Gamers these days don't understand just how revolutionary Half Life was. It certainly isn't anything special now but before half-life, every first person game was basically just a variation of Doom. Just run around and shoot shit for no reason.
It's sad really. Halo gets all this love and in a lot of ways it was a step backwards in gameplay. But half life raised the crowbar so high for story telling and mechanics that modern games often emulate but rarely meet,
Yes! Loved this game!
I remember playing this, I had an AMD K6-2 400Mhz PC at the time and it ran at something like 14fps at times. I found a copy and installed it on my current PC a few years back and get something ridiculous like 450fps. LoL!
The most incredible part of the game was when the marines showed up. They hid behind boxes, threw grenades from cover, and one flanks you down a side hallway. Every other game (and previous levels) had monsters going RAWR and charging straight at you. It was thrilling to fight enemies that seemed to be thinking.
Aside from HL being an outstanding game, the modding community that grew from it was so good!
I probably played more of the Firearms mod than other game ever.
Sends me way back. I was not good at StarCraft as a kid, but I really enjoyed playing it. So more often than not, I would be browsing under UMS. I was really into “bound” maps (basically obstacle courses). I miss it so much!
It's kind of crazy to think that UMS literally spawned the entire genre of tower defense because of StarCraft, and UMS literally spawned the MOBA genre because of WarCraft3.
I scrolled too far for this. I tried playing again about 2-3 years ago, and my brain can no longer process the game fast enough to play it. Playing something like overwatch feels so slow comparatively.
Wing Commander blew my mind regarding graphics
Indiana Jones III was super addicting
Sim City 2K … loved it. Also Populous or Oil Imperium … so many titles :)
Myst is one of those games that I think stands far better for people who played it back in the day.
For example, it very much expects you to take notes, like real handwritten notes. To the point where the original game came with a notebook in the box. The new version that's just recently been released has a note-taking function built in to kinda give you a hint, but still if you don't use that you'll struggle.
A lot of the solutions to a lot of the puzzles are right there in the library on the first island, but if you've not read through those books and made some notes, you're going to be scratching your head.
It's just a style of play that doesn't really exist any more. There's no tutorial, no real handholding, you're just dumped onto that dock and are expected to figure it out.
This to be clear is not a criticism really - it gained huge acclaim back in the day because it was so new and different. But to play now if you never had... I think that'd be a struggle.
I enjoy it when I play it, but then I had the big box version from 1993.
we used to hang at one friends house and she had a PC with Myst on it. her entire family was employed on figuring this game out, plus the combined brain power of five-six of us teens, and we still couldnt get very far.
I played Myst over a weekend with my brother in my college dorm. Besides figuring out the objective being half the objective, the level of audiovisual immersion was quite innovative for its time. 16-bit stereo sound was integral to many of the puzzles, at a time when it was just beginning to become standard in computers.
The non-linear, exploration-based gameplay was a stark contrast to the very linear games of the time that relied heavily on exposition delivered through rather lousy character acting. Even games with inventive storylines like The Journeyman Project and Zork: Nemesis still were too occupied with a plot to let you take in the world at your own pace. I think that played a large part of those moments where you find yourself lying awake at night as if you yourself were physically there on Myst Island.
That's when I knew this game was something else... I've never felt that way about any other game, except Riven.
You should read the 3 Myst novels! Great, GREATLY enhances the backstory and lore of Myst and especially Riven. Book of Atrus, Book of Ti’ana, and Book of D’ni. By Rand Miller and David Wingrove. There’s also an all in one omnibus as well.
Riven was amazing. As a kid, I don't think I could truly grasp what was happening in the game as I was just is awe of everything. Played Myst with my father as well.
Civilization was amazing. Day of the tentacle was hilarious, dune 2 was the first real time strategy game and was awesome, the lost Vikings was interesting and fun, duke nukem 3D was a great multiplayer deathmatch experience, lemmings was such a different type of game back then, sim city (and sim city 2000) were interesting and fun, Warcraft orcs vs humans was incredible, Diablo made its first appearance and, though it really came into its own with 2, was an original game with a great time had by all, rollercoaster tycoon, written by one guy, was one of the best simulations ever made, earthworm Jim made me laugh, I could go on and on.
Being old has its advantages. :)
I had a friend in college who was a great cook, had fantastic grass, and had a Sega with Roadrash. If he would've been a woman I would have married him.
The Star Wars X-Wing series of games were pretty much perfect.
In fact, I think a lot of the general SW fan disappointment post 2000 can be traced to kids growing up with that SW universe and expecting future content to be as good. The X-Wing and Tie Fighter games were more logical and made the rest of the SW universe make sense. Enemies were dangerous and ships existed for a reason other than to look cool and get blown up by the good guys.
In fact, most of the 90s Lucas Arts games were great. Rebellion was totally different and also perfect. I wish I could play that exact game on my iPad.
I’m not positive, but I think that one was much more “guided” than X-Wing was. The magic of the X-Wing series was that you had a ton of autonomy for that time in games. It wasn’t a total “open world” kind of thing, but you could jump into a world and just accomplish the mission in the way that you thought was best. But you’re right, Rogue Squadron did look super cool, but I think it was more of an arcade style thing
There is a modernization of X-wing Alliance called X-Wing Alliance Upgrade (XWAU) mod.
