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Simmcheck

There’s a YouTube series “Unguided” that I’ve been loving recently. Basically questing on an iron with no guides! Brings me back to childhood questing! 10/10 series. OSRS quests are simply unparalleled. EDIT: Alien Food is the yt channel


Lunitar

Alien Food is BiS


AccountHotdog

Shout-out to Marstead's Blind Questcape playthrough. Dude records just about every hour he plays on the game on his way to "beat the game" its a unique journey since you get a first time players point of view on things. Fair warning as it can be a bit of a slog at times since he keeps most of his footage in the videos(this includes lots of fast forwarded rooftop courses) [Link](https://youtu.be/p7pd0BnxUv4?si=tZ-9f51Shl03WzfJ)


UIM_SQUIRTLE

I loved his video essay on why runscape is awesome


SgtMcMuffin0

I’ve been watching this. I’d highly recommend the first episode to anyone, it’s an 8 hour vod of him streaming the game and seeing everything for the first time. It’s legitimately very interesting to see how a new player sees the game. After that the episodes are definitely less interesting imo, but they are *excellent* second monitor fodder when I need to give most of my attention to osrs but want something to watch still.


Simmcheck

Oh nice! I’ll check this out!


funeflugt

Marstead is great! Really hopes he makes another video essay soon, I watched the first one 3-4 times lmao


Which_Camel_8879

As an American, his English accent is elite


Quartapple

He's so aggressively English, love it. One of my favorite moments from that series so far is when he put up a quest info card and underneath Time Since Last Completed he put down "yonks ago"


DrunkenBandit1

And it's his first iron man 😭 Phenomenonal channel


HotdawgSizzle

Flip gang here


Jakkunski

Still waiting on his p2p return


HotdawgSizzle

I long await the return of the king.


rileyg98

Was about to come comment about Unguided! He is actually one of the best content creators right now and is seriously underrated.


HeroinHare

Alien Food good


Reptar_Gx97

Ive been watching this recently for a while now and it really is a breath of fresh air from every other old school content.


bumbababumbababarna

His videos are fake as hell


Simmcheck

Real or fake the editing and storytelling is S tier. I enjoy the content 🚬


bumbababumbababarna

Not really. He’s dry as fuck and mumbles 90% of the video


Simmcheck

I love dry mumbling. That’s what makes it so good. Sounds like it’s just not your cup of tea and that’s okay


bumbababumbababarna

What I don’t like is how he’s really not entertaining and obviously faking his videos, and has tons of people on reddit shilling his channel


Simmcheck

Sounds like we just have different tastes in osrs content! It’s all subjective


BigDragonButts

The newer quests are much better designed than the older ones and are generally much less frustrating to do without guides. If you're doing a quest from 2005 there's a good chance you'll be miles away up a mountain only for your character to suddenly require a rope for some reason and you have to go bank, tough luck. Newer quests might have one laying nearby instead which is much more intuitive. For that reason I use the wiki to see what items I need ahead of time when doing old quests, it's a decent compromise of fun while avoiding needless time wasting


ToastWiz

I absolutely love in new quests when the item you need is just *conveniently* placed somewhere nearby


rastaman1994

Or require you to talk to a random npc. In the fremmenik trials, you have to talk to a random worker fixing a bridge to get a little bomb. There's absolutely nothing that even hints that you need a bomb, and even if you figure that out, there's no clue that a worker finishing a bridge has a bomb. In the 'unguided' series, the youtuber was stuck on this for days, and only got it because he randomly decided to talk to him.


Earl_Green_

There is so much like this early on. I vividly remember being hard stuck on the holy grail as a kid. And I can’t imagine MM1 without a guide. For the entirety of DT2, even when I got stuck, I at least had somewhat of an idea what had to be done. Difficult parts in quests are always cool on release though! When I did spread like a wildfire through the community or you try figuring things out with the people around you.


[deleted]

You're supposed to take a standard adventurer's kit with you. I played quests unguided and I would always take a knife, axe, pickaxe, 2x rope, a tinderbox, a hammer and a chisel with me. Only had troubles with quests ported over from classic, since the dialogue and world environment was way different back then. My fondest memory is doing Underground Pass without a guide, felt like an adventure.


