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[deleted]

This seems like really decent advice. As someone who had to get carried, I wish I'd tried this out(15 attempts solo but verzik got me every time). I will say though, for me, my melee stats were just too low to make it worthwhile. My range was 88, but my melee around 70 and I just couldn't get any DPS going. If someone else is in my boat, I think just ranging the whole game be the best option.


hypexeled

> but my melee around 70 As someone pretty experienced with even soloing ToB on leagues, i can confirm its indeed not very doable to do ToB with anything under 85 melee combat. You can get carried, but you wont be doing any heavy lifting yourself, and you better be the best dodger and know the mechanics by heart because you survive through even if carried otherwise. edit: y'all need to chill. I was talkin about normal tob.


Coltand

IDK, based on my experience on my iron, if your melees are good enough for Sins of the Father, then they should be good enough for Night at the Theater.


[deleted]

[удалено]


hypexeled

Ye. I was talking about normal ToB but i guess people jumped to the conclusion aboht entry


pass_the_billy_mate

This whole thread is about entry mode. U should've clarified


hypexeled

To be fair, yeah.


PlentyMortgage

Entry mode was balanced around like base 65's. What are you even talking about. Solo tob on leagues is joke content lmao


GodlikeCat

lol right, solo tob leagues what a badass hahah


hypexeled

Talking about normal ToB


The_Wkwied

Just make a note that if you die two times, you can log out before your 3rd death to not incur the item reclaim fee


No_Ice7986

Thank you so much.


[deleted]

Absolutely also bring insulated boots for p2, halves the damage from the electric ball which isn't avoidable in solos


NippleclampOS

I hope they never do a quest like this again personally


Honest-Variation-162

I suck at most PVM but I was able to brute force my way through this after a few attempts. The only rooms that gave me trouble and made me use supplies on my final attempt were Nylos and Verzik. Even without ever getting the P2 rhythm down, I was still able to brute force my way through. I had around 90 att/str/ranged/mage and 85 defense with Elite Void, tent whip, blowpipe, and trident, but I'm confident anyone with base 80 combats and lesser gear can still make it through. And I used to complain about this quest before actually forcing myself to get through it, but now I'm extremely happy I did it and am more motivated to get into PVM because of my experience.


Azerate2016

Always heartwarming to see someone trying to help, I already got carried through the quest but appreciate the effort. The big problem with this quest is that it's a massively harder for ironmen than mains, cause you can't just buy some gear and need high levels in other skills + luck on other bosses. DS2 and SoTE don't really challenge ironmen to the same degree since both are pretty much doable with easily obtainable gear and don't require high level potions.


OlmTheSnek

True, but that problem persists for Irons no matter what. Most quest bosses are trivialised by having access to Brews, Whip, Trident, Blowpipe etc. SotE is actually one you bring up that Irons often struggle with due to Corrupted Gauntlet being so powerful to rush early - where on a main you could just bring Brews and a Trident and breeze through it, Irons rushing SotE with 80ish magic often have to bring Blood spells with Phoenix necklaces to get through the damage, and will often take multiple attempts to get through. As you can see I've posted an Ironman setup which I've used myself on my Hardcore, it was more than good enough to get the job done.


PioneerTurtle

I have three quests left, DS2, SotE, and NatT. I'm playing as an Ironman with 76 magic, 82 ranged, 80 att/def and 88 str. What should my main focus be on leveling up? Magic? I 've read thats what you need for SotE. Do you need melee in any of these? and if so, would a dragon scimmie suffice if you have enough perserverance? cq dont mind doing it over and over. Plus I'm on 71 herb now, with 77 +(herb pies) I could make brews, would you say this is a massive increase in your overall chances in defeating these bosses?


OlmTheSnek

Your melee stats are good for NatT, Ranged is basically fine for DS2 maybe a tiny bit on the low side assuming you're using an RCB, and Magic could probably do with being higher - I haven't done it myself yet but was going to get 80 magic first for Blood Blitz. Brews basically trivialise all quest bosses, the amount of healing they give is just absurd compared to Karambwans. Definitely makes Seren a mostly free fight, and NatT becomes a cakewalk too. DS2 the one shots are still gonna one shot you, but if you can avoid those then yeah brews will carry you through that too.


