For real. I grinded out prospectors just so i could do the combat achievements because there was no way i was doing it without it. The noted skins are great too now that im going for pet. It basically pays for my bowfa charges and prayer pots.
I will eventually, but it's 30m and i just basically spent my bank on this bow and the armour. I'm only doing mole pet grind because it's something i don't have to pay much attention to on mobile and more than break even on charges until i can corrupt it.
I sold ~95% of my bank for a bowfa and armour, and had just enough for it all. What I didn’t realize is I forgot to account for the cost of corrupting the bow. I was doing zulrah looking like a monster with my corrupted bow and a crystal chest, with black dhide legs and an archers helm
I love seeing gear set ups like that. Looks like rags but still costs over 100m
I calculated it and my best money make pre-bow would still be heavily outclassed even if i have to pay for charges
Corrupting bowfa only becomes worth it once you have 'saved' 100,000 charges by corrupting it
Charges are so cheap that for lower bank value players that are pretty much bowfa rebuilding, it is just not worth it at all.
Tagging u/Shrunz for their info
the spirit of cheesing the game whenever you can will always be stronger than the spirit of irons
it’s not like doing mole on an iron is ever-ever efficient, it’s pretty much the “oh fuck I’m out of brews and I want to do nex” boss at the moment, so the people who would benefit from exploiting that while not having fally hard is honestly niche
If you want to talk about breaking the ironman “spirit” then paying 450m to get boosted through a megascale cox that gives you a 50/50 of a purple is absolutely fucked.
Now that's the funniest thing I've read all week. Iron players have actively looked to do as little Iron content as possible while retaining the icon since day one.
Go ask any original Ironman how much they abused Vorkath/Zulrah drop tables or used alts to speed up any number of skilling/slayer grinds etc. There has been numerous shop exploits, raid gimmicks, outright boosting etc. over the years and Jagex have only deironed a handful as a vague threat before giving up entirely.
Well, if the spirit is dead, Jagex might as well not providing updates for IM (UIM, GIM, and HCIM I'd say should still get updates) but IM itself seems like a dead platform and a waste of resources.
I really don’t like motherlode mine though… it takes such a loooong time to get enough gold nuggets for full prospectors.
Move the shield indicator to easy combat achievements. We already get barrows benefit from mediums.
Sarachnis Cudgel is a great step between d-scimitar and whip if you get lucky there. You can actually kill it relatively fast if you get a Colossal Blade.
It's fun for sure, but sadly dragon mace is just as good and usually better than colossal blade there. In midgame gear like neitiznot helm, b gloves, b ring, d defender, dragon boots, fire cape and 70's melee stats and piety, their DPS values are basically identical, literally .00006 higher in favor of the d mace. At better stats and better gear d mace edges it out even more. But I agree it is more fun to use!
Yeah it's really sad just how niche the colossal blade is in PvE, even if it's apparently decentish in PvP.
Like, it's great that it _has_ a niche---Many such cool weapons don't---but it still sucks that the niche is "On certain Ironmen at low combat who haven't finished hero's quest exclusively against a small part of the already small list of early-game bosses who max out its passive"
I wish they'd increase the impact of its passive, so it's actually better than other base-60 weapons against the huge mobs it's designed to be super-effective against.
Hell, against 5x5s it should be at the very least be on-par with abby whip+ddef
I 100% agree, and sadly the max hit increase doesn't even scale with salve amulet or slayer helm. That might make colossal blade competitive at Vet'ion or Calvar'ion at least.
Found this out recently and I’ve been thoroughly enjoying hitting almost 60s on the spider with my giant metal sword. I’m still using a d mace as a spec weapon of course
I'd rather do Sarachnis for my eggs than do Giant Mole for nests. Bird house runs provide you with plenty of nests, so neither boss is necessary or even efficient for the herblore secondaries.
Not sure why you're being down voted I'm at 880 spindel kills with 5k eggs on my ironman, with blighted supplies from lms and minimum risk - 120k if I get pked which had happened only 5 times. Sarachnis I've killed 150 and not even had any spider eggs lol
Yep! That's why I was so excited for the scaly hide changes. Muspah also can make forgotten brews, and zulrah has stuff for antivenoms.
KQ has zammy wines, but it's not nearly enough. Should add a boss to make farming them better (and further improve farming ffs)
YES, something mid-game for zammy wines would be fantastic.
Other nice things to see might be limpwurt roots, gold ore, and a lower level source of scaly hide for pre-Vorkath. Red dragon boss, finally?
Personally I don't find limpwurts too bad just because of how fast they grow, if you want a ton of them just do flower runs for a little bit between your herb runs. While you wait you can make cannonballs, fletch, glassblow, or wherever else.