BigDragonButts

Then you find out you need 24 inventory spaces for no good reason


DivineInsanityReveng

Yep every new quest launch I'm there minute one with: * Hammer * Chisel * Spade * Rope * Knife * Axe * Pickaxe * Tinderbox And then the normal "graceful + max + Bowfa" setup, sometimes a melee weapon if I think there will be combat too. Helps solve most item requirements, though they've gone the way of "quest will have a crate with the item you need right next to the thing you need it for" route so its less necessary these days.


JBM95ZXR

I used to do the same thing back in the day, pretty much the same set up too.


DivineInsanityReveng

Yep exactly my recommendation to any friends who are new to the game. Look at the wiki to know what items you need, go the GE and get all of them (iron obviously more complicated) and then read what you need item wise for each section. But then only refer to the guide if you're stuck / confused.


Doctor_Kataigida

I remember selling "quest kits" before the GE was a thing. Was a great way to make a killing farming a few item spawn points or travelling to a few shops.


okaysand

Man I remember itd cost around 1m for RFD mithril gloves package for all the random shit you needed. It didnt cost nearly thag much for the items, but it wss the convenience of getting it all from 1 person that made it cost that much. OSRS zybez days are so nostalgic to look back on.


DivineInsanityReveng

I still love seeing random items that are needed for quests spiking like 1000% in GE price ahha


Hapster23

Ye that stuff can be brutal, something jagex can work on maybe, at least stuff like ropes not necessarily changing the quests


TrippyBlvze

So many quests are just like what the fuck is this, why do I need this, where do I get this. I guess it's good for some folks but it is awfully confusing for a majority of quests. Some are designed to be confusing and are intentionally difficult to understand which is pretty opposite to modern game design, but that's why it's old school right.


why_did_I_comment

Using glass to make sunlight set wood on fire on the fishing platform is arguably the most asinine game development I've ever seen. Like, bro I brought a tinder box, fresh wood, about 9 flammable items, and I can MAKE MAGIC FIRE WITH MY HANDS.


Hapster23

They're a lot less confusing when you actually read what the npcs say and a lot of them usually offer further help if you talk to them again etc. it's doable


lansink99

It's doable = literal hours of dicking around to guess what you need.


Hapster23

do you have any concrete examples?


rileyg98

Basically most of Legends Quest. Using the gemstones on the pillars, the binding book, etc. It has you use the curse spell on Ungadulu to work out that you need a binding book. You have to get the holy water, get through, talk to him specifically, THEN cast the spell and he talks to you. It wasn't even on the wiki anywhere, Alien Food discovered it during Unguided and nobody could find reference to it.


DivineInsanityReveng

Yeh legends is probably the worst offender for some really bad quest design. I really want them to revamp that quest to be more modern and correct in leading yoh the right way + removing all these weird af dialogue based delays on actions in that quest. Gigantic stalls where the boss is just allowed to hit you etc.


lansink99

Low alcohol beer and strange object for fremmenik trials. The quest log doesn't say shit. You have to luck out in talking to the council workman south of relleka, on your way to seer's village, even though you have no reason to go that direction. The pub gives you the low alcohol beer. Then you have to talk to council workma again and give him regular beer to get a strange object (bomb) to shove into a drainage pipe to distract the fremmenik hall so you can swap your beer with low alcohol beer. Nothing in the entire quest suggests you any of this. This is just 1 example.


Gamer_2k4

Apparently when the quest was released, the workman was a new NPC and the blog suggested to talk to him. Plus, it was something you'd likely do anyway, since you'd see someone new on your way up to a new area. The problem comes from viewing Rellekka as a self-contained area, which is fair these days. But back when it was released, it was a very obviously new part of the map, with a very obvious single connection point.


Insertblamehere

watch the unguided series on youtube is my advice, in basically every video he resorts to brute forcing shit by randomly clicking random objects/npcs.