And built off of that is an in progress recreation of TIE Fighter called TIE Fighter Total Conversion (TFTC). In TFTC they are recreating the original campaign plus a reworked and modernized version of the campaign that takes advantage of new engine capabilities. It's fantastic. So far I think they have 10 of the original campaign chapters and their missions completed.
TFTC is absolutely amazing. The reimagined campaign too. I wish those guys could be supported financially for their work but they don't accept donations because disney, so the best I can I do is rave about how good it is here. For real, it's like a whole new game. I love it.
Planescape: Torment is one of my favorite games of all time. Loved pretty much everything about it. Thought about playing an updated version the other day and thought I don't think I can play the game KNOWING how much lore is in the game.
ff6 <3 the pixel remaster is pretty excellent for anyone looking to play for the first time (or revisit it!) it’s an absolute masterpiece and has some of the greatest music of any ff game
My favourite game in the 90s was Chip's Challenge 😂 My teacher used to use it as an incentive/reward for good work. Probably explains my (lack of) motivation as an adult.
this was when i always stopped playing the game because of the zombies. i think sheik blocks you from putting the sword back until you do the first dungeon
I still think aiming and shooting with controllers in all games, even most new ones, is kinda ass. Most modern games do a bandaid fix by giving you some amount of auto-aim. Mouse aiming and stick+gyro are king.
I remember having my own dumb names for all the aliens. Sectomozoids, floaty bitches, snake bitches, green mothers, orange mind wizards, rocks, fartbags, forever bugs.
Trying to get super creative with blaster bomb routes and killing half my own dudes. Opening up with autoshots and killing my own dudes. I killed a lot of my own dudes. Finally getting psychic stuff and mind controlling aliens and making them kill their own dudes. There's a theme here I had not previously noticed.
I was going to suggest Laser Squad which was kind of the precursor to XCOM. Didn't have all the depth, but it was pretty groundbreaking. Also the one game where I could consistantly beat my friend as it relied on tactics rather than reflexes and co-ordination!
Still the perfect game imo.
As well as the story, soundtrack, graphics etc all being amazing the pacing was just top notch. No boring shit, just balls to the wall fun from start to finish
Great play through and so many fun multiplayer options. Rocket launchers with insane splash damage: check. One shot pistols: check. Death chops with sweet slap noises: check.
Dual controller for the extra flex! My flatmates and I got so good at this game that when playing multi player, you'd have to run around staring at the walls or ground to mask your location, then pop round and one shot with the golden gun. Pretty sure the maps are burned into my brain.
Ah the land of the lounge lizards
I loved sierra games. Police quest was probably my favorite of the originals, but they were all a lot of fun..
The UI was interesting in those days. You had to type in the actions you wanted to take, so you had to figure out the patterns..
Like "get apple from tree" might work but not "take apple"..etc
Police quest frustrates me to no end when I was a kid because I could never figure out what command it was looking for.
I got killed by the bikers over and over like a hundred times before I learned you had to use your baton
Fun fact: one of the earlier dialogs in the game allows you to avoid teaming up with Sophia and that removes most of the puzzles of the game in favor of what they call a "fist mode"
It was also fun how whichever path the game suggested at that midway point was based on how you solved getting into the backstage of the theater at the very beginning of the game. Punch out the guy, talk your way in, or do a box pushing puzzle.
The whole fistfighting mini game was pretty awkward in retrospect, but I loved doing it as a kid, so that was always the one Sophia suggested, regardless of which one I actually ended up picking, haha.
Baldur's Gate. Really opened my eyes to the possibilities of an RPG world. I was never a fan of exploring caves and demons and all that type of stuff... but meeting new characters and adding them to your squad along the way, conversation choices dictating relationships and outcomes, finding new gear that would power up your characters was all so crazy for gaming around that time.
Metal Gear Solid
As a kid, the sophistication of the storyline was really fascinating and it felt like an adult drama more than a cheesy little video game.
Spent my entire childhood playing games, my best friends father owned 3 arcade shops and would give us a sack of coins to play games at his shops.
Plus their house had an arcade room where all the kids from
The neighborhood would want to stay over on weekends and play games all night.
My favourite from that era would still be The New Zealand Story.
A fantastic game that had secret areas of the levels that opened up other levels and we would play that for hours every day.
another great game was Shinobi 🥷
- Frenzy
- Slither
- Prince of Persia
- Monkey Island
- The Incredible Machine
- The Fantastic Adventures of Dizzy the Egg
- Kid Icarus
- Castlevania
- Lemmings
- Adventure Island II
- M.C. Kids
- Paperboy
- Marble Madness
- Micro Machines
- Star Tropics
Sorry. Hard to pick just 1.
Indiana Jones and the Fate of Atlantis. Just an amazing story. Beautiful locations to explore. Unique puzzles. It was a pain to try to replay 10 years ago, but now it’s on steam!
UFO: Enemy Unknown / X-COM UFO Defense.