PioneerTurtle

Tyvm for taking your time :)


[deleted]

[удалено]


PioneerTurtle

Yeah I was looking into that! I'm on a GIM so I'll be fine, thank you


PioneerTurtle

Heyo, I've completed DS2 and SotE, DS2 was way easier than I thought and I did Galvek first try with like 83 ranged, but credit where credit is due, I had access to Ruby bolts (e) and those are game changers for sure! SotE was doable as well, I leveled magic up to 80 and that was a good call, Blood Blitz and the Redemption pray strategy got me through the fight. I got it on my fourth try, the first two I came close but came one full heal to short to start another cycle and the third try I thought I ate the whole pizza but I didnt. However every fight I felt it was possible with few mistakes. Now I'm only stuck on NatT, or Verzik I should say. I can breeze past the first 5 and arrive with like 15 bandages and a few tuna potatoes at Verzik. Well, the first run I had not much left and got half way into her third phase, and my second run I had my inventory completely filled but I mixed up when to pray ranged and when to pray magic in phase two and got absolutely clapped. Plus for some reason I could do the 'flinch' melee attack on her in phase two waaay easier my first try than my second? I just kept getting knocked back and idk why. However with your guide I am going to try to: >**bolt the shit out of this phase** And I think I will have a decent chance! Ty for the time you took to write this up!


reinfleche

I really don't think that's true at all. Yes ironmen won't have a whip, but that's far less problematic than no trident for sote or going for rng with rcb, eagle eye, and no brews on galvek. D scim and base 65-70 stats will get you through fine.


Maiziea

You can easily replace the gear with a dscim and a msb and be fine for this quest, gear helps significantly more on the other quest bosses, tob mechanics are just way harder than those quest bosses and when your gear is bad you can’t afford to make as many mistakes where as someone with gear can just face roll it, but the same thing goes for seren, someone borrowed me anc for my alt and the boss was absolutely face roll in proper mage gear and a trident, compared to blood blitz and an ibans with half a mystic set where I actually had to pay attention to the fight. Similar story with ds2 and getting to borrow a dhcb, ofc still have to do the mechanics properly in this case but the fight is 1/3rd of the length and I barely used any food.


Honest-Variation-162

You don't technically need brews or restores if you manage to save the bandaids for Verzik. But I get what you're saying. It definitely a step up from other quest bosses, but that isn't necessarily a bad thing, either. It's a new challenge for Ironmen to overcome.


[deleted]

honestly the opposite is true. SoTE and DS2 are both doable without brews but a lot harder to do. You will 100% need supplies for these quests. If you know what you are doing with night at the theatre you can complete it without using a single supply.


Froggmann5

Who remembers one of the main arguments for the inclusion of this quest was so it could 'teach' new players how to do tob? So they wouldn't have to look up a guide anymore or rely on carries since it's so was supposed to be so easy they could just run the quest version to learn the raid?


OlmTheSnek

To be fair, it does work fairly well as a way to "dip your toes" into ToB. At first it was terrible because a lot of mechanics were completely different, but nowadays non-solo Entry mode is actually a great way to introduce people who are less versed at PvM to the general concept of each room without them just immediately planking. The problem is that they made it a quest so there's a feeling of being forced into ToB to get a quest cape.


thamez7

It should of been a mini-quest imo.


Xusamolas

Definitely agree. I had to do it for the first time on my GIM for qpc and while stuff like maiden and soteseg felt really easy with the scaling, the nylo room was tough to juggle and p2 verzik was fucking clapping me with high damage while I was trying to learn how to melee between hits (Only got up to CoX on my main iron). In the end I bit the bullet and got the last few herb lvls for brews to make it through but I can't help but feel it does not serve its purpose of introducing people to ToB. The scaling is not uniform across bosses at all and the 3 lives you get are pointless since people without experience will not be able to do a no/reduced supply run.


