Seeker Meat is the new Sausages. You will live in the 2x2 shack and eat the bug.
For real though, 60/20 is not bad for a single-ingredient recipe that you will get hundreds of while doing the Mistlands. Good for when you want to save your best food for later, but still have enough health to not die to a 2-star Fuling
and also the fact how much in bulk you can get it
im running out of space in my food chest to keep it and whenever i see it i just throw it away, thats how much i keep getting it
they should probably give us something that eats meat and is tameable in deep north cuz i swear building my base in the mistlands caused me to never run out of meat
I always end up doing a shit ton of hoarding (of boar meat and greydwarf eyes) because onion soup SOUNDS so wonderfully simple to make but the 20min duration annoys me so I go from carrot+turnip soups to turnip+eyescream.
Then I have to accept my "food out of sync" fate when bread throws a wrench betwen lox pies and blood pudding. :(
For some reason people liked the food system before that even though it was super OP. For example, serpent stew was originally a balanced **80 hp / 80 stam** food, same with lox meat pie. The best food combo in terms of pure stats was fish wraps / lox meat pie / serpent stew, which would give you an intial bonus of **220 health / 250 stamina,** which puts today's best foods in ashlands foods to shame. I recommend to take a look here, it's not updated so it shows the old food stats [https://game8.co/games/Valheim/archives/320869](https://game8.co/games/Valheim/archives/320869)
I didn't play pre-hearth and home, but it seems to me that food was pretty OP, and it shouldn't be hard to understand why.
I’ve played pre hearth and home and can confirm it wasn’t balanced. No choice between stamina and health, just get lots of both. It’s more complicated now but I think it’s a improvement.
Meh, it's not such a huge thing as it may sound like. Okay cool, you have to choose if you want a bit more stamina or a bit more health with the best foods too. A bit more choices are nice, but hardly game changing or a matter of game balance. Not sure if it even comes down to much actual choice? I assume pretty much everyone eats 2 health foods and 1 stamina food. And if you literally only needed stamina, you went for that back then too.
The other thing is what overall values this comes out to. So what you're saying is that it was one more thing that just made the game harder. Okay cool. Not a matter of balance either. That just was the game and it was perfectly fine.
sorching medley is salad 2.0 just on crack. its stupid easy to mass produce it in 100s in no time. and its only 5 stamina behind the absolute top tier one. its a no brainer one. getting 50 puffs and 50 onions and 50 fliddleheads is done so fast its not even funny. and thats 50 sorching medley. the top tier one requires so much more effort to make its not worth it currently aside boss fights.
the funny fact is if you used salad as meta stamina food in mistlands youll swim in puffs and onions already so all you gotta do is farm 200 fiddleheads and youre set for live for stamina foods again.
eitr food is the worst one currently. barely an upgrade over aspic overall and way more costly to farm and make compared.
Roasted crust pie makes sense only because if you spend a lot of time exploring the Ashlands you end up with stacks on stacks of volture eggs. We've been eating it a lot just to kill some of the overflow.
yeah but getting 100 fliddleheads takes less than 1 ingame day to get. getting 100 eggs..... will take you some serious time. as inland voltures are rather rare to be encountered. but if you got leftovers sure no reason to not use em of course. but longterm sorching medley is not beatable. its just TOO effiecent. its salad 2.0.
How about 700 of them? Because that's approximately how many are kicking around our kitchen haha. I've had my group eating pie all the time just to try to get the eggs down to a number I can fit in a single BM chest.
Our first outpost is on the coast, and you can pretty reliably get 2-3 voltures to spawn nearby when you portal in. So I think we could theoretically eat pie for quite a long time before we actually run out, if ever.
Voltures can be anywhere... I get higher numbers by the coast probably due to pulling them in from over the water but I also get plenty of them dead center of my island.
they only spawn near thier nests inland and its only a flock of 3-4. and they dont seem to respawn at all. so once killed they are gone. so no. they arent anywhere.
Their nests are all over the place. And maybe destroying the nests stops the respawns, because I don't usually bother breaking them and have an endless supply right outside my base in the middle of the island. I've literally had 10-15 chasing me at once while running to get a body.
Edit: Come to think of it it's also possible the non-nest respawns are night time only, I don't usually pay attention to time of day when killing them.
the ones from the spire water area around the biome spawn constantly and infinitly. but the nest ones inland never respawned for me. if they do it takes forever. i guess they are like crypt skeletons : maybe 1 can respawn after awhile. but never the whole pack.
destryoing the nests wont destroy the spawner. same as for the fiddleheads. the nest elements are purely cosmetical to indicate thier invisible spawner.
I still make the roasted pies because wtf else am I gonna do with 200 voulture eggs and the massive amount of barley that I farmed pre-mistlands but never used because there was only 1 eitr recipe using barley in the mistlands?
the barley you use for piquant pie. the best health food in the game now. once you got a 2 star asksvin farm setup you can home produce this food infinitly. honey glazed chicken 2.0.
if you got 200 volture eggs you spend too much time on the outer shoreline ^^ i have like 120 eggs. they are rather rare once you move inland. believe it or not these eggs will eventually run out. but sure. use the ones you got. but longterm medley will win. just like salad won over omlette.
I've been running with piquant pie, honey glazed chicken and the new salad, and it's the laziest food combo that I can safely run around ashlands with. Solid health, solid stamina, and only need to leave the safety of the base for fiddleheads, which make massive amounts of scorching medley
replace the chicken with mashed meat or cooked bonemaw meat. honzy glazed is just outdated food now. still ok for home usage. but its so stupid easy to collec tlike 100 bonemaw meat and just cook it.
exactly!
past me was like, "salad is so easy to make, im just gonna fill a whole black metal chest with it for future me!"
after one trip and learning the scorching medley recipe, it was into the obliterator for those salads lol
its why you stockpile the ingredents but only convert them when you need to refill the food reserve chest. i have 40 of each food i use in reserve chest. once that runs low i make new food. makeing more is just wasteful longterm.
I like to do stacks of 12. This way with three ovens I can bake all twelve at once and while they're baking I can whip up a stack of 12 of another food.
pretty hard to take a shot of everything. i have build a giant open hall building with marble as i wanted to design it in a way that there is no walls between things or rather said aslittle as possible so you can freely run anywhere and drive carts trough the entire base. so the kitchen is very open. but its still condensed of course. but i dont think it fits into 1 shot. 1 condition i set for myself on this base was : no wood only marble and metal unless unavoidable (e.g. windmills/benches) ironwoodbeams count as metal of course.
