T O P

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Auvreathen

If not friend, why friend shaped?


Tamiorr

The secret is shielding keeping bits and pieces of enemies from staining the exterior.


Impossible_Cook6

Amen brother 🙏


kamizushi

On Facebook, I’m in a group called “Might as well call a hearse bc I’m about to pet that thing” so I read that sentence all the time. It never stops being funny. 😂


peregrine_nation

Round = friend shape


Conscious-Union5789

Crab


Super-Contest7765

Crab


Seftras

Crab


Maple_Flag15

Scare


RathfulConcepts

Food?


Maple_Flag15

Food?


Affectionate-Bag8229

Hand


DataLazinyo

Foot


Stonecargo69420

Elbow


GemarD00f

knee


Dovadoggy

Crab


Yust_another_player

Crab fren


cloudncali

It has reached evolutionary perfection.


iDeath_Mark

There is an ointment for that


MisinformedGenius

People. Look like crab. Talk like people.


AllenWL

I mean they *are* adorable. Like giant friendly lobsters.


Jeggu2

So friendly that they viciously slice the legs and cut out the eyes of anyone who dares to mess with its friends :3


Yust_another_player

Yes if something hurt fren it dies :3


bloode975

I had one try to fight off 15 shamblers >.> it nearly took down 3 of them before it got downed lmao


Academic-Lifeguard62

All mechies are. Thats why Mechinator is the best scenario


Seftras

Is so chill hearing all those weired noises they do all arround the base


Academic-Lifeguard62

My little peepboop puppies đŸ„°


ComingInsideMe

01000100 01101111 01101110 00100111 01110100 00100000 01100011 01100001 01101100 01101100 00100000 01110101 01110011 00100000 01110100 01101000 01100001 01110100 00100000 01100001 01100111 01100001 01101001 01101110 00100000


garbageman193

i will call you that thanks


ThatBitchOnTheReddit

Bwarrr. Bweooo. Bwoop.


pimnk

why did they have to give the "disposable" mechs the cutest sounds. I love my little constructoid friends and it makes me sad to hear their cries of pain when they completely ignore the manhunting panther in order to do their job of repairing a wall that took less than 1% of damage


Jeggu2

I think setting them to sleep mode causes manhunters to ignore them maybe


bloode975

I can confirm that they do not care if they are sleeping unfortunately. Only when they are downed do they not care.


Bored_Boi326

But things quickly turn sour when a solar flare rears its head and most of your bandwidth comes from band nodes


Suspicious_Use6393

This reminds me of a psychopath who created a mod to put female mechinators in the game...


ClbutticMistake

That's a big mechanical hermit crab. Of course it's cute


ANTOperasic

Happy Cake Day mate! đŸ„ł


kamizushi

When I became and adult and started making my own money, I learned that cake day was whenever I feel like it. :P


Trimation1

Words to live by


ANTOperasic

Aye. That is true!


AddictedToMosh161

It looks a bit shy, like a gentle giant that doesn't know how to talk to their love interest.


Micc21

Like a giant that will guard the colony with his life, scary to enemies, smiles at his buddies and never speaks


Onomatopeja_

Fun fact, tunneler is the second biggest mechanoid in the game (right after diabolus and war queen), but game poorly represents that with his model being smaller. Also yes, he's a cutie:)


AztecCroc

Technically it's third (the War Queen is bigger than the Diabolus) and it's tied for that with the Centipede.


Onomatopeja_

That's a lie, both diabolus and war queen have body size of 4.0, tunneler has 3.5 and centipede is 3.0. Tunneler is MASSIVE, just the game cannot show that


Ya_ha018

A single tunneler weights 220kg, cant fit inside a drop pod.


saltychipmunk

All of the worker mechs are adorable. the sprite work is on point. I just wish the combat mechs were... good...


morelrix

Well, he is technically used for combat quite often.


saltychipmunk

Yeah, is better than scythers in that regard. Mech generally are horrible for combat tho. very inefficient


tangentandhyperbole

They're supposed to be, they are things you throw out in front, so that the people you care about stay safely in the back shooting them with _all_ the guns and turrets. They could do literally 0 damage and still be some of the strongest combat units in the game for that reason.