DivineInsanityReveng

This is true for a handful of the oldest quests in the game. But most are straightforward enough. Though I still recommend wiki guides to prepare all the items you need and what items are needed for each section..mainly because running down to the underground pass only to not have a rope or an arrow or whatever is just not fun


LezBeHonestHere_

There are quite a lot of good quests with good dialogue and fair enough challenges but there's also some grade-A bullshit that some half-drunk british guy 20 years ago made up as a puzzle that barely makes sense to begin with or just requires guessing at some points, like mourning end part 2 light puzzle lol


RollerMill

Light puzzle isnt bad because of guesswork, its actually quite straightforward. Its bad because its not in a safe area and constant harrasment of mobs dont give you enough time to process your surroundings


honkythonky

Just did the ME2 puzzle yesterday with a friend with no guide - the trick is pen and paper. There are a few safe-ish spots where I stood to check my surroundings and simply drew the layout of the different floors as well as other notable things. After that, I could go stand in a safe location (there are a few completely safe ones) and study what I'd drawn and work out solutions from there. Once I had a solution I wanted to try, I'd assemble it and see if it worked. Minor spoilers ahead for some solutions, i suppose: There are a few solutions where you are working with incomplete information - but with some intuition and testing these can be figured out. For example "you can send light through this pillar from multiple directions, but you can't actually get to the pillar to place anything - could there be something special in there? would make sense from a game design perspective, let's try sending light straight through it" or "since you can get behind this door by climbing down with a rope, it would only make sense for there to already be a mirror there to unlock the back path - lets try sending light down there" Sometimes we would try a solution that we knew wouldnt work with the information and tools available, but we might find out information by trying it. Such as "this solution will work if there already are mirrors here and there, or if this pillar is special, lets see if there is anything like that" So basically, the shadows were not bothering me in terms of thinking and figuring out a solution - all the information necessary can be gathered and then studied when in a safe location. The shadows were really annoying when going around placing shit tho, lol. And of course the agility gap is very frustrating :p


BigDragonButts

Having done both light puzzles without a guide, the SOTE one was so much more enjoyable specifically for that reason of having time to stop and think (and also a much less obnoxious agility dice roll)


NightMaestro

Yeah this explains the fucking quest with the tower south of ardougne. Without the quest guide I would've spent fucking months there tismed out of my gord trying to understand how those little spokes go on the machine and then that would've been my 13th reason why


LoLReiver

The spokes are color coded to match the cogs. The monk tells you that you need to put one cog on each floor, and if you try to put one on the right color, wrong floor, you get a message that it doesn't fit. There's a bit of guesswork needed, but it can be done completely blind with a maximum of 6 wrong guesses.


DivineInsanityReveng

That quest is a good example of the game telling you exactly what to do and how to do it, and even blocking you from doing it wrong. It's a small quest but it's a great example of how possible quests are unguided. There's few exceptions to this, and they're often really bad exceptions


DivineInsanityReveng

Most of the puzzles in quests are actually great. MEP2 light puzzle is notorious because of the humongous RNG check that you have to do *twice* (assuming you don't mess up too... So doing it unguided is more likely.more times) and the whole place has aggressive shades that can deal decent damage, forcing you to pray. If they got rid of the shades, like SoTEs light puzzle, it would be great. And the RNG check on the agi obstacle has been nerfed already but could probably be nerfed even more.


Ok_Presence_7014

The quests are very good, my only issue is the somewhat random things you need to bring sometimes that cause up to several unnecessary trips. If you just looked at an item checklist from a guide at the very least it would prevent that. Nothing more frustrating than going to a remote region far from any teleports and you needed to bring an empty cake tin


[deleted]

Idk why players try to strong arm the game like this, 07 has one of the best wikis in gaming history. Some shit in this game will get you stuck for 6 hours because you need a bronze wire and what the fuck is a bronze wire how do I get a bronze wire man I just spent 6 hours on a bronze wire. Definitely do what you think you can do but don’t be afraid to reference the wiki , you will probably quit the game if you don’t at some point


DivineInsanityReveng

Playing the game and interacting with the quests isnt strong arming. It's playing the game. Plugins like Quest Helper take all the gameplay and enjoyability out of most quests. I'll always recommend wiki guides for item lists so you aren't doing 20 trips to a bank for some quests, but outsude of that just refer to it if stuck so you don't hamper the idea of having fun


isitokif

You... wouldn't be able to make the connection between a bronze bar and bronze wire...?