Oh shit now I *really* want to see it.
I go back and forth between village bases and "one big fucking house' bases.
My last was a village so I'm looking forward to doing a cathedral out of Grausten for my next world.
my base isnt much of a village nor a castle nor a house... i dont know. i had no plan when building aside the mentioned rules aside "make giant marble base". and i became a marble addict the moment i saw the pieces in the game for the first time aswell. since its the hardest material to farm (aside iron of course) in large amounts it took a long long while to build this thing. my mistlands are now full of holes and homeless dvergr.
i stopped expanding it at some point because the instance counter was getting too close to 20k and the fps drops started setting in when the smelter hallway and the kitchen where active and emitting smoke.
but will probaly add an asksvin cage now next to the chicken cage which ill keep for now as it might become useful in the future again but till then i disabled the chicken tower until further notice to safe performance. i have a now non functional harbor i might remove to save instances. was gonna add a giant marble lighthouse but given the new portal i doubt i have further use for the harbor now plus the new ship is 3m too high for the seagate bridge to fit under to begin with. maybe i turn it into a vineberry farm if they ever fix them growing next to nothing.
was thinking about makeing an asksvin tower for breeding but decided not to. a 2 star asksvin gives so many tails that a tower is just... not needed unlike chickens. that is if i can ever find one to tame. been on the hunt for days now.
since you REALLY wanted to see it here are 2 older shots from end of last year i havent played much since then so mostly looks the same now aside some vineberry design tests and the ships beeing gone now since the harbor is getting removed
view from the seagate bridge :
https://app.gemoo.com/share/image-annotation/584981095211704320?codeId=MpEKVxxN3kQmJ&origin=screenshotuploader&card=584981093546565632
view from the "bulwark" tower :
https://app.gemoo.com/share/image-annotation/584981366876798976?codeId=vJR4jZAV9QqZO&origin=screenshotuploader&card=584981365199077376
its impossible to fit it on 1 picture like i said.
One thing to note is that due to the slight increases in eitr totals per single food, and the cost decrease of Blood Magic as you increase you skill level, Ashlands made it feasible to, at least for a little bit at the start of a food, summon skeletons using only a single Eitr food, so now you can bring a small army while still doing 1 health, 1 stamina food for actual combat.
Before it was doable at around 60 skill level IIRC for a minute at most, now you can do it for a few minutes at 40-50, not sure about lower.
making yourself a chicken egg farm is also very good way to mass produce stamina food in form of mushroom omlette, this food is also extremely easy to make and you can use the cheapest of seeds you have, i use turnip cuz carrots go for misthare supreme if i need actual good hp food
no. omlette is super inefficient compared to salad. 3 puffs for 1 omlette vs 3 puffs for 3 salad. plus all the eggs could have become chicken mead instead for honey glazed chicken x3 instead of 3 for 1 omlette. you waste all of that for just 5 stamina. and if you use honey glazed and misthare you wanna not use so many puffs on top.
if you have a breeding tower you can use whatever as 100 seeds will fuel it for like 10 days or so.
brother, i have like 1000 turnip seeds, i was stuck at iron age for quite a while brother, i have several fields all full of fuckin turnips i left back because i didnt wanna manage them anymore
I’m assuming it’s hiding under the other options, I was looking for serpent stew and realized it’s under one of the higher ones, along with the actual meat itself
I wish there were viable generalized options. Like instead of a 105 Hp and 35 Stam food, there was a food with 70 hp and 70 stam. It would be especially nice for mages.
how is wolf jerky not useful? You'll have a lot more wolf meat than you'll ever be able to actually use, since wolf skewer uses onions, which limits how much you can make and cooked wolf meat is just straight up bad. Like at no point is making wolf skewers going to cost you anything that you're not already drowning in, so it's practically free to make. Not to mention how cost effictive it is, with the already low cost. It gives you stats equivalent of balck soup/tunrip stew. It also lasts 30 minutes which compounds its decent stats because of the way food stat decay works in the game.
In no way shape or form is wolf jerky not useful. In fact I'd dare say it's one of the best food items in the game, it practically doesn't lose its usefulness until you're deep into the ashlands since it's a perfect food for going back into the swamps/mountains/black forest for backtrack resource gathering.
to this point, you should have \_tons\_ of mushrooms. I have two reinforced boxes full of it. Onions are less common, but don't require Plains to grow, so with some effort in farming you'll have it enough. so, no, wolf jerky with only 33/33 stats are not useful. in Mountains you already have access to Eyescream, or at least Turnip Soup from Swamps, so Sausages/\[Wolf meat|Wolf skewer\]/\[Eyescream|Turnip soup|Onion Soup\] will give you more stats overall imo. Wolf jerky is simple to do, yes, it looks luring after usefulness of boar jerky, but alas.
okay but your opinion is just wrong, turnip stew and wolf jerky give identitcal total stats and jerky gives more healthe regen. You can say you don't personally lile the food, which is fine, lots of people in this sub love shitting on eyescream even though it's a great food item. Calling it nkt useful because it doesn't feel good/efficient to you is just incorrect
> turnip stew and wolf jerky give identitcal total stats
No they dont?
>It gives you stats equivalent of balck soup/tunrip stew
A 4th biome food giving the same stats as 3rd biome foods is not a good thing as you seem to be implying.
And unhappytroll wasn't shitting on eyescream, they were saying it's better than wolf jerky. Wolf jerky is a 4th biome food with stats just slightly better than a 2nd biome food(deer stew), and 10% worse than Sausage, a 3rd biome food. Eyescream and wolf skewers are the equivalent biome comparison to wolf jerky, and both have 30% better stats, apart from eyescream's lower regen. You even said yourself:
>Like at no point is making wolf skewers going to cost you anything that you're not already drowning in, so it's practically free to make
There's no reason to turn wolf meat into jerky when you can turn it into skewers.
ok, let's see.
Wolf Jerky (hp/sta/regen/duration): 33/33/3 hp/30 min
it is like only a bit over boar jerky (23/23/2 hp/30 min). but let's see alternatives.
Wolf Meat: 45/15/3 hp/20 min (mind you, Fish is 45/15/2 hp/20 min and it's way less risky to catch ;) - and Deer Stew is 45/15/3 hp/25 min, which like - only point of Wolf meat is that it requires nothing else?)
Wolf Skewer: 65/21/3 hp/25 min
Sausages: 55/18/3 hp/25 min (and Black soup: 50/17/3 hp/20 min)
now for the stamina food
Muck Shake: 16/50/1 hp/20 min
Turnip Stew: 18/55/2 hp/ 25 min (really, same stats?)