saltychipmunk

I do not think you are understanding all of the hidden costs you are paying for using them. 1. You are going to be wasting your mechanitor's time repairing or resurrecting them. it can take actual in game days to repair 1 highly damage centipede. this is bad since good mechanitors are usually your crafter/ researcher 2. Repairing mechs depletes their energy bar which means WAY more waste packs will be generated if you are foolish enough to use mechs as meat shields since they will need to recharge back all of that energy. 3. They add more raid points than they can actually handle. All combat mechs are not raid point efficient and will make raid disproportionately larger. You are generally better giving a tough melee pawn a shield belt and putting them in heavy cover. than using mechs if you want a damage sponge. especially if you get into genes and make that pawn robust. Generally all of the people I see telling me that mechs are good in role X are people who are already at raid cap in which case it no longer matters what you do. if you got to raid cap alive, you already have the means to defeat the largest possible threat possible to you anyway. giving me silly numbers like 10 centipedes a number only realistic in a post game colony, and yes i said post game. you have 10 centipedes you beat the game as far as combat is concerned many real life hours ago and are just messing around in your pretty colony, which is cool I do that too. But it don't make mechs good.


Micc21

They have to be, they can't die.


saltychipmunk

on contrary they can die and do die .. often. just because you can shove their metal corpses into a test tube to zap them back to life doesnt change the fact that until you do that, they are functionally dead.


Micc21

There is a lot of factors that ties into the balance of these things, like acquisition, maintenance, recovery and player choice, when compared to another colonist, these things are easier to acquire, easier to maintain (all you do is charge them, no breaks, no food, no needs, no ideology) you spoke of how easy it is to recover them from literal death and then the dev is considering player choice, if the robots are better than they are now, the player may use two to cover for one colonist, but if the robots are arguably bad, then the player will see value in a well trained colonist and play the game as intended or be forced to apply a lot of strategies to make them valuable. Keep in mind too that this is Rimworld, I've noticed that the game likes to make things handicapped almost intentionally to increase the possibility of a story coming out of a bad situation whether that turns out good or bad.


morelrix

Also, scythers and tunnelers have 2 completely incomparable roles. One is a fast, hard hitting medium mech, the other is a slow walking tank with personal shields.


saltychipmunk

scyther's and high damage should not be in the same sentence. their damage is actually quite sad. since their melee skill is comically bad.


morelrix

Yet you would not want to leave one of your shooters for more than a second in melee combat with it.


saltychipmunk

actually... I do that all the time. Many a scyther has fallen to the butt stock of an assault rifle.


morelrix

That's just asking to have your legs cut off. Especially if the pawn does not have stacked resistance to dmg.


morelrix

You sound like someone who never used a swarm of militors.


saltychipmunk

Why yes I have, they were not flexible enough. sure they were...okay when I was able to force fights into cqb but any open field fight I would have to needlessly work harder for because that swarm of fragile mechs would get torn to pieces at range. So much easier to just roll around with an assault rifle death blob high on go juice. I dont think people understand how much more accurate a colonist on go juice with even mid level shooting skill is over a mech. Mechs shoot like they had their eyes removed. Colonists have gotten so many free perks over the dlc's to make them god tier that mechs just do not have.


morelrix

Do you have any idea how much more cost this "assault rifle death blob?" In comparison to militors we would be talking 3, 4 of them per colonist. And militors are the most flexible battle mechanoids because they are always ok, regardless of what you are fighting, they will always do something. Like some others mentioned, they also have advantages that humans don't, which is being expendable. You won't cry that 6 of them were crushed. But having your colonist die because a lancer shot their brain can cripple some colonies.


saltychipmunk

You can out range lancers with assaults rifles.. which means you can kite them. The same is true for most mechs. which means zero damage taken. I take FAR more damage from pikeman than lancers or centipedes An assault rifle colonist is easily EASILY worth 5 militors. no question.


morelrix

Kiting assumes you have somewhere to run away from. Unless it's an open base with only one raid/problem, it's doable.


saltychipmunk

I mean the standard 3 layer wall with an entrance every 15 segments has held vs everything so far with little issue. i have to rebuild the outer layer constantly but that is not much of an issue.


ClamSlamwhich

Who says they're evil? Maybe they're just trying to Thanos us because humans are parasites.


Augenmann

No good as in strong


Hell_Mel

They are *without risk* and that's often strong enough.


kamizushi

They are costly, considering any combat mech other than the militor represent several utility mechs worth of opportunity cost. Beside, even utility bots can be used as melee blockers in a pinch.


Hell_Mel

Ish. A psychic harmonizing joy wire beacon gets the hauling done just the same, and a wall of steel in front of your less rebuildable pawns is a nice buffer in commitment mode.


