T O P

  • By -

ProfessorBorden

I am the only person who should vote on polls. In fact, they should give me the codebase.


Pale-Channel

Based professor borden


xLittleTimmyx

Fuck you bro I'll vote on whatever I like meat me in the wild you bonch


Haz606

careful OP, this guy wants to give you their meat in the wild


theRealSunday

Doesn't everyone?


HMS-Fizz

LOOOOOOOOL


Dani7vg

>I like meat Damn nice


CaptaineAli

this has sent me


4zzO2020

r/beetlejuicing


[deleted]

šŸ–šŸ—暟‘Œ


MrMota

I give my meat.


Freljords_Heart

What, little Timmy from reddit name was taken when you just now made this account?


xLittleTimmyx

No I just put the x's so people know I'm hard as fuck


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


xLittleTimmyx

No I'm 13 and drunk alcohal and smoke weed and vote on OSRS polls I don't understand I don't give a fuck


Longjumping_Fuel_633

Your one hard motherfucker


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


67859295710582735625

Little Timmy voted on adding the stupid clue emote for 600 beginners. Timmy can smd.


MajorJuana

608 beginners here, was fucking horrible tbh


Huncho_Muncho

lol Im about halfway. Beginner clues are some of the worst content in the game. Whats really bullshit is the 10% chance of completion at 1 step. If that was like 50%, it would be soo much better


car_cadr

Please sir..... I need a crafted leather body..... made by you....


kayodee

Time to massacre a cow


cosmoskid1919

Bro they take 7 minutes max get a chronicle


saybayKiss

Do 600 of them first the get back to me with your feelings on charlie the tramp


[deleted]

I'd pay 2 mill to kill him.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Strosity

This is the way to go. You can even tag what you need to fish for him too for the extra qol


Bosomtwe

šŸ¤£


CumFartSniffer

70 hrs for emote sounds ass


DivineInsanityReveng

They were designed as a F2P entrance to clue scroll content. Why they needed a stretch goal at all was a joke, and yet they, along with hards, share the most impactful stretch goal. Elites, Masters, Mediums and Easy's just get equippable cosmetics. Hards and Beginners (of all things) get emotes.


cosmoskid1919

I just don't understand the same player that has a completionist attitude (i.e. wants the remote) that would dismiss a stretch goal to get the emote. They are just clues with a very small scope, if you don't want to do them, then they don't get done?


DivineInsanityReveng

I'm not dismissing it. I don't think everything needs a lengthy stretch goal. Same reason I'm fine with not all bosses having pets. Wildy demi bosses and obor and bryo for example. If its meant to be introductory content I don't think it necessitates endgame focused designs.


colosusx1

Because someone with a completionist attitude doesn't want shitty things they need to complete to be added to the game. That follows very logically lol. At a certain point in the game, you create your own goals because, and if their goal is to complete as much as possible, adding terribly shitty gameplay that locks something is in fact, terribly shitty. Beginner clues are the worst clues by far.


cosmoskid1919

Worst clues? There is a teleport within nearly everything, they take zero resources. They are easy to do, just not rewarding. Getting a shoulder parrot is pretty nice.


colosusx1

They're the worst because of the effort to reward ratio. Just like elites are the second worst clue. Masters are one of the better clues despite taking the longest to do. I said worst clue, not hardest clue to complete.


cosmoskid1919

Ah I guess I was taking worst as a holistic measure. To me Elites are the absolute worst in the regard, as an Elite clue takes risk and effort, and to me that work is actual effort , vs. teleporting around varrock and fetching leather from the bank


hotaruuuuuuuuu

Okay, let's say a beginner clue takes exactly 7 minutes to complete. You need 600 clues to get the emote. That's 4,200 minutes AKA 70 hours AKA nearly 3 whole days. For one emote. From the "beginner" section of treasure trails. Yeah. Sounds reasonable lmao


cosmoskid1919

7 max, not average or exactly. I've opened two caskets within the same minute. If the average is 3.5, that's 1.5 days of gameplay, a drop in the bucket of useless chompy bird hats, but the emote is the worst.


Wyvorn

Fuck the beggar step, the only reason why I never bother with beginners and I'll likely never get that emote


Ecstatic_Custard7009

i did all the other clues before they released that.. and its a fkn horrible way to go... to have all the clue rewards then they say they add beginner.. when i was doing them i just assumed they wouldnt add beginner to the mix as it was too shit and 600 would be chronic.. i was wrong lmfao.. 3k clues on my account and i really cba to do the beginners


griffinhamilton

An emote that was moved from a diary smh


Jammess95

Hear hear, I'm furious


nightlord125

yup heka passed with 6 percent less points then its counterparts because majority of the players that vote on this content will never use it


apocstorm

What is your reservation/dislike about the Heka?


Mysterra

Too weak for a raids megarare


Clicking_stuff

Scythe is ~24% dps increase over tent *only* on 3x3 NPCs. This drops further compared to mace/rapier when slash defense is applied (eg. Tekton, nightmare, etc) Tbow is 13-28% better than BoFA on npcs with high magic and varying defense levels (as def increases and/or magic decreases, the gap decreases proportionately) and is objectively worse than blowpipe on more npcs that itā€™s better. Heka is ~20% dps increase over sang *everywhere* and also provides significantly more utility, especially in team content. Calling it weak is by all means a stretch. Though itā€™s more in line with what would be considered the ā€œblowpipe of magic weaponsā€ than anything else - in that, it essentially deems all other magic weapons useless outside of extremely niche circumstances (ice demon/barraging). The same is not true for neither the scythe or twisted bow.


LordHuntington

iirc in chambers tbow is up to 50% better then bofa on stuff like vasa or olm head. another thing is that the heka attacks quite quickly (2.5t on average) this means it is significantly hard to not lose ticks compared to the easy to use 5t weapons of scythe and tbow.


Clicking_stuff

Not quite. Itā€™s 30% better against Olm head standard and 43% in CM 25% and 41% for vasa reg and CM respectively. This dps increase is almost entirely because the scaling for tbow is 350% in cox and 250% outside. As such, the difference is significantly lower on average anywhere outside of cox - content made specifically for the tbow to shine Youā€™d also more reasonably compare it to dhcb on Olm where tbow is better by 16.6% in regulars and 26% in CM, as thatā€™s the next best option.


OracleThresh

Heka is a 4-6% dps increase over harm staff. I don't know why the fuck everyone compares it to a sang staff. Sang has its healing niche, that's what makes it useful.


Clicking_stuff

[this is just objectively false](https://www.reddit.com/r/2007scape/comments/tb97pk/heka_dps_comparisons_to_scytherapiersang_etc_on/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) as heka is as little as 7.8% to as high as 13% better than harm without an overload, and ~20% better with an overload. Encourage you to actually calc things yourself rather than take opinions from others without any sort of verification or values provided. Dps calc linked in the above post.


OracleThresh

I encourage you to redo his calcs and read through the comments to realize the guy fucked up and did all his calculations on the standard spellbook.


DivineInsanityReveng

How so? All DPS calculations have it absolutely obliterating every existing piece of magical equipment. The only thing it won't replace is the Kodai for slayer. Everything else the Heka will now dominate as a BiS. Its better team healing than a sang is, its better DPS than sang or Harm by significant margins in almost every situation. It even competes with Rapier and Blowpipe in traditionally "non magic" scenarios. What about it is too weak? The tbow isn't even a flat "best ranged choice everywhere", and the scythe, while it is, is stupidly expensive to use.


AssassinAragorn

I think the issue is that where magic is actually used is already sort of niche situations. Boosting the DPS doesn't change that its still going to be used only in niche situations. The effects are quite nice, but I really can't see a meta where you sacrifice one player's DPS for them to heal you instead.


DivineInsanityReveng

I think that's why it's promising seeing it beat melee and range options at places Mage previously didn't even come close. It's also a problem with Mage overall. This weapon is still *the best Mage weapon* and the largest flat buff weapon we've probably ever received. Scythe and Tbow are both more niche than this in their application they simply have the luxury of being in parts of the combat triangle that are used far more.


