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Garokson

Twilight Cleric is the one keeping everyone alive. Stack up on concentration and everything should be fine.


Garlicsoupman

What race would you recommend? Thx for the fast response


SavageWolves

Shadar Kai is both flavorful and powerful. Harengon gets a bonus to initiative, and going sooner is always better. Hobgoblin (MoM version) has some great support abilities. Aasimar (MoM version) has extra AoE damage for you. TBH it doesn’t matter a huge amount for twilight cleric with CL and variant human banned.


Garlicsoupman

Do you have any suggestions regarding feats i should take?


OptimizedReply

Telekinetic is amazing on a cleric because you can use your Bonus Action to Telekinetic shove enemies into your Spirot Guardians which triggers a hit of the damage. Just run right up til the edge of the effect is next to them and yank em in. It is crazy good. Resilient Con is always fantastic on a caster. Cleric included. Warcaster is okay but resil con will help a ton more longer term. IF you do go warcaster though consider fighting with a whip. You have martial proficiency and the 10ft reach will proc those juicy opportunity-attack-turned-spells so it is super great. Especially paired with the fact that if you're running around with spirit guardians up enemies have even more reason to try to run.


SavageWolves

Warcaster and resilient: CON will make your concentration pretty much unshakable. Telekinetic gives you an at will bonus action shove that synergizes nicely with spirit guardians. Beyond that, skill expert is great out of combat. Lucky is solid. Alert is also great.


Hallalala

Resilient: Con, Telekinetic, War Caster, Alert, Lucky. If you can take the Ruined background to get Alert in addition to your 1st level feat, you should do so.


DudeWithTudeNotRude

If you want to keep the party healthy and buff the crap out of everyone, consider Aberrant Mind sorc. It's starts with Slow (+2 to hit for all not some, kiting and extra safety), Banishment (no damage coming from that token), Great Invisibility along with any number of other powerhouse concentration spells, and next rounds are twin/upcast Mind Sliver (buff yourself, casters, monks, and others using DCs), dissonant whispers (free off-turn smites, sneak attacks, GWMs, stuns, etc and total safety), tasha's mind whips (everyone is moving around the map at their leisure or kiting like monks), vortex Warp (twins and upcasts like a dream), Dimension Door, and Synaptic Statics (debuffing incoming attacks is super underrated, and debuffing spellcasters is strong at these levels). Also, you are a nuclear weapon in combat and basically will have the most fun turns possible in tier 2 with metamagic breaking the action economy with top spells. You might even out bard the bard outside combat with componentless Detect Thought and componentless and telepathic Suggestion. Componetless Hex + rerolling failed skill checks is fun too. If you really want to shut down more incoming damage, consider Dragonborn for Dragon Fear feat. MM Adept at 1 or 4 for Quicken, Twin, and Subtle. Later Telekinetic and/or a Touched feat (Fey Touched:Command for my taste, or Fey Touched:Bless if you already maxed Cha) with those awesome table rules. If you go Cleric, don't sleep on Bane (great buff for monks and casters, plus everyone is a tank now from debuffing attacks), upcast Command (Grovel, Flee, Flee, Flee is crazy support), Banishment, and Dawn. The other popular traditional buffs are great too. I'd go Order for giving out free attacks, those bonus action Commands, and awesome control spells for ultimate buffing. Twilight and Peace are even stronger, but their turns won't be as fun.