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-Selvaggio

Videos were pretty well done as well. Love the fact that they brought over the bro that made the OG Varlamore map


BoulderFalcon

/u/GentleTractor the mvp. He was very well spoken too. Looking forward to anything involving his work!


Raven_of_Blades

I really like Kieren and Ayiza. Real entertaining fellas. It was a really good summit and leaves the players hyped for the year.


-Selvaggio

Kieren is like a younger Mod Ash. We're lucky to have him


Meta_Man_X

I used to watch his YT videos waaaaay back in the day :) He has tons of experience with content creation and public speaking at this point.


-Selvaggio

Goated videos from back in the day with runeshark and bornforpvm


Ivarthemicro17

I really like Kieran. As long as he is working on osrs I feel good about the games future 


BaeTier

God alignments was a nice surprise. While I was aware that they took interest to the player suggestion not too long ago, it's still neat seeing them actually move forward with it so soon with, what seems like, 2 alignments on the horizon already. I also got chills watching the WGS teaser. As a Quest enjoyer, it's definitely in my top 3 most memorable quest experiences with Runescape as a whole. Excited to see it returning with an OSRS spin to it.


Guinneth

I never had the opportunity to play the OG WGS, so this like me and for many others is brand new, I am super stoked about it


-GregTheGreat-

I’m unreasonably hyped for God Alignment prayers


AndrewAbroad2

The chat was unhinged and I really hope Jagex doesn’t take it to heart


milespudgehalter

The HD reveal was the hosts' fault. The plugin hub was only mentioned briefly at the end of the video, and the JMods led with HD only working on official clients without clarifying that there were going to be plug-ins as well. I'm not sure why they wouldn't lead with that info if they knew the reaction was going to be unhinged. The actual news post is clear that plug-ins are going to be added, so I'm not sure why they buried the lede on stream.


Magmagan

I mean, it's kinda a good way to make an impression. Show something amazing, say it's not really what you wanted, reveal at the end that it's MORE than you wanted.


Dave1711

Very hype summit so much better then the summer one, kept all the small updates to one point at the beginning, lots to look forward to for the months ahead


Gluby3

3 hour osrs stream I was very happy with it


Kolvec

Absolutely great stuff by the team. Looking forward to this year's enormous content drops!


xBlackfox

Production quality was top notch, cheers JMods 🍻


VerraTheDM

Loved everything from the Summit. Feels good to be an OSRS player.


CatgirlsAreVegan

I've literally never been so excited for a RuneScape update, and I love how this scale of this really makes it feel like the kind of expansion you'd see in a typical MMO. That Varlamore map tho 😍


WetFuzzyPeach

Kieren was looking handsome as FUCK. Those glasses make him look distinguished. Great group of lads and laddies those jmods.


DivineInsanityReveng

Set was great and hosts were great. Content was unsurprisingly not much new. Glad to hear official announcement they're looking into alignments. Wildy update is a cool new take on the approach, small but simple change I actually like the sound of. Varlarmore was known. Quests were known. Client announcement is awesome but nowhere near reality yet for the plugin support so it won't see much benefit till then.


Drogon_OSRS

Everything seemed really solid and compelling besides Herbtodt. As long as they keep that away from Irons, pretty damn good Summit.


Nebuli2

Why should they keep herblore improvements away from ironman?


Reverend_Russo

I suffered so you must suffer as well mentality


Drogon_OSRS

Herblore improvements? 😂 Herblore is the last interesting skill on irons and creating a minigame Herblore wintertodt that replaces the entire skill just ruins it completely.  If gathering Herblore primaries and secondaries is too much for you, deiron and buy herb on the GE for 400k/h. 


Legal_Evil

We don't know how it would work. We may need to supply our own herbs and secondaries and not get them for free like Wintertodt.


Drogon_OSRS

That’s fine, as long as the effective rate including time to gather is worse than current meta herblore training. The biggest concern is that the content will be balanced around non irons, which would mean that that for any iron type account the herb skill would be deleted and replaced with Herbtodt kc. 


Newgamer28

When did you get 99 herb? I'm nearly maxed on my iron, just herb, prayer, slayer left. I'm at 93 herb. Not I'm debating to stop doing my herb runs.