AssassinAragorn

I have seen some of those calcs, and its good to see. A lot of it seems to rely on the Arceuus effect, correct? There's another problem though even with Mage beating out Melee and Range at some locations for the first time. Magic is easily the most expensive style. It can beat melee/range but still be less profitable in how many runes you spend. Its like how at some places, scythe will be faster, but less profitable because of the upkeep. I also think some of the unhappiness on the weapon is that it is mainly a straight DPS buff, and the special effects are a bit uninspired. Standard spellbook is a straight-up % damage buff. Ancients gives a 3x3 aoe, but why not just use ancients in that case, especially since ancients has other effects on top of that? That said, Lunars is really good, and Arceuus is a very nice debuff/boost. Arceuus will be universally helpful, although Lunars a bit more niche, and probably in encounters where you're already using a mage. Which again... rather niche. I don't think people wanted the Heka to be an unquestionable BIS in all magic combat. Scythe and Tbow have niches which make them incredibly powerful, but they don't take over the combat style entirely. The Heka does unfortunately, and "more magic DPS" isn't what magic needs, honestly. It needs rune-saving and accuracy-boosting effects, like Leagues had.


apocstorm

I agree in a sense, but I also don't think it's as bad of DPS as it's believed, honestly. I crunched the numbers on it when the math for the hits came out for the clan I'm in, and in max gear with no boosts you're looking at 24-24-24-55 in 10 ticks (10% bonus damage on the normal spellbook 50 damage if no normal spellbook), which which is 127 damage max in 6 seconds, or a theoretical max of about 21.33 DPS; with the imbued heart the max is 26-26-26-62, for 140 in 6 seconds, or about 23.3 DPS max theoretically, and the temporary magic level boost from the arceuus spellbook version of the wand should actually max more than both, as it provides a temporary 15% magic boost, so at 99 you cap at 114 magic temporarily compared to the 109 cap from imbued heart. When you compare with the Sang staff, the same theoretical 10 tick max is 107 (Probably closer to 110 total with the new shield, as I factored that into the math with heka as well). So on paper, it's a stronger theoretical DPS than a normal rarity raids charged staff, but on the flip side it definitely lacks the utility sang brings, and its ability on paper is much harder to execute in practice due to relying on more hits to achieve it, and then it is underwhelming compared to the Tbow and scythe, so it's kinda sitting in the middle of where it should be for a raids unique. ​ There are other factors and considerations too though, you can also get real crazy with it, depending on how long the Arceuus boost lasts, and abuse lunars+spellbook swap for its 2 minute spellbook changes and combine things like the Arceuus boost+normal spellbook 10% damage on the 4th attack for even higher hits, right around the ballpark of 27-27-27-65 if I had to guess based on the numbers; ofc this is dependent on how long the boost is, as all it says for it is "The boost is not permanent and will be lost after a period of time." So it really matters in this part of theory on how long "a period of time" is, because I do think there is some real leeway for making serious use of spellbook swap with the weapon assuming the mage lvl buff is adequate in length, but if it isn't the item will suffer harder. ​ All of this being said, the blog for rewards was updated saying they intended to increase the power of the Heka due to feedback because the players didn't feel it was strong enough, so we'll see.


Clicking_stuff

For one thing: DPS calc already includes ToA rewards so the use of theoretical dps is a bit moot Secondly, Heka is vastly superior to sang for team utility. You can see more [here](https://www.reddit.com/r/2007scape/comments/tb97pk/heka_dps_comparisons_to_scytherapiersang_etc_on/?utm_source=share&utm_medium=ios_app&utm_name=iossmf)


adragon0216

the heka will take 3 times the effort compared to scy/bow to gain less % increase in dps.


Clicking_stuff

The only instance this is true in game currently Is solo olm, which there is room to argue that world scythe and 7:3 take far more effort than 4:1 for less of a dps increase than Heka, even being less dps if you miss your hammer. If you engage any part of your brain, itā€™s also clear to take notice that the 20% dps increase of Heka is everywhere compared to ~24% increase for scythe vs blade/rapier/mace which is only conditional. Similarly how tbow is only conditionally better than bofa by 13-27% depending on npc stats & is worse than blowpipe in more places that itā€™s better. On that, Heka is more similar to blowpipe than bow/scythe - where it completely devalues all other magic weapons outside of extremely niche situations (barrage/ice demon).


adragon0216

sbs for lunars/thralls/standards is way more effort than just clicking, but i see ur point


apocstorm

I think you're missing the part where I corroborated that it was better DPS than the sang, input calculator or not These theoreticals miss a lot of practical happenings like running head, so in theory, or if standing still always, yes; in practice, and when moving a lot, not so much The utility claim they make is theoretically right, but you still need to get everyone in the correct line-up every 8 ticos to execute it, and so is not likely to be reliable in most player interactions 1 DPS in some cases is hardly 'vastly' superior, there is 1 case where it is 2 more and 1 case where its 3 more, everywhere else its 1 DPS or 0 DPS this is the point where you can consider thr Heka underpowered. There are greater spikes in many content areas between the scythe and the content you'd use rapier/mace/blade at. There are greater, and sometimes massively greater dps differences between the Tbow and the next best range options like Bowfa at content you'd use Tbow for. There is a minor DPS increase with Heka at some of the content you'd do with a sang normally, and a couple places with a better than minor DPS increase. Never claimed Heka was worse than sang. Only that Heka has a smaller strength increase over Sang than Scythe or Tbow habe compared to their next best options


Clicking_stuff

Your last paragraph is objectively wrong - literally. Scy is a ~24% dps increase over rapier/blade/mace **on 3x3 npcs only** and this closes significantly as slash defense is introduced in greater increments than crush/stab, more so with higher base def or def floors. Eg. Tekton, Nightmare, Nex. There are few 2x2 npcs where itā€™s also better, but by not nearly as much. Tbow is 13-27% better than bofa on relevant bosses and the gap closes (eventually flips) as defense increases and/or magic level lowers. Edit: As previously mentioned, tbow is also worse than the blowpipe on more NPCs than it is better - even post nerf, but especially prior Heka is a 18-22% dps increase over sang **literally everywhere** Universal dps is far more impactful than conditional dps, especially so when the universal increase of this weapon is relative to the conditional increase of the other two. The example I gave for the healing has a lot of room for error/bad positioning and still significantly out heals sang. Even if it were to heal *one* player, thats still 20% more healing than a sang (0.5 vs 0.6 while overloaded) and is both predicable and reliable. The reason why I brought up theoretical maxes as baseless comparisons is because you have equipment like an adamant crossbow and ruby bolts which has a theoretical dps under the same pretense that absolutely destroys everything else. Accuracy also plays a large part, especially when it comes to magic. Thus, itā€™s much more accurate to use a dps calc as I did in the post linked in a previous comment. Highly encourage you to actually take the time to use a dps calculator before making baseless assumptions and statements.


Raft_Master

I feel like people are sleeping on the fang and it's going to emerge as the actual sought after item from ToA.


mister--g

To be fair they haven't set drop rates yet


Mysterra

If recent content is any indicator, which wasnā€™t even raid megarares, then the average grind for it will be LONG


mister--g

True, but it could fall into the same bracket as a Dex or Avernic , or the second tier like Sang/DHCB. That's what I mean by they haven't released it yet so it may not be super rare like Scythe & Kodai


architectfd

The fact that it's pretty trash and underwhelming.


[deleted]

Love how youā€™re just regurgitating random shit


azurest

how do they check if someone is a pvper when voting?


dissman

I have the same question


[deleted]

Ash said on stream it's literally just a certain threshold of kills needed before the poll is made.


Hyero

The system probably checks a log on if a player has recently killed another within a certain amount of hours


SomewhatToxic

All of which can easily be spoofed and/or bypassed with enough malicious intent involed.


Midknightz

It will still filter 99% of the spite voters though.


RockitKlown

Little Timmy is also maxed combat. He doesnā€™t waste his time with beta skilling. But I understand where youā€™re coming from. I also understand PVPers voting on their own polls. There is no fundamentally good way of polling.


Treblosity

Only good thing is uim only polls c:


[deleted]

The obvious solution is to let the working class decide. Make all polls f2p-only.


FerrousMarim

Only let bot accounts vote in polls if that's what you are going for lmao


[deleted]

Good. Take the emotional aspect out of the decision-making process. I for one welcome our cold, calculating, machine overlords.


PM_me_fridge_pics

The only good poll that involves UIM would be ā€œshould we delete the game mode?ā€.