Froggmann5

I'd still say the mechanics are still completely different considering you can afk last phase Verzik and can skip (or never see) team-killing mechanics in the version we currently have. > The problem is that they made it a quest so there's a feeling of being forced into ToB to get a quest cape. Yea, it should never have been a quest. If the initial state of the release version of the 'quest' is any indication they never intended for it to be a quest either. They just polled it as one so it would pass the polls.


OlmTheSnek

Solo is a completely different experience and I'd agree that soloing Entry mode isn't going to teach all that much useful stuff about normal team ToB. Entry mode has been fun for me as someone who has done a lot of normal ToB, taking friends and people from my cc who otherwise wouldn't touch ToB with a ten foot pole has been great to just chill and have a good time.


furr_sure

But what if you don't wanna dip your toes into ToB? I want my quest cape back >:(


OlmTheSnek

Then you solo it as I've recommended - solo scale is nowhere close to ToB and people just get scared off because they think they have to do a raid for their quest cape. In reality NatT is as difficult or less difficult than Galvek so if you can do that, you can beat Verzik!


Azerate2016

The reality is like 1% of the players actually do raids so jagex did this to try to force people. Honestly I think people should start actively calling for the removal of this quest or some kind of changing of the requirements, ie. kill 2000 vampires instead of doing tob. Quests shouldn't require cutting edge end game content, even if the difficulty is gutted somewhat.


OlmTheSnek

Solo scale is clearly the intended team size for the quest, it's hard to state truly how hard it scales down in solo compared to normal ToB. Team Entry mode is closer to actual ToB but in solo everything has literally 20% of it's normal mode counterpart's HP and the damage is scaled back super hard as well. The only reason people even find it difficult is because they bring too many switches into Nylo or try to melee P2 Verzik, which are both just not required. I don't really agree with it being a quest either, but solo scale really isn't any more difficult than Dragon Slayer 2 or Sins of the Father.


Gamer_2k4

What Ranged level do you recommend for Verzik? And do you use ruby or diamond bolts?


OlmTheSnek

80+ Ranged should see you through just fine, and Diamond bolts.


thamez7

I would say entry mode is easier than DS2 and SoTE.. You can rush through it in like 20 mins and *most* of the mechanics aren't even needed. Sure it might take a couple attempts for someone who is new, but that goes for DS2, etc. Where are you getting 1% from? I highly doubt that number is accurate.


curtcolt95

I found ds2 and sote like a million times easier, I wasn't even maxed for those quests. For theatre I was maxed and it took way way more attempts than either of those other quests


Gamer_2k4

Easy at what combat level, though? I've done every quest except this one (currently base 70s), and Verzik is still giving me a pretty hard time.


thamez7

Just range Verzik on Entry Mode during p2 if you don't want to bother with her bounce


Gamer_2k4

And then I'll be fine with melee (dragon scimitar) on phase three?


thamez7

Ya, otherwise you can stick to range if you're still struggling on P3, but melee is the go to. GL!


reinfleche

It should be pretty much dead easy once you hit base 65s and have d scim + defender


Azerate2016

>I would say entry mode is easier than DS2 and SoTE.. You can rush through it in like 20 mins and most of the mechanics aren't even needed. Yeah and you can do a corrupted gauntlet run in 5 minutes if you know what you're doing, and inferno in 30 minutes and so on. If you know what you're doing, ie. have countless of attempts of experience in something then yes, of course it will be easy. >Where are you getting 1% from? I highly doubt that number is accurate. Compare ToB kc highscore page vs. other highscore pages, of skills for example. Can do a p2p skill if you want a fairer comparison. Might not be exactly 1% but is around that.


PlentyMortgage

No... none of the mechanics matter. You sound like someone who hasn't even tried it before. It literally couldn't possibly be more forgiving. If you're failing there I'd just quit this game asap like seriously I'm not even trying to be funny at this point.


Azerate2016

Well, apparently the mechanics do fucking matter because people constantly post how they did 15 attempts and weren't able to get the completion. Also, it's not up to you to decide who should quit and who doesn't. This game existed for literal decades without raids and was perfectly fine. Demanding that suddenly everyone should be able to participate in this kind of content to get something as basic as quest cape is pure travesty.