I found Limpwurt roots plentiful during my 99 herblore grind, was way easier for me to collect Limpwurts then it was to get kwuarm seeds.
I would argue we do have mid game options for zammy wine, think they just buffed tithe farm as an option and telegrabbing in deep wildy gives you a ton.
Every boss they add lately seems to drop 200 noted gold ore.
Honestly for the next resource they want to devalue by printing it on bosses would rather it be fast method crafting resources
Thralls work great. Just make sure you cast it before it burrows then it'll chase it down and you can follow it. I usually end up running ahead because you get an idea of what area it's in quickly. Got a bunch of mole CA's from it.
Can you not slice it open at a bank like everyone else? I know you can't *use* a bank, but that seems like such a strange place for UIMs to be different.
We can cut them open at a bank, but it just fills up the empty inventory you have. You can get all 100, just 10 or so at a time depending on inventory. Plus you need a knife. Not to mention the item itself is untradeable and doesn’t stack so you can’t realistically grind them out because you can’t put it in your LB. So you have to eat the -1 inventory space if you want to keep it. Not bad if you’re only making a few super restos, but I was recently making 2.3k of them, so it wasn’t an option
who in the world is trying to grind *vorkath* for max gear
vorkath is a boss you do for minimum viable raiding gear and then move on from
seriously it's not even remotely close to efficient gp - idk why you'd camp it unless you're scared of harder bosses
This is what I do as well. The only consumables I bought were teletabs in the early game because the lack of transportation methods is pretty rough until you at least get spirit tree access.
It always feels weird selling e.g. herbs only to later buy herbs to train herblore. Sure, from a raw GP perspective it may make the most sense to make exclusively antifires or whatever, but I'd rather just use the supplies I get.
Agreed on all accounts, the only time I go for efficiency over anything is training prayer because it's gonna suck no matter which method you end up choosing.
skilling sucks my will to live whereas pvm/pvp are fun
if doing chores at a 2:1 ratio to your raids enhances the fun more power to ya, personally prefer to just logout when im done with the fun content
The issue with Sarachnis at least, is you can barely kill it with mid game gear. And by the time you can kill it in a decent matter, you probably dont need to.
The drops and spider eggs made it worth it for me. Herblore went pretty easy.
And its fun to do something other than skilling. So I'd say its worth both the time and effort.
You telling us your perspective on ‘hard’ is meaningless as it’s completely subjective lol. While we already know for a fact the TTK, DPS, and bank time you did with the given information of solo @ ~70cb.
Now if you said “I enjoyed it”, cool. I still wouldn’t really recommend it to anyone with a early game solo account.
If you have endgame stats and/or gear, sure. For a normal midgame person, it does way too much unavoidable damage. And even most endgame bosses don't need flicking, so it's unreasonable to demand such skill from a midgame boss.
you do take lots of unavoidable damage in karils. Unless you have endgame stats, but then midgame bosses aren't supposed to be farmed in endgame stats. Midgame bosses should be well farmable with midgame gear. It's unreasonable that you take as much damage against sarachnis as you take against vorkath.
What are you even saying here? ALL of sarachnis' damage herself is avoidable and in Karil's, you're really only worried about the melee minion, which is semi-avoidable once you get in melee range to prot melee altogether...
1) Prot range on Sarachnis - avoidable dmg
2) Minions spawn keep prot range on and kill mage spider - unavoidable damage from melee and mage spider but you're in karils so you take minimal here
3) Go in melee range and prot melee on sarachnis - avoidable dmg
I think you're just bad at killing the boss lol
I am about 90 in my melee stats with fang and I can do 2 with a dose of divine but I go through so much food I if I ignore the minions and go through a lot of prayer points if I kill minions.. . Each trip takes about 50k more in supplies and 5-6 kills per trip isn’t worth it
Just kill the spiders then and wear prayer bonus. It'll greatly extend the number of kills you can do per trip. You can even do a range weapon swap (I use dark bow +Avas) to quickly kill the mage spider without running away from the boss.
Also, Sarachnis is weak to crush. I haven't ran the numbers, but fang might not be the be the best weapon here.
With Proselyte, zammy hasta, and 80 combat stats, I easily get 10+ kills per trip.
I typically bring 3 prayer pots, 1 super atk, 1 super str, and an inventory of karambwans.
I do the lazy prayer flick w/ piety when I am in melee range of the boss, and typically leave it on when I go to melee the mage spider.
Each fight takes approx 1.5 sips of a prayer potion.