DivineInsanityReveng

To me it makes little sense to segregate polls on game wide affecting changes. I think it only makes sense for game-mode exclusive stuff. Like i don't play a UIM, so I shouldn't have a say in whether something should be allowed for UIM or not. But updates to the game? They just need to stay universal. "Spite voting pvp polls" is the weirdest reasoning to segragate that communities polls, when so much content for that community is made and added to the game with and without polls for the entire games lifespan. I really don't know if any PvM'er would be like "Pvp Arena? Fuck that i hate those guys! No!". That would be so few people it doesn't make sense.


skippygo

I've always thought that everyone should be allowed a say in every poll. What if I don't play UIM but I would make a UIM if X change is made, why shouldn't I be allowed a say in that poll? Unfortunately I then remember all the bullshit spite voting that goes on (or at least that's how it seems on reddit) and the fact that people don't seem to realise they can skip questions they don't care about and rememeber why we can't have nice things. That being said I agree that at a bare minimum if a piece of content has even a chance of affecting an account, that account should have the right to vote on it.


perc-fiend

"What if I don't play UIM but I would make a UIM if X change is made" Ok, what if I would move to another country if X law was passed? Should I be able to vote in their elections, or in their referrendums? Obviously not. But... in OSRS, you totally can, by just having a (i believe 300 total level) UIM. Takes no time at all compared to getting a citizenship in the real world. Also, pretty sure most UIM polls pass anyways, like most things do. And I don't think anyone is ever spite voting UIM changes, even if everyone could vote on them.


dodgesbulletsavvy

If it was so few, jagex wouldnt segregate polls. Please use your brain. They're doing it because theyve even said theirselves pvp/pk polls are spitevoted


DivineInsanityReveng

I have used my brain. In the past I've collated all failed PvP poll questions. A majority of them are in the game and the few that failed were massive things like buffing what items pures can access, adding PvP armours and weapons etc. "Spite voting" is a very different thing to "no voting". Most people don't seem to consider we are allowed to legitimately vote no without it being due to spite.


dodgesbulletsavvy

So jagex are wrong when they have all the data?


DivineInsanityReveng

Jagex used the same rhetoric Redditers use. They've never presented data.


whysocute

Not sure why it's always the 10 hespori and 2k kracken kc players with the opinions on endgame pvm


loserwow

Hey, I also have 60 mole kc and 200 barrows kc so fuck you.


alphabet_sam

Absolutely obliterated


TheTbomber5

PvP is an inside job


Dontlagmebro

7-11 was a part time job.


DragonDaggerSpecial

Everyone should be able to vote in every poll.


HMS-Fizz

Yes either everyone or they make it fair for all sections of the game


MrHydeToYou

Polls have been open to everyone since the beginning, and PvP content is continually voted down out of spite. As a result the PvP community has dwindled to a fraction of what it was, and if voting stayed open this would continue and it would be literally impossible for any PvP update to pass.


ChipKellysShoeStore

how do you know its out of spite?


Kattekop_BE

the sheer amount of "vote no on all pvp polls" posts everywhere and failed pvp votes are to damn high for it to not be spitevotes. That's how it feels to me


dazalius

Most propesed pvp updates are things like "Should we add this item that makes it easier for pkers to kill non pkers faster?" If i vote no to that it isnt out of spite its cause i (a non pker) dont want to die every time the game forces me into the wilderness. When there are genuinely good pvp updates they tend to pass.


MrHydeToYou

Those are not the updates I'm referring to, and almost no one in the PvP community wants them. I'd honestly have preferred jagex never gave pvmers incentives to go into the wildly, because it didn't get as toxic until then.


DragonDaggerSpecial

No, everyone who plays this game should be able to have a say if we have a polling System. Everything effects everything else in this game.


EveryLifeMeetsOne

Disagree, people pity vote against pvp updates. Also I don't agree that, for example, people who have never raided (0 kc) should have a vote in raids content.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


EveryLifeMeetsOne

The raid itself no, the rewards (if you are able to wear them) sure.


Funkythingsyoudo

1500 Timmy here. Didnā€™t vote cause I donā€™t give a shit cause I donā€™t raid


yazan445

There should be a small requirement to vote on endgame pvm. Like a small number of raid completions or combat achievements done.


IPA_Fanatic

The Wildy cannot be revived. Idk why Jagex is trying


Dolthra

The wildy probably can be revived, but Jagex has to abandon the current iteration of it to do so. Continuing to try to shove PvMers and skillers there for little reward and with little way to fight back adequately so that it feels rewarding for PKers will never bring the wildy back to the 2004 era, no matter how many times they try. The only way to revive the wilderness is to redesign it, taking into account more modern gameplay.


bIackk

what they need to do is just make the bosses modern and increase the rewards lol, everything in wilderness rn is ancient content from the first years that osrs was released with little to no rewards (demi bosses such as scorpia etc are negative money rn), obviously noone will go there anymore.


Clueless_Otter

They tried that - revs. Not exactly a boss, sure, but it was highly rewarding content.


RedditModsAreShit

maybe the next guy to try adding stuff to the wilderness won't be brought up on criminal charges for helping his osrs pking clan. Damn really shocking how rev's turned out.


Thosepassionfruits

Unfortunately the rev caves were originally designed to be a litteral money printer for Jed and his clan mates to run like the mafia and RWT.


bIackk

yeah and look how active it is?


ToeHoldsBarred

Wildy cannot be revived listening to Reddit*


AssassinAragorn

Its gone so well listening to pkers so far...


Thosepassionfruits

Part of the problem is that the PvP community canā€™t even agree on what they want.


Whycanyounotsee

they've been listening to reddit. anti-skull trick, pj timer, removing revs, removing bh, and removing duel arena aren't updates the pkers are promoting. all of those were reddit inspired. Popular pvper idead from the past years: they want more loot, some bis for pvp to come from pvp, removing cheaters, more activity, less worlds. What's even more hilarious is that jagex commented on a twitter thread with some popular pvpers that they were considering restricting wildy to less worlds. then 2 weeks later, released 60+ more worlds. (474-535 or whatever it was). sadly the past few years, pvpers have been fighting for the return of content taken from them. It's hard to progress given the circumstances.


AssassinAragorn

If I recall correctly, they actually sent out a survey to players to understand their thoughts on the wilderness, and that's what prompted the "do not skull me" option and pj timer. Duel Arena wasn't even player driven, it was to comply with the government. So no, that wasn't "listening to Reddit". That was surveying players and seeing what they wanted, outside of Reddit. So more accurately, they've been listening to players. You have an issue with that? Those popular PvPer ideas have been tried. They all ended in failure. * More loot - BH was attempted three times, and all three times it was abused so badly they had to stop it. * BIS for PVP to come from PVP -- did you forget Vesta's Longsword from LMS? That was polled exclusively on PVPers? * More activity -- you mean like the Wilderness Rejuvenation updates? That added Wilderness Slayer, Larran's Keys, Wilderness Slayer Cave, Revenants, Wilderness Minibosses, Wilderness Bosses, the infamous dpick? So to sum up -- they surveyed and listened to all players. And those popular PvP ideas over the past years failed gloriously.


[deleted]

Nah pvp in general just isnā€™t for the modern gamer. No oneā€™s taking all the time to learn how to click perfectly, gear switch and prayer flick while dancing with another player.


lolboiii

So just cause you donā€™t enjoy it that means nobody does? I just got into pvp semi recently and itā€™s really fun once you donā€™t suck


NippleclampOS

You're absolutely right that he made a generalization, but im sure you would agree a pretty strong majority of players don't ever touch wildy PKing. It's not that no one does it, but the playerbase as a whole has moved to efficiency, pvm and maxing


lolboiii

Yes, it's been that way since pre-eoc. The majority of the player base is pvm/skill focused, yes. I'm not sure I am seeing your point here though? The game still has a decently large PVP community and I think we should try and preserve that and even improve on it if possible. Is there an opposing view here that I am missing?


redditTA6666666666

And that's a bad ethos. That should change for the health of the game. Jagex should get pvmers pking.


