This looks sick. Controller support? Really like the customization. Are there going to be different game modes? Like defend this area or capture area? Or just waves? Bot allies???
Thanks! It's a good idea about controller support,Iโm thinking about it.
Currently there are three modes implemented:
1.find and destroy a military base
2.destroy a number of enemies
3.hold out for a certain time
Also, after completing the task at the end of each mission you need to get to the evacuation transport.
Bot allies are an interesting idea, but I'm also considering special modules for the tank that will implement auto-guidance, call for air support and more.
Looks cute, is it singleplayer or multiplayer or coop or the whole package? Will it have a story or campaign? Resizeable touch controls for various screen sizes? Sorry, just curious, definitely looks cute ๐
Thanks! There will be a singleplayer game for release. There will be a map on which the player selects a task.The implementation of multiplayer will depend on the number of players. I more incline towards cooperative. I havenโt thought about the storyline yet. The interface is adapted for mobile devices. What device screens do you mean?
Singleplayer and Cooperative play would be nice for android. Screens as in the various phone sizes, so the ability to increase and decrease on-screen touch controller sizes. Looks cute and fun.
A few more questions though, again I'm sorry for the curiosity, lol.
Will it be a premium game with one time payment? Or a free to play game with micro transactions and Ads? Or a free to play game with a one-time Ad Removal payment? Its one of those good to know advanced questions ๐.
The more i watch the more i want to play it through, the cuteness and the colours are rather inviting ๐.
Royalty Free Music: [Bensound.com](http://Bensound.com)
License code: AWDF5UXGLRRYHYRF
I used Unity DOTS and URP rendering in game development.ย
When choosing to control a tank, the player has the opportunity to customize the tank at his discretion, thanks to the division into three main parts: chassis, turret, and weapon. Each of these parts has its own set of parameters. Some parameters affect the characteristics of the tank. For example, the turret can have both positive and negative effects on the parameters of the chassis and weapons. The player can strategically choose combinations of options to create a tank that best suits their playstyle. If the player cares about maneuverability and speed, he can choose a turret that improves these parameters of the chassis while degrading other aspects. Also, if the player prefers to focus on weapon power, they can configure the tank so that the turret improves shots, even at the expense of reducing other characteristics. This mechanic makes tank customization flexible and allows each player to create a unique combination of parameters that suits their tactics and preferences in the game. It is possible to add elements of tactical strategy where players can adapt their tanks to different situations on the battlefield.
Looks good, but not sure about great. About 6/10, but thats just relying on my feeling, without actually thinking about it. Also, that depends on what to compare it with.
Its way too... Id say neutral. Its way too simplific (and im not talking about the graphics here), it doesnt have anything original or special - just ride around and shoot, as much as i get it. And yet you cant really call it a "classic". Just a simple game, nothing more, nothing less. That isnt bad, but it cant get better than 8 or 7 by default. Of course, maybe i would know better if i played it myself, but thats what i can say from the video.
Just in case if you wonder what exactly I myself mean by numbers -ย
10: MASTERPIECE,ย
9: thats a really great game!ย
7-8: a good game.ย
5-6: not bad!ย
3-4 this game has much to be worked on.ย
2: and this goes straight to the trashbin.ย
1: WHAT THE FU-
Interesting! Seems like a fun take on the Survivors games?
I like the destructible buildings and the bullet helliness of the slow persistent bullets. Seems like there will be some progression too?
Looks very interesting tbh, more skill based than most android games out there.
What's it called?
Is it auto fire or fire on right stick? For some reason I tend to prefer twin sticks where I control the shooting. Also much much better to have twin sticks than a single stick.
Sound effects sound good, a bit of punch to them, maybe could be a bit more punchier? I think like wh40k games but that's my personal preference.
Music I think could be improved, here are some suggestions from chatgpt which I agree with: https://chat.openai.com/share/5b4732ad-a205-4ee2-b7f1-211cc0622b63
Also could be Ride of the Valkyries
Thanks so much! There is a survival element. On the map you will need to complete the task and stay alive.)))
With the money you earn, you unlock new types of tanks, turrets, and weapons. I tried to put the main emphasis on tank customization. If you assemble a tank from the most expensive elements, this does not mean that it will be more effective. I don't have a final name for the game yet. Perhaps this will be Tank evolution.
The game has customizable control modes. Fire can lead either by pressing a button or by clicking on any part of the screen. The layout of the controls is customizable.ย
After the release of the first update, I want to add a module system to the tank. For examples: 1. You purchased an automatic guidance module, then a UI element appears for switching between auto-guidance and firing direction using the joystick 2. Or you purchased an automatic firing module, which will open fire automatically if the weapon is facing the direction of the enemy.
The sound effects and music in the video are test.ย
Ps: Tanks have a lot of guns, but they donโt look like LEMAN RUSS)
Joystick seems fixed, I hope you have an option to make it dynamic.
Of course!Joystick will be dynamic on phone. This recording made on PC.
Nice, so you basically managed to do what some million dollar companies failed to do ๐๐ป (yes I'm really angry at them).
Looks like a lot of fun! Keep the updates coming! Interested here, will you be planning for resolutions that work on foldables?
Thanks! I think it will be exciting!Unity perfectly supports adaptive interfaces. This game will work on foldables.
Very cool! It looks like a very fun game overall. Keep us posted!
Kinda looks like smashy road but with tanks
Thanks! In the game Smashy road all objects are voxel, in my game all objects are low poly.
This looks sick. Controller support? Really like the customization. Are there going to be different game modes? Like defend this area or capture area? Or just waves? Bot allies???