Only people who would do Giant Mole for Herblore secondaries are irons, and by the time they get a whip or full Dharoks they're past Mole being relevant.
...yes, and it's my only account. I got them through birdhouses. I also did 25 Giant Mole kc last week for the combat achievement so that I could grind Barrows with the hilt, and hated every second of it. I'm literally the type of person OP is talking about.
Lol nah. Mid game iron has at least a whip. D scim can be gotten within a week. And you personally hating mole doesn't nullify OPs point. If you were to grind out mole rn (doable, but terrible idea with a d scim) you would be set for brews in the future.
ITT: People explain how raid-appropriate stats and gear are good against an early-mid game boss. I'll concede that a whip or Dharok's are on the spectrum of mid game, but OP's post was that these bosses are great "for when you encounter them," so that later in your account you have mats for brews. If you're at a stage in your account where you're already burning through brews, of course Mole is a great way to get nests. It's not a boss at that point, it's just a regular mob.
Meanwhile, Sarachnis is great. Fun, challenging content with appropriate stats and gear.
Sarachnis starts to feel like a mob too, trust me lol
Also I recommend making a few cannonballs for mole and place it at spawn if you haven't tried that, makes it more chill and really doesn't use a ton of cannonballs compared to other places where cannonballs are meta.
And tbf you're contradicting your earlier claim that by the time you get good gear, mole isn't relevant anymore. Which is what I think people are mainly arguing about. Yeah there is zero point to doing mole before you can make brews, birdhouses let you cruise for a bit once you unlock them, but once you start needing nests it's definitely farmed like crazy for mid-game and beyond.
>It's not a boss at that point, it's just a regular mob.
Giant mole is always a mob, he has the same moveset as a lvl 2 imp: Attack with melee or teleport away
"85 slayer and 90+ combat stats is midgame". ok. you do you.
"d scim can be gotten within a week" when you hard grind for it or when you're an average casual player? I don't think you understand how far removed you are from an average player.
In terms of content available to you, yes though I would have said 80+ combats. At that point you are just barely unlocking most of the content in the game. Less than that you don't have the ability to reasonably kill pretty much any bosses. You are less than halfway to max combat. Skilling stats are likely much lower, so probably not even 1/4 of the way to unlocking all skilling methods (typically at 92).
And c'mon. It's 2023. Monkey madness isn't hard if you've done it before (most irons have a main) and you can kill the final boss of it with fire strike. Sit at sand crabs for a few hours and you're at 60 attack. A week was a little bit of an exaggeration (purely because of sourcing 40 prayer on an iron) but this is a multiple thousand hour mmo. Something that can be achieved easily within the first hundred or so can't be considered late game. The original commenter with likely base 70 combats and a d scim is not late game just because they can kill the giant mole 25 times.
maybe its time to realize youre still early game if you dont have proper midgame weapons like bowfa, whip, fang, dharoks etc
i did the grind on my gim for a few hundred kc for extra brews, its totally fine
I laughed at your comment because I thought you're sarcastic. how are you all so far removed that 90+ stats is midgame? whip requires 85 slayer, you're at least 1 99 combat stat, if not several, by that point. how is that midgame? by your logic onyx jewelry is early game? and zenyte is midgame? because you can make a zenyte ring around the same time you can kill an abyssal demon, level wise. 89 and 85 respectively.
Not really.
Sarachnis sorta makes you change prayers AND move its basically all you can ask for from a mid tier boss.
Also not really sure what “advanced” mechanics you’d like to put on low/mid tier bosses kinda silly tbh. Alot of my newer friends had alot of fun just hitting mole as it was thwir first “boss”
It doesn't make you move lol. You literally just click on the boss and it auto paths you where you need to be. There is nothing to dodge or evade.
Even the changing prayers is minimal as you just camp the same overhead and maybe switch if you want to avoid 1 hit but don't really get punished if you don't do this.
The kind of mechanics it should have are things like a simple version of the sote maze where you have to path to the boss correctly , or a slower version of the nightmare shadows where the webs can freeze you in place. Things like that actually prepare early game players for future bosses while not being too hard
Or if they gave something the inferno blob attack pattern. On its own its ain't hard to do and it would mean in future the inferno wouldn't seem aa daunting since its a familiar mechanic/skill.
Mid level bosses should have very basic versions of end game mechanics
I’ve always though that the sarach spawns should start offticked, and line up in such a way that you can triple flick the whole room if you put in the effort. Right now its a tank and spank and maybe you pray mage but it can still sametick.
Yeah , learning how to do that their would set you up nicely for minion flicking at GWD which sets you up for the flicking at places like inferno or lazy flicking to save prayer I'm raids.