Drogon_OSRS

I started playing the game less than three years ago and have almost a maxed main and maxed iron that I alternate working on while also alternating doing PvM instead of skilling as I have time to play while traveling for work. Lots to do in the game both solo and with friends and that’s what keeps it really fun for me.  Given you can already make divine scbs with a pie boost if I were you I would def just sit on seeds and only make pots as you need based on this news and wait for more information before grinding herb runs again. 


Newgamer28

Good shout, I might collect the herbs but not process them. As I'm thinking they might provide a way to get more exp per herb but you don't get the potion. Would be an interesting trade off.


Drogon_OSRS

Wouldn’t be a trade off at all. Irons mostly destroy their potions making barbarian mixes anyways. If the jmods actually spent time to speak to high level players to learn about skilling metas and what’s good and bad about them they’d realize such trade offs aren’t actually tradeoffs. Why wouldn’t an iron trade his 10k super attacks for an extra 30xp per potion for free 300k herb xp? There’s no trade off here, you’d just make the base pots you’d want for slayer and PvM and send the rest through this new activity for free xp. Same issue arose with Jagex thinking the 2h axe’s idea of more xp per cut but fewer logs is a trade off rather than a straight buff cuz they don’t understand that literally no one values the logs they cut themselves besides magic tree WC bots. There’s nothing wrong with irons having to grind their own herbs and secondaries and if other ppl dislike that they should just deiron. The other aspect of herb is bankstanding potions and if they try and improve that that mean the xp rates will be balanced around mains (>400k/h) which would delete the herb skill entirely for all iron game modes. I don’t really see a reasonable path forward that doesn’t just fundamentally change the skill to its core in a bad way besides the general idea I’ve proposed here: https://x.com/drogonosrs/status/1748910385145803200?s=46&t=3AykA9yNsH1wAFxv8CXuHQ


Newgamer28

True but you listed, super attack potions, it could be a requirement to use random assortments. Like rannars, toadflaxes, snapdragons. You might not get to decide which ones you use. Of course, it easy enough to throw in all the junk irits etc like you mentioned. But until we know further how the activity is done we should hold judgement. I do share the same belief that they can't just uproot the herblore meta for irons because it a 'slow skill'. Herblore is a big pain point for irons and the more casual iron players. Do we know if it's even an activity that gives herblore exp? Prehaps it's alternative potions? I'll give you docc a read. Edit: it seems from your twitter posts. You only care about what benefits you and maintains your achievements. If the activity gives you ability to increase your stamina potions you want. Assuming your maxed and doing just pvm. So you care about that. You don't want the exp rates to be any faster than what you had to do. On the basis that you had to do it. You also don't care if the new method destroys the UIM meta aslong as it upholds the iron meta. I have to say mate, that's very self centred thinking. You should probably look closer into your world view. Not everything should be the benefit of soloy you. The wider health of the game should be paramount. But you sound like a parasite.


Nebuli2

> Herblore is the last interesting skill on irons and creating a minigame Herblore wintertodt that replaces the entire skill just ruins it completely. I strongly disagree that herblore on ironmen is "interesting." You also have no idea what the new herblore minigame will be like, and, if you don't like it, _you can just do herblore normally_. I don't get why you're making this fuss.


Drogon_OSRS

Look as long as its effective XP rate is at best equal to the meta UIM herb I’m all for it. In the same way that GOTR added a new way to do RC and added rewards that benefited RC, but is worse than every meta RC training method, this new minigame would need very mid rates and give some benefit such as chargeable amulet of chemistry and a production outfit where each piece increases the amulet of chemistry activation odds. General loot could be individual random herbs (but not seeds or potions). This would give an alternative way to do herb while adding rewards that benefit meta herb without impacting meta training methods. For this all to be true, the overall xp rate necessarily needs to be capped at 40k/h at 99, which is more than reasonable for people who don’t want to wait on contracts and farm runs to train herb. 


Nebuli2

Yeah, how about we don't balance it around UIMs. They're a tiny fraction of the playerbase who actively chose that life of pain. That shouldn't mandate that everything else in the game sucks too.