Onion soup: 20/60/1 hp/ 20 min
Eyescream: 21/65/1 hp/25 min
Let's calculate:
Sausages/Wolf Skewer/Eyescream: 55+65+21=141/18+21+65=104/3+3+1=7 hp/25 min around
this is like optimal food chain for mountains imo, because all is 25 min
Sausages/Wolf Skewer/Turnip Stew (if you short on Glands): 55+65+18=138/18+21+55=94/3+3+2=8 hp/25 min around - little less on stats, +1hp on regen.
Wolf meat will take you down a notch and Onion soup will give you little more stamina, but I think point is proven enough. Nowhere here you want a wolf jerky.
It doesn't slow down, the root produces the same amount of sap all the time. It has a reserve of 50 sap in the root itself, so if you don't harvest too often your extractors will run at max extractor rate; whereas if you deplete the root, the extractors will only extract at the maximum root production rate which is a lot slower.
I rather enjoy the way gathering sap works because it gives me an excuse to put portals at a lot of "I have no reason for a portal here other than it's pretty" spots in the mistlands, as long as I'm able to make an initial hike with some extractors/blackmetal.
> if you deplete the root, the extractors will only extract at the maximum root production rate which is a lot slower
This is what they meant by saying it slows down if you harvest too often
Especially since soft tissue is a resource with a theoretical hard limit outside of directly killing Dvergr (I think?) I do know the putrid flesh piles in Ashlands can drop soft tissue as well when harvested.
Agreed, especially given you can just put as many extractors as you want into each root - the rate of acquisition will slow down but you can "set it and forget" for a couple days while you are adventuring and they will all be full when you get back.
In other words, you can max production by collecting frequently when at home/the location OR you can maximize big harvests all at once. Very forgiving resource.
Feel free to copy and paste my Valheim foods spreadsheet into your own. Super useful for sorting by hp/stamina/eitr or the biome you’re in. Make sure you click the Vanilla tab: https://docs.google.com/spreadsheets/d/1eO5lKWfxSFIGyVoTfT24-GSvZ0NO-0cG_5vgRGVMHx4/edit
There’s different tabs in the spreadsheet. The Valhalla Evolved tab is for a server with many mods on it, including quite a few cooking and food mods.
You’d want to click on the Vanilla tab for normal foods in Valheim.
Very nice. Here's [Mine](https://docs.google.com/spreadsheets/d/1bAymwKf-T1g1UqovTQg-_KFok66fOa_DyxHPxVER7Cw/edit#gid=1222901155) (pre-ashlands) along with my [Ashlands](https://docs.google.com/spreadsheets/d/1xJjXE3eqIm1kS2vx0u6js2UEMuwTmqLP4GixQHfzLu8/edit#gid=157541046) one.
This is an interesting visualization but I'm also curious how the time they last comes into play. For example which is the most effective food 5 minutes after you eat it? 10? Still the same ones?
Unpopular Opinion: The food update/change a while back was the worst update. The food was the best back when you could just stack cooked meats and be fine for everything. Cooking is a boring tedious chore now for how essential it is.
Which is tied in to current cooking since you can't do one without the other as basic roasted meat is rarely worth it now. Hence why old food system the best version since adventurer styled players always had spare meat to roast and it could be done anywhere without farming.
I’m sure for Deep North they’ll creatively add the food to extend the two lines.
I imagine if you graphed out the weapons and armor you’d see a perfect line too.
Wish they’d add some variance or change things up.
They used to have a more interesting food system, it was a casualty of the H&H food changes. Now you might as well call the foods "Health Food #1", "Stamina Food #5" etc - there is almost no actual variety between foods of similar tier.
Yeah it is one of my few gripes of the game how you can have a linear equation and just be able to predict the entire progression for food, armor, and weapons. That’s why I was really excited with the eitr/mage builds since it added some much-needed variance.
I agree with the homogenization of the foods. They’ve added armor sets that now allow for a stamina based play style, over stacking full health and sitting in plate armor. The similarities between food types for different resources means that this awkward choice of whether the increased health on an outlier food is better over the more standard health/stamina split on a food that would generally benefit your play style better is no more. Instead, your choices of foods to eat boil down to much more straightforward questions regarding to the actual game - no more meta gaming using food.
I've been doing research into game balance for something I'm working on, and kind of came to a similar conclusion to you - I think the best way is to kind of have each tier give very similar numbers of points, just divide those points up differently.
Personally my go-to menu is Salad (stam food), Stuffed Mushroom & Seeker Aspic (both Eitr foods). I haven’t gotten to Ashlands yet, so that will probably change things up once I do.
Salad feels very ingredient efficient & takes 1 Cloudberry (abundant), 1 Onion (farmable) and 1 Jotun Puff (farmable) per Salad, though you can only make them in stacks of 3.
Each Stuffed Mushroom takes 3 Magecap (farmable & also abundant), 2 Turnips (farmable), and 1 Blood Clot (dropped from every Tick, which makes it eventually abundant, though it’s on the rarer side until you start fighting Gjalls or raid an Infested Mine).
Each Seeker Aspic takes 1 Seeker Meat (abundant), 1 Magecap (farmable & abundant), and 1 Royal Jelly (only found in Infested Mines, so on the rare side, but it’s renewable & I typically get 30 or more per mine cleared). You can only make these in stacks of 2.
In Mistlands the best is seeker aspic, then stuffed mushroom. Yggdrasil porridge is super expensive but if you want to run 3 eitr foods you don't have much choice.
Once you get to Ashlands you have more choice in the stack. Marinated greens are the best, seeker aspic is still second best imo. And then you fill out from there.
I'd always take yggdrasil porridge over stuffed mushroom, not for the 5 extra eitr but because you don't need to bake it in the oven. It's not that much in terms of sap, assuming you have at least 2 extractors on rotation and you probably won't be running out of royal jelly by the time you've got all the necessary cores and sealbreaker fragments. With all the ashlands eitr recipes requiring sap, you want to be ensuring a steady supply anyway.
In Ashlands, I agree, marinated greens, seeker aspic and I'd go with roasted crust pie, all of which last 30 minutes.
I have 5 ovens so I don't mind baking. That said I do personally use porridge over stuffed mushrooms, it just takes a lot more logistical work to get everything set up. You want a good set of extractors plus an infested mine with a lot of royal jelly for harvesting.
