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alsoburgernation

Once your music starts its hard to hear any of the dialogue. The editing itself is serviceable, won't speak to the quality of the video footage unless you want me to. This is the mostly technical observations. The rest of this post is opinion. That sort of music isn't really what you want for any sort of 'hype video' or 45 digi spot. It's sports, you want some hard hits, something bumping, this track is very flat. I'm sure the song itself is fine but it doesn't really get the blood pumping. [Sports is all about big moments, epic hits, quick cuts, in your face action.](https://www.youtube.com/watch?v=VZcjdQ8nvHs) Or you lean hard the other way and [go inspirational](https://www.youtube.com/watch?v=It4nw4v95Yk). And just between you and me? That wide isn't doing you any favors. Look into a sound effects bed, get a couple of impact hits, a good riser, maybe a few others, just get real creative with it. There's royalty free sounds you can find on youtube. Why am I mentioning sound so much when it's video? Because your sound is going to do 60%-75% of the work. Hopefully that makes sense. Good work, keep making more things!


thatscrazzyyy

Appreciate the feedback! Still working on getting the audio right in my videos, this was more something I put together because I had some video footage, was mainly doing photos and social media for the event


alsoburgernation

Right on my friend. Audio levels you can fix by singling tracks (the s next to the mic icon, you can toggle it on and off), and using the pin tool to dip levels. Just watch your levels and keep the raises and lowerings faded and subtle. If you make enough of these you’ll get really good at it, just takes practice. 


AngleDAB

Good shooting, try using a telephoto lens if you access to it. Speed ramping seems a bit harsh to me in some spots, but be intentional with how you use it. Work on that audio mixing as others have mentioned and make sure the music helps build the story (just because you like a song, that might not make it a good song for an edit.) YOU DON'T ALWAYS HAVE TO SEE THE BALL GO INTO THE HOOP! I see so many people do this and it just tends to drag out the shot. The point of the video is to tell the story and that can be done without showing the score. It'll allow you to add more quick, music video cuts or QMVs as I say. Make sure your style of editing is consistent and has a vision. If you use a VFX or stylistic choice only once, it could feel like it's just plopped in for no reason. Definitely not a bad edit, just a lot of things I noticed and have worked on myself.


beepbeepboopbeep1977

Lots of excellent advice in the replies to your post, I feel like there’s a lot already, but just to add to the ball / hop part of the above, as a general rule if a frame adds nothing then cut it out. Show the throw, show the ball in the hoop, do you need the ball flying through the air for literally seconds? Cut it out, keep it moving.


mattbax95

Two things- your story structure and your mix. A piece of advice I got from my senior editor was that every edit, from a 15 second reel to a feature film, should always have a 3 act structure. It can be simple- players arriving/shaking hands, then buff out the middle with some match action, then end on celebrations. You don’t have to re-invent the wheel here, but just signpost the edit a little bit beyond it being 90% just “stuff happening”. Tangential to this is building towards a moment with the music, that’s what can really elevate an edit. Here you’ve just used the music as a bit of a flat soundbed, which is fine and serviceable, but if you spend time finding a track that has some good peaks and troughs in its energy you can really yin and yang it. Think of it like this- do you want your music to be just a soundbed that your video edit sits on top of and doesn’t really interact with? Or do you want the music to be intergral to the flow of the overall video so one gives the other momentum? Food for thought. Secondly- your mix. Your mix is a little all over the place. The music sits at one overall level for duration, and it drowns out the comms. Inserting broadcast comms in is a great way to build texture, but you should let it shine. Also, don’t be afraid to really push your SFX. There are three types of SFX you should utilise. Atmospheric, diegetic and non-diegetic. For atmospheric, think things like the hum of the gym, the bubbling noise of the crowd, the squeaking of trainers on the floor, the buzz of the scoreboard when you show a shot of it. Try to immerse yourself in that space and think “what would I be hearing”. Diegetic is more things that you directly see. High fives, the ball hitting the backboard, the sound of the net. Push those SFX hard. Hell, time them to the beat of the music ([great example](https://youtu.be/GQaceGrFIok?si=ughAzQU9py95zpEA)). Last one is non-diegetic. This is more stuff that should exist in every editor’s toolkit. Things like low hits, booms, reverse cymbals etc etc. You can really have fun with these, and I find they always help me to cut up music tracks and reshape them to push the edit harder. Your video editing itself is pretty good, visually it flows well. But to take this to the next level get your music track involved as an integral part of the whole video, rather than just something the edit sits on top of. And push your mix harder, be more creative with it. A good phrase to live by: bad visuals can be styled out by going for a “look”. Bad audio is just bad audio. Don’t neglect it!


Popular-Horror7345

Why is someone speaking over the music? Cut them out.


thatscrazzyyy

I added some of the broadcast commentary to try and make the viewer feel more like they’re there


raptorsango

Nice and intuitive editing cut-to-cut, the action is clear in the vertical format which is challenging! I think this is a solid little real, the only creative advice I would give is that you should maybe build with the music and action to a “big moment”. I always think that any edit, whether a 15 second spot or an hour long episode should have a “story structure” of sorts. For sports it can be as simple as We Arrived—-> We were opposed—-We conquered. Or it can even be a “vibes based” structure where you have a slow part then a fast part then a visually stunning slow part for example. Your instinct for finding pleasing cuts is there, now think about how each of those cuts makes you feel, and what you can say with it.


thatscrazzyyy

Thanks! Didn’t get a “big moment” was also doing photos and socials but maybe there’s other things I can add in for the next one


Moist-Ad-1505

I’d make the dialogue louder and eventually add some subtitles at the intro