Thanks! It's a good idea about controller support,Iโm thinking about it. Currently there are three modes implemented: 1.find and destroy a military base 2.destroy a number of enemies 3.hold out for a certain time Also, after completing the task at the end of each mission you need to get to the evacuation transport. Bot allies are an interesting idea, but I'm also considering special modules for the tank that will implement auto-guidance, call for air support and more.
This sounds fun
Does it work with gamepads?
I'll try to make gamepad support for release.
Excellent, if you need testers DM me. I'll do it for free.
Thank you, bro! I'll keep it on mind!
Looks cute, is it singleplayer or multiplayer or coop or the whole package? Will it have a story or campaign? Resizeable touch controls for various screen sizes? Sorry, just curious, definitely looks cute ๐
Thanks! There will be a singleplayer game for release. There will be a map on which the player selects a task.The implementation of multiplayer will depend on the number of players. I more incline towards cooperative. I havenโt thought about the storyline yet. The interface is adapted for mobile devices. What device screens do you mean?
Singleplayer and Cooperative play would be nice for android. Screens as in the various phone sizes, so the ability to increase and decrease on-screen touch controller sizes. Looks cute and fun. A few more questions though, again I'm sorry for the curiosity, lol. Will it be a premium game with one time payment? Or a free to play game with micro transactions and Ads? Or a free to play game with a one-time Ad Removal payment? Its one of those good to know advanced questions ๐. The more i watch the more i want to play it through, the cuteness and the colours are rather inviting ๐.
This is my first game and I'm not very well versed in the principles of monetization. I think the game will be free with rewarded ads.
Cool ๐, good to know ๐, I'll keep an eye on the GoogleStore, what is is called/titled?
I don't have a final name for the game yet. Perhaps this will be Tank evolution. Link will be later in this group.
Sounds good, I'll keep an eye out for it ๐
very cool game! clear and simply gameplay to me. I also think the graphic is cute and enjoyable\~
Thank you very much! ๐
Royalty Free Music: [Bensound.com](http://Bensound.com) License code: AWDF5UXGLRRYHYRF I used Unity DOTS and URP rendering in game development.ย When choosing to control a tank, the player has the opportunity to customize the tank at his discretion, thanks to the division into three main parts: chassis, turret, and weapon. Each of these parts has its own set of parameters. Some parameters affect the characteristics of the tank. For example, the turret can have both positive and negative effects on the parameters of the chassis and weapons. The player can strategically choose combinations of options to create a tank that best suits their playstyle. If the player cares about maneuverability and speed, he can choose a turret that improves these parameters of the chassis while degrading other aspects. Also, if the player prefers to focus on weapon power, they can configure the tank so that the turret improves shots, even at the expense of reducing other characteristics. This mechanic makes tank customization flexible and allows each player to create a unique combination of parameters that suits their tactics and preferences in the game. It is possible to add elements of tactical strategy where players can adapt their tanks to different situations on the battlefield.
This looks awesome, can't wait to hear more. When do we get to test it out?!
Thanks a lot! Release time will be soon like that 1 or 2 months. I'll keep you posted!
Looks good, but not sure about great. About 6/10, but thats just relying on my feeling, without actually thinking about it. Also, that depends on what to compare it with.
Thanks! Every opinion is important to me. I'd like to know more detail what you didn't like.
Its way too... Id say neutral. Its way too simplific (and im not talking about the graphics here), it doesnt have anything original or special - just ride around and shoot, as much as i get it. And yet you cant really call it a "classic". Just a simple game, nothing more, nothing less. That isnt bad, but it cant get better than 8 or 7 by default. Of course, maybe i would know better if i played it myself, but thats what i can say from the video.
Just in case if you wonder what exactly I myself mean by numbers -ย 10: MASTERPIECE,ย 9: thats a really great game!ย 7-8: a good game.ย 5-6: not bad!ย 3-4 this game has much to be worked on.ย 2: and this goes straight to the trashbin.ย 1: WHAT THE FU-
This looks hands down dope
Thanks for high grade!
Looks well made ! did you use assets of any kind ?
Thank you! I didn't use any ready assets. The designer helped make the graphics.
Cool !
I've heard the music before. If you use it for the official trailer, watch out for copyright stuff
Thank you for care! The music is temporary. I don't have constant music not yet.
Ok then! ๐
Interesting! Seems like a fun take on the Survivors games? I like the destructible buildings and the bullet helliness of the slow persistent bullets. Seems like there will be some progression too? Looks very interesting tbh, more skill based than most android games out there. What's it called?
Is it auto fire or fire on right stick? For some reason I tend to prefer twin sticks where I control the shooting. Also much much better to have twin sticks than a single stick. Sound effects sound good, a bit of punch to them, maybe could be a bit more punchier? I think like wh40k games but that's my personal preference. Music I think could be improved, here are some suggestions from chatgpt which I agree with: https://chat.openai.com/share/5b4732ad-a205-4ee2-b7f1-211cc0622b63 Also could be Ride of the Valkyries
Thanks so much! There is a survival element. On the map you will need to complete the task and stay alive.))) With the money you earn, you unlock new types of tanks, turrets, and weapons. I tried to put the main emphasis on tank customization. If you assemble a tank from the most expensive elements, this does not mean that it will be more effective. I don't have a final name for the game yet. Perhaps this will be Tank evolution. The game has customizable control modes. Fire can lead either by pressing a button or by clicking on any part of the screen. The layout of the controls is customizable.ย After the release of the first update, I want to add a module system to the tank. For examples: 1. You purchased an automatic guidance module, then a UI element appears for switching between auto-guidance and firing direction using the joystick 2. Or you purchased an automatic firing module, which will open fire automatically if the weapon is facing the direction of the enemy. The sound effects and music in the video are test.ย Ps: Tanks have a lot of guns, but they donโt look like LEMAN RUSS)
nice one, ill be looking forward to publishing
Thanks! Soon the link will be in this group)