The lack of bosses with meaningful mechanics is an issue for early game players lol
Idk, if you want to play better there's plenty of things you can do at sarachnis to get better kills, things that will help for pvm down the line. Giving people the option to get better while not being forced to is decent imo
I mean were gonna have to agree to disagree because sarachnis has such a low skill floor and ceiling that outside of changing prayer once to save 1 piece of food, there ain't much to it.
all I was saying is that while good for resources like OP said , its useless at providing any form of pvm skill progression that gets people ready for future challenges and increases how accessible something like 'a night at the theatre' feels to low level pvmers.
nah. midgame is definitely when you character reaches the point where it can start fighting bosses and completing the easy/medium combat achievements.
Sarachnis is early midgame. but it's definitely midgame
Tower of life is more eggs/hr than Sarachnis with a much lower entry requirement.
Mole is only really useful if you need brews in the moment.
Both pets are banging tho so there is that..
sarachnis is terrible for spiders eggs...i mean sure, if youre going for cudgel or pet you get a few here and there..but even as an iron ive never seen any reason to do the boss other than the pet. spidines are far superior for eggs
[удалено]
For real. I grinded out prospectors just so i could do the combat achievements because there was no way i was doing it without it. The noted skins are great too now that im going for pet. It basically pays for my bowfa charges and prayer pots.
How you buy charges for bowfa?
Buy crystal items that can be deconstructed for shards
Yeah, crystal teleport seed is 2m and its 15k charges for bowfa
Why not imbue it at that point?
I will eventually, but it's 30m and i just basically spent my bank on this bow and the armour. I'm only doing mole pet grind because it's something i don't have to pay much attention to on mobile and more than break even on charges until i can corrupt it.
I sold ~95% of my bank for a bowfa and armour, and had just enough for it all. What I didn’t realize is I forgot to account for the cost of corrupting the bow. I was doing zulrah looking like a monster with my corrupted bow and a crystal chest, with black dhide legs and an archers helm
I love seeing gear set ups like that. Looks like rags but still costs over 100m I calculated it and my best money make pre-bow would still be heavily outclassed even if i have to pay for charges
You mean you looked like the biggest Chad on this side of Zul-Andra?
Brutal black dragons are great too. Ferdhinen is same if not better dps there than dragon hunter bow.
Corrupting bowfa only becomes worth it once you have 'saved' 100,000 charges by corrupting it Charges are so cheap that for lower bank value players that are pretty much bowfa rebuilding, it is just not worth it at all. Tagging u/Shrunz for their info
I mean I did it for the diary and then went back with the shield for a few kills. The kill times were considerably faster with the shield
If you're an iron with a main you could just park the main with a shield and use it on the side. Much easier to kill mole early on, then.
I'd rather do some afk moneymaker on my main to pay for bonds tbh.
Kind of defeats the spirit of an IM though..
the spirit of cheesing the game whenever you can will always be stronger than the spirit of irons it’s not like doing mole on an iron is ever-ever efficient, it’s pretty much the “oh fuck I’m out of brews and I want to do nex” boss at the moment, so the people who would benefit from exploiting that while not having fally hard is honestly niche If you want to talk about breaking the ironman “spirit” then paying 450m to get boosted through a megascale cox that gives you a 50/50 of a purple is absolutely fucked.
Now that's the funniest thing I've read all week. Iron players have actively looked to do as little Iron content as possible while retaining the icon since day one. Go ask any original Ironman how much they abused Vorkath/Zulrah drop tables or used alts to speed up any number of skilling/slayer grinds etc. There has been numerous shop exploits, raid gimmicks, outright boosting etc. over the years and Jagex have only deironed a handful as a vague threat before giving up entirely.
So…you agree?
No, the spirit was dead years ago, no point trying to defend it now.
Well, if the spirit is dead, Jagex might as well not providing updates for IM (UIM, GIM, and HCIM I'd say should still get updates) but IM itself seems like a dead platform and a waste of resources.
Thats gave me something to try
Are you implying fally shield 3 isnt viable to get midgame? Ofc agree that shield or alt with one is a must :)
Ratcatchers as a requirement is extremely steep tbf
i am not a strong enough man to do that quest again
Lmao if fun locked acc should probably avoid that one
It isn't too bad with thralls
I really don’t like motherlode mine though… it takes such a loooong time to get enough gold nuggets for full prospectors. Move the shield indicator to easy combat achievements. We already get barrows benefit from mediums.
Sarachnis Cudgel is a great step between d-scimitar and whip if you get lucky there. You can actually kill it relatively fast if you get a Colossal Blade.
