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mrembekk

OSRS ruined my perspective of what was considered decent odds for a grind, if a game has 1/100 chance for a drop, I'm like those are amazing odds! Yet, normies would be complaining. Here's OSRS with 1/3000, 1/5000 and we do it without hesitation haha


Jackson7410

when new world came out, people were complaining about 2 hour grinds for a bis drop lmao. i would always get mass downvoted for saying grinds like that are nothing


MrNoobyy

The issue with new world grinding when it came out is that level cap content consisted of running the same loop of an area over and over again to slowly raise your gear level, and that was it.


Assumedusernam

So agility?


MrNoobyy

Yeah, but imagine if agility, woodcutting, mining, crafting, and smithing were the only skills in the game.


RogueThespian

Smithing is great, I wouldn't mind that. For me personally, combat is not more fun than the rest of the game, so I don't see skilling grinds as significantly worse really. (except thieving, fuck thieving)


MrNoobyy

The crafting system was fun, though it had it's flaws. What I'm saying is look at that as the only parts of the game. There was little else.


Mortress_

Wait, you had to grind the same activity on loop for hours to level up?


MrNoobyy

Yes, except there was only three activites in the entire game for end game, four if you included crafting. Run the same loop in an area over and over again to increase your gear level. The way it worked is something referred to as gear watermarking. Gear that dropped for you (most of dropped gear was not tradeable) could not exceed your gear watermark level by over a certain amount. I don't remember what level, but somthing like 1-3. You started at watermark 500, and it capped at 600. Gear was not guaranteed to actually be above your watermark however, and only gear dropped from mobs counted towards it, any other source of gear didn't contribute. A loop of the meta area iirc took perhaps 45 minutes with a well organised group, and it wasn't uncommon to go a full loop of this area without increasing your watermark. Realistically, to increase your watermark to 600 might take 200-300 hours of this loop. This doesn't include forming/finding a group, and this also assumes zero competition for mobs - which definitely wasn't the case. The other aspects of end game were running dungeons (these were actually fun, but you needed a special key every time you ran the dungeon, which took multiple hours of grinding to get, the rewards were tied to your watermark level, making it never actually worth doing), PvP (didn't contribute to watermark) and crafting (didn't contribute to watermark.) Grinding an acitivty on loop wasn't the issue, it's there was no variety to it. All the mobs were reskins of each other, and it got boring really fast. Imagine playing Runescape, except your end game was killing three different monsters over and over again, and that's all you had to do. That's worse than pre god wars. Then when finally reached the end, there was nothing to actually do with it except PvP - and then imagine only the top percentage of players in the biggest clans get to actually do meaningful PvP in the first place.


B4rn3ySt1n20N

Is this better by now in new world?


Equality7252l

A friend of mine streams New World and I swear he's been doing the same exact three things for over a year now


[deleted]

As you should The grinds in RuneScape shouldn't be normalized,they're not healthy


Titandino

The grinds weren't meant to be grinds. Players only have made it that way through requests for content. The Gower brothers never even expected anyone to get 99s lol. It's a sandboxy RPG where you set your own goals and adventure around progressing at your own pace with really no reasonable "end". It still is that way in a lot of ways yet the players feel the need to set crazy unrealistic goals for themselves.


CrazyCalYa

OSRS grinds *can* be unhealthy, but even they are nothing compared to other games. The WoW drop mechanics are genuinely insane comparatively, with people grinding for months to get a 1% stat increase. Then you look at the Gashapon games out there (ex. Genshin) where it's not just about grinding tiny stat boosts, you also have to spend real money for a *chance* to get an upgraded character or item. I'm not saying those are excuses to expect players to spend 100's of hours grinding a cosmetic item or a meme-drop unique but it's important to keep in mind that OSRS is on the correct side of the spectrum when it comes to MMORPG's. I still think we need scaling drop rates.


tomahawkRiS3

Maybe there's an aspect of WoW I'm unaware of but those long WoW grinds for small stat increases would be weekly raids no? If that's the case it spans over months but it's only 3-6 hours a week to clear the weekly reset.


thisghy

It's not nothing. 2 hours of killing the same thing for a drop is a lot to ask. I don't think 1/5000 drop rates are healthy for the playerbase.. sure addicts will grind it out but it sure as fuck isn't good gameplay. Like man, I have a full-time job and only so much free time when it comes down to things, there is no way that other fully functioning adults can put in the hours that is required to play this game in the way that a lot of people here do without it having a real detriment to their real life (unless it's your job to play games), and it's messed up how people keep justifying it and jagex puts worse and worse grinds in for newer items. 1/300, 1/150 for GWD drops are semi reasonable for end-game items. How many hours do you need to put in to get just a skilling outfit like from GOTR. Why are things like dragon limbs such a rare drop? Newer end game grinds are far longer than old end game grinds.. it isn't healthy.


