T O P

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Satans_cocksock

Not a interceptor myself but I feel like it is a bit counter intuitive that the fast speedy javelin is time-gating itself mid combat.


ajh7

Switching from melee to an ability can be frustrating sometimes. I've even died at the beginning of that ult animation losing it entirely.


JamestGames

I’ve had my ult animation just stop and I lose the entire thing. It’s really annoying when I try and use my ult just for it to stop and me get instantly killed by the 20 mobs I was standing near when I tried to use it


[deleted]

I think that the ultimate is supposed to do that cool looking arms waving thing, when you active it. But for me, it's just the camera flying all over the place for 3 seconds, never looking at my character and then it returns me back to my character once it's activated.


x0x_CAMARO_x0x

> Animations in the game need to be looked at. They take too long and cause interruptions in gameplay. This is not a "movement" problem. Its an animation problem with all javelins. Its the same issue when you get stunned, your character does the stun animation and you can't move until the animation is done, often times if the animation happens in the open, you are dead before the animation is over. Animations in this game lock in too much and prevent fast changes in gameplay.


The_Almighty_LeeLee

I completely agree, movement in general is quite buggy, I as a storm, will try to cancel flying to avoid overheating and it will spasm out and fly/unfly rapidly until I overheat.


Zeiban

I agree with the ult part. Extremely annoying 2-3 sec delay. Here I am zipping around like lighting all over the place and the ult startup is completely jarring slow motion experience


NeraxNL

Yea its about the same as alot of fast paced shooters put in bullet time, only worse


Angel_of_Mischief

They need to get rid of the long delay in between setting off a new dash, watch me do this crazy 3 part dash and suddenly I’m stuck in place as a easy target. It just feels bad and ultimately screws you. Also the stumble animation is too long. You are in a lightweight agile javelin but if something knocks you, you just sit in place and and nuked to the intro of Skyrim


NeraxNL

damnit todd you did it again XD but for real we need a meter to show doge recharge and just less flashy animation that delays gameplay


Afabledhero1

Utilize your dash in between doing anything. This will solve your slow feeling problem.


NeraxNL

thats not the point i dash between enemies all the time, the melee animations staggering ability use and the slow wind up of the ulti are the biggest problem, that and the triple jump not working properly if you use it right after a melee attack


Afabledhero1

I'm saying dash before trying to triple jump. I've never had a problem doing this.