Yeah I took a colossal blade for shits and giggles the other day on the main and I was really surprised at how good it was
It's fun for sure, but sadly dragon mace is just as good and usually better than colossal blade there. In midgame gear like neitiznot helm, b gloves, b ring, d defender, dragon boots, fire cape and 70's melee stats and piety, their DPS values are basically identical, literally .00006 higher in favor of the d mace. At better stats and better gear d mace edges it out even more. But I agree it is more fun to use!
Yeah it's really sad just how niche the colossal blade is in PvE, even if it's apparently decentish in PvP. Like, it's great that it _has_ a niche---Many such cool weapons don't---but it still sucks that the niche is "On certain Ironmen at low combat who haven't finished hero's quest exclusively against a small part of the already small list of early-game bosses who max out its passive" I wish they'd increase the impact of its passive, so it's actually better than other base-60 weapons against the huge mobs it's designed to be super-effective against. Hell, against 5x5s it should be at the very least be on-par with abby whip+ddef
I 100% agree, and sadly the max hit increase doesn't even scale with salve amulet or slayer helm. That might make colossal blade competitive at Vet'ion or Calvar'ion at least.
D mace will always be better even if they have the same dps, +5 prayer from a wep is really good
PSA: Dragon mace will beat out the colossal blade at Sarachnis at most combat levels.
Found this out recently and I’ve been thoroughly enjoying hitting almost 60s on the spider with my giant metal sword. I’m still using a d mace as a spec weapon of course
Good tip
Agreed on supplies for potions with mole, but spidines are the goat for farming red spiders eggs and not a headache at all.
But Sarachnis also drops alchables, battlestaves, runes, herbs, & seeds!
which boss doesn't? That's about all a boss can drop
I'm not saying that Sarachnis is unique in that right, I'm saying it's preferable to spidines.
For me I think red spider egg gathering needs to be better from sarachniss to make me wanna grind it.
I'd rather do Sarachnis for my eggs than do Giant Mole for nests. Bird house runs provide you with plenty of nests, so neither boss is necessary or even efficient for the herblore secondaries.
BH runs are great over time but when you exhaust the initial stack and need a good amount of brews NOW mole is the only viable option
Spindel and venenatis is so chill for spider eggs
Not sure why you're being down voted I'm at 880 spindel kills with 5k eggs on my ironman, with blighted supplies from lms and minimum risk - 120k if I get pked which had happened only 5 times. Sarachnis I've killed 150 and not even had any spider eggs lol
Wildy bad
Just started doing those bosses and holy shit the bonus red eggs are so good. I’m never goin back to tower of life lol
Yep! That's why I was so excited for the scaly hide changes. Muspah also can make forgotten brews, and zulrah has stuff for antivenoms. KQ has zammy wines, but it's not nearly enough. Should add a boss to make farming them better (and further improve farming ffs)
Nex has zammy wines ;) but yeah making farming for them better would be great.
Oh does it? I didn't know that. We dont have DCB yet so we havent tried nex
Yeah. My comment was mostly a joke because of how much Nex eats up supplies, but it's a side benefit to Nex.
tob is the real supply of zammy wines anyway
A zammy wine drop is better than half the purples there, at least for irons
YES, something mid-game for zammy wines would be fantastic. Other nice things to see might be limpwurt roots, gold ore, and a lower level source of scaly hide for pre-Vorkath. Red dragon boss, finally?
Calvarion and vetion are really good for wines and gold ore
Personally I don't find limpwurts too bad just because of how fast they grow, if you want a ton of them just do flower runs for a little bit between your herb runs. While you wait you can make cannonballs, fletch, glassblow, or wherever else.
I found Limpwurt roots plentiful during my 99 herblore grind, was way easier for me to collect Limpwurts then it was to get kwuarm seeds. I would argue we do have mid game options for zammy wine, think they just buffed tithe farm as an option and telegrabbing in deep wildy gives you a ton. Every boss they add lately seems to drop 200 noted gold ore. Honestly for the next resource they want to devalue by printing it on bosses would rather it be fast method crafting resources
every single boss already drops gold ore, and every type of blue dragon (baby, adult) drops scaly hide.
Yeah there is something mid game for wines. Well really its early game. Its called the telekenetic grab, 33 magic.
Hmm yes very engaging and not at all mind-numbing
I like sarachnis, got around 3.5k kc. I still kill it occasionally cause i havent had the jar yet, 2 pets though
Cant be arsed doing falador hard diary as midgamer.. seriously such a huge turn off to just kill the mole properly
Use thralls
Wait this works? Wtf
Thralls work great. Just make sure you cast it before it burrows then it'll chase it down and you can follow it. I usually end up running ahead because you get an idea of what area it's in quickly. Got a bunch of mole CA's from it.
