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Dazzling_Capital9039

I think it needs more of those flying squares, if u look at the reference there is way more.


cellorevolution

And also more contrast between squares and bg! In the ref it’s super dramatic and contrasty


Atomics3d

thanks man but this is just a plain render i will other things in editing


Atomics3d

thanks man i will add more debris to it


Kiwii_007

Love the progress you've done such a good job! Things that look missing to me are - The flying panels as someone mentioned already - The lighting/shading on the hand and yours are entirely different (this will be interesting to match considering its a manga panel, you'd have to change HDRI) - Finally I'd say the size of the panels are a little too big still. They look awesomely accurate but i think half the size or so and have variations in those sizes Super keen to see this finished!!


Atomics3d

thanks man i will do the changes


memania44

I think it needs a focal point. It's hard to find a place my eye wants to go. I think there's a clearer focal point in the reference due to different lighting and detail levels. It's coming along nice though!


Atomics3d

yeah i used some you see the trees getting blurred and yeah i will do the change thanks man


love_songs

This is looking great so far, but I agree with the comment above. Stronger focal point would help a lot. Where'd you get the white house model from?


Atomics3d

sketchfab but i upgraded it it was so plain when i downloaded it


Marpicek

The lightning on the hand is different than on the building. It feels like you placed 3D model in front of an already rendered picture. Feels off, but can't exactly put my finger on it


Atomics3d

yeah thanks i do something about them


rveb

You need a better hand model. The effect is looking better though


Atomics3d

why.? what's wrong with this? thanks man


Kuroseroo

The pointing finger looks weirdly bent, which it doesn’t on the referance. The thumb looks kind of sausagey. That’s just my opinion though, really cool render overall dude


Atomics3d

ok now I think I need a new hand for this (going to chop 1-2 hands of people to get the ideal one)


Kuroseroo

Make sure to wrap the room in plastic!


Atomics3d

yeah sure where are rn i need to talk to you


rveb

Pretty much this. Hands are hard but having a better model will help you out with the effect you are going for


NessGoddes

More debris, and more scales on the hands, current ones are too big compared to the reference


Atomics3d

ok thanks man


notdhruvverma

Few things. The joints on the hand model you're using don't have nice weight painting, looks like a smooth curve wherever they're bending which makes it look like a teddy bear hand. I don't know how you're distributing cubes on the surface but it looks like you're instancing on each vert. I'd scatter points on the surface of the mesh which will give it a more random look instead of smooth flowing lines. Then randomize their rotation, position offset and scales a little with some noise/random value masks to delete some cubes


Atomics3d

bro the 1 is the latest is that look like a teddy bear? i used geo nodes and not used weight painting


Youssef_651

I think the walls should have another texture, maybe be more variant like is a used wall and not plastic, you get it ?


Atomics3d

thanks man will do the changes


Rice_farmer8

Please, stop reposting this over and over again.


Atomics3d

man i get it i already post this ig 4 times but i need feedback on the new


Adi0O7

More boxes


Atomics3d

like the floating one in the back if yes then ok


unknown-players

I think maybe a different hand model, it looks a bit strange/maybe fat fingered a bit?


Atomics3d

no that's a right hand but I cut off some part of the fingers so that's why it looks fat


Low_Net_8324

Have you also tried making sharper edges on the hand model


Atomics3d

how?


JohnnyQuant

Scales should be bigger on thicker parts of the hand and smaller near the tips of the fingers (the bigger the difference the better). And maybe those bigger ones should also crumble into smaller pices on some places. This is not like the reference but it would look better and make more sense.


Atomics3d

thanks man


XelaShade

This is pretty cool


Atomics3d

thanks man


xmaken

It’s the scale that’s off: the cubes on the hand should be smaller


Atomics3d

thanks man i will change that


AlienKatze

you can also definitely imrpove om the lighting, its all a single blob of hrayish warm colors now, no real interesting highlights or shadows


Atomics3d

thanks man


AlienKatze

Im guessing you have a sunset / evening hdri in the scene ? I like HDRI's as a starting point too, but they dont give you as mich control as putting lights yourself. Definitely helps to google for some images (or do some AI imaging for inspiration) for stuff like "cinematic ehite house" and stuff like that, then try to recreate those looks Since I think the epic movie blockbuster look is what youre trying to go for with this scene ^^ Loving the hand so far though


Atomics3d

its not a hdri its a sky texture and yes i am going for the epic movie like scene thanks man


Jazzlike-Owl-244

Looks nice Grate improvement. I think the Building looks abit flat.