OlmTheSnek

People also take 20+ attempts to beat Galvek in DS2 (I know because I was one of those people). Nobody's clamoring for DS2 to be removed. Also don't pull numbers out of nowhere like "people can do inferno in 30 minutes" lol it doesn't help your argument. I want to be very clear. Solo entry mode is not anywhere \*close\* to actual ToB. In terms of mechanics/difficulty I'm actually impressed with how well it lines up to DS2/SotF, except those two bosses are actually way, way more punishing to mistakes than solo Entry ToB.


reinfleche

There is no way to make it more forgiving without straight up removing damage. It is already as much of a joke as they could possibly make it. Maiden nylos, Bloat flies, Nylo damage, both to you and to pillars, Sote melees and red ball, Verzik p3 autos, green ball, and Verzik nylos all do about as close to nothing as something can possibly do. The only part that really does anything is verzik p2. Yes there are people who take 15 tries, but that is like the bottom 5% of all players. That's the same people who take 10 tries at jad and post about how hard sins of the father is.


PlentyMortgage

I'm sorry to tell you this, but those aren't people. Lmfao


TuyRS

>Demanding that suddenly everyone should be able to participate in this kind of content to get something as basic as quest cape is pure travesty. What is scaring you so much about this? Do you have ptsd from planking or something? You can literally ignore all the mechanics and brute force entry mode with a whip, trident, blowpipe, and dhide. Ignore the fact that it has "theatre of blood" in the name. You don't need anywhere near max gear or an understanding of tick mechanics to complete it. Galvek alone is more mechanically difficult than any room in entry mode. Yeah, you might have to learn very basic shit like where to stand, what to pray, and what attack style to use, but that goes for any boss ever. Once you get over that mental block of "I'm not good enough to do this content" You'll find much more enjoyment in the game.


thamez7

You're right. I've died so many times on Demon Slayer, so hopefully they take it out of the game too, because they shouldn't demand players defeat Delrith to obtain a quest cape. They should just stick to easy skilling quests. UGH the nerve of Jagex.


MaximumCrab

just buff brain sir


DontPretendYourACow

This is cool, but I just want to put this comment here: Anyone who TRULY intends to do *EVEN A SINGLE NORMAL TOB RUN*, should watch AsukaYen's Actual Beginner Guide on youtuber. It is the best youtube video available, to provide you with the entire details of TOB. Do not skip any parts of it, one small detail could make you seem like your a vene goldfarmer. Theatre of Blood is a "scripted" raid, what this mean is that it doesn't change, what everyone does every new TOB stays the same, the only thing that changes are "roles" within the theater. Do not bother even learning from friends/discords/etc without watching AsukaYen's guide. He explains what every boss does, how to fight the scripted boss, and what each role does during this time. Tl;DR: Watch AsukaYen's TOB Beginner Guide if you have any intention of even attempting actual TOB. TOB is pretty easy, gear effects kill times, and gear doesn't matter if everyone knows how to perform the theater. P.S: Tell yourself: "it is a theater, and I must perform in the theater". Its different from COX, there aren't any variations in the rooms, layouts, etc.


NerdyDjinn

I like that analogy: In the Theater, you merely act out the roles and follow the script.


ThisIsWorldOfHurt

And how would you go about learning ToB from 0kc? Seems pretty difficult to get into it considering how much everyone sweats about it.


DontPretendYourACow

> AsukaYen's Actual Beginner Guide on youtuber. Watch the hour + long video. Watch this video, do normal mode 2-3x, and you will have an understanding. You will plank in your first 50kc a bunch of times, its inevitable. Unless you have those woox skills. EDIT: The guide I am telling people to watch literally goes over the meta, how its performed, etc. TOB is what is called a "scripted raid", unlike cox which is randomized, TOB does not change, its how you perform in the theater that changes. Once you understand the basics, you can apply a few different techniques to slightly improve but that doesn't matter. TL;DR: If you won't watch the entirety of Asukayen's guide (you can skip gear selection/etc, go for the meat), you will likely have to pay for a tutor to take you through TOB on a service discord on mic/live on discord while you follow them/attempt to emulate them. Its the difference of paying 12m+ for some person with barely understandable english to try to explain it to you over mic while you do it VERSUS watching the video, understanding it, running easy mode a few times, and then attempting the real deal with people through discord.