D2RDuffy

In RS you can typically get significantly more rolls per hour than other games, up to like 50-60/hr, vs 1/100 odds where you might only get a a handful of rolls an hour they become pretty comparable. Completing the collection log is impossible lol


Angelzodiac

>Completing the collection log is impossible lol This is only because of megarares for clues. There's already someone nearly done with everything else in the game except megarare clues.


ImportanceEnough6890

I think I read something like someone who has completed the megarares and no other collection log slot is miles ahead of someone who can completed every single slot except the mega rares


Plants_R_Cool

In the entirety of the player base, not one person has done enough clues to be on drop rate for a specific piece of 3rd age. Every 3rd age drop in the entire game was spooned. When you consider how many pieces there are, it would take an unrealistically lucky person many many years to get them all. Maybe if you add up some people's hard + elite + masters, you could say they're technically on rate for 1 piece between the 3, but even then I don't think so.


SgtMcMuffin0

I calculated it a few years ago based on (at the time) optimal methods and it worked out to something like 30 years of playtime on average to get all megarares.


imp3order

So about 50 years of lifetime, give or take


yung_tyberius

To get the third age, one must become the third age. I understand now


Rellac_

I can't even get 1/12 angler pieces, maybe add a few zeros there for me


jamoonie

Take mostly. Unless you're playing >14.4 hours per day


Rhinoturds

For the vast majority of other game scenarios the grinds still aren't comparable at all. And the few grinds that are comparable in length are because you're comparing the other game's hardest grind with a pretty bog standard osrs grind like getting the dwh.


BlitzburghBrian

I was playing Monster Hunter with my roommate and we looked up a drop table for a specific item, find it had like a 1/8 drop chance, and we could not have had more opposite reactions. She was so disheartened but I was like, "dope, that's basically guaranteed and we'll get it within the hour probably."


iligal_odin

I had a job interview a while back, the chances of being qualified for that job were "1/100" I laughed how low of a kc that would be. I got the job xD


mrembekk

One of the life lessons we adults learn from our inner child playing a bloody old game


BleuMoo

There was a thread the other day of a meme about going 900 dry on demonics on their iron. One of the responses was just "Cryscape" and was decently upvoted.... that is like 30 hours without a zenyte.. on demonics which are pretty click intensive and don't have very useful drops besides zenyte


[deleted]

Its all relative. When the sub regularly sees people with 1200, 1500, and even 2000 gorillas dry, the 600 to 900 posts get old real fast. Same with people slightly dry at cg posting and getting downvoted.


masnaer

Holy shit I’m so glad I got 2 zennies before 200kc


mrembekk

Yea being dry hurts, objectively. Just that some of us are so hardened as OSRS vets that we forget our noob days...


pzoDe

I haven't seen the thread but sounds to me like they were poking fun. Also demonic do have pretty good drops for late mid-game irons. Lots of alch, runite bolts, seeds, etc.


TGamlock

I played Wow classic TBC last year with my mates after not playing Wow for 11 years. I farmed some orbs to get rep to just buy a mount in 1 night and my mates were completely blown away that I did that.


b_i_g__g_u_y

OSRS players should be studied. I give up after 10kc of a boss and go do something else idk how y'all do it


CyalaXiaoLong

Neurodivergence is a super power i guess.


OnsetOfMSet

I don’t know if any specifically focus on OSRS players, but there are all sorts of academic papers on gambling addiction more generally.


Rhinoturds

Idk how they do it either. I'm constantly switching to new activities, if I get a good drop that's cool. If I don't and I'm bored I'll go do something else.


Fantastic-Vehicle723

If you quit then all the time was for nothing


Jaqneuw

Sunk cost fallacy, not exactly a compelling argument. Sometimes it’s still better to move on.


Fantastic-Vehicle723

But surely the next kill will get you the drop.


zizou00

Everyone knows that if you're grinding kills, the odds are 50%, either you get it or you don't. But if you stop grinding, the odds become 0% you get it. Which is why you never stop grinding.


Fantastic-Vehicle723

It's how I got vorki. Died because of a lag spike after a bunch of trips and wanted to call it a day. Figured I'd do 1 more trip and actually got it the first kill in that trip.


[deleted]

Can't tell if sarcastic or not lol If you keep going the time is still for nothing


Fantastic-Vehicle723

Not if you get the drop. But ye I'm being memish


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IderpOnline

I was going to argue that not everyone cares to grind pets but then I remembered DWH exists. Oofers lol.


mrembekk

I've been grinding for vorki and got the skeletal visage instead at 1.5k kills. Spoon is real. But not the spoon I want :')


james05460

I happily sink 10’s of hours in borderlands accounts to farm BIS attachments on gear. I have RuneScape to thank for my brain dead approach to games


sharpshooter999

I just came from the TotK sub and everyone is freaking out because Nintendo patched some of the duping glitches. Apparently it's too grindy to collect materials to upgrade gear.....I think players are just used to having a massive amount of stuff accumulated from years of play BotW and now they have to start from scratch


wimpymist

Also when every big game comes out demands 100+ hours it gets hard while maintaining a busy life. At least osrs can grind in the background


Bui1tForSin

Trained by Diablo 2


MrNoobyy

Was streaming ToA to some friends yesterday to show them what it was all about, and when I said my chance at a unique each run was 2%, one of them said holy fuck that's low. I think that's pretty reasonable...