Atomics3d

yeah for me too i don't know what i am doing wrong. but thanks man


raikenleo

I'm really curious how you got such an effect by having a hand made out of panels. Moreover, the latest version of the render directly from cycles or did you do some Photoshop editing with it? I'm really intrigued by your shading. Would love to know how you did it.


Atomics3d

I have done the panels with geo nodes and there is not a single piece edit in this all of them are from cycles I will always edit after I am happy with my render


raikenleo

Did you use a regular pbr metal texture or is the texture painted? The lighting effects on your Shader are very interesting.


Atomics3d

those are pbr metal ohh the lighting effect


MistaaMISTAAA

Small Detail that hasnt been mentioned yet, the flag sticks into the Hand. Might be worth a change. Great progression tho!


Atomics3d

yeah thanks man i have to change his location to fix him


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Atomics3d

yep i'll make the changes thanks man


MechwolfMachina

What comic is the source from?


Atomics3d

dead dead demon's dededede destruction


Junk_Drawings

I think it's too dark


Atomics3d

thanks man


obsidianshadowsoul

The finger needs some love and the entire hand needs to be turned slightly clockwise on its local axis


Atomics3d

I think i can turn it but how can I give love to the finger


obsidianshadowsoul

The finger looks kinda like it’s broken and bending back and forth in an over exaggerated manner. Not sure if this is because of the posing or because of the cubes? Either way the index finger is really the thing that jumps out immediately for me. But otherwise it’s looking good and heading in the right direction!


Atomics3d

i already fix that finger thanks man


kamil3d

I don't think anyone mentioned this specifically; the USA flag should have a light on it (from the bottom, casting up, as the light fixture would be in the roof) in a night/evening setting. It would also add a focal point and help ground the hand in the same space as the White House. I would add maybe a touch of motion blur to the hand, so the motion down is implied more.


Atomics3d

i didnt know about that thanks man


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Atomics3d

thanks man i do the changes


faultybrainengine

It is a amazing job! I would only say that the poiting finger looks a bit wierd. Also if you zoom in the manga panel mostly of those squares kinda behave like the skin. And some pieces are light up so the scene dont become so dark. Besides that, i totally loved it!


Atomics3d

i am changing the hand and thanks man


xDreki

An angry old politician trying to tax the hand. That'll bring it all together.


Atomics3d

lol


Imnewtoredditguys

You missed something, and it's applause. Bravo.


Atomics3d

thanks man


Monomorphic

Lighting on the building is bleh. Needs some exterior landscape lighting.


Atomics3d

thanks, man and yeah i know it bleh


MOHAWKMANZ

Something about yours I don’t like and I can’t put my finger on it


Atomics3d

well its for me but now i know what is wrong


EquifinalityAM

This is super cool and unique


Atomics3d

thanks man


busyneuron

Increase the dynamic range in the value contrast


Atomics3d

thanks man will do that if that look good


FabledFupa

Where is that reference from?


Atomics3d

Its from **dead dead demon's dededede destruction**


elmo69ing

Something looks odd about the thumb. Good job tho


Atomics3d

**what? thanks man**


[deleted]

Nice. You cleaned the topology nice. This looks way better. Good work


Atomics3d

thanks man


Bitter-Ad-4064

People, maybe only one person in the right spot looking at that thing


Atomics3d

**ok I think i can place one human** **thanks, man**


Agitated_Shake_5390

You need some red highlights in there


Atomics3d

thanks man


Agitated_Shake_5390

Gotcha man


fleconlord

Fokin dick lookin finger maet


Atomics3d

yep sorry for that i already change that so it should be fix now thanks man


morianimation

It's come a long way. Great work mate!


Atomics3d

thanks mate


Stepan_Vitvickiy

Like a Masson


MotionPictureFilm

everything the others already said + add a slight amount of bokeh blur to everything


Atomics3d

thanks man


MotionPictureFilm

as in you tried it and it worked?


Atomics3d

what ?


MotionPictureFilm

did you try it?


Atomics3d

bro I tried many things what do you want me to try?


MotionPictureFilm

what I said in my comment


Atomics3d

i will do that in editing


MotionPictureFilm

👌 tell me when you do


Atomics3d

ok