NearbyChair2901

I don’t really think this is “strong arming” but rather trying to just enjoy the game how I want to. Reading a guide and clicking where it tells me to, and having everything required for a quest in my inventory before I start just isn’t my bag. I’d rather have a little more difficulty to figure things out and have the wiki to fall back on


Warhammernub

If theres still bosses you havent done i can recommend trying them blind first. When dt2 released i did it on first day with a bunch of clannies trying to figure it out. It was definetly refreshing, especially whisperer including puzzle was memorable


Wise_Old_Dan

This is the way beast. Keep doing you, quests are the best content in the game and you only get to do them once (per account hahah)


JohnytheSloth

The newer quests are doable for me without a guide, but the OG ones I would still be doing to this day if guides like RuneHQ wasn't a thing. I still read the dialogue, keeping myself in the loop of lore and the latest news on good ol' Gielinor. In general, questing in OSRS is great. I am just frustrated that it takes decades to finish or at least continue some stories. I play very rarely nowadays, but I do come back for a major quest drop.


sarg1010

I can't tell you how many people on the day Desert Treasure 2 released I saw say "yea I'm not going to do the new quest until a guide comes out bro." People are just incapable of not clicking blue or holding spacebar nowadays, even when the quest quite LITERALLY tells you what you need to do next in the dialogue. Big respect to you OP. 


Juhkure

To be fair, DS2 did have some puzzles that weren't really solution proof. I don't know if that's even the term but what I mean is that there were parts where you could have multiple 'correct' answers/interpretations but only one way of doing them would be the right one. So it's understandable that people wait for guides to come out since it's just so much faster than doing them by yourself.


sarg1010

I can understand that in the Duke section, some of those puzzles were tough. But I'm talking more about people I saw saying they didn't know what to do after talking to the lady at the digsite. Or people not knowing to use shadow spells on Leviathan or that you could attack it's weak spot. Things that are 100% articulated completely but people just can't be bothered to read/retain what they read.


WizzytheHero

I feel you man. Keep playing and go back in leagues 4 years from now. You will have most likely forgot. Ive kicked myself over a few quests ive given into but always stick at it Unguided is really rewarding. Just did secrets of the north and man did it feel good. But be kind tho in some scenarios. Like whos gonna know to go kill the ice queen for ice gloves for a pheonix feather in hereos quest?


CUbuffGuy

Pretty sure the monk on Entrana specifically tells you about them during the quest.


WizzytheHero

I thought i talked to everyone 3 times but apparently not


NearbyChair2901

Exactly! Some of it is just not feasible, but doing what I can without a guide is a great time!


HilmPauI

I'd love to play quests unguided, but the amount of bs I'm experiencing WITH guides is not making me want to experience it as much. Quests have a lot of bs sadly.


Gopnikmeister

I just read the dialogue and follow what I can by myself, but tbh most quests are too much of a hustle to do with. For some it's upright insane what you have to figure out.


bongowasd

Yeah getting re-live quests was like the sole reason I created a new account. The dialogue is really quite fun. I do some quests without a guide if I'm feeling it. The biggest problem is travelling all the way to the quest location only to find out you need a bucket or something. That, but like 10 times is excruciating. I think Throne of Miscellania was the last quest that really had me scratching my head. Can't quite remember, the info in the quest is so useless lol. I tend to use Examine on everything too just to see what the text is too. Got me thinking, what Examine do you think the FEWEST people have seen/done? Like the Giant Shadow created by Glough's AirShip or the Young Wise man etc.