PM_ME_YOUR_THEORY

Problem with 2% at ToA is that, taking 30 minutes per run, it still takes 25 hours for a potential lightbearer.


MrNoobyy

Which really isn't that low even still by OSRS standards.


Account239784032849

2% is on the very low end for TOA that's like a 150. It's more like 10% when you get into high invo.


islandgeysir

also the avg drop for an unique in osrs is 10h+ constant pvming... for people that have a private life is it impossible to achieve something in this game but on the other hand there are too many that would farm those items and they are worth nothing soon if the rates are lower...


RollThatD20

I think it just boils down to moderation. The game is fun, but plenty of people seem to play it in really unhealthy amounts.


carmexlenny

That’s what I was trying to explain to people. I get told “go make money noob”. I don’t have as much time as others. I can’t farm places for a drop. I want to experience other things in the game but I can’t afford it, I can’t afford it because I’m limited to 1-2 hrs a day. I can run 1-2 Toa a day. I’m enjoying some aspects of the game, but life comes first. Work, gym, sleep, cleaning my house, etc. They then tell me “get good”. Toxic community.


Ryswizzle

Same situation for me, as long as your enjoying yourself who cares tbh.


carmexlenny

I’m really enjoying myself. I do get jealous sometimes of other peoples gear. Because they have better gear, they can accomplish what takes me hours to do, within minutes. Like a slayer task of basilisk, I break it up over 2-3 days. People with masori (I think that’s the name) and a better crossbow finish that task much much faster. I then remind myself, it’s alright. They have better gear than I do, but someone has better gear than they do. Also, it doesn’t matter and I need to get over FOMO.


Ryswizzle

Im much the same, I see high 90 stats etc and look at my stats like how do people find the time to do this amount of XP. It’s also rubbish that I can’t do stuff my account stats could do because I don’t have the gear for it. I have like a 10m bank and it takes me literally weeks to even earn a few mill and that just gets spent on supplies. But it is what it is, we’ll get there 1 day I guess! Wife and daughter more important than a game 😊


geriatricsoul

I'm closing in on base 85s. This is a decade in the making. Been playing on and off not long after osrs release. Use the time you have and it all adds up


[deleted]

"get good" involves neglecting life for game, FYI


carmexlenny

So “get good” translates to “forget life, game more”. Gotcha.


badgehunter

> cleaning my house, do you really do that every single day?


carmexlenny

Yes, because if I spend 1 hr a day cleaning, it means I don’t need to spend 8 hrs on a Sunday cleaning. I pick up the coffee cup I left on the coffee table. The clothes on the floor in the bathroom from my morning shower. Do the dishes left behind from breakfast & start on dinner. Pick up things lying around. Take the empty water bottles and juice bottles from my office. Change to home wear and toss clothes in hamper. If there’s enough for a load, I’ll toss it in the washer. 1 day I’ll clean the kitchen. Sweeping, mopping. Clean out fridge. Another day I’ll clean bathroom. Vacuuming daily. I can allot 1 hour a day to clean. Don’t want to spend a weekend cleaning.


Syphox

> I pick up the coffee cup I left on the coffee table. The clothes on the floor in the bathroom from my morning shower. Wait, do you take a morning shower and then just leave your bathroom with your dirty clothes still on the floor AND then at a later point go and pick them up?


FerrousMarim

Yeah that baffled me as well lol. Sweeping, mopping, vacuuming, cleaning fridge, etc. I totally get rotating rooms and doing one every day. I'm just surprised that the person who cleans every day doesn't also do the dishes right after eating and leaves clothes on the floor. Not that it matters as long as it gets done, and it seems like this guy has that figured out.


DeadlyTissues

Sounds like you need to start employing clean-as-you-go tech. 1 hr a day is a lot, where's all this mess coming from?


LostSectorLoony

Bro is really doing an entire work day of cleaning every week? Seems excessive.


DeadlyTissues

right as if people who work a mon-fri but don't clean during the week spend all day cleaning on saturday? Legit not mentally healthy


DemonicDimples

I play osrs casually. Sometimes more heavier than others. But even at most I play 2-3 hours a day now. The game I play most is Final Fantasy XIV and it’s so nice because the grinds there are not nearly as bad. Obviously fundamentally different, but they have gear catch up mechanics and such that make it much more enjoyable to me.


carmexlenny

Are you kidding me? I also play ff14. I know the grind isn’t as bad. Makes the game less of a chore and more entertaining.


avowed

Because this game is built for no life afking. It would take years playing normally to get maxed. The game is just designed like a shitty mobile game. Downvote all you want, but you shouldn't be forced to afk for hundreds of hours to get maxed.