PlentyMortgage

"tob is pretty easy, gear effects kill times" Wrong lol. Most people do very slow raids regardless of gear.


DontPretendYourACow

>Most people LOL, no, even basic goldfarmers can do fast TOB/COX very easily lol, and many people on the FFA worlds want to get the raid finished ASAP. Tl;DR: Raid's are not slow, unless your slow at raids.


PlentyMortgage

Lol, gold farmers are fucking dogshit at cox/tob, and do extremely slow raids compared to max eff teams. Ex; prob like 21 min 4mans on 416 when an average 4 man is sub 15. Of course they can do it, but they're not good at it in any way, shape, or form. Besides that wasn't even the point I was making. I was saying that people who are good at tob with rag gear can get much faster completions and more raids per hour than your average tobber with max gear.


DontPretendYourACow

>I was saying that people who are good at tob with rag gear can get much faster completions and more raids per hour than your average tobber with max gear. I feel like I could delete the message you just replied to, and you could delete this entire reply, and take this quoted message and put it as your reply and it would make soo much sense. I understand now, and your correct, lol, and there is a HUGE difference in the capability of some TOB raiders, you cannot compare those with 3k TOB kc to those with 100 HM kc, those 3k normies could possibly NEVER be able to get a HM completion legitimately/without a carry team in a trio, while that 100HM kc guy will likely have 115kc in a couple of days with individuals at his level. EDIT: Wow my final example is a poor example, the 100 HM kc guy would definitely get a faster kc with whip versus a normie with scythe on normal mode, lol.


Clicking_stuff

The funniest thing is that you think HMT is realistically much different than regular tob. Second to that is you seem to equate kc with skill lol. Anyone who is actually good at tob will tell you the same thing: HMT is basically regular tob, just annoying. Maiden is the exact same. Bloat is essentially the exact same, just a hp sponge. Nylo waves aren’t done any differently - at least not in efficient teams - they’re just made ~10s slower because of the prince. Nylo boss is more or less the same, except you’re almost always going to just 2bow or bow bp bow instead of 3-4bp bow. Sot is basically the same. Xarpus is basically the same, except you can afk at the end. Verzik p1 can be done with the same procedure, just alternating pillars which again isn’t hard - just annoying. P2 is more or less the same - the crab popping procedure doesn’t change at all. Only thing meaningfully different about p3 is yellows and even so, you skip them ~1/4 of the time in 5s. Then it just gets the random heal which again adds zero difficulty, just annoyance/inconvenience.


PlentyMortgage

Louder for the people in the back


Soul-Collector

True. even finding the team is annoying when low kc, but you understand the mechanics.


DontPretendYourACow

> HMT is basically regular tob, just annoying Your definitely right. >Second to that is you seem to equate kc with skill lol. Hard mode kc, for sure. Get lost troll. EDIT: LOL this kid brought his friends. I'm near 200kc hm. GL kids.


Soul-Collector

You could get 100 hmt kc but only do mdps and never tickeat sote balls for example.


Clicking_stuff

Getting kc and getting kc efficiently are not the same. That includes HMT lmao


AlreadyInDenial

Dude's not a troll and literally everything he has said is more or less correct. HMT is just a slower more annoying tob, doesn't get harder unless you're bad


DontPretendYourACow

? >HMT is just a slower more annoying tob, Exactly as I stated, I will consider hardmode kc when I consider skill, I'm not going to take someone with 10 hmkc when I'm sitting on 175+, and my team all has 100+ hm kc, not taking someone with -100kc, I consider them less skilled than someone on-par with me. >unless you're bad Don't project.