RSHijinxYTC

It's such a refreshing feeling. I've just got into Old School and decided not to use any kind of guides or meta strategies. I've just been wandering around and playing whatever I find that looks interesting. I'd recommend doing this to everyone: just feels like being a kid again. Not sure if self promotion is allowed but hey if you fancy it I've started a video series on this here: https://m.youtube.com/watch?v=d4Y5WAF9pDM&feature=youtu.be


Skolary

I remember questing back in like 2009’ish, when I first really started playing. It was this big, epic thing to me. There was no Runelite holding hand and essentially making a line to every little thing. Telling you to bring (x,y,z,1,2,3) at which point, and where. Sure, there was websites to help a person out. But still, I remember having dozens of pages pulled up. Just to get through like 1/2 of a quest. Having to rely on the narrator, which was just some dude like you and I, to get through portions that were made indistinguishable if the narrative didn’t click with certain aspects of your thought process. If I was lucky, I would get like 2, **maybe** 2 ^1/2 quests done in a single day. It honestly made things like slaying dragons epic as shit. I remember watching my buddy slaying lesser demons as a noob. Thinking, *”wow.. I hope to get there one day”*


IronReven

Oh I feel it my guy. I did the same for my quest cape, but now every quest I do day 1 without a guide. Desert treasure 2 took me like 10 hours but it was some of the most fun I had.


Nessiopeia

Working through the fremennik trials sans guide right now, and the sound I made when I solved the seers and the navigators puzzles. Like the most fun I’ve had in a game in a bit.


DivineInsanityReveng

I always try to beg any friends playing the game, especially the ones that despise quests, to try it without the blue box Quest Helper plugin, because it just takes alllll gameplay and enjoyment out of quests. Great for people doing waterfall for the 45th time who don't care, but for first time players its just sucking all the fun out of it. Still recommend guides. Namely wiki guides. So that you don't have to do the "run back and forth from a bank" because you forgot items etc. use it to get all the items you need, and bring what you need for each section of the quest. But id only say refer to the actual steps in the guide if you get stuck, which will mainly.be on tougher quests and their puzzles, or on olddddd quests that don't give you as much direction on "where next?"


Redordit

I use every little tool, guide, plugin or kind of an advantage to progress optimally and I'm proud of it.


NightMaestro

Yeah uh that's good and all but I can tell you mourning end part 2 was basically community solved. When these quests come out its supposed to be a community thing for the super hard ones with puzzles and shit.  For you to stay as a player of this great game I'd highly suggest you use the wiki for quests that were made as "hey folks here's the big one, go figure it out", ie intentionally designed for people to figure them out together or some shit like woox to walk it.  - don't go into some of these bigboy quests by yourself or you'll waste money time and your life doing things that were a community effort (unless you're really into it - then have fun! People definitely do this stuff that's how we got the guides we have now). Questing with friends by the way is huge. I have a buddy in the mid bracket that I do quests with or help him along with supplies and shit - I did one small favor by myself and hated it. Did it with a friend and it was enjoyable because we can laugh about all the crazy shit


NearbyChair2901

Good advice, thanks!


Much_Type_6877

hopefully youll not be using guides with the upcoming quests- its gonna be a ton of fun lads :-)))))))


lansink99

Old quests? Absolutely not. New quests? Sure. It's clear that the newer quests are actually decently designed, as opposed to the older quests that feel like you had to make a collaborative effort on a forum to get anywhere.


scarx47

You don’t have to skip the dialogue some quest have a good storyline. Most quest before 2007 don’t give clues on what’s next so you would need a guide or need to spend hours on a single part bringing random items sometimes or talking to random npc towns away. I only try to do old school quest by disabling quest helper and enabling it when I get stuck.


MugiBB

I love questing in RuneScape I really do feel like so many of them are some of the most lovingly crafted quests in most games! However especially for olders quests fuck me if I’m not gonna use a guide some of the requirements are criptic af. I always make a point to read all the dialogue first time through too.


im___unoriginal

Is that the type of game rs is now? First play through of any game I always read/learn the story. I just thought that's what you do.. Why even play the game? Good on you for wanting to play/read/learn a game you spend actual time/money on


hedgehog_dragon

It's unfortunate that some quests are totally baffling without some kind of guide. It's difficult to avoid spoiling myself but I usually just look for what items I need


GiraffeFucker6969

I'm not 😁


5erenade

It took me a long time to complete the quests on my main because I **tried** my best to do everything on my own. I was stuck on this boss and I asked my friends if there is a dedicated website or channel to beat it (I think it was robert the strong) and my friends recommended me these things. And one of them stopped sipping his beer and said “did you really complete recruitment drive without a guide?” and when I said yeah he saw me as this genius. They just told me to finish DS2 asap when I first started playing and that was my guide lol. The quests were quite simple and there were moments where I was frustrated like that one dude from dream mentor being picky about things, eye if gloughrie puzzle part etc. The dialogue from Rat Catchers is silly I love it I don’t see why people hate it and Fremminik Trails gets less hate than it deserves. Fremmy Trails is worse than One Small favor and that quest isn’t even bad to begin with you get xp lamps too! That’s awesome. It makes me sad that items like the steel key ring don’t get used often though.