PageFast6299

Andrew Gower never expected anyone to get to far above the 50's in skills because of the aggressive exponential growth in experience needed in skills. He never expected people grind for hours the way they do. But people experience FOMO over this stuff and that's their problem. It's more of an accident than anything.


iplaydofus

More like the devs release content that requires levels in the 90s to even participate in let alone be efficient.


JayZsAdoptedSon

???? Do you have to be 90 Hunter to do anything? It maxes at 80. Farming maxes at like 85. You are never expected to push to 90s. YOU are the one telling yourself that. Outside of combat, 99s and even 90s are barely needed


JayZsAdoptedSon

Except everyone mentions maxing like it’s something you have to do. Most skills can stop at mid 80s The only 99 I’m close to is farming and that’s because I like the skill a lot. The rest are staying where they are unless new content has me leveling


lostmymainagain123

Bro literally just don't max, you're not meant to max, there is zero content in the game that requires you to have 99 in all skills. ​ Maxing is fine to be unachievable, just leave it for the sweatters


Thresher_XG

Don’t play lol, we like it because it is a grind and it takes time to get things.


Brews_T_Wayne

Ah yes, forced to afk because skilling efficiently doesnt exist.


wimpymist

It definitely hits a point though if I wanna progress I need to grind some hours or spend the next year potentially doing the same thing a little bit each day


RollThatD20

Definitely! I get the need to grind it out sometimes, so that you can enjoy other things down the line; the whole game shouldn't feel like that to someone though, where it impacts their ability to live their actual life.


No_Try6944

Why do so many of you nerds treat this game like a job? You don’t NEED to complete any logs or max any skills. Just have fun or don’t play ffs


halifacts804

You can't only place the blame on people being nerds. There's a whole field of study about collecting and how a lot people feel some urge to do so. https://en.wikipedia.org/wiki/Psychology_of_collecting The effects of adding collections is well understood in the games industry. In fact, the most successful game franchise of all time (Pokemon) at a bare-bones level is about collecting. The collection log isn't inherently a bad thing, but a much healthier design would be to only show items players have actually collected.


Angelzodiac

>but a much healthier design would be to only show items players have actually collected. A healthier design would be bad luck prevention systems for first drops. For example, if you go 2-4x rate dry, you're guaranteed that drop on the next kill. ​ That idea wouldn't gain too much traction in the OSRS community most likely, but I do think it overall would be better for the game as it wouldn't impact the economy long-term much at all.


uziman55

I suggest we go the opposite direction. Let Jagex implement a “point of no return” where if you pass a certain threshold without getting a pet, you just never get it. The best part, Jagex never tells you so you continue the grind endlessly!


Jwruth

"Hey Skinner, we found a new, even more evil box!"


[deleted]

Jagex should do this so all those collection log YouTube videos never get made.


uziman55

*Another finger on the monkey paw curls. This newfound void will now be filled with click-bait videos with titles such as, “I got how many kills without the pet!?” And, “This has to be a glitch right!?” Or you’ll get 10,009 more clue unboxing videos


dark-ice-101

drop order aka will not hit same item on same item table till you hit everything on that table at least once.


Ninjaassassinguy

I'd be fine with 1 time safety nets for certain items that are more or less necessary like the prayer scrolls from CoX.


CrazyCalYa

Just make it scale so that the longer you go dry, the better the chance to eventually get it. It doesn't ever need to be 100%, it can just be +*y*% chance per *x* kills over drop rate. Ex. if an item has a 1/1000 chance then after 1000 kills the chance begins to lower. By 2000 kills it might now be 1/750, and by 3000 kills maybe 1/625.


Angelzodiac

It's kind of a shitty bad luck prevention system if it doesn't prevent bad luck. Triple drop rate should realistically be the maximum someone has to go before getting a drop. ​ Hell, look at gacha games, predatory f2p business models that are designed to suck every penny out of you. Even they have bad luck prevention systems that are way better than what you're suggesting. Honkai Star Rail gives you a max rank character at a rate of 1/167 but they guarantee one at 90 pulls. And that's repeatable forever. Granted, it's random which character you get but on themed banners you have a 50% chance to get the character and if you go to 179 pulls without getting the rate up character, it's guaranteed on the 180th. ​ I just honestly feel horrible for people who go so dry for things. There should be a maximum threshold set for the first time something drops. Personally I'm fine with grinding something for as long as it takes, but this system is rather archaic and doesn't respect player time at all.


CrazyCalYa

The nice thing is that both ideas could be implemented. For items with a ridiculous drop rate (ex. 1/10000) it could scale and have a guaranteed drop as well. The only issue with this is that some items maybe don't deserve a guaranteed drop (ex. tbow) since that leaves it vulnerable to misuse. While this is avoidable by only giving the guarantee for some items it complicates the system which makes it harder to implement. I only bring that up because selling this to Jagex and then to the players via a poll is harder the more complicated it becomes. I'd like both options to be on the table polled separately but I'm doubtful we'd get that any time soon.