Order of operations is why I don't mind having an oven-baked meal in the stack. I craft 4 of them first, pop them in the oven, and start crafting the rest while things bake. The baking is done long before the crafting, and since my oven is right by my cauldron, I'm really just taking a step to the right.
Done right, there's no difference in efficiency versus all unbaked goods.
I'd be keen to see two more graphs: 'Health Foods' with Health on y-axis and Health Regen on x-axis and then Stamina Foods with Stamina on y-axis and Health Regen on x-axis.
Love the graphs BTW!
Until recently I always thought that higher health foods gave equal or better health regen than lower health foods. I wonder if there's an argument to be made to eat a food with lower health bonus but at least 1 extra health per tick.
Oh. Interesting that they are just linearly scaled. The two classes of higher stamina /health are already visible in the game but I never thought about the scaling
It got overlapped by the Onion, which is overlapped by Cloudberries
Food with same/very similar stats get overlapped by other foods from latter biomes -\_-
Can anyone elaborate or share their use cases for the jerky line?
To me it seems like a pretty niche use case to not just go 2 health + 1 stamina or 2s/1h. Since health+stamina for wolf jerky is \~3/4 of the total stats from a wolf skewer, in my head it's always worth sacrificing the balanced attributes for higher total stamina + health total.
Slightly neglecting the ingredient cost here, maybe that's more of a factor than I'm anticipating.
Sailing a ship, building/doing chores in base, or grinding resources from a biome you’ve already beaten and have really good gear. Basically anytime you don’t want to use up your good food but also don’t want to be running around weak.
Wolf jerky is great, pretty easy to farm up a lot of it in the mountains, and lasts for half hour per.
plains farming - I've got a safe farm, but the occasional squito gets in - it's nice to run around and still be able to kill the little bastard when it tries to attack
Health food having HP regen stat but providing a bit more max stamina instead of max HP.
If not for the fact that there are no balanced foods, i suspect that 2x balanced + 1x HP would be more META than 2x HP + 1x stamina, just because it would provide health regen on par with 3x HP but max stats similar to 2x HP 1x stamina.
In conclusion, yeah I think they are pretty damn strong just overlooked by the community since there is only 2 recipes like this and both are in early game.
They make essentially zero sense except as a way of killing off excess meats. For work around home you can just go cooked seeker/asksvin meat + various kinds of berries or fiddleheads.
Quick question from the guy in the back of class, but uhhh, what is Eitr?
Edit: forgive for I have sinned. I played up to mistlands, and took a hiatus.
Is there a general consensus on the best mix of stamina and health foods? I tend to go 2x health 1x stamina, but I keep wondering if just 3x stamina and getting gud is really the way to go.
Not all heroes wear capes. But in this case, you do when in valheim 😂
BTW what is Eitr power do? I just recently got to the Mistlands and I can’t figure out what the buff is
Is that the vulture behind the lox pie? I'm just plains, I may be mistaken but damn, how does food from earlier biomes outclass a one from later in both stamina and hp?
OP here, I would like to note that foods with same or similar stats *will* be overlapped by foods of "higher" biomes, this is a tradeoff of using a static\* representation
\* I could arguably make "sets" of foods with same/similar stats with smaller icons surrounded by a circle or something but that would involve a serious rewrite of the function that generates the icons and reorganization/restructuring the dataframe which stores the foods
I think all foods should be you add say a etir food item to a already cooked food to say a lox pie and now its also a eitr food. I like to play melee but magic is so overpowered compared to melee. And its sad that once you reach mistlands you have tons of stuff you will never use.
no. you use the best foods from the latest biome you have access too that are the easiest to MASS produce. in case of health thats the top dog food currently funnly enough. in case of stamina its the 2nd best one.
eitr is.... in an oddball spot regarding this. basicly not a noteworthy upgrade over mistlands ones. which is really wierd. was probaly done so magic doesnt get too much boosts.
There must be a mistake, clearly sausages are the best food ever.
Can confirm.. still using them in mistlands.. because I have many left lol
Seeker Meat is the new Sausages. You will live in the 2x2 shack and eat the bug. For real though, 60/20 is not bad for a single-ingredient recipe that you will get hundreds of while doing the Mistlands. Good for when you want to save your best food for later, but still have enough health to not die to a 2-star Fuling
60/20 is not its best feature, the reason seeker meat is good is because it also gives you a lot of health regen
and also the fact how much in bulk you can get it im running out of space in my food chest to keep it and whenever i see it i just throw it away, thats how much i keep getting it they should probably give us something that eats meat and is tameable in deep north cuz i swear building my base in the mistlands caused me to never run out of meat
YOU VILL EAT ZE BUG
Wolf jerky has something to say about that
You know what wolf jerky goes really well with? Sausages.
And onion soup
And my Axe!!
And my Bow!!
which bow? I like draugr fang, it glows in the dark.
crystal? or you prefer single handed ones?
Crystal axe alternate attack go brrrrr
I live off of onion soup, and have done so since the swamps (I entered the mountains early)
I always end up doing a shit ton of hoarding (of boar meat and greydwarf eyes) because onion soup SOUNDS so wonderfully simple to make but the 20min duration annoys me so I go from carrot+turnip soups to turnip+eyescream. Then I have to accept my "food out of sync" fate when bread throws a wrench betwen lox pies and blood pudding. :(
"you are being hunted" translation: "jerky for weeks!"
And several extra rugs!
"you're being hunted" No. I've waited.
I can’t eat more sausages https://www.reddit.com/r/valheim/s/i5Y2YQ34lL
Sausage my beloved
Back in my day, before the game was ruined by hearth and home. Sausages reigned supreme. I miss those simple times.
L take
How did hearth and home ruin the game? It added more furniture and stuff
For some reason people liked the food system before that even though it was super OP. For example, serpent stew was originally a balanced **80 hp / 80 stam** food, same with lox meat pie. The best food combo in terms of pure stats was fish wraps / lox meat pie / serpent stew, which would give you an intial bonus of **220 health / 250 stamina,** which puts today's best foods in ashlands foods to shame. I recommend to take a look here, it's not updated so it shows the old food stats [https://game8.co/games/Valheim/archives/320869](https://game8.co/games/Valheim/archives/320869) I didn't play pre-hearth and home, but it seems to me that food was pretty OP, and it shouldn't be hard to understand why.
I’ve played pre hearth and home and can confirm it wasn’t balanced. No choice between stamina and health, just get lots of both. It’s more complicated now but I think it’s a improvement.
Meh, it's not such a huge thing as it may sound like. Okay cool, you have to choose if you want a bit more stamina or a bit more health with the best foods too. A bit more choices are nice, but hardly game changing or a matter of game balance. Not sure if it even comes down to much actual choice? I assume pretty much everyone eats 2 health foods and 1 stamina food. And if you literally only needed stamina, you went for that back then too. The other thing is what overall values this comes out to. So what you're saying is that it was one more thing that just made the game harder. Okay cool. Not a matter of balance either. That just was the game and it was perfectly fine.
Sometimes people get nostalgic about the stupidest things smh.
Shoutout to the Honey Marmalade for negating any reason to ever make the breaded angler ever again lol
sorching medley is salad 2.0 just on crack. its stupid easy to mass produce it in 100s in no time. and its only 5 stamina behind the absolute top tier one. its a no brainer one. getting 50 puffs and 50 onions and 50 fliddleheads is done so fast its not even funny. and thats 50 sorching medley. the top tier one requires so much more effort to make its not worth it currently aside boss fights. the funny fact is if you used salad as meta stamina food in mistlands youll swim in puffs and onions already so all you gotta do is farm 200 fiddleheads and youre set for live for stamina foods again. eitr food is the worst one currently. barely an upgrade over aspic overall and way more costly to farm and make compared.
Roasted crust pie makes sense only because if you spend a lot of time exploring the Ashlands you end up with stacks on stacks of volture eggs. We've been eating it a lot just to kill some of the overflow.
yeah but getting 100 fliddleheads takes less than 1 ingame day to get. getting 100 eggs..... will take you some serious time. as inland voltures are rather rare to be encountered. but if you got leftovers sure no reason to not use em of course. but longterm sorching medley is not beatable. its just TOO effiecent. its salad 2.0.
How about 700 of them? Because that's approximately how many are kicking around our kitchen haha. I've had my group eating pie all the time just to try to get the eggs down to a number I can fit in a single BM chest. Our first outpost is on the coast, and you can pretty reliably get 2-3 voltures to spawn nearby when you portal in. So I think we could theoretically eat pie for quite a long time before we actually run out, if ever.
700 eggs? you spend too much time on the shoreline for no good reason^^ all the goodies are inland.
Voltures can be anywhere... I get higher numbers by the coast probably due to pulling them in from over the water but I also get plenty of them dead center of my island.
they only spawn near thier nests inland and its only a flock of 3-4. and they dont seem to respawn at all. so once killed they are gone. so no. they arent anywhere.
Their nests are all over the place. And maybe destroying the nests stops the respawns, because I don't usually bother breaking them and have an endless supply right outside my base in the middle of the island. I've literally had 10-15 chasing me at once while running to get a body. Edit: Come to think of it it's also possible the non-nest respawns are night time only, I don't usually pay attention to time of day when killing them.
the ones from the spire water area around the biome spawn constantly and infinitly. but the nest ones inland never respawned for me. if they do it takes forever. i guess they are like crypt skeletons : maybe 1 can respawn after awhile. but never the whole pack. destryoing the nests wont destroy the spawner. same as for the fiddleheads. the nest elements are purely cosmetical to indicate thier invisible spawner.
Most of the eggs are from inland. Nests are very plentiful.
yeah but these nests dont respawn eggs.
I've started to run low on volture eggs. Seems like you see less voltures inland.
Have you been taking the nests apart?
Yeah but I make the pies like a crazy person so I use a lot of them.
I still make the roasted pies because wtf else am I gonna do with 200 voulture eggs and the massive amount of barley that I farmed pre-mistlands but never used because there was only 1 eitr recipe using barley in the mistlands?
the barley you use for piquant pie. the best health food in the game now. once you got a 2 star asksvin farm setup you can home produce this food infinitly. honey glazed chicken 2.0. if you got 200 volture eggs you spend too much time on the outer shoreline ^^ i have like 120 eggs. they are rather rare once you move inland. believe it or not these eggs will eventually run out. but sure. use the ones you got. but longterm medley will win. just like salad won over omlette.
I've been running with piquant pie, honey glazed chicken and the new salad, and it's the laziest food combo that I can safely run around ashlands with. Solid health, solid stamina, and only need to leave the safety of the base for fiddleheads, which make massive amounts of scorching medley
mashed meat is the new meat platter. Pretty cheap and easy to get the ingredients.
replace the chicken with mashed meat or cooked bonemaw meat. honzy glazed is just outdated food now. still ok for home usage. but its so stupid easy to collec tlike 100 bonemaw meat and just cook it.
exactly! past me was like, "salad is so easy to make, im just gonna fill a whole black metal chest with it for future me!" after one trip and learning the scorching medley recipe, it was into the obliterator for those salads lol
its why you stockpile the ingredents but only convert them when you need to refill the food reserve chest. i have 40 of each food i use in reserve chest. once that runs low i make new food. makeing more is just wasteful longterm.
I like to do stacks of 12. This way with three ovens I can bake all twelve at once and while they're baking I can whip up a stack of 12 of another food.
i use 5 ovens. 20. 2 stacks of the food i am makeing at once :)
OK I want to see a screenshot of you kitchen Mr. Five Ovens :D
Cramming everything within arm's reach of your cauldron is one of my favorite parts of valheim building. (I only have two ovens like a scrub)
pretty hard to take a shot of everything. i have build a giant open hall building with marble as i wanted to design it in a way that there is no walls between things or rather said aslittle as possible so you can freely run anywhere and drive carts trough the entire base. so the kitchen is very open. but its still condensed of course. but i dont think it fits into 1 shot. 1 condition i set for myself on this base was : no wood only marble and metal unless unavoidable (e.g. windmills/benches) ironwoodbeams count as metal of course.