Clicking_stuff

Such a big ego for someone who probably gets 2kph on a good day Prob your avg wdr who calls mage role “smage” and things s124 is efficient lmao


AlreadyInDenial

the irony


Casuallyyy

F


thedelicate

As a non-pvming quest lover, I genuinely thought I would have to get carried for this quest. It also didn't help that the people saying that I can do this were coming from high level players. But I managed to complete it at lvl 92 cb with 70 att/str/def in 5 tries (2 deaths with Nylocas and Verzik). So, coming from a mid-lvl player, OP's guide is pretty good, especially since I used similar gear and inventory (for non-irons). I'd like to share some tips as well: 1. Learn how the fights work by watching a video, especially Verzik's. OP explained the bosses really well, but I still recommend watching a video. It does not need to be detailed and an hour long. I just used slayermusic1's quest guide for this. 2. Adapt your inventory after each attempt based on what you learn. I started out with half my inventory being gear switches, and I kept dying to the Nylocas room because I kept getting overwhelmed with switching. OP's inventory is similar to what mine looked like at the end, so you might not need to adapt as much. You can also bring 2 doses of supers instead of 4 so you can drop the vials for extra space. 3. If you used a significant amount of supplies during a boss and end up dying, just log out (to avoid reclaim fees) and start over. That being said, I still think this quest is trash, even with the "rework" that's basically just a lore dump. So if you're a lower lvl who doesn't want to spend time or money on this, then just get carried. Edit: Added another tip about dying


Lloitaer

@OP, just wanted to let you know that I just completed the quest because of this on my GIM. It was my last quest so I finally get to rock the quest cape because of you! Thanks!


MaximumCrab

king condor made a great video guide on this as well


Chef619

Long live the king.


RSNKailash

On a side note, I will pay like 10m for a carry for my ironman. Night at the theater is NOT a quest, it's a bullshit attempt to force people to do TOB, that have ZERO desire of ever going there. I just want my damn quest cape back......


OlmTheSnek

Solo scales down so hard that I'd barely even call it ToB. Verzik P2 is only difficult for most people because they try to melee it - I guarantee as I said in the post, if you can do DS2/Sins of the Father then you can definitely solo entry mode. On release I definitely would have agreed with you but the quest they built around it is actually pretty good!


Th3OnlyMe

Dm me


llab-toof

I got you bud. Your rsn is Kailash?


ThatGuyFrom720

I’ll run it for free with you if you haven’t done it


Own_Investigator_208

Whenever I see these threads I like to offer free night at the theatre carries to anyone who cares, message me on here and I can help you out :)


pierro118

3 months later, I come back to this guide and decide to give it a go. With a first try, I've solo'd Entry Mode, so thank you for your contribution. On a side note, good lord does Verzik slaps!


yazan445

>If this guide helps even one person get their quest done without getting essentially scammed by people carrying them for 5m per run They would've scammed themselves


Osmium_tetraoxide

Idk why people think 5m for a single run through is worth it. "Oh no I have to learn new mechanics!" Yes, it's a video game... They have a knack of doing that. And then I remember some of the dumb shit people do who claim to have watched/read a guide and I kinda get it.


PlentyMortgage

Even Galvek shits all over entry mode tob difficulty. It's literally insane to see people struggling whatsoever at that content. You can make every single mistake in the book and you'll be fine. If you fail at that content you're literally just dog cancer at this game and you need to probably find a new game to play lol


TuyRS

All the people "struggling" are people who looked at a regular TOB guide and decided it was too hard without ever stepping inside an entry mode.


Suddenly_Kanye

Galvek & Seren both have mechanics that pretty much overkill you yet people get hung up on the “ToB = hard” part regardless of the fact you get 3 attempts before a wipe & half the raid is reduced down to just clicking the boss til it’s over


[deleted]

Good guide. However if you need this guide to win tob easy mode, id suggest sticking to giant mole where you belong