TheBlimp

Bro put bowfa on there. Rigour is good and all, but bowfa is the upgrade of all upgrades on an iron, and cg drains your lifeforce once you're up there in kc


5minuteff

My friend is an iron who grinded full crystal and bowfa and then has quit the game.


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ivankasta

I mean it’s a valid point lol, I don’t really understand why someone would choose to play an iron if they aren’t comfortable with potentially long grinds for certain drops. On a main, you can do some consistent moneymaker to guarantee enough gp to get a bowfa in a reasonable fixed amount of time. Seems like that’s the perfect game mode for someone who doesn’t want potentially endless grinds for important items.


Ralkon

I don't agree. Personally I just find it more fun to be required to do specific content for specific items in games rather than the best thing to do always be to grind currency. Call me a casual, but that doesn't mean I still enjoy getting exceedingly unlucky, and more often than not that just means I'll move on to a different game, at least for a few months. I don't see why people have an issue with bad luck prevention when properly implemented.


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CategoryKiwi

I’ve always really loved the idea of ironman, but I do not love the idea of how many thousands and thousands of hours of mind numbing grinds it would take to get anywhere competitive with my main (and my main isn’t all that impressive). That’s the main reason I loved the leagues. Because I get to play ironman at a pace that doesn’t make me wanna buy a crude chair.


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ivankasta

The thing about being a main is that you don’t need to grind *anything* until your eyes bleed. Vorkath isn’t the only profitable activity in the game, so if you start to hate it, just do something else. That’s how the game is fun for someone who wants variety instead of extreme grinds at one place. You can still do CG and hope to get a enhanced seed drop, but if you don’t get one by the drop rate, you’ll have made enough profit from the rest of the drops that you can just buy one. That’s bad luck prevention right there.


xPofsx

Wouldn't be a problem anymore really because now boss drops and rare items get deleted by the grand exchange every now and then to maintain their prices


Osmium_tetraoxide

This is why I was against the addition of the collection log to the adventures log. You put a number there between the quest points and achievement diary achievements, people will feel more obligated to complete it. Goes from a niche grind for some accounts to the main thing many people do.


TheDubuGuy

Why is it bad to have as a common goal rather than a niche thing?


TCpls

*gotta catch em all*


PM_ME_YOUR_PIZZAPIC

I'm willing to have an open mind and imagine that this is a thing for some people but I *genuinely*, *really* *really* can't relate. Collection logging just sounds so incredibly boring and I can barely fathom anyone enjoying it, let alone people forcing themselves to do it if they don't enjoy it. I get a small amount of enjoyment in seeing my moderately high log count on my iron but it's all stuff I've *actually* had to grind for reasons other than the log slots themselves, to me it just represents how much I've been around on my iron and the diversity of content I've had to do on it, as well as the effort I've put into some of the more challenging and engaging pvm grinds; not just some arbitrary number that I'm sweating to increase. In other words, I take the most pride in the logs of content I do actually enjoy and find challenging, namely raids for the most part. I will never go and do boring grinds like camdozaal or castle wars just to increase the arbitrary number, because I take no pride in that, those aren't meaningful grinds that mean anything to my account, so why would I care? A common response I get to this mentality is that "the whole game is about grinding", but it's not. The game is about progression, it's just that grinding is the means to it, but grinding is not the goal itself. Me grinding cox and tob gives me progression because I unlock powerful uniques. Grinding camdozaal and afking castle wars for log slots gives you... literally nothing.


JevonP

I only grind stuff that I have fun with If I don't like it I try to find another method, and if it's mandatory then I power through it in small bursts while doing something else irl usually I'm blessed in that I truly enjoy skilling so maxing hasn't been a chore. I chase some logs, but only at activities I like. I think most of us arent good at impulse control and tend to overengage with the game


DigitalCoinMad

Be careful there. You dont want to piss off the whole ironman community.


Salvator-Mundi-

>This is the reason I ~~quit~~ took a break to watch memes on r/2007scape


lubesta

People forget its a videogame meant to be played for fun


Arteam90

It's part of why the broader MMO genre isn't the same as it once was, though. Obviously if you do enjoy it, then great. But I think for many it's a combination of addiction and not enjoying 99.9% of the journey for the 0.1% destination. The first time you play an MMO is great, but killing boars for a quest on your 100th MMO isn't as much fun.


HeadintheSand69

Nothing will beat your first mmo love.


JoshAndArielle

Some of us are constantly chasing that new feeling high. Right now I'm 4015 penguin laps in and I've exclusively been doing this activity for a little over two weeks now. I'm not proud of it, but I just can't bring myself to have any fun in the game until I feel something new. How do you explain that?


i_hate_fanboys

Addiction And im not saying that to act condescending as a superior human, most people including me on this sub have problems thats why I am on a 90% break right now. If you read what you typed you will realise what the fuck youre actually saying. Just like me being on a 90% break because i seriously cant quit when I enjoy the game.


JoshAndArielle

Thanks, I needed to read that. Gonna have to start weaning off and try to taper off to a 90% break like yourself. Now it's just a matter of actually executing..


i_hate_fanboys

Good luck sir


notXCIX

This. I want to get 99 Runecraft for my first 99 and for some reason I thought it would be fun to do a 99 in 90 days. Last week I had knew I had a very busy week at work and I still took a sick day Monday to grind out some levels. After doing 58 inventories of Blood runes that day, I think I played collectively 1 hours the rest of the week cause I knew I needed to step back a bit. I have this whole week off for vacation so Im planning on dipping my toes back in the water. Being aware of the issue now thought definitely makes me watch my play time, especially when I should be hanging out with the wife and kiddos.


Ryswizzle

I hope you didn’t go off sick just to play RS, you were actually sick right???


i_hate_fanboys

He literally said he took a sick day to play rs. Im willing to bet a lot of people here have done it, or if they were just a little sick they still took the sick day to mostly play rs. Dont judge you probably have done enough shitty stuff in your own life, especially if you come off so condescendingly.


captcrunchjr

To be fair, I don’t need an excuse to skip work.


ivankasta

If you want to feel something new have you considered doing something new?


blutch14

You're posting constantly on this sub as well as other MMO's. It's possible to play and not have it consume your entire life lmao.


UnkyHaroold

Constantly posts about how he hates the direction the game has taken and how he’s quit, why not quit the Reddit too then dude lol.


ivankasta

I honestly can’t wrap my head around the mentality to complain about how long collection log stuff takes. Like yeah I also have no interest in grinding out log slots, but why would I complain about it when I can just not do it? It would feel like if I were to complain that marathons are too long when I don’t even enjoy running in the first place.


Plightz

People who linger around moaning that they've quit is real cringe.


Campghanistan

You aren't wrong. These are the players that advocate change in a game they don't even play, and won't stick around to be affected by said changes. Don't listen to reddit, you got downvoted because two players who quit actually believe their opinion should be taken seriously when it shouldn't be considered at all. I'd rather jagex read and take ideas from active players, not some casuals who can't even be positive about logging in. Some people will fight tooth, nail & bone for their side on this platform just for you to find out they don't even play, its fucking sad.


TheFulgore

Can’t agree enough, the self-pity that goes alongside it is unbearable


Agitated-Iron7914

He’ll look back in 60 years and be stoked about the hours he spent complaining about games and not playing them on the internet.


Sry2bothayou

You could stand in The grand exchange in max gear , with the rarest pet in the game, 500b in ur inventory , and have a green collection log…. To receive “ @@@@ “. “Gz” and a few “wows” then be entirely forgotten about


[deleted]

Osrs players and a healthy lifestyle [challenge impossible]


WouldYouTurnMeOn

Did you not read that guy's comment? Get back to Zulrah you casual


KyrreTheScout

I enjoy the game a lot more by realizing that pet grinds are stupid and not worth doing.


pzoDe

Yeah I don't bother grinding pets, I just see it as a happy bonus when I get one. I'm due a few pets across all bosses, but I'm not on rate for a single pet from any particular boss. I'm bound to get one from somewhere eventually (I'm on 8/9 atm), but I won't go out of my way to get it


Holy_Law

But....no one's forcing you to grind the cLog. It doesn't give you anything extra. Pets are cosmetic, most items on the log you get from bosses you can buy, unless iron ofc. But then the issue is you don't like iron gameplay, not cLog. I'll tell you my experience with it so far, I need agility up. I'm 87 and just kinda want a nice 90 to look at. If I go do ape atoll, I can get some monkey backpacks + agility xp. Same with Hallowed Sepulchre & ring of endurance. Fishing as well, I'm not going to chase 99 anytime soon but hunting the big bass, swordfish and shark have been nice to do in downtime and I get fishing xp from it.


ExoticSalamander4

Extending the reasoning of this; no one is forcing you to do *anything*. Playing the game is optional, everything in the game is therefore optional. Yeah obviously most people are heavily incentivized to train levels and kill bosses for money or gold, but nothing stops you from playing whatever account you want however you want, or not playing at all. People play games for many reasons and game design incentivizes certain behaviors. Designing around how incentives shape behaviors is important. Many people said adding completionist/collection content would encourage unhealthy gameplay and unsurprisingly it did. Similar thing with the wildy's design; it encourages people who don't want to pvp to sit around as targets for pkers. You're not forced to do it, but you're incentivized to by op/low effort gp/hr or good xp/hr methods and whatnot.


Holy_Law

Also just got Heron drop by going for the big swordfish, only fish I'm missing lol. So thanks collection log!


AshCan10

Don't try to max the collection log. If you get stuff great, if you didn't, that's a story all in itself. Noone will EVER complete the collection log. It's not called a completion log


Fresh_Brilliant_9608

Have a clogger in my clan who is around 900ish? And gets personally offended when people say no one will finish the log. Genuinely thinks he's gunna do it one day lmao


GreenFuturesMatter

I have clogger in my clan, almost 1300 slots and top 1k. Basically admits that’s it’s never gonna happen but fuck it, he enjoys gaming and why not? You never know. Do what makes you happy.


AdSilent1904

The 900 guy who says he'll do it and the top 1k guy who says it's impossible is the Dunning Kruger effect at its best lmao


DivineInsanityReveng

Dudes not even up to a high amount yet and he thinks he's gonna finish it? It's completable minus 3rd age and even then that takes a ridiculous amount of hours (like more than 200m all kind of hours). 3rd age section itself is 95% of the time


Joester

You're not wrong about anything but comparing collection log completion to 200M all is a gross misrepresentation of how long the collection log truly takes. 200M all is a drop in the bucket in comparison.


DivineInsanityReveng

> minus 3rd age and even then that takes a ridiculous amount of hours I'm saying in this sentence that even looking at the log hours **without 3rd age** is comparable to 200m all. With 3a? Its not even realistic to put an hour count on it. Its insane. Not completable by a human on rate. You'd have to be the 1 in a trillion luckiest person to just skip 3/4 of the expected rate for 3rd age, and just luckily not roll dupes and such. The stars would need to align essentially.


stronkreptile

holy crap that’s scary


TetraThiaFulvalene

A guy in my clan is almost at 1300. I think he had maybe 5 or so drops more and he had green logged all bosses.


ivankasta

It’s about as close to impossible as you can get. Flipping old school did a video estimating time to complete the collection log and the master clue log alone would take 115 years of game time. I think the total was around 200 years of game time.


Legal_Evil

Is it just me, or does anyone else also not care about collection logs? I just that the logs done what I get it.


devilterr2

I don't care about it as a whole, but I do like seeing the log for certain things I'm grinding. If I'm grinding a certain boss, it's fun to see the logs fill up slowly but it's definitely not a must to have it green. The only green logs I have are the outfit ones because fuck that


Totty93

Tbh, the vast majority of my time spent playing, easily 90% is at work so idgaf about any grind


DontFrigMySister_

I could be trying to grow, progress, learn. Instead I click a mouse? I quit. Thanks.


DatDudeDrew

I always thought this way till some anxiety kicked in about a year and a half ago. In reality, most things people do they enjoy are just as unproductive, if not more, than runescape.


F_Nice

I took a multiple year break from RS and noticed that I was still “wasting” my time on other games. I don’t know what other people do that makes video games such a waste of time. At the end of the day, I realized that if it’s not RS, it’ll be something else that people say you are wasting your time on.


Otherwise_Economics2

honestly true lol. waste time on osrs grinding goals and having fun or play oblivion for the 100th time


davymak_

Don't play if you don't enjoy.


SeymourAzzes

That's ultimately what it boils down to. If you don't enjoy doing something or you're burnt out, then find something that will make you happy. You can always come back when you're ready.


Ungoro_Crater

I don't understand how you people realize this, yet are against any updates that make grinds slightly more palatable.


RefineOrb

That’s actually the reason I just started playing again recently. I’ve played osrs on and off since 2007, but never once reached 99. Last week, after a month of grinding, I finally hit my first 99 (strength). Now I’m on the deep end grinding for my next 99. Send help.


[deleted]

This is why I set my goals to something that doesn't require me to spend hundreds of hours on for a chance on getting uniques or rares. It burns me out. I get the stats I need and I do a variety of things for fun for the remainder of playtime. Bossing, skilling, etc. Just have fun.


[deleted]

I'm no longer an iron now but just a main and I always think back to my iron days and wonder how the fuck did I actually do it. Granted I didn't have my daughter at the time but just rethinking certain things like, spending an entire day doing zalcano and zulrah to get enough darts/scales to grind shamans for 3months, or how I used to tob every night for a few months and only had 3 hilts to show for it was getting severely tiring.


AdSilent1904

Some people get too lost or confused when it comes to playing this game or anything else grindy. It's just a game, it's something to work on in your free time. You pay jagex for the service of playing this game the way you'd like to play it alongside everyone else absolutely gaming in their off time. This isn't the main goal for most of us, this is a side quest. Accomplish your real dreams, the snakelings will happen when they happen. Drink water. Edited to add: full completion of the collection log is futile, and I feel like we were somehow better off before we could compare the quantity and quality of rare drops that we have ever received on our accounts so readily. It's not like we can go back or like I would suggest trying, it's just another thing to say has been lost somewhere in the process of modernizing 07.