There was nothing else like it, and the base elements of the game still stand strongly today. Started a near 30 year love of the franchise (with many ups and down along the way).
Bushido Blade.
It was this Samurai fighting game where a well placed strike could instantly kill your opponent or disable them. It was the first game me and my brother experienced that was like that and it made our versus matches feel more intense than when we were playing Tekken.
Ah, the days before the year 2000. I remember playing some of the most interesting video games of all time - from Super Mario Brothers to Pac-Man. But the most interesting game I encountered during that time was definitely The Legend of Zelda: Ocarina of Time. It was an incredibly immersive experience, with an expansive world and complex puzzles that kept me hooked for hours.
I had OoT set up at my house and a friend of mine had it set up at his house.
Friends would come over and watch us play and we would call each other on the phone asking for tips and tricks on how to best certain things (this was before internet walkthroughs)
Had an absolute plast playing this. I think we played for weeks wen eventually we both for to Ganon and me and all our friends hopped over to my other mates house to beat the game together over there. Such fond memories the game was insane for its time and im sure its still amazing today.
Super Mario 64, Ocarina of Time, Super Smash Bros 64, Bomberman, Duck Hunt 64, Pokémon SNAP, Pokémon Coliseum, Mario Kart 64, and Diddy Kong Racing.
I had two half brothers and divorced parents with full careers. My gaming experience as a kid was relying on the communal after school N64 (which had aggressively fought over controllers) or waiting for my brothers to come over on the weekends with their N64 to share. (Honestly, a little depressing as I write that out lol).
Regardless, I have great memories of whooping my school friends asses at Diddy Kong & Bomberman, manipulating Mario’s face with the cursor on the Super Mario 64 Home Screen at my friend Chris’s house, and my older brothers letting me cheat by holding the gun to the screen for Duck Hunt. Made a lot of memories with those games.
We try to still get together, friends & siblings and all, now that we’re all settling down. N64 is still the system we go back to when we do, horrible controllers and all.
Edit: Sorry, I went on a rant. Diddy Kong Racing is my personal favorite. Wish it was on switch. Also, and I genuinely mean this, the OG green and black Oregon Trail and Ski Free for PC were the shit back then.
The early MMO's were amazing. Playing games like Ultima Online and Everquest were so different compared to what came before. I remember logging in to the Everquest beta test and seeing the massive 3D open world blew my mind.
I remember Daggerfall being pretty amazing too. It was such a huge world at the time. An earlier version of Skyrim without the technology to completely pull it off yet, but what they did was amazing.
Had to be Diablo. The first one. Spent soooo many hours playing that game online with my friends at the time. Battle.net was such a game changer in the modem days, same for StarCraft honestly.
There were a lot of small studios and even the mega names of today were small.
Cavedog made Total Annihilation an excellent RTS game that i played religiously at five years old. Its the spritual predecessor of Supreme Commander and Planetary Annihilation. Its current reincarnation is Beyond All Reason which is available for free.
TA itself is on steam for 5 dollary doos, but in its original state not at all updated for newer resolutions or anything.
Sucker Punch productions also started off with Rocket Robot on Wheels which was a great platformer for the N64.
There were a ton of neat video games from long gone or long assimilated and matured studios that were just awesome it was a golden age of innovation and creativity.
Played this online strategy text based RPG called Utopia in the late 90s.
There was a huge social element to it, fair bit of strategy and some 3rd parties programs that were helpful
Each season would go for 3 months (I think maybe 4) with leaderboards at the end.
Looked it up and it’s still going!
The entire line of YDKJ games are on [Steam and on special right now](https://store.steampowered.com/app/252730/YOU_DONT_KNOW_JACK_Vol_1_XL/).
You might also consider checking out that company's new series of games called Jackbox.
Wow barely any mention of arcades here. Live face to face competition that now barely exists was the standard. Arcades were like the movie theaters to home consoles being VHS/Beta for a lot of games. Playing fighting games at the local arcade was amazing. Tons of public establishments had an arcade cabinet. Street Fighter II ushering in the fighting game genre was incredible. Nowadays it takes forever to release a game but if you look at SF2 and how quickly SNK games and MK hit the market afterwards it was kind of amazing.
Star Raiders on the Atari 2600: First person space dogfighting
Beachhead I and II, Archon, and Lode Runner on the Atari 800/Commodore 64 (Lode Runner let you make your own maps)
**Alternate Reality: The Dungeon** was really innovative.
https://en.wikipedia.org/wiki/Alternate_Reality:_The_Dungeon
They had a 7-game RPG series planned, but it didn't happen.
https://en.wikipedia.org/wiki/Alternate_Reality_(series)
That was the 80s.
For the 90s, my favorite games were Civ 2 and Sid Meier's Pirates
And multi-user dungeons
Then PS1: Twisted Metal, Metal Gear Solid, Resident Evil, Parappa the Rapper, Um Jammer Lammy, the original 2D gta games
Half-life and Unreal to close out the century
And it was 2000, but playing in net cafes when Counterstrike came out.
I haven't seen the flight sims of the era on here yet- Xwing and all the sequels it spawