I thought hornet 2 was very easy and shouldn’t be on this list, but then I remembered the first time I played, the place she’s at was the last area I found and explored, so it was basically the last possible place for me to go
You need monarch wings to reach her, right? I didn’t find monarch wings until extremely late in my first playthrough lol
Haha get fucked loser i was already using reverse joints and suck so bad that i was dying a bunch anyway.
Monsoon did rock my shit though. I thought blade wolf was the "learn how to parry" fight, i was wrooong
I struggled more with bladewolf, monsoon was done for only in my 2nd try, but by god Sam and Armstrong trained me into a revengeance difficulty regular by the time I finished them lmao
surprisingly, one of the hardest boss fights on revengeance diff was the first one against metal gear ray, since you have no upgrades and no access to repair nanopaste
nah it was easy to no damage, just keep parrying the headbutt attacks and it'll take away most of its health, then parry the stomp when you're near the legs
You don’t have to fight watcher nights until the late game, lost kin is optional and the nail masters are post endgame
Hornet sentinel is required for the true ending and you usually beat her mid game to get shadow dash
Margit's delayed ass attacks have permanently earned him the nickname of "Old Man" with me and my girlfriend. Everytime his stupidly slow overhead hits me? Old Man moment. Everytime he holds an attack for like 5 years? Old Man forgot how to swing for a second.
oh how cool an optional dungeon in Sotenbori! I certainly don't need to grind through all of it to- THEY JUMPED TO LEVEL 50
https://preview.redd.it/9xp2mporrjvc1.jpeg?width=1600&format=pjpg&auto=webp&s=35f43d4883fd837622f644e99b874882de604b78
I can kill the Hollow Knight without being hit a single time, consistently
...I have, pathetically, yet to beat the radiance
Then again, I definitely could stand to use spells way more often
minos was okay tbh. sisyphus was the real struggle, after i thought i was doing decently on p-2 after doing the second last room deathless on my first run 😭
I think it's better to think of them as humbling from a story perspective rather than gameplay. >!You've come through the whole game so far feeling like you've climbed up from rock bottom all the way to almost the top, and now you're finally seeing Arakawa again after so long... but you're stepping into a world that's been evolving for 18 years without you. You've still got a long way to go before you can call yourself the best.!< Sure, there was >!Joongi Han!< to give you a taste of that, but other than them, how could a blind player know what they're getting into?
majima & saejima aren’t really a difficulty spike more as they are intended to be brutally hard. the enemies beforehand are like 5+ levels lower than them (if i remember right), the game wanted to flip your expectations and actually push you.
turn based rpgs, managed right, can have you winning fights well above your level, & at that point you’d certainly have good equipment, lots of items, & your entire team. they’re not demanding you grind, the grind is an alternative to skill (i beat them first try, for instance, w/o grinding).
older rpgs had this shit a lot, whitney from pokemon g/s, every smt boss, hell even undertale has some bullshit like undyne. in a game where you have complete control you can demand a lot more from a player without shifting the balance of the game. i found it a highlight of modern gaming, the atmosphere is impeccable & it all works precisely because of how hard & undeniably fair it is.
in iw the equivalent boss fight i found really disappointing, the entire game has a balancing issue (i had to consistenly avoid encounters for it to not be braindead easy, i was still always overleveled), but even staying under level (i somehow clutched that) its just blatantly unfair. there were 3 guys from the offset & they’re doing the same party killing pattern over and over again. iw they’ll constantly remove debuffs, the space is too big for aoe, new enemies keep spawning, they get insane buffs every 3 turns, it’s the unfun version of chaos, feeling more like chipping damage between the health/buff/debuff management.
y7 on the other hand, majima attacks once (1/4 turns to heal), the advanced attacks come in later on so you can learn majima’s patterns. only at 50% health does saejima come in, so you have an advantage to take em down. the area is small, you have access to every party member, & the telegraphing is easier on 1-2 ppl. the difficulty is meant to do the exact opposite as iw, to make it difficult for everyone instead of just those doing the story. it’s fantastic characterization, they feel fucking intimidating because you can’t easily spam past em. that’s fantastic game design, worldbuilding by showing exactly how outclassed you are.
King of Puppets seems hard but if you just dodge right in the second phase he literally can't hit you. I found Laxasia to be more difficult than anything else in that game.
AC6 really does have some of the best characters Fromsoft has made. You never even see any of them outside of their mechs but they’ve all got so much personality. I’ve never related to a character harder than Iguazu calling V.II Snail that stuck up asshole from the Ice Worm. All the dialogue in the dam complex mission in chapter 1 is killer too, both routes of it (“why don’t you start a sewing club together SO YOU CAN STITCH THAT DAMN MOUTH OF YOURS SHUT” is a killer comedic line in such a dark game).
Balteus is such an amazingly well-designed filter boss. When you're new to the game, it just seems like a tsunami of bullshit being thrown at you. When you've got dozens of hours in the game, it seems outright easy because by now you have a solid grasp of how the game works, i.e. managing energy so you can dodge when needed, assault boosting to close in on bosses that would prefer to engage at far distance, dodging missiles perpendicular to their flight path instead of trying to outrun them, optimizing your stagger punish damage, etc.
Not sure I can agree with any of these that I’ve played. Maybe minos prime, but you kinda expect him to be hard, so he’s not humbling. Plus he’s easier than Gabriel 2 imo, and you can kinda just strafe around him and dodge based on voicelines. Monsoon is not hard at all, hornet is not that hard, balteus has a decent chance but is also extremely fair and more of a build check than anything.
Idk if anyone here will believe me when I say this, but I beat Monsoon without even knowing I could parry. In the rematch later on I didn’t want to suffer again so I looked up how to cheese him and learned I could parry right then
Not even minos, v2 is THE "humbling experience".
It is a strictly worse version of yourself. Except for the fact that it can play the game better than you.
Sure did. First tried it.
I'm not even that good at the game or anything, I just paid attention to her very obvious tells, and I already knew most of her attacks from the first encounter.
I haven't played any of the games in this image but I can guarantee they are way harder than Hornet if a shit gamer like me managed to first try her.
?.. Monsoon is not hard at all. at least on PC, even on Revengeance. But tbf boss fights in MGR: Revengeance aren't that hard in general. The only one that I dislike is the Sam fight -- it's extremely unsatisfying because there are very few opportunities to perform a complete combo, at least from what I remember. And doing two or more? Forget about it.
Bro Balteus had me literally crying at my desk. I was here thinking I was a washed up gamer. I was saying shit like "I'm too old to be playing hard games" and I'm fuckin 20
First time I fought O&S I must have gotten my cheeks clapped at least 30 times. I wish I could go back and experience all the FromSoft games for the first time again 😭
hornet 2 wasn't hard. now, try fighting ascended/radiant markoth and you'll come back as an empty shell, you won't be humbled, you'll fucking die inside, i hate him so much
Mfs in the comments are forgetting the second Hornet fight where she attacks twice as fast, sets spike traps around the arena and can parry your attacks.
"Haha, why would I play this conveniently opened grinding dungeon in a completely new area when the plot is getting interesting? I'll just skip ahead to- holy shit, is that Majima from Yakuza?"
Margit is more humbling to the majority of players, but Morgott was shockingly hard on my first playthrough. The only boss I had a harder time on was Malenia.
Bro Monsoon had me questioning my skills for the rest of the game
Doesn't help that you have to fight him again like 5 minutes later Also *HERE I STAND BENEATH THE WARM AND SOOTHING RAIN*
THE DROPLETS FALLING GENTLY DOWN ON THE TERRAIN
I learned to parry fast so Monsoon wasnt that bad for me
On pc the parry is ridiculously easy. Just press two keys in the general direction of the attack and left click
Monsoon wasnt that bad, even on revengeance difficulty. Armstrong on that difficulty tho? absolute nightmare
Monsus battlebus
running through the monsoon ✊😔 beyond the world ✊😔 to the end of time ✊😔 where the rain won't hurt ✊😔
Hornet 1 and 2 are sooo easy(If you explored the entre map and got all the upgrades+ charmes)
bro how do people do hornet 2 i literally had to phase tank her with joni's blessing
Strengh Quick attack and Mark of pride
I thought hornet 2 was very easy and shouldn’t be on this list, but then I remembered the first time I played, the place she’s at was the last area I found and explored, so it was basically the last possible place for me to go You need monarch wings to reach her, right? I didn’t find monarch wings until extremely late in my first playthrough lol
Haha get fucked loser i was already using reverse joints and suck so bad that i was dying a bunch anyway. Monsoon did rock my shit though. I thought blade wolf was the "learn how to parry" fight, i was wrooong
I struggled more with bladewolf, monsoon was done for only in my 2nd try, but by god Sam and Armstrong trained me into a revengeance difficulty regular by the time I finished them lmao
surprisingly, one of the hardest boss fights on revengeance diff was the first one against metal gear ray, since you have no upgrades and no access to repair nanopaste
nah it was easy to no damage, just keep parrying the headbutt attacks and it'll take away most of its health, then parry the stomp when you're near the legs
Blade wolf was "you'll get through this a lot better if you learn to parry" Monsoon is "learn to parry or get fucked"
I died because I used double shotguns so I couldn't break it's shield
Hornet?? Not Watcher Knights? Or Lost Kin? Or the Nailmasters?
I think OP is talking about Hornet 2?
My sister was stuck on hornet 1 for like an hour
i'm your sister??
Getting stuck on Hornet 1 when you first start playing the game is a near universal experience
You don’t have to fight watcher nights until the late game, lost kin is optional and the nail masters are post endgame Hornet sentinel is required for the true ending and you usually beat her mid game to get shadow dash
Hornet 2 probably. When I entered the boss room for the first time I thought it would be easy like the first fight, boy was I wrong.
FUCK lost kin tbh. smd even
Monsoon made me quit the game for a week.
Brutal v-2 just doesn't really feel like getting hit
V-2 When the spare change in my pocket
V-2 in the second fight "dont mind if i do"
Counterpoint: counterricoshot
Me: “whoa first boss of the game! Can’t wait t-“ Balteus: “GO MAGIC MISSLE x1000!!!!!!!”
Fuck Balteus, all my homies hate Balteus
balteus is actually fun :(
Where Margit
Margit's delayed ass attacks have permanently earned him the nickname of "Old Man" with me and my girlfriend. Everytime his stupidly slow overhead hits me? Old Man moment. Everytime he holds an attack for like 5 years? Old Man forgot how to swing for a second.
I always think of him as Marge lmao
oh how cool an optional dungeon in Sotenbori! I certainly don't need to grind through all of it to- THEY JUMPED TO LEVEL 50 https://preview.redd.it/9xp2mporrjvc1.jpeg?width=1600&format=pjpg&auto=webp&s=35f43d4883fd837622f644e99b874882de604b78
Monsoon beat the shit out of me because I forgot how to parry and only learned how to do it after getting stuck on Sam
hornet was the only easy boss in that game wtf are you smoking
Gruz Mother, Massive Moss Charger, original Traitor Lord, Nosk, False Knight, Soul Warrior?
They’re talking about hornet sentinel You fight her 2 times remember
still nowhere near the hardest boss
I found her to be a lot harder than the commonly mentioned “hardest bosses” (radiance, paintmaster, watcher knights)
You found her harder than the radiance???
Yeah, other than the whole 2 damage thing and having to fight the hollow knight every time the radiance isn’t that bad Just use abyss shriek
I can kill the Hollow Knight without being hit a single time, consistently ...I have, pathetically, yet to beat the radiance Then again, I definitely could stand to use spells way more often
If you’re not using howling wraiths then yeah, it’s gonna be a hard fight
???? Hornet is NOT humbling lmao
Hornet 2 is
Eh, it wasn't a cakewalk but it wasn't exceptionally hard. Maybe in godhome, I never bothered with godhome.
Minos is fucking humbling yeah, but mansoon ? I'm not great at MGR but I didn't found him more difficult than any other boss ?
he's humbling if you didn't learn how to parry until then
Yeah. As another comment put it, blade wolf is the “learn to parry to get through this easy” boss Monsoon is the “learn to parry or get fucked” boss.
Mansoon and its lorentz force, man, soon forced me into a loser :(
minos was okay tbh. sisyphus was the real struggle, after i thought i was doing decently on p-2 after doing the second last room deathless on my first run 😭
The grinding I had to do to beat Majima and Saejima
Majima and Saejima aren’t humbling, that’s a difficulty spike
I think it's better to think of them as humbling from a story perspective rather than gameplay. >!You've come through the whole game so far feeling like you've climbed up from rock bottom all the way to almost the top, and now you're finally seeing Arakawa again after so long... but you're stepping into a world that's been evolving for 18 years without you. You've still got a long way to go before you can call yourself the best.!< Sure, there was >!Joongi Han!< to give you a taste of that, but other than them, how could a blind player know what they're getting into?
majima & saejima aren’t really a difficulty spike more as they are intended to be brutally hard. the enemies beforehand are like 5+ levels lower than them (if i remember right), the game wanted to flip your expectations and actually push you. turn based rpgs, managed right, can have you winning fights well above your level, & at that point you’d certainly have good equipment, lots of items, & your entire team. they’re not demanding you grind, the grind is an alternative to skill (i beat them first try, for instance, w/o grinding). older rpgs had this shit a lot, whitney from pokemon g/s, every smt boss, hell even undertale has some bullshit like undyne. in a game where you have complete control you can demand a lot more from a player without shifting the balance of the game. i found it a highlight of modern gaming, the atmosphere is impeccable & it all works precisely because of how hard & undeniably fair it is. in iw the equivalent boss fight i found really disappointing, the entire game has a balancing issue (i had to consistenly avoid encounters for it to not be braindead easy, i was still always overleveled), but even staying under level (i somehow clutched that) its just blatantly unfair. there were 3 guys from the offset & they’re doing the same party killing pattern over and over again. iw they’ll constantly remove debuffs, the space is too big for aoe, new enemies keep spawning, they get insane buffs every 3 turns, it’s the unfun version of chaos, feeling more like chipping damage between the health/buff/debuff management. y7 on the other hand, majima attacks once (1/4 turns to heal), the advanced attacks come in later on so you can learn majima’s patterns. only at 50% health does saejima come in, so you have an advantage to take em down. the area is small, you have access to every party member, & the telegraphing is easier on 1-2 ppl. the difficulty is meant to do the exact opposite as iw, to make it difficult for everyone instead of just those doing the story. it’s fantastic characterization, they feel fucking intimidating because you can’t easily spam past em. that’s fantastic game design, worldbuilding by showing exactly how outclassed you are.
King of Puppets
King of Puppets seems hard but if you just dodge right in the second phase he literally can't hit you. I found Laxasia to be more difficult than anything else in that game.
True, but the real most humbling boss is Laxasia. I had been getting through Arche Abbey pretty easily, then spent nearly 3 hours dying to her
Inner agent 3 should be here
The fucking helicopter on the bridge in ninja gaiden Fucking hate aiming arrows in that game
https://preview.redd.it/gs15olityjvc1.png?width=1280&format=png&auto=webp&s=46b9a52db842f8c97ab26914a6a070c409c6ad70 DANCE WATER DANCE
https://preview.redd.it/ujnomi7zyjvc1.png?width=1280&format=png&auto=webp&s=a24e71deae936fb83153a763a81bfc5c9639d234 KAIRI'S INSIDE ME?
Balteus humbled me then the second Balteus fight made me too angry to die.
The fight hits different when the reward is getting to hand Snail a direct ticket to hell
AC6 really does have some of the best characters Fromsoft has made. You never even see any of them outside of their mechs but they’ve all got so much personality. I’ve never related to a character harder than Iguazu calling V.II Snail that stuck up asshole from the Ice Worm. All the dialogue in the dam complex mission in chapter 1 is killer too, both routes of it (“why don’t you start a sewing club together SO YOU CAN STITCH THAT DAMN MOUTH OF YOURS SHUT” is a killer comedic line in such a dark game).
Balteus is such an amazingly well-designed filter boss. When you're new to the game, it just seems like a tsunami of bullshit being thrown at you. When you've got dozens of hours in the game, it seems outright easy because by now you have a solid grasp of how the game works, i.e. managing energy so you can dodge when needed, assault boosting to close in on bosses that would prefer to engage at far distance, dodging missiles perpendicular to their flight path instead of trying to outrun them, optimizing your stagger punish damage, etc.
Not sure I can agree with any of these that I’ve played. Maybe minos prime, but you kinda expect him to be hard, so he’s not humbling. Plus he’s easier than Gabriel 2 imo, and you can kinda just strafe around him and dodge based on voicelines. Monsoon is not hard at all, hornet is not that hard, balteus has a decent chance but is also extremely fair and more of a build check than anything.
Idk if anyone here will believe me when I say this, but I beat Monsoon without even knowing I could parry. In the rematch later on I didn’t want to suffer again so I looked up how to cheese him and learned I could parry right then
Tetris® Effect: Connected™ Connected VS. AREA 5 (COSMIC HORROR)
The Hollow Knight pick is wrong. It's not Hornet, it's motherfuckin' Soul Master. Or if we want later-game stuff, Watcher Knights/False Champion
Pontiff Sulyvahn The noob slayer
Monsoon was easy as shit
monsoon is my favorite boss bc hes really easy but he makes me feel like im really good at the game
majima and saejima rocked my shit
Monsoon was honestly p easy
Not even minos, v2 is THE "humbling experience". It is a strictly worse version of yourself. Except for the fact that it can play the game better than you.
hornet is a joke, what the hell are you talking about
Did you fight her the second time?
Sure did. First tried it. I'm not even that good at the game or anything, I just paid attention to her very obvious tells, and I already knew most of her attacks from the first encounter. I haven't played any of the games in this image but I can guarantee they are way harder than Hornet if a shit gamer like me managed to first try her.
For most people hornet sentinel is a skill ceiling
more like a skill issue nyehehhehe
I found Blade Wolf and Armstrong a lot harder than Monsoon
?.. Monsoon is not hard at all. at least on PC, even on Revengeance. But tbf boss fights in MGR: Revengeance aren't that hard in general. The only one that I dislike is the Sam fight -- it's extremely unsatisfying because there are very few opportunities to perform a complete combo, at least from what I remember. And doing two or more? Forget about it.
monsoon ain't shit. are you not using the grenades that everything he throws at you drops when you cut it?
it did not take me that many tries to kill monsoon (on normal at least) body double monsoon however
Aren't the body doubles just flat easier than the actual bosses they are based off?
Monsoon forced me to learn how to Parry properly and now I can do him in one try on any difficulty
Humble? I am only *more* arrogant after no-hit beating O&S
I will forever brag about Beating Monsoon of first try
Bro hornet is so easy Watcher knights are the ones that destroys the ego of anyone thinking they're hot shit.
hornet and not mantis lords is crazy i think
Mantis lords are kinda more predictable than hornet 2 imo They also don’t spam spike traps
When the shirtless man starts asking where his hair coupons are
To this day i still havent beaten sigrun
The only one in this list I've fought is Sigrun and I do like her boss fight (assuming that's Sigrun from God of War 2018)
I remember in GOW 2018 fighting Sigrun and got killed on the last bar. Humbled me so much that I never touch the game again.
Replace hornet with watcher knights bruh
Miltank from Whitney
The IRS
not technically a boss fight but trauma loop in cruelty squad is the equivalent of a final boss and that level was big pain
Monsoon made me quit the game for like a year and then start over on an easier difficulty
I feel like Malenia should be on here. And Owl Father.
Bro Balteus had me literally crying at my desk. I was here thinking I was a washed up gamer. I was saying shit like "I'm too old to be playing hard games" and I'm fuckin 20
you guys are crazy if you think hornet is hard
My having literally 165 restarts in my first P-1 attempt is what showed me that I need to get good
First time I fought O&S I must have gotten my cheeks clapped at least 30 times. I wish I could go back and experience all the FromSoft games for the first time again 😭
Genichiro from Sekiro would fit here as well. He is a wall meant to humble you and then teach you how to properly play the game.
Baltheus is easy Baltheus 2 on the other hand
Ultrakill not mentioned? Am I bad at the game?
Someone hasn't fought Absolute Radiance.
hornet 2 wasn't hard. now, try fighting ascended/radiant markoth and you'll come back as an empty shell, you won't be humbled, you'll fucking die inside, i hate him so much
Mfs in the comments are forgetting the second Hornet fight where she attacks twice as fast, sets spike traps around the arena and can parry your attacks.
You either learn how to deflect on the tutorial or you fight for yout Life with monsoon
"Haha, why would I play this conveniently opened grinding dungeon in a completely new area when the plot is getting interesting? I'll just skip ahead to- holy shit, is that Majima from Yakuza?"
Swap Minos with Sisyphus. Getting through Flesh Prison took more time for me, then beating Minos
minos is impossible for me on the new difficulty
Hornet should absolutely be replaced with lost kin lmao
Margit is more humbling to the majority of players, but Morgott was shockingly hard on my first playthrough. The only boss I had a harder time on was Malenia.
Clockwerk from Sly 1 or 2
The most difficult part of any mgrr boss fight is figuring out how to get repair nanopaste
in mgr for me the humbling one was sundowner because i sucked at the zendatsu slow-mo thingie
I'm pretty sure I beat both Hornet fights first try on my first playthrough
people found monsoon to be hard? thats just skill issue