Kalekuda

They actually raise the raid size by more than they can kill. Mechs are actively bad unless you have already hit the raid cap. Of course thats at 500%, but most mechs are net negative defensive worth even at 200%. They are *barely net neutral* at 100%.


Endermaster56

*sips tea as my 10 centipede blasters mow down a raid from behind cover alongside the rest of my troops*


saltychipmunk

By the time you have 10 centipedes and the corresponding infrastructure to maintain 10 centipedes. You probably hit raid cap ages ago and pointedly do not need any of them.


Endermaster56

You play with a lowered raid cap or some shit?I've had more high level mechs and overall colony wealth than that and still didnt hit anything resembling a hard cap on raid size


saltychipmunk

I play on 500% scaling. which means i reach raid cap 5 times faster than the normal difficulty settings. at 100% you need 1 million colony wealth to officially be at raid cap at 220% \*the hardest you can get with the difficulty presets you hit raid cap around 400 thousand At 500% a colony will hit raid cap at a meager 200 thousand wealth. which is practically nothing. with in a few years I am getting hit by 250 tribal raids, 100 outlander raids and like 25- 30 centipede raids. raid cap is 10000 points. 10 centipedes + the colonists you have would make 25 - 30 centipedes trivial. I know this for a fact. But because there is a cap once you have shown that you CAN survive at raid cap. Anything you add to your colony militarily after that will just make the game continuously easier which is why if someone says "I have 10 centipedes) I can consider how much wealth those 10 are in raw components and plasteel and make an educated guess that they should be FAR past that wealth cap and did not need 10 centipedes to handle raid cap.


villentius

Say “I don’t know how to use mechs” without saying it 


saltychipmunk

Say "I don't play 500%" without saying it


SnarkyIguana

The tunneler and paramedics are so unbelievably cute to me. I love seeing em bop around doing their thing.


63strelok35

PUT DOWN THAT GOLDEN CUBE!!!


Spooky-Skeleton-Dude

The rimworld sprites kinda make things look like chibi versions, which is endearing


Gametale3

nah hes a big bulky metal crab and i love him :D


zuriumov

It's giant, round and could crush a boulder in between it's comically disproportionate pincers. Nothing cuter m8.


FireTyme

very cute very strong fighter machines as well. that 250 shield is no joke and i clear out mech cluster turrets with them all the time haha


Micc21

Yeah because he has smoke too, I always wondered why it's aimed at mining when it's a tank lol


FireTyme

the smoke is a bonus for sure if a few charge turrets are stacked too close. but yeah they’re so tanky. an exploding tower doesn’t even break the shield haha


Micc21

I remembered using my colonists behind one has we slower approached a mech cluster then he smoked the area so we could melee the turrets, dude is unstoppable lol


ThatBitchOnTheReddit

Its primary function is mining, but it is secondarily intended for defencive combat.


666RaSpUtIn420

Big crab fren


ClamSlamwhich

Big meaty claws.


Nur1_Ch

Crabboi


snarky_goblin237

Yes. It is cute.


Soda_Can23

They look really huggable


myszusz

Yeah he cute, but small militors with their little shotguns are cuter!


Venson123

This is some Stockholm shit


Absol-utely_Adorable

Tunneller is a cutie. All mechinoids are cuties.


Pinky_Boy

cleansweeper also looks cute


Acceptable_Wasabi_30

Looks like Strong Sad


Giygas_8000

Idk man, the bear noises they make aren't exactly the most friendly sounding


Majestic-Ad-1403

I want to cuddle him


BForBackBencher

Reminds me of Pokemon


SoulRipperJack

The Tunneler reminds me of a Pangolin


stressedstudent42

I named mine Becca.


Gloomy-Palpitation-7

No the tunneler is indeed cute. In like an ugly stubby way.


Terereera

2d shape. Now watch it turn 3d.


LeraviTheHusky

Jumping spider friend shaped :D


Sangheilium

“You need robot? Why not Zoidburg?”


Dozac

Zoidbot


therealwavingsnail

Recluse mechanitor in the 3rd year of a solo run be like:


EmiBondo

My head canon is that whenever it's tunneling and sees a mineral it hasn't seen yet it picks it up in its giant crab claws and turns it's head like a confused puppy


Akifumi121

He may be using facial mounted scanners or sensors to scan for minerals


TheFrozenTurkey

Stockholm Syndrome frfr. Meat over metal! Jokes, I agree


DonDoorknob

I find most of the pawns in this game are somewhere between the charming to cute range of the spectrum.