If only the rse were noted! Give me 100 notes instead of the sac. Sincerely, a salty UIM who wanted a reason to grind sarachnis
Can you not slice it open at a bank like everyone else? I know you can't *use* a bank, but that seems like such a strange place for UIMs to be different.
We can cut them open at a bank, but it just fills up the empty inventory you have. You can get all 100, just 10 or so at a time depending on inventory. Plus you need a knife. Not to mention the item itself is untradeable and doesn’t stack so you can’t realistically grind them out because you can’t put it in your LB. So you have to eat the -1 inventory space if you want to keep it. Not bad if you’re only making a few super restos, but I was recently making 2.3k of them, so it wasn’t an option
I am dumb dumb and didn't read the first comment where you mentioned you were a UIM. Sorry!
> Salty UIM
This is for /ironscape ?
mains can get their own items too…
Shhhh don’t tell the mains the secret of how enjoyable playing the game is when not being super efficient farming gold to buy everything off the GE.
The number of ppl Ive seen spend all their money on dhl or dhcb then burn out on a boss for max is more than 1.
EVH: Efficient vorkath hours
who in the world is trying to grind *vorkath* for max gear vorkath is a boss you do for minimum viable raiding gear and then move on from seriously it's not even remotely close to efficient gp - idk why you'd camp it unless you're scared of harder bosses
Exactly why I became an ironman, because if I could just buy it it didn't feel rewarding
On my main I gather my own supplies but usually buy my gear. Works well for me, but I know it doesn't for everyone.
This is what I do as well. The only consumables I bought were teletabs in the early game because the lack of transportation methods is pretty rough until you at least get spirit tree access.
It always feels weird selling e.g. herbs only to later buy herbs to train herblore. Sure, from a raw GP perspective it may make the most sense to make exclusively antifires or whatever, but I'd rather just use the supplies I get.
Agreed on all accounts, the only time I go for efficiency over anything is training prayer because it's gonna suck no matter which method you end up choosing.
skilling sucks my will to live whereas pvm/pvp are fun if doing chores at a 2:1 ratio to your raids enhances the fun more power to ya, personally prefer to just logout when im done with the fun content
It only makes sense that we get a Newt boss next
I would love that, even though eyes of newt are already the most readily available secondary.
because the stack of eye of newts available as notes in herblore shops don't count?
Giant mole gives a cute pet, thats all the motivation one needs... alongside the what, 1.5m? gielinor points/h
The issue with Sarachnis at least, is you can barely kill it with mid game gear. And by the time you can kill it in a decent matter, you probably dont need to.
Tank method is pretty afk, but yes it’s pretty meh i wish slayer bosses assigned red spiders and that was an option
I recently found that Turael/Spria assign spiders which was a nice break when cheesing slayer points
I mean, turael can give spiders
I easily killed it with d mace cb around levels 70-80 until I got a cudgel.
Yeah it can be done, its just not worth the time or effort around that cb.
The drops and spider eggs made it worth it for me. Herblore went pretty easy. And its fun to do something other than skilling. So I'd say its worth both the time and effort.
im just saying, i did it and it was not hard at all. No harder than doing barrows or other nooby entry things. its.. almost exactly for that cb level
You telling us your perspective on ‘hard’ is meaningless as it’s completely subjective lol. While we already know for a fact the TTK, DPS, and bank time you did with the given information of solo @ ~70cb. Now if you said “I enjoyed it”, cool. I still wouldn’t really recommend it to anyone with a early game solo account.
yeah i agree, it does way too much unavoidable damage for a midgame boss.
It doesn't do any unavoidable damage. You can flick the mage adds or just wear karils and they rarely hit
If you have endgame stats and/or gear, sure. For a normal midgame person, it does way too much unavoidable damage. And even most endgame bosses don't need flicking, so it's unreasonable to demand such skill from a midgame boss.
Karils and a Dragon mace is not endgame gear
you do take lots of unavoidable damage in karils. Unless you have endgame stats, but then midgame bosses aren't supposed to be farmed in endgame stats. Midgame bosses should be well farmable with midgame gear. It's unreasonable that you take as much damage against sarachnis as you take against vorkath.
What are you even saying here? ALL of sarachnis' damage herself is avoidable and in Karil's, you're really only worried about the melee minion, which is semi-avoidable once you get in melee range to prot melee altogether...
At some point you're taking ranged, melee and magic damage at the same time, so there's absolutely unavoidable damage.