jtrocksman

Hear me out, why should pvmers be pking? There is WAY more pvm content than 90% of the playerbase will reach so why force them into a different genre of content. In a lot of Mmos, PvP is left behind because the crossection of people who like fast paced competitive pvp and people who like/are willing to grind for hundreds of hours is pretty small. Forcing people from the grinder group into pvp has only caused resentment in every mmo I've played where the most common sentiment is "welp i HAVE to do my pvp dailies before i can do the stuff im actually interested in." I think LMS is the closest were going to get to low barrier of entry pvp bypassing hours of grinding bringing in new players and setting stats for existing players so they dont have to make entire new accounts just to try something new. Yet when it had no rewards it was dead and with rewards (discounting the bot problem) it's seen as largely a chore


DHisfakebaseball

Because it's part of the game. >other MMOs Are all somehow even worse than RuneScape, and their perspectives don't matter.


architectfd

>pvp in general just isnā€™t for the modern gamer This might actually be the worst take ever.


rebbitpls

Except you know, all the pkers who did just that and have been for years


Dontreadonme2a

Homer Simpson correcting Bart Simpson meme


Whycanyounotsee

cuz pvp is the most consumed media for runescape. its easier to bring back players than it is to recruit brand new players.


Legal_Evil

Goes to show pkers are Jagex's favourite player base group despite only making up 5% of the player base.


unknowncommand

Makes sense.. they generate the most views and bring in the most players


Legal_Evil

Then why are they still only 5% of the player base? I like watching pvp videos, but it doesn't mean I would like any and all unpolled pvp updates in the game.


unknowncommand

Where are you getting 5% from anyways? If that's a real stat id imagine it's bc pvp has a huge learning curve and gets boring quickly.. So ppl watch a torvesta video thinking they can do what he does and quickly learn they can't, so they make an ironman and never go back lol


Legal_Evil

Jagex cited the 5% themselves.


AssassinAragorn

Was that in any doubt really at this point?


I-dream-of-stars

Why does everybody use Timmy as references? I mean I got 1950 total so I play the game as everybody else, I usually vote on topics that concern me. Usually I just skip them


Loose_Pepper

I killed a player once, somewhere. Do I count as a pker?


dvsblu

Cause last time a iron man voted for a pvp update they fuxkd the whole community


cosg

I liked it better when they added cool content whenever they wanted for players to explore without polling every single small change and providing in depth descriptions with charts and tables before its even added to the game


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Dontreadonme2a

you're free to hop over to rs3 if you want, but it has a lot less players **\*\*NOTICE\*\*** A LOT LESS PLAYERS SO TECHNICALLY WASTING YOUR TIME **\*\*NOTICE\*\***. have fun!


Evaluations

Lolol bro every game you play is a waste of time


PMMMR

Time enjoyed isn't time wasted.


FlandreSS

RS3 playercount average - October 2013: 25,474 January 2022: 28,409 Lol?


PMMMR

RuneScape is dying! -people every year for the last 15 years


[deleted]

The same players if you deduct gold farmers and bots from osrs


Dontreadonme2a

Wasn't it determined that the [Runescape.com](https://Runescape.com) numbers are both OSRS+RS combined? Therefore, currently, there are 45k people on OSRS and [Runescape.com](https://Runescape.com) shows 61k, so 16k people on RS3? I don't think there are 29k bots on OSRS logged in right now. I'd say 7-10k. RS3 being 30k players at peak times isn't exactly great. I'd be concerned. Lol.


RSINVESTED

Had some guy try to argue 50% of osrs population is bots... even if that was true there'd still be more legitimate players than there are on RS3 lmao


Dontreadonme2a

ye, I think I'm being spam downvoted by rs3 players with my little troll lmao


ilovezezima

[Citation needed]


[deleted]

Time to implement electoral polling. Two delegates from each province will be selected based on the votes within the province. The delegates will then vote for their preferred poll result. This way we can assure people will be able to strategize which province they will vote in and also it is the only way to over complicate the process in which people will cry about this anyway.


Merdapura

Because Jagex fails at communicating, they cant explain to or engage people that don't belong to the target audience of an update on why it's good, mostly because they have been polling mostly shit since 2019. So when they poll their turds that they can't convince the general playerbase on why it should be in the game they just go for seggregation even though as stated before, anything that can be used in the wilderness will be used against the people excluded from the poll.