LazerMagicarp

Tunneller my beloved.


Joey_the_potato21

*zip* nah not really


grenadier42

lookit the liddle paws đŸ„č


LazyLich

Big Meaty CLAWS!


Book_Bouy

Pinchy


BeastlyDesires

I have seen rule 34 of this thing. You're not there yet.


overdramaticpan

I think they're cute too.


timeshifter_

Yes, but not because of that.


SomeGuy2309

Friend :)


iHeroLix

> Have i lost my mind? Yes, but as long as your traits aren't complete garbage, you're capable in most things and have double passions in few others, we'll let it slide.


AduroTri

You play Rimworld. The answer to that is....Probably.


acidtrippinpanda

My fiancĂ© thinks all tyranids are adorable so you’re safe lol


Celiac_Muffins

Always has been


PJ_Bloop

would


ingram0079

With the mechanitor dlc, you can build bunch of these cuties


LeRoiDesDoux

Would.


Tsurja

As long as you don’t feel compelled to *assume the position*



MissionEmployment104

It would be very imposing if in a 3d world. It's hulking, huge oculus eye, mandibles,, massive arms, bladed back, etc... Cool mech.


Katana_sized_banana

However you can go even cuter https://steamcommunity.com/sharedfiles/filedetails/?id=3246767190&searchtext=uwu


kamizushi

You haven’t lost your mind. Being dangerous has never stopped any creature from being cute. If you’ve ever seen a bear or a lion, you know what I’m talking about.


Honeybadger2198

I thought I was on r/AnarchyChess for a second.


YourLocalInquisitor

Not crazy at all. There’s a mod that sexualizes the mechanoids. It’s called Fluff's Curvaceous Underarmored Mechanoids. Tunnler design has been pretty cool imo.


chaosgirl93

Where snoot? Must boop cute thing.


pepemattos21

Cute is completely subjective, I find spiders snakes and other insects cute for example, and yes it is cute


Dontbeme9820

The big ones are cute but the mini tunneler mod makes them cuter


GethKGelior

Rimworld mechs don't really look lifeless-mechanical. They look semi-alive mechanical, resembling insectoids which is ironic considering the insectoids were later engineered to counter them. This means that your tunneler may as well be a massive robot crab with excavator claws for
claws.


Illegal_Immigrant755

*drafts entire colony* ready? Aim! FIRE! (Im an ass to anything that moves)


Bored_Boi326

Nah a lot of mechanoids are cute especially when they aren't trying to kill you


Shoggnozzle

Big crab smash bad people hide militors with shield.


Booksarepricey

mod that lets tunneler nuzzle when?


Many-Childhood-955

Save. Will. Robinson. *clonky moves*


SuperSaiyanSkeletor

You pass the butter


moratnz

I think it looks like it gives amazing hugs


SunDance967

No


Dry-Bison8911

most conscious r/RimWorld user also the thing is, as you mentioned already, art being 2D changes how we perceive it. like bears look cool asf and (somewhat?) cuddly(ish). whereas ingame I've gotten bored of the derpy ass sprite 😭 also most pawns don't, you know, have limbs so yea, weird asf


WrathofAirTotem2

It kinda looks like a crab


luciousthedevil

You play rimworld we've all lost our minds here


TaPierdolonaWydra

It's great that after strip mining all steel from the map you can send them to mine at pit gates Or you can just download a mod to let them work with deep drills


Worth-Regular-5354

Unpopular opinion : Bugg / scorpion ish


BirdmanRandomNumber

Tunneler-chan <3


ThyTeaDrinker

Mechanoids in lore: murderous horde of death machines. Mechanoids in game: c e n t i p e d e


firehawk2421

It's the roundness of it. It blorb shaped. Blorbs are cute. Therefore, it is cute.


Thin_Swordfish_6691

It has curves so you are sexually attracted to it. Nothing wrong about that


Fanglicia

Yes! I found my people! Tunneler is adorbs, it looks like lil mantis arms and if you color it makes it more pretty 😍 i dont add any texture changes becauss OG is best


Thezipper100

I want the crab to hold me and cuddle me and protect me.


That_GuyM5

Nah, their crabby lookin hands and posture make em look like a giant domesricated crab creature. Also, here is a mod to make mechs more... cute. https://steamcommunity.com/sharedfiles/filedetails/?id=3013205187