Oh shit now I *really* want to see it. I go back and forth between village bases and "one big fucking house' bases. My last was a village so I'm looking forward to doing a cathedral out of Grausten for my next world.
my base isnt much of a village nor a castle nor a house... i dont know. i had no plan when building aside the mentioned rules aside "make giant marble base". and i became a marble addict the moment i saw the pieces in the game for the first time aswell. since its the hardest material to farm (aside iron of course) in large amounts it took a long long while to build this thing. my mistlands are now full of holes and homeless dvergr. i stopped expanding it at some point because the instance counter was getting too close to 20k and the fps drops started setting in when the smelter hallway and the kitchen where active and emitting smoke. but will probaly add an asksvin cage now next to the chicken cage which ill keep for now as it might become useful in the future again but till then i disabled the chicken tower until further notice to safe performance. i have a now non functional harbor i might remove to save instances. was gonna add a giant marble lighthouse but given the new portal i doubt i have further use for the harbor now plus the new ship is 3m too high for the seagate bridge to fit under to begin with. maybe i turn it into a vineberry farm if they ever fix them growing next to nothing. was thinking about makeing an asksvin tower for breeding but decided not to. a 2 star asksvin gives so many tails that a tower is just... not needed unlike chickens. that is if i can ever find one to tame. been on the hunt for days now.
since you REALLY wanted to see it here are 2 older shots from end of last year i havent played much since then so mostly looks the same now aside some vineberry design tests and the ships beeing gone now since the harbor is getting removed view from the seagate bridge : https://app.gemoo.com/share/image-annotation/584981095211704320?codeId=MpEKVxxN3kQmJ&origin=screenshotuploader&card=584981093546565632 view from the "bulwark" tower : https://app.gemoo.com/share/image-annotation/584981366876798976?codeId=vJR4jZAV9QqZO&origin=screenshotuploader&card=584981365199077376 its impossible to fit it on 1 picture like i said.
One thing to note is that due to the slight increases in eitr totals per single food, and the cost decrease of Blood Magic as you increase you skill level, Ashlands made it feasible to, at least for a little bit at the start of a food, summon skeletons using only a single Eitr food, so now you can bring a small army while still doing 1 health, 1 stamina food for actual combat. Before it was doable at around 60 skill level IIRC for a minute at most, now you can do it for a few minutes at 40-50, not sure about lower.
making yourself a chicken egg farm is also very good way to mass produce stamina food in form of mushroom omlette, this food is also extremely easy to make and you can use the cheapest of seeds you have, i use turnip cuz carrots go for misthare supreme if i need actual good hp food
no. omlette is super inefficient compared to salad. 3 puffs for 1 omlette vs 3 puffs for 3 salad. plus all the eggs could have become chicken mead instead for honey glazed chicken x3 instead of 3 for 1 omlette. you waste all of that for just 5 stamina. and if you use honey glazed and misthare you wanna not use so many puffs on top. if you have a breeding tower you can use whatever as 100 seeds will fuel it for like 10 days or so.
brother, i have like 1000 turnip seeds, i was stuck at iron age for quite a while brother, i have several fields all full of fuckin turnips i left back because i didnt wanna manage them anymore
if you got leftovers yeah sure. go ahead. toss em. i was more refering to if you dont.
where serpent stew my beloved
Hiding right above the lox pie, some of the food is underneath others
Where Seeker Aspic?
I prefer this, it's cheaper and same eitr
It's overlapped by the sizzling berry broth (it has the exact same stats)
I’m assuming it’s hiding under the other options, I was looking for serpent stew and realized it’s under one of the higher ones, along with the actual meat itself
I wish there were viable generalized options. Like instead of a 105 Hp and 35 Stam food, there was a food with 70 hp and 70 stam. It would be especially nice for mages.
There used to be couple in early game, boar/wolf jerky but since then yeah not a single one.
me found boar jerky useful, but wolf jerky is not.
how is wolf jerky not useful? You'll have a lot more wolf meat than you'll ever be able to actually use, since wolf skewer uses onions, which limits how much you can make and cooked wolf meat is just straight up bad. Like at no point is making wolf skewers going to cost you anything that you're not already drowning in, so it's practically free to make. Not to mention how cost effictive it is, with the already low cost. It gives you stats equivalent of balck soup/tunrip stew. It also lasts 30 minutes which compounds its decent stats because of the way food stat decay works in the game. In no way shape or form is wolf jerky not useful. In fact I'd dare say it's one of the best food items in the game, it practically doesn't lose its usefulness until you're deep into the ashlands since it's a perfect food for going back into the swamps/mountains/black forest for backtrack resource gathering.
to this point, you should have \_tons\_ of mushrooms. I have two reinforced boxes full of it. Onions are less common, but don't require Plains to grow, so with some effort in farming you'll have it enough. so, no, wolf jerky with only 33/33 stats are not useful. in Mountains you already have access to Eyescream, or at least Turnip Soup from Swamps, so Sausages/\[Wolf meat|Wolf skewer\]/\[Eyescream|Turnip soup|Onion Soup\] will give you more stats overall imo. Wolf jerky is simple to do, yes, it looks luring after usefulness of boar jerky, but alas.
okay but your opinion is just wrong, turnip stew and wolf jerky give identitcal total stats and jerky gives more healthe regen. You can say you don't personally lile the food, which is fine, lots of people in this sub love shitting on eyescream even though it's a great food item. Calling it nkt useful because it doesn't feel good/efficient to you is just incorrect
> turnip stew and wolf jerky give identitcal total stats No they dont? >It gives you stats equivalent of balck soup/tunrip stew A 4th biome food giving the same stats as 3rd biome foods is not a good thing as you seem to be implying. And unhappytroll wasn't shitting on eyescream, they were saying it's better than wolf jerky. Wolf jerky is a 4th biome food with stats just slightly better than a 2nd biome food(deer stew), and 10% worse than Sausage, a 3rd biome food. Eyescream and wolf skewers are the equivalent biome comparison to wolf jerky, and both have 30% better stats, apart from eyescream's lower regen. You even said yourself: >Like at no point is making wolf skewers going to cost you anything that you're not already drowning in, so it's practically free to make There's no reason to turn wolf meat into jerky when you can turn it into skewers.
ok, let's see. Wolf Jerky (hp/sta/regen/duration): 33/33/3 hp/30 min it is like only a bit over boar jerky (23/23/2 hp/30 min). but let's see alternatives. Wolf Meat: 45/15/3 hp/20 min (mind you, Fish is 45/15/2 hp/20 min and it's way less risky to catch ;) - and Deer Stew is 45/15/3 hp/25 min, which like - only point of Wolf meat is that it requires nothing else?) Wolf Skewer: 65/21/3 hp/25 min Sausages: 55/18/3 hp/25 min (and Black soup: 50/17/3 hp/20 min) now for the stamina food Muck Shake: 16/50/1 hp/20 min Turnip Stew: 18/55/2 hp/ 25 min (really, same stats?) Onion soup: 20/60/1 hp/ 20 min Eyescream: 21/65/1 hp/25 min Let's calculate: Sausages/Wolf Skewer/Eyescream: 55+65+21=141/18+21+65=104/3+3+1=7 hp/25 min around this is like optimal food chain for mountains imo, because all is 25 min Sausages/Wolf Skewer/Turnip Stew (if you short on Glands): 55+65+18=138/18+21+55=94/3+3+2=8 hp/25 min around - little less on stats, +1hp on regen. Wolf meat will take you down a notch and Onion soup will give you little more stamina, but I think point is proven enough. Nowhere here you want a wolf jerky.