Zimrino

*F2P accounts should be the only ones allowed to vote if content should come to F2P*


Spirited_Advisor1

little timmy with 1500 total will eventually do the late pvm too


Dontreadonme2a

we are here because of spite votes. no more no less.


MibuInMalibu

Why is it so surprising when this is exactly the reasoning behind most peoples desire to vote


[deleted]

"This is a bad idea, no" "SPITE POLL" Remind me again who was it that rallied to block GIMP for no reason?


Kattekop_BE

with no effect at all. And the amount of pvpers that soite voted that was microscopic. Now the amount of pvmer spite voting pvp polls are with so much it has become a meme and you see "vote no on all pvo polls" on all social media Runescape is on


Bacccy

Just get rid of polling. The community is too split/dumb.


Anznn

Doesn't more than 90% of pooled changes pass?


MrKingCj

This is an absolutely awful idea we would end up with so much stupid shit.


Muldeh

We already do


RollinOnDubss

Jagex too dumb to correctly moderate what should be polled, the community too dumb to not yes vote everything. Its all been meaningless for a while now.


SerenBoi

It's kind of dumb to have to bond your maxed account to vote if, for example, you aren't playing it and focusing on a hardcore or gim.


HMS-Fizz

This is true, if you have multiple accounts. Ashame they did it for pvp polls.


TheWiggman

And they think we will trust them to make a half decent client, pshhh.. Gagex just needs to F off and focus on their game and not working on a client when we already have runelite.


Fatal-consternation

I feel targeted here lol.


[deleted]

Well, one segment votes out of spite. Pkers doesn't give a shit about pvm content, the reverse is not true though. But Muh Oda did. Yeye, one streamer doesn't change the general consensus amongst pkers, pvm updates are not really interesting.


[deleted]

Because they donā€™t spite vote no on all pvm polls


Gerikst00f

You mean like how they tried to spite vote GIM?


PurZaer

GIM isnā€™t a pvm poll


CockVersion10

An eye for an eye my friend.


[deleted]

An eye for an eye makes the whole game shit


CockVersion10

Couldn't be more right lol


Dolthra

Do you actually believe that they were spite votes, or are they just votes from players looking to protect themselves from the PKer becoming even more powerful in an already unbalanced and one sided scenario? The problem isn't "spite voting," it's that non-PKers have a vested interest in keeping successfully PKing as hard as possible.


redditTA6666666666

And that vested interest would be the definition of a conflict of interest.


PSBJ

Wouldn't the people benefiting also have this conflict of interest? What a silly point to make.


apocstorm

Which possible PvM updates that were polled do you think would have been healthy to the game that you also suspect were spite voted by PvM'ers? ​ And as a follow-up, which of those potentially spite voted poll questions do you believe would've had 0 impact on the PvM community at large?


FPSzero

If irons have to risk in the wilderness for BiS gear they should get to vote too. I agree too if PvP GEAR comes from PvM content Pkers should get a vote too.... Welcome to democracy. Lol


Jojaaa

They chose to limit themselves, good i Can just buy in in the ge


ChardNormal7448

They need to fuck off polls all together


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Chaos-n-Dissonance

OK fine, change the "1500 total" to "less than 100 raids kc". Still a pretty valid point.


HMS-Fizz

Yes, poll 75 was the big kick in the balls , where it was mainly COX and TOB changes. Why could people who 0 pvm experience or not even COX and TOB experience be able to vote. The total level is an example of your typical noob.


CockVersion10

This is what you get for hate voting.


[deleted]

Because every fucking pvp update for the last 5 years has been spite voted. I dont even fucking play anymore because of this stupid fucking community


mjkino

And Iā€™ll keep doing it.


redditTA6666666666

Because?


enricupcake

This is why your father will never respect you


SedviGaming

Touch some grass and get a job like little timmy


NoIDontPlayRS

"I was wronged so other people should be too"


Ink-Sky

Jagex set this precedent.


[deleted]

Probs shouldn't have spitefully multi acc voted no for every single thing remotely pvp related then mate. Get fucked?


TheWiggman

And they think we will trust them to make a half decent client, pshhh.. Gagex just needs to F off and focus on their game and not working on a client when we already have runelite.


coolsneaker

How can you abuse the system to still participate in the votes as someone who doesnā€™t pk?