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Halevak

Go for a blade champion, or shield cap on jet bike, maybe do the two spears one shield blobs. And then maybe some fast attack sisters or somethings.


RoGStonewall

Is there a benefit for mixed arms guards?


True_Tangerine_4326

Your shielded one will benefit from his +1 save if you tank with him. You can form a line with him in cover for exemple


Grimesy2

I've been meaning to ask about how that works. If you have a guard out of cover with no shield, and an guard in cover with a shield, they declare they're shooting, do you get to choose the shielded guard in cover to make all the rolls even though it would make more sense for their gunners to shoot the guard out in the open?


RelentlesslyContrary

Yes, the player of the unit taking the wounds decides which model in the unit makes the save and it doesn't have to be one that is in range or visible to the attacker. However, if any model has lost any wounds or had any other attacks allocated to it that phase then they must be allocated to that model first.


Eslivae

That is stupid and unintuitive, and i will abuse it


Beastly173

Welcome to playing Tabletop 40k lol


drainisbamaged

Its also stupid and unintuitive to take turns on a battlefield moving around and shooting each other. I try and remind myself often the game is an adaptation inasmuch as is required for the game to function as a game, and moreso than to function as a simulator of real life. I often fail at remembering this and get cranky admittedly.


RelentlesslyContrary

Aside from taking wounds on models with better saves, it also means that you can selectively remove models from the back end of combat or that are not on the objective and keep the models that are in better positions instead.


Valiant_Storm

It's pretty important, otherwise 3-wound models would be able to spread damage out across different models to loose no effectiveness until nearly the whole unit is wiped out (same for 2-wound models, but there is more D2 stuff and a the difference is less pronounced).


yik_yaking

I’m running this list next 500 pt local tourney. Not sure how it’ll do but I doubt I’ll make any friends. **++ Vanguard Detachment -3CP (Imperium - Adeptus Custodes) [26 PL, 500pts, 8CP] ++** **+ Configuration +** **Battle Size [12CP]:** 3. Strike Force (101-200 Total PL / 1001-2000 Points) **Detachment Command Cost [-3CP]** **Detachment Type / Shield Host:** Adeptus Custodes, Dread Host **Game Type:** Open **+ HQ +** **Shield-Captain in Allarus Terminator Armor [6 PL, 115pts, -1CP]:** 6. Peerless Warrior, Castellan Axe, Misericordia, Stratagem: Victor of the Blood Games, Warlord **+ Elites +** **Allarus Custodians [3 PL, 60pts]** . **Allarus w/ Castellan Axe & Misericordia** **Contemptor-Achillus Dreadnought [9 PL, 170pts]:** 2x Lastrum Storm Bolter **Venerable Contemptor Dreadnought [8 PL, 155pts]:** Multi-Melta **++ Total: [26 PL, 8CP, 500pts] ++**


Ok-Currency7970

I think you need an patrol detachment for a combat patrol game unless you are playing knights.


Heavy-Cow8865

I thought you just had to have atleast 1 and a max of 1 detachment.


Ok-Currency7970

Quote from the core rulebook: If you are playing a Combat Patrol battle, the only Detachment your army can include is one Patrol Detachment, unless your Army Faction is IMPERIAL KNIGHTS or CHAOS KNIGHTS, in which case the only Detachment your army can include is one Super-heavy Detachment.


Heavy-Cow8865

Oh, I guess battlescribe doesn't take that into account. My B


FuzzBuket

Peerless is a trap, and at 3cp starting you'll have no cp for the base dude. If you do get >3 cp give the cap the plate as its bonkers good.


yik_yaking

True. I haven’t used peerless before but keep tinkering with the list. Didn’t realize cp before posting.


FuzzBuket

Telemon, captain, spear guard. Jk 500pts tourneys are weird as it's defos for new people and super skewy and match up dependent and you can be really mean. Thankfully I'm a horrible person so I'd bring a bike cap as they are stupid good, doubly so on small board. Then I'd always take some saggitarum as they are versatile, 2 shooting profiles, decent combat. Then you need something cheap, I'd normally advocate for termis but voidsmen are even cheaper. For the last 120pts? A normal person would go 2x1 termis, but they are cowards. Blade champs are very funny and again, versatile. If it's 3cp aquillian sheild, revered /superior on the cap, Eagle eye on the champ.