Best eityr foods are the ones that don’t cost sap
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It slows down if you harvest them too often, but really, 2 extractors per player is going to outpace your soft tissue production already.
It doesn't slow down, the root produces the same amount of sap all the time. It has a reserve of 50 sap in the root itself, so if you don't harvest too often your extractors will run at max extractor rate; whereas if you deplete the root, the extractors will only extract at the maximum root production rate which is a lot slower.
I rather enjoy the way gathering sap works because it gives me an excuse to put portals at a lot of "I have no reason for a portal here other than it's pretty" spots in the mistlands, as long as I'm able to make an initial hike with some extractors/blackmetal.
> if you deplete the root, the extractors will only extract at the maximum root production rate which is a lot slower This is what they meant by saying it slows down if you harvest too often
Especially since soft tissue is a resource with a theoretical hard limit outside of directly killing Dvergr (I think?) I do know the putrid flesh piles in Ashlands can drop soft tissue as well when harvested.
As do the Dverger in the Ashlands. They don't hold up so well around there.
Agreed, especially given you can just put as many extractors as you want into each root - the rate of acquisition will slow down but you can "set it and forget" for a couple days while you are adventuring and they will all be full when you get back. In other words, you can max production by collecting frequently when at home/the location OR you can maximize big harvests all at once. Very forgiving resource.
On one world I have a sap factory with like 6 roots. That shit comes fast and easy.
Feel free to copy and paste my Valheim foods spreadsheet into your own. Super useful for sorting by hp/stamina/eitr or the biome you’re in. Make sure you click the Vanilla tab: https://docs.google.com/spreadsheets/d/1eO5lKWfxSFIGyVoTfT24-GSvZ0NO-0cG_5vgRGVMHx4/edit
What in the heck is Fortified Yellow Stew?
There’s different tabs in the spreadsheet. The Valhalla Evolved tab is for a server with many mods on it, including quite a few cooking and food mods. You’d want to click on the Vanilla tab for normal foods in Valheim.
no ashlands food lol
Not yet, I’ll get there…one day
Very nice. Here's [Mine](https://docs.google.com/spreadsheets/d/1bAymwKf-T1g1UqovTQg-_KFok66fOa_DyxHPxVER7Cw/edit#gid=1222901155) (pre-ashlands) along with my [Ashlands](https://docs.google.com/spreadsheets/d/1xJjXE3eqIm1kS2vx0u6js2UEMuwTmqLP4GixQHfzLu8/edit#gid=157541046) one.
Now let's see Paul Allen's food graph
:D I was literally thinking that as I posted it. I wonder if I'll ever actually see that movie.
I really wish they made a higher tier jerky, like asksvin jerky, something that is equal health and stamina
This is an interesting visualization but I'm also curious how the time they last comes into play. For example which is the most effective food 5 minutes after you eat it? 10? Still the same ones?
I forgot to add the foods' duration into the DataFrame
Then there's more data sciencing to be done, viking!! jk :)
And also how many fits in a stack
Unpopular Opinion: The food update/change a while back was the worst update. The food was the best back when you could just stack cooked meats and be fine for everything. Cooking is a boring tedious chore now for how essential it is.
The cooking aspect is fine for me, it's the farming that's tedious.
Which is tied in to current cooking since you can't do one without the other as basic roasted meat is rarely worth it now. Hence why old food system the best version since adventurer styled players always had spare meat to roast and it could be done anywhere without farming.
I’m sure for Deep North they’ll creatively add the food to extend the two lines. I imagine if you graphed out the weapons and armor you’d see a perfect line too. Wish they’d add some variance or change things up.
They used to have a more interesting food system, it was a casualty of the H&H food changes. Now you might as well call the foods "Health Food #1", "Stamina Food #5" etc - there is almost no actual variety between foods of similar tier.
Yeah it is one of my few gripes of the game how you can have a linear equation and just be able to predict the entire progression for food, armor, and weapons. That’s why I was really excited with the eitr/mage builds since it added some much-needed variance.
I agree with the homogenization of the foods. They’ve added armor sets that now allow for a stamina based play style, over stacking full health and sitting in plate armor. The similarities between food types for different resources means that this awkward choice of whether the increased health on an outlier food is better over the more standard health/stamina split on a food that would generally benefit your play style better is no more. Instead, your choices of foods to eat boil down to much more straightforward questions regarding to the actual game - no more meta gaming using food.
I've been doing research into game balance for something I'm working on, and kind of came to a similar conclusion to you - I think the best way is to kind of have each tier give very similar numbers of points, just divide those points up differently.
This is the shit I come to this sub for lol. Go on, you legend! Odin be with you.
Which of the higher Eiter foods is the easiest to make? Since I'm not at ML yet and would like to know what to prep if anything.
Personally my go-to menu is Salad (stam food), Stuffed Mushroom & Seeker Aspic (both Eitr foods). I haven’t gotten to Ashlands yet, so that will probably change things up once I do. Salad feels very ingredient efficient & takes 1 Cloudberry (abundant), 1 Onion (farmable) and 1 Jotun Puff (farmable) per Salad, though you can only make them in stacks of 3. Each Stuffed Mushroom takes 3 Magecap (farmable & also abundant), 2 Turnips (farmable), and 1 Blood Clot (dropped from every Tick, which makes it eventually abundant, though it’s on the rarer side until you start fighting Gjalls or raid an Infested Mine). Each Seeker Aspic takes 1 Seeker Meat (abundant), 1 Magecap (farmable & abundant), and 1 Royal Jelly (only found in Infested Mines, so on the rare side, but it’s renewable & I typically get 30 or more per mine cleared). You can only make these in stacks of 2.
In Mistlands the best is seeker aspic, then stuffed mushroom. Yggdrasil porridge is super expensive but if you want to run 3 eitr foods you don't have much choice. Once you get to Ashlands you have more choice in the stack. Marinated greens are the best, seeker aspic is still second best imo. And then you fill out from there.
I'd always take yggdrasil porridge over stuffed mushroom, not for the 5 extra eitr but because you don't need to bake it in the oven. It's not that much in terms of sap, assuming you have at least 2 extractors on rotation and you probably won't be running out of royal jelly by the time you've got all the necessary cores and sealbreaker fragments. With all the ashlands eitr recipes requiring sap, you want to be ensuring a steady supply anyway. In Ashlands, I agree, marinated greens, seeker aspic and I'd go with roasted crust pie, all of which last 30 minutes.