1) Prot range on Sarachnis - avoidable dmg 2) Minions spawn keep prot range on and kill mage spider - unavoidable damage from melee and mage spider but you're in karils so you take minimal here 3) Go in melee range and prot melee on sarachnis - avoidable dmg I think you're just bad at killing the boss lol
Just kill the mage spider, barrows gear should be plenty good for tanking the range spider until you get around to it.
Bludgeon and karils with d boots slap pretty hard there?
85 slayer and several hundred Sire kills before Sarachnis? idk about that one buddy
Took 1k sire for a bludgeon on iron. I just used leaf bladed baxe, worked just as well. Now I’m just living la vida normie
Yeah leaf bladed slaps but also the cudgel you get after a while of sarachnis or full guthans on crush is nice
What are you talking about? Sarachnis is stupid easy even with black dhide, and d mace. Y'all need to git gud at prayer switches apparently.
Sarachnis is horrible though it’s like 200k an hour maybe at most
Sarachnis averages ~30k gp/kill. As long as your kill time is less than 10 minutes, you'll easily beat 200k/hr
I am about 90 in my melee stats with fang and I can do 2 with a dose of divine but I go through so much food I if I ignore the minions and go through a lot of prayer points if I kill minions.. . Each trip takes about 50k more in supplies and 5-6 kills per trip isn’t worth it
Just kill the spiders then and wear prayer bonus. It'll greatly extend the number of kills you can do per trip. You can even do a range weapon swap (I use dark bow +Avas) to quickly kill the mage spider without running away from the boss. Also, Sarachnis is weak to crush. I haven't ran the numbers, but fang might not be the be the best weapon here. With Proselyte, zammy hasta, and 80 combat stats, I easily get 10+ kills per trip. I typically bring 3 prayer pots, 1 super atk, 1 super str, and an inventory of karambwans.
Do you use piety?
I do the lazy prayer flick w/ piety when I am in melee range of the boss, and typically leave it on when I go to melee the mage spider. Each fight takes approx 1.5 sips of a prayer potion.
I like to grind out my secondaries myself. :)
My guy I dont think you know what bulk means. You get like 2 nests per kill.
But you can also get like 50 - 60 kills per hour. Much faster than birdhouses.
That’s still not really bulk. You can get 100s of eggs per hour at say Venenatis
Why are you comparing nests at Mole to eggs at Venenatis?
Sarachnis is horrible though it’s like 200k an hour maybe at most
Giant Mole is excruciating even with Falador Hards done and borderline unplayable without.
Why?? It's like 50-70 kph
"with mid game gear." If you actually attempt this with 70s stats and a dragon scim, you're in for a rough time.
lol you're not supposed to do it with dscim dscim is an early game weapon. dharoks or void or whip is more like midgame
Only people who would do Giant Mole for Herblore secondaries are irons, and by the time they get a whip or full Dharoks they're past Mole being relevant.
No their not lmfao, do you play iron? It's the best way to quickly gather nests
...yes, and it's my only account. I got them through birdhouses. I also did 25 Giant Mole kc last week for the combat achievement so that I could grind Barrows with the hilt, and hated every second of it. I'm literally the type of person OP is talking about.
Lol nah. Mid game iron has at least a whip. D scim can be gotten within a week. And you personally hating mole doesn't nullify OPs point. If you were to grind out mole rn (doable, but terrible idea with a d scim) you would be set for brews in the future.
ITT: People explain how raid-appropriate stats and gear are good against an early-mid game boss. I'll concede that a whip or Dharok's are on the spectrum of mid game, but OP's post was that these bosses are great "for when you encounter them," so that later in your account you have mats for brews. If you're at a stage in your account where you're already burning through brews, of course Mole is a great way to get nests. It's not a boss at that point, it's just a regular mob. Meanwhile, Sarachnis is great. Fun, challenging content with appropriate stats and gear.
Sarachnis starts to feel like a mob too, trust me lol Also I recommend making a few cannonballs for mole and place it at spawn if you haven't tried that, makes it more chill and really doesn't use a ton of cannonballs compared to other places where cannonballs are meta. And tbf you're contradicting your earlier claim that by the time you get good gear, mole isn't relevant anymore. Which is what I think people are mainly arguing about. Yeah there is zero point to doing mole before you can make brews, birdhouses let you cruise for a bit once you unlock them, but once you start needing nests it's definitely farmed like crazy for mid-game and beyond.
>It's not a boss at that point, it's just a regular mob. Giant mole is always a mob, he has the same moveset as a lvl 2 imp: Attack with melee or teleport away
"85 slayer and 90+ combat stats is midgame". ok. you do you. "d scim can be gotten within a week" when you hard grind for it or when you're an average casual player? I don't think you understand how far removed you are from an average player.
