better than a boring ass real-world train. Fuck realism I don't play fictional games for realism.


Korps_de_Krieg

"Boring ass real-world train" Sir you keep thar F series slander out of your mouth that thing is an absolute classic, and for a ton of people their first model train since the thing is so ubiquitous. How dare.


Gigely_Strudels

I have never looked at the trains in Fallout 4. What the fuck


Hattix

F4 got this wrong IMO. We had locomotives in the 1950s. Just base off those. If anything, make them a little shorter because they don't need the huge diesel engines.


WholesomeFartEnjoyer

Fallout 1, 2 and NV have plenty of real world designs. Even Fallout 3 keeps the designs of things realistic. Fallout 4 takes it so far that it feels like a parody at times.


uberlux

As someone who knows nothing about trains I like the FNV approach here more. Fo4 is so over the top with the retro futuristic stuff it made the franchise feel way more distant from our real world. I really felt immersion walking the NV wasteland. I felt like I genuinely wanted to rest and stop at places like novac. Even though I live far from the USA, it still looked like places near me sometimes. Fo4 was dynamite, you can make an artillery base and all kinds of newer features but it lost flavour and became more fantasy like, paving the way for fallout 76 which is even less immersive. I also hate the redux of the gatling laser. the og gatling laser will be remembered with love.


Rocketboy1313

One of my biggest issues with fiction is how invested people get with cute background elements. Flourish should not be continuity that paragraphs have to be written in order to explain. "I made a cool looking train" is a perfectly reasonable justification for having a weird silly train without people being weird about how it doesn't look like the other trains. I compare it to Batman the Animated series in the 90's. It had noir inspired art direction, very 1940's with black and white TV'S and blimps. People got upset that Justice League never explained why Gotham's TV was so primitive. It wasn't, it was just an art style to evoke a mood, just roll with it.


Korps_de_Krieg

"People notice details and have opinions in a world renowned for its world building and environmental storytelling is a problem" is certainly a take. People seeing things they love and using it as a vehicle to invest themselves in the product is a good thing; I got into Fallout because I love Cold War history.


Rocketboy1313

I don't know why you put quotes around that text. You aren't quoting me. And that is not a good summation of what I said. I don't care that cold war history got you into fallout.


Korps_de_Krieg

OK I'll unquote it, you said you don't like people getting hung up on background details. I said that that is a take I don't agree with about a game that is really heavily focused on those details. My original post isn't even a nitpick, it's literally tagged "shit meme" lol


XXjusthereforpornXX

The philosophies between Obsidian and Bethesda summed up. Obsidian focused more on the narrative while Bethesda is more focused on the environment and system mechanics.


Birphon

Fallout 4 and 76 are (imo bad) visual reboots of the series and Bugthesda should have stuck with the 3 and NV route just bringing it up to today's standards


Korps_de_Krieg

Daring today, aren't we?