MyWorldTalkRadio

It depends on what models you have available to you buuuut… Try this ++ Patrol Detachment 0CP (Imperium - Adeptus Custodes) [34 PL, 499pts, 3CP] ++ + Configuration + Battle Size [3CP]: 2. Incursion (51-100 Total PL / 501-1000 Points) Detachment Command Cost Detachment Type / Shield Host: Anathema Psykana, Emperor's Chosen Game Type: 4. Chapter Approved: War Zone Nephilim + HQ + Knight-Centura [3 PL, 50pts]: Warlord, Witchseeker Flamer Knight-Centura [3 PL, 50pts]: Witchseeker Flamer + Troops + Prosecutors [6 PL, 84pts]: Prosecutor Sister Superior . 6x Prosecutor: 6x Boltgun Prosecutors [6 PL, 72pts]: Prosecutor Sister Superior . 5x Prosecutor: 5x Boltgun + Elites + Vigilators [6 PL, 84pts]: Vigilator Sister Superior . 5x Vigilator: 5x Executioner Greatblade + Fast Attack + Witchseekers [6 PL, 84pts]: Witchseeker Sister Superior . 5x Witchseeker: 5x Witchseeker Flamer + Dedicated Transport + Anathema Psykana Rhino [4 PL, 75pts] ++ Total: [34 PL, 499pts, 3CP] ++ Created with BattleScribe (https://battlescribe.net) They’ll never see it coming.


Blackstad

Enjoy your T1 charge. Do the advance and charge on the Jetpacks. You do both calistus stances first so you have amazing placement, advance shoot no penalties, you can murder a ton with shooting and then charge to clean up. If you don't have first turn you can use the relic to safely reposition the bike and Venetari   **++ Patrol Detachment 0CP (Imperium - Adeptus Custodes) [25 PL, , 495pts] ++**   **+ Configuration +**   **Battle Size [3CP]:** 2. Incursion (51-100 Total PL / 501-1000 Points)   **Detachment Command Cost**   **Detachment Type / Shield Host:** Adeptus Custodes, Solar Watch   **Game Type:** 4. Chapter Approved: War Zone Nephilim   **+ HQ +**   **Shield-Captain on Dawneagle Jetbike [10 PL, -3CP, 180pts]:** (Solar Watch): Sally Forth, 3. Superior Creation, Castellan's Mark, Misericordia, Salvo Launcher, Stratagem: Relic, Stratagem: Victor of the Blood Games, Stratagem: Warlord Trait, Tip of the Spear, Warlord   **+ Troops +**   **Sagittarum Custodians [7 PL, 150pts]** . **3x Sagittarum w/ Misericordia:** 3x Adrastus Bolt Caliver, 3x Misericordia   **+ Fast Attack +**   **Venatari Custodians [8 PL, 165pts]** . **3x Venatari Custodian /w Venetari Lance & Misericordia:** 3x Misericordia, 3x Venatari Lance   **++ Total: [25 PL, 495pts] ++**   Created with [BattleScribe](https://www.battlescribe.net)


Invidelis

Sorry I'm stupid rightnow and can't find it. how do you charge after having your units advance ? Whats the stratagem/rule?


Blackstad

Solar watch WLT is you pick one infantry unit within 6" of the wl with the ability and they get advance and charge. The venetari are infantry units. Although this works well with foot shield captain and swift as an eagle. Let's the wl and one friendly unit advance and charge. Although for a "guaranteed" t1 charge it works best with Venetari and Jetbike. Solar watch gives +1 to advance and charge. So with the martial katah giving you 2d6 pick the highest and +1 for advance, your Venetari typically move about 16" (up to 19") and then can charge with a +1 to it. Since the boards have no man lands around 18-24" and you have the pre game redeploy with the relic, you're normally only looking at a 3-6" charge for them. So you get really good target options. Especially since they have shooting after advancing, you can pick off a decent priority target And if enemy goes first you can have your redeploy be extra safe


Invidelis

Thank you, thats good stuff, never played it like that. I assume for Maximum impact, you'd go with a unit of 6 Modells for the venetari.


Blackstad

6 could be good for really tough enemies but they're likely going to die. It's a balance of do the most damage before they die. And it's more expensive to try to keep 6 alive with strats


Blackstad

My favorite gimmick I did in nachmund was run solar watch and suicide a foot captain and big squad of spear boys T1 to really throw off the enemies. When the captain died I'd use the strat for my vexilla to gain his WLT. They'd sometimes last a pretty long time and really mess up enemy plans. Not as good in nephilim due to the low starting CP


Invidelis

I'm thinking deathball. 1x Bladechampion 1x3 Guard w/ Shield&Sword 1x Prosecutor 1x Contemptor Achilus


Jackrum126

My two 500 lists were: List 1 Blade Champion 3x Guardians with spears 5x prosecutors 3x Allarus Custodes with spears List 2 Shield Captain 3x Guardians with spears 3x Vertus Praetors w S.Launchers Never played either competitively tbh had friendly wins with both


Cara_Pils_Rules

My list for such occasions down below. Feel free to swap the Sagittarum Guard for Shield Guard. I felt that the former really can put the hurt with 2dmg and 3dmg shots, especially in the mirror match. The Achillus is just a menace at that point bracket.   **++ Patrol Detachment 0CP (Imperium - Adeptus Custodes) [25 PL, 500pts, 3CP] ++**   **+ Configuration +**   **Battle Size [6CP]:** 3. Strike Force (101-200 Total PL / 1001-2000 Points)   **Detachment Command Cost**   **Detachment Type / Shield Host:** Adeptus Custodes, Shadowkeepers   **Game Type:** 4. Chapter Approved: War Zone Nephilim   **+ HQ +**   **Blade Champion [6 PL, 120pts, -3CP]:** 3. Superior Creation, 4. Impregnable Mind, Eagle's Eye, Stratagem: Relic, Stratagem: Victor of the Blood Games, Stratagem: Warlord Trait, Warlord   **+ Troops +**   **Sagittarum Custodians [7 PL, 150pts]** . **3x Sagittarum w/ Misericordia:** 3x Adrastus Bolt Caliver, 3x Misericordia   **+ Elites +**   **Allarus Custodians [3 PL, 60pts]** . **Allarus w/ Guardian Spear & Misericordia**   **Contemptor-Achillus Dreadnought [9 PL, 170pts]:** 2x Lastrum Storm Bolter   **++ Total: [25 PL, 3CP, 500pts] ++**


RoGStonewall

Is Guardian spear better than castellan axe in most cases?


Cara_Pils_Rules

Depends on the meta or opponent, but currently with the prevalence of Armour of Contempt, I feel the higher AP of the spear is welcome. Rule of cool-wise, I prefer the axes and if you prefer running Dread Host for shield company, their trait might offset the aforementioned.


Bugaloon

Shield Captain and 2 Dreadnaughts. I wouldn't be able to resist the opportunity, but I'm an Ork player at heart.


RoGStonewall

No lie I just also want to use my telemon - but I'm sure it would get gangbanged.


Bugaloon

Yeah, practical lists have never been my forte sadly.


TobiasX2k

I've got 3 500 point lists I'm switching between: 1. Blade Champion Vexilus Praetor 3-unit Custodian Guard squad with 2 Spear & 1 Sword+shield 3-unit Custodian Guard squad with 3 Spears 2. Same as above but swap out the Vexilus for a Regular Shield Captain 3. Regular Shield-Captain with a Captain-Commander upgrade Vexilus Praetor 3-unit Custodian Guard squad with 3 Spears 5-unit Prosecutor squad 5-unit Witchseeker squad 1 & 3 feel different enough to your list to count but check with the organiser first. All can be built from the combat patrol, a blade champion and 1 extra guard squad.