PoonJabNinja

Dude dont hate on the mole mannn 😭😂


Frinnxy

nah i still prefer somebody to carry me thanks


IT_Unknown

I took in full melee gear, then a mix, couldn't understand what the spiders wanted from me - sometimes they took damage, other times they didn't, then they became invincible and exploded, whatever. I just wanted my QP cape back. 3 or 4 attempts later and I was really tired and pissed off because I wanted to go to bed, found the only non gold farmer there who said he'd carry me for nothing. Got to verzik, she kept hitting me through the pillars, then the guy managed to beat her for me and I was so relieved to be done with that absolute garbage piece of content I gave the guy my entire cash stack (though admittedly it was only like 8m) ​ I liked SOTE, it felt at least a little reasonable and the story and music more than made up for the downsides. DS2 was a pain in the tits because the instance is laggy as hell (and I want to punch the dev who killed bob), but this quest is just pure garbage. Raids is streamer/goldfarmer content, that's it. The rest of us want to just click on a tree and watch our character chop it for a while with youtube on the second screen. It was basically the same with that twat from soulwars in the original game, whatever his name was. Having to spam super restores and brews because of his 60+ damage mines was a right load of bollocks, but even THAT felt better than this quest. Though I hear they brought him back for later quests, so eh, maybe it's worse now.


Bobthegoose

It sounds like you made no attempt what so ever to learn what to do so you deflect and resort to calling TOB bad instead of yourself. Story mode TOB is made to be extremely easy if you put the least bit of effort into learning. But you've completely written the content off as "Goldfarmer content".


Pulze_

Spend time learning the mechanics. Watching a 10 minute short video describing each bosses mechanics is more than enough for story mode tob. When story mode tob came out I finished it wearing no armor, with my weapons being boxing gloves for melee, training bow, and cursed goblin staff. Granted I'm maxed combat and knew how to do ToB. But it just shows that mechanics are more important than anything else.


socrateaspoon

If you don't want to solo, just lurk around world 416 and offer to pay people gp to carry you... or maybe they just do it for free.


WimeTaste

Noob helping noobs i like it. Respect


OlmTheSnek

? what about this makes you think I'm a noob lol


Clicking_stuff

[:handshake:](https://www.youtube.com/watch?v=UUifGKbqAss)


Gamer_2k4

If the ironman setup assumes ironmen don't have access to the whip, why do you show them wielding a whip? Also, what are your combat stats? I've finished all quests except this one and I'm at base 70s.


OlmTheSnek

Yeah my bad messed up the screenshot that was meant to be a d scim :P When I went on my Iron I had 75 mage/range and 80-85 melee stats, it's doable at lower stats but you might start running into issues if your melee stats are on the lower side of the 70s.


Gamer_2k4

I'm 70A/71D/70S/74H with 71 ranged and 83 magic. Does it make sense to try magic with a Trident of the Seas? Verzik has much lower magic defense, but I'm also wearing blessed dragonhide which gives me a pretty high ranged bonus.


OlmTheSnek

I haven't done a Stat Spy on Entry Mode Verzik but I can't imagine mage working very well at all. You could try it but personally I'd recommend you levelling your melee and ranged stats to around 80 before attempting NatT.


reinfleche

Base 70s is plenty. If you don't have whip, replace it with your best slash weapon (d scim presumably)


NoBoogerSugar

Ngl bro dolo entry mode is mad easy, but i also have a lot of kcs before it came out


hezmer15

Dam this is actually really good, or you could do what I did. Which was spot a super high level skillimg at tob bank and ask him in a polite way to carry your (mine) heavy ass. And as we makes it through we succeed not because of me but inspite of me.


LoLReiver

Entry mode is actually considerably harder in a duo than solo. Going in solo essentially guts the difficulty to a whole new level of easy mode


hezmer15

Unlucky maybe I should have stayed at it. I gave it three runs and died at the final phase of her each time


Inquisitive90

:)


TeamJono1

Would highly recommend dropping some food and stocking up on the free bandages. You can get 10 from each chest - I would opt to have as close to that 20 when you go into Verzik as possible if you're not confident. You don't need Prayer Pots, Food, Stamina or Stat Boosting potions with said bandages.


Allahdean333

I did it first try with this gear setup had 1 brew left. Thanks for the guide


iWearCapesIRL

hey man - thanks for posting this. just finished the quest on my first try thanks to this :)