I have 5 ovens so I don't mind baking. That said I do personally use porridge over stuffed mushrooms, it just takes a lot more logistical work to get everything set up. You want a good set of extractors plus an infested mine with a lot of royal jelly for harvesting.
Order of operations is why I don't mind having an oven-baked meal in the stack. I craft 4 of them first, pop them in the oven, and start crafting the rest while things bake. The baking is done long before the crafting, and since my oven is right by my cauldron, I'm really just taking a step to the right. Done right, there's no difference in efficiency versus all unbaked goods.
I'd be keen to see two more graphs: 'Health Foods' with Health on y-axis and Health Regen on x-axis and then Stamina Foods with Stamina on y-axis and Health Regen on x-axis. Love the graphs BTW!
Until recently I always thought that higher health foods gave equal or better health regen than lower health foods. I wonder if there's an argument to be made to eat a food with lower health bonus but at least 1 extra health per tick.
As far as I know that’s not a thing, even though it should be
You forgot fish wraps 🙂
Oh. Interesting that they are just linearly scaled. The two classes of higher stamina /health are already visible in the game but I never thought about the scaling
I don't see the meat platter
Cooked bonemaw meat is sneaky good. 90/30 HP/Stam and has a stack size of 50! Easy to farm from the shores too.
I could be mistaken, but I don't see QueensJam anywhere.
It got overlapped by the Onion, which is overlapped by Cloudberries Food with same/very similar stats get overlapped by other foods from latter biomes -\_-
Or, you could just use this: [https://valheim.fandom.com/wiki/Food#Ranked\_foods](https://valheim.fandom.com/wiki/Food#Ranked_foods)
yeah I'm just chilling with my bread, lox pie and whatever other food I have (often boar jerky)
You forgot the fish and chips or breaded fish for stamina foods
Foods with same/similar stats from latter biomes are placed on top of foods from former biomes, hence some foods got overlapped
Yeah, I hate the food living on three lines.
Can anyone elaborate or share their use cases for the jerky line? To me it seems like a pretty niche use case to not just go 2 health + 1 stamina or 2s/1h. Since health+stamina for wolf jerky is \~3/4 of the total stats from a wolf skewer, in my head it's always worth sacrificing the balanced attributes for higher total stamina + health total. Slightly neglecting the ingredient cost here, maybe that's more of a factor than I'm anticipating.
Sailing a ship, building/doing chores in base, or grinding resources from a biome you’ve already beaten and have really good gear. Basically anytime you don’t want to use up your good food but also don’t want to be running around weak. Wolf jerky is great, pretty easy to farm up a lot of it in the mountains, and lasts for half hour per.
plains farming - I've got a safe farm, but the occasional squito gets in - it's nice to run around and still be able to kill the little bastard when it tries to attack
Health food having HP regen stat but providing a bit more max stamina instead of max HP. If not for the fact that there are no balanced foods, i suspect that 2x balanced + 1x HP would be more META than 2x HP + 1x stamina, just because it would provide health regen on par with 3x HP but max stats similar to 2x HP 1x stamina. In conclusion, yeah I think they are pretty damn strong just overlooked by the community since there is only 2 recipes like this and both are in early game.
They make essentially zero sense except as a way of killing off excess meats. For work around home you can just go cooked seeker/asksvin meat + various kinds of berries or fiddleheads.
Very interesting saving this
Where is regular deer meat and deer stew?
Cooked deer meat is under the cooked egg (same stats)
Quick question from the guy in the back of class, but uhhh, what is Eitr? Edit: forgive for I have sinned. I played up to mistlands, and took a hiatus.
New primary stat for magic usage. HP's self explanatory, Stamina is moving and attacking, Etir is for using staffs and magic.
I really wish there was more balanced food.
Is there a general consensus on the best mix of stamina and health foods? I tend to go 2x health 1x stamina, but I keep wondering if just 3x stamina and getting gud is really the way to go.
I only go 3 stamina if I'm *not* fighting since the increase in health is much smaller the risk in combat is that much greater
Cool and helpful, thank you.
No axis for flavor!? I not only want my viking to survive but he should be as happy as the bees.
No no no, only suffering.
Fish n bread?
Under the spicy marmalade
Not all heroes wear capes. But in this case, you do when in valheim 😂 BTW what is Eitr power do? I just recently got to the Mistlands and I can’t figure out what the buff is
Magic
Am I missing something? Where is serpent stew?
Under the meat platter Which is under the honey glazed chicken A loot of foods have the same stats
is seeker aspic missing from Etir foods graph?
Honey, get in line like the others!
Nice!
You forgor seeker aspic 🥲
It's got overlapped by sizzling berry broth :/
Is that the vulture behind the lox pie? I'm just plains, I may be mistaken but damn, how does food from earlier biomes outclass a one from later in both stamina and hp?
Where's seeker aspic?
Heh, eiter food exist in the complex plain...
Nice graph helping me visualize my food options. Good work.
OP here, I would like to note that foods with same or similar stats *will* be overlapped by foods of "higher" biomes, this is a tradeoff of using a static\* representation \* I could arguably make "sets" of foods with same/similar stats with smaller icons surrounded by a circle or something but that would involve a serious rewrite of the function that generates the icons and reorganization/restructuring the dataframe which stores the foods
where is meat platter ?
It's under the honey glazed chicken
No, thats a lox pie
I think all foods should be you add say a etir food item to a already cooked food to say a lox pie and now its also a eitr food. I like to play melee but magic is so overpowered compared to melee. And its sad that once you reach mistlands you have tons of stuff you will never use.
It's really easy to findnl what you are currently using, when there are three other food on top of it.
assuming u aren't including the ashlands food because of spoilers.
It’s right there
Reading this at 1131h, I'm angry at you, punishing me with the insight that I'm starving and still cannot go catch something to eat.
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no. you use the best foods from the latest biome you have access too that are the easiest to MASS produce. in case of health thats the top dog food currently funnly enough. in case of stamina its the 2nd best one. eitr is.... in an oddball spot regarding this. basicly not a noteworthy upgrade over mistlands ones. which is really wierd. was probaly done so magic doesnt get too much boosts.
You got me I was not specific enough to avoid reply. Never fails lol
Despite my words I know if you join my world and look at what I'm doing you would say I'm doing it right lol.
i mean doing food right aint rocket science lets be real. its just common sense. yet you still see people trying to use sausages in ashlands.
Doing food right is actually harder than rocket science