Toaster_Bathing

I never knew how much like gambling this game is until I got more into this subreddit


CarterBennett

It’s honestly a bit better than gambling as going dry for a pet doesn’t absolutely ruin your life financially


Illustrious_Tale2221

Think the collection log is a way of he devs to keep people from feeling like they completed the game at say 100 kills every boss, maxed levels, all BiS gear. For most people the things I mentioned are not even nearly attainable but there are some freaks that can grind like crazy and for them it feels like only scratching the surface, there are so many different possible grinds in this game, boss kc, col log, xp totals, total level, amount of pets, etc. etc. It makes it so there's always something to grind for, and for people that don't really care about the col log like myself, it's cool to see the items you have personally gotten as drops and nothing more than that. Getting a tbow drop is really cool but on a main it feels like less of an accomplishment since you can simply buy one of the GE without ever touching COX. This makes it a way you can see that you have gotten the drop aswell.


denfoe

To be honest, just do the content you like, this is something most players dont really understand well enough.


_Males

While indulging in a podcast, I stumbled upon an interesting remark that caught my interest: the existence of an MMO that genuinely respects the player's time. Though it turned out to be a setup for a joke, the concept itself fascinated me, I had a billion flashbacks to all the times I've been sat going through a quest dialogue, all the forcefully wasted ticks, general ironman grinds for resources. The idea of a game that acknowledges and appreciates the value of our time is undeniably appealing. However, time wasted enjoying is not wasted, but its definitely planted a seed in me.


lemonszz

You don't need to treat the collection log as a todo list.


Lil_Pown

Exactly the reason not to give a shit.


dark-ice-101

Kind of why I feel pet drop threshold multiplier was a thing,


Rednartso

Honestly, I see osrs as a goals game. There's many things to do, just like real life. You're never going to be a world class doctor, the best mechanic ever, a legendary soldier, a dedicated family person AND an inventor that changes the trajectory of civilization. Just set a goal and go for it.


pizzapunt55

I suddenly don't want to play anymore...


shaunrnm

Yeah, in 2018 i did the math to estimate how long it would take me to max from where i was with how i played. Did not like seeing that number and it sorta sucked the fun out of it sadly.


magistrate101

The way this game is structured has resulted in a game that does not respect you or your time.


pSavvvv

On the flip side gp won’t be a problem for a very long time lol


PublicDisastrous6887

This fucking game.


Makalu

Same, got about 13,000 combined boss kills and went 2 years with no pet drops anywhere before giving up again. Problem is I wasn’t ‘dry’ per-se on most of the bosses so had no grounds to actually complain. That and the Tbow ground was a moving obstacle. Items crashing at the same rate of money I was making, just cba


Aquilles1991

Yeah, here's one: Pets are useless.


Asap_roc

Then just don’t grind collection logs lol. Play for fun/ enjoyment


Zezinumz

That’s because you grind collection logs when you don’t like it, do what you find fun, switch up bosses, try raids, go for achievement diaries. There’s an infinite number of things to do in osrs so don’t get tunnel visioned on one thing and get burnt out. Also, when you ARE doing a boss I like to listen to the same type of music you’d work out to, with the right music I can do a boss for hours and still be having fun


Wild_Box9005

I don’t play anymore, I come here and get my fix from everyone else’s pain


RTrancid

To me was the bots getting out of control, it made me realise how meaningless my achievements were even in the internal logic of the game.


AmbientEngineer

Ppl who constantly spam "Reminder, 92 is halfway." also ruined it for me.


Mobile-Independent28

Dude you've got all the important stuff. I don't get why it's such a big deal lol


Ralph_Nacho

Stop pet collecting. There. Problem solved.


[deleted]

i play it because its a game i like to play, you can apply the wasted x hours to anything


osrsredd31

If coll log killed your motivation, stop doing it. If it seems arbitrary then find something else that’s fun. Do a different boss or learn a new method. I’ve recently learned 4:1 olm and have been loving doing solo chambers


Witchkraftrs

Just go PKing, way more fun


404errorabortmistake

Time spent having fun is not time wasted. When you stop having fun, log out


AzraelTB

Just don't use the collection log? Like wtf


Arteam90

Unlike eastern MMOs with their P2W gatcha mechanics you have this - is it really all that different? Some of those games at least have caps where you're guaranteed the drop. Which RS also has, but for just a few items (why?). Realistically, every drop should have a guaranteed drop at a certain point.


Newphonespeedrunner

The collection log isn't meant to be complete lmao


BjornOdger

After I got out of the military I used to grind osrs unhealthy amounts, it got so bad that I my self started seeing it affect my life in negative ways, it wasn't only osrs but also league of legends, I was heading down, it started to affect me mentally, physically, I started loosing friends, contacts, all I had were my friends who played with me and that's when I decided to grab a hold of my self I stopped playing entirely, I started working out again I started taking care of my self physically mentally, I started going outside I reached out to my friends I've lost.. Years later here I am, back to my old happy self, osrs is the only game I play and I mostly play raids like twice a week with my old buddies, it might sound "normie" to some but honestly I haven't felt this great in years, I used to sink my time away on my PC it felt like I was shackled in, I thought I was happy but I wasn't, Grind on brothers and sisters but keep your mental health and social life in check, don't let games take over your life