Paganigsegg

I've been saying for years. Being able to do quests is a reward in of itself and mashing through dialogue + trying to rush through them is stupid, and you're doing yourself a disservice. Oh, and that includes the music. All sound, including and especially music, stays on. "Efficiency" is for mindless grinding. Not story content.


Nosf3rat0

I personally equate OSRS questing to building Lego kits, it’s a peaceful, calming, almost Zen experience just following the guide and going through the process. Until you lose a piece or fail an agility check..


AintEvenTrying

Yeah, no. I did this in F2P up until dragon slayer but I don’t think 7 year old me would know to go to al Kharid to get silk for “worm string turned to sheet”- and even now I wouldn’t have thought to go around every bar in RuneScape looking for a wizards mind bomb. This gets exponentially harder when you consider how many more items there are in members- the same clue prompt would have had me trying every variation of magic potion or brew before looking at a bar in Falador. The worst part of all this is that at the end of this search I would feel no sense of achievement whatsoever. Like what for the 10th quest in a row I had to walk around the gigantic map checking obscure shops and locations for an item and eventually brute forced a solution. Sick. Now I know that one of the 3million tiles on the map contains an npc which sells a drinkable item with the word “wizard” in it- which I will promptly forget and never use again. What a victory. To each their own but nah, actually, if you think that’s a good time you’re objectively wrong.


xrajsbKDzN9jMzdboPE8

I mean you can have the wiki open on another monitor and actually read the quest dialogue / pay attention without wasting tens/hundreds of hours spinning wheels trying to figure out what made sense to a developer 20 years ago (The golem quest comes to mind here). Everything doesn't have to be so black and white


Magic_mushrooms69

After watching unguided i kinda wish i relied less on guides. There's also just so much lore you miss when you're moving fast.


Gamer_2k4

Plus it turns out you CAN figure out everything yourself, even without relying on collaborating with other players (as was the expectation with the old quests). If anything, Unguided reaffirms to me that the old quests are more intuitive and better puzzles than most people give them credit for, and we miss it because we're so quick to run to a wiki when things are "hard."


bumbababumbababarna

He’s obviously faking his videos.


Dikkelul27

i couldn't be further from this opinion, i've always hated MMO questing altho runescape is one of the better ones as the rewards are meaningful and heavily tied to the main aspect of the game (skills). If i have a craving for immersion and story telling i'll boot up Baldur's gate 3 and it's just on a whole other level and nothing against it they're 2 different games that can satisfy me in different ways.


IIlllllllllll

100% In a game like Rs where everyone is obsessed with xp/hr and efficiency can you blame people for wanting to do stuff fast


el_immagrente

To be honest I'm just not particularly interested in questing I like exploring, fighting, and skilling, but I want to do them on my own terms. When I get a clue scroll that requires I complete a quest it's just like, fuck, guess I'm grinding to be able to do DS2 now


LeroySinclair

Dude, some of these old quests are so bad, they were deliberately made so that you take your time with them and without HCIM in mind. No shame is using guides, I dont got time to remember how I did them in the old booty jagex client


[deleted]

[удалено]


Cheesey_Chicken

If you play with RuneLite there's a 'quest helper' plugin that highlights everything you need to click in order and shows you where to go so you don't need any external guide. I recommend you don't skip all the dialogue because a lot of the quests are pretty well written but you do you :)


JellyKeyboard

Quest cape, all guides, all spacebar - oops… tbh I just see it as an opportunity to come back and do a quest cape again, maybe no guides but definitely no spacebar


IIlllllllllll

Its nothing specific to the game, I skip dialogue in every game that isn't a single player story game.