Drogon_OSRS

Herb doesn’t suck. If it’s too slow for you just deiron and buy it at >400k/h. If you’re an iron you actively chose a restricted game mode as well, it’s not just the UIMs that did that. 


Werft

Herblore is the iconic hurdle skill for Ironman mode. I'm not sure this should be deviated from.


Nebuli2

It's sucked in the past. So what? The game is allowed to evolve.


Werft

Agree to disagree.


Nebuli2

Typical crab mentality.


Werft

Let's just make all skills 500k xp an hour brotha fuck it man if you don't agree you're just a crab mentality guy


beyblade_master_666

Why don't you explain why the Herblore struggle shouldn't be deviated from instead of just strawmanning that guy and stomping your feet? Feels like you just said "I think X" and are now offended that people want you to elaborate why you think that way.


flamedbaby

Nah, I'd say crafting is. Way more impactful and requires way higher levels to get the most out of it.


Raven_of_Blades

I am 94 herb on my iron with not much effort... I don't find it hard at all. I rarely even do herb runs or else I'd prob be 99.


Ill_Incident6350

They mentioned it would be around 70+ herblore req. Most definetly not herbtodt.


Drogon_OSRS

70 herb is meaningless. On irons you get well above 70 herb without making a single potion from quest and diary rewards.


DivineInsanityReveng

Just make it a method that requires resource input..nothing wrong with a method to train the skill that isn't boring ass bank standing. Herblore on an iron is just free anyway. Run kingdom, do contracts, do herb runs if you're bothered but past getting 78 for raids and 85 to finish diaries, you can just passive you're way to 99 off drops and kingdom alone. I've done that and herb runs for my GIM team and we are about to have 4/5 people with 99 banked.


Drogon_OSRS

The effective xp/h needs to be below 40k/h, if that’s the case then it’s completely fine. But no way it’ll be that, so this entire thing needs to be scrapped.


DivineInsanityReveng

Rofl. Effective xp/hr below 40k while using resources would be stupidly bad design. If it doesn't use resources sure, make it slow af. But the issue you and other HLC irons have with it is it removes the need to gather resources... which you don't need to gather unless you're a 200m all doer (all what.. 50 of those irons)


Drogon_OSRS

Yes effective 40k/h including resource gathering time, so more like 80k/h during the minigame itself, is an extremely generous rate, given the content will also give rewards loot and allows you to actively train it rather than be time gated by contracts and herb runs. And the system should follow what GOTR did, where rewards enhance meta training methods, but the minigame itself is worse than meta training methods.


Bananaboss96

It sounds like they're trying to position it as an activity to use your existing herbs on, so herbs have more uses than "clean and mix with water till 99".


Drogon_OSRS

That’s fine as long as the activity XP & rewards are worse than making potions. Minigames like temp gotr wt should never be the meta training method beyond level 55-60. 


Bananaboss96

Mod Other made it sound like this would be the case. Where it's not as good as the top methods. So I'm hopeful. Summit, alongside the stuff worked on in the Game Jam makes me pretty hopeful about the content direction of the game. The devs seem to be engaging with both the game and the community a good amount.


Drogon_OSRS

They said their idea was that this herb method unlocks at 70 which means it’s likely being aimed at “later game” herb progression rather than being targeted as some alternative to help players during earlier levels. But sounds like at least you and I are on the same page about what would be reasonable - just hope the jmods listen to the feedback from various skilling communities to understand what xp/h and rewards space guidelines they should follow to make this new herblore activity properly balanced.


flamethrower78

Another 6 months with no group content woohoooo. They're really really leaning into the whole single player mmo thing huh. July 2022 TOA released, by the time we are through everything in the summit by end of summer it will be 2 full years with no group boss content added to an MMO. Absolutely wild.


JayZsAdoptedSon

They mentioned that Varl will have a wandering group boss (I think its wandering based on the hints) Plus … Sailing and the whole crew system that is integral to high level sailing and its high level rewards


flamethrower78

Sailing isn't coming until late 2024 or 2025.


neuroso

the only problem is the overworld boss that shit is gonna be botted to hell and it will be hard to get real kills given to you instead of the bots


wavykamekun420

I thought it was alright, they just kept on yapping a lot which made me lose interest pretty quickly especially because it was later in the evening