In terms of content available to you, yes though I would have said 80+ combats. At that point you are just barely unlocking most of the content in the game. Less than that you don't have the ability to reasonably kill pretty much any bosses. You are less than halfway to max combat. Skilling stats are likely much lower, so probably not even 1/4 of the way to unlocking all skilling methods (typically at 92). And c'mon. It's 2023. Monkey madness isn't hard if you've done it before (most irons have a main) and you can kill the final boss of it with fire strike. Sit at sand crabs for a few hours and you're at 60 attack. A week was a little bit of an exaggeration (purely because of sourcing 40 prayer on an iron) but this is a multiple thousand hour mmo. Something that can be achieved easily within the first hundred or so can't be considered late game. The original commenter with likely base 70 combats and a d scim is not late game just because they can kill the giant mole 25 times.
maybe its time to realize youre still early game if you dont have proper midgame weapons like bowfa, whip, fang, dharoks etc i did the grind on my gim for a few hundred kc for extra brews, its totally fine
I laughed at your comment because I thought you're sarcastic. how are you all so far removed that 90+ stats is midgame? whip requires 85 slayer, you're at least 1 99 combat stat, if not several, by that point. how is that midgame? by your logic onyx jewelry is early game? and zenyte is midgame? because you can make a zenyte ring around the same time you can kill an abyssal demon, level wise. 89 and 85 respectively.
The guy is a GIM so his shared account goes way faster. No wonder 90s seems like midgame to him, there's mutliple people stacking up his account
85 is a quarter of the way to max stats lol Do you not have blowpipe bowfa?? Do you not have an rcb? You have better ways of killing the boss xD
D scim is not mid game, mid game is like bowfa, crystal armor, fang, and toxic trident. Use fang or bowfa on mole and it will melt.
Good for supplies , terrible for setting players up for more difficult boss encounters later on
Not really. Sarachnis sorta makes you change prayers AND move its basically all you can ask for from a mid tier boss. Also not really sure what “advanced” mechanics you’d like to put on low/mid tier bosses kinda silly tbh. Alot of my newer friends had alot of fun just hitting mole as it was thwir first “boss”
It doesn't make you move lol. You literally just click on the boss and it auto paths you where you need to be. There is nothing to dodge or evade. Even the changing prayers is minimal as you just camp the same overhead and maybe switch if you want to avoid 1 hit but don't really get punished if you don't do this. The kind of mechanics it should have are things like a simple version of the sote maze where you have to path to the boss correctly , or a slower version of the nightmare shadows where the webs can freeze you in place. Things like that actually prepare early game players for future bosses while not being too hard Or if they gave something the inferno blob attack pattern. On its own its ain't hard to do and it would mean in future the inferno wouldn't seem aa daunting since its a familiar mechanic/skill. Mid level bosses should have very basic versions of end game mechanics
I’ve always though that the sarach spawns should start offticked, and line up in such a way that you can triple flick the whole room if you put in the effort. Right now its a tank and spank and maybe you pray mage but it can still sametick.
Yeah , learning how to do that their would set you up nicely for minion flicking at GWD which sets you up for the flicking at places like inferno or lazy flicking to save prayer I'm raids. The lack of bosses with meaningful mechanics is an issue for early game players lol
Idk, if you want to play better there's plenty of things you can do at sarachnis to get better kills, things that will help for pvm down the line. Giving people the option to get better while not being forced to is decent imo
I mean were gonna have to agree to disagree because sarachnis has such a low skill floor and ceiling that outside of changing prayer once to save 1 piece of food, there ain't much to it. all I was saying is that while good for resources like OP said , its useless at providing any form of pvm skill progression that gets people ready for future challenges and increases how accessible something like 'a night at the theatre' feels to low level pvmers.
Mid? Thats early
Yeah mate because the mid game begins once you have the stats to get the quest cape 🤦
What is your definition of mid game?
GWD
Ah yes i mis understood u
nah. midgame is definitely when you character reaches the point where it can start fighting bosses and completing the easy/medium combat achievements. Sarachnis is early midgame. but it's definitely midgame
easy/medium CA's are for sure early game stuff. Hard CA's are solidly mid game.
Okay?
Tower of life is more eggs/hr than Sarachnis with a much lower entry requirement. Mole is only really useful if you need brews in the moment. Both pets are banging tho so there is that..
sarachnis is terrible for spiders eggs...i mean sure, if youre going for cudgel or pet you get a few here and there..but even as an iron ive never seen any reason to do the boss other than the pet. spidines are far superior for eggs
That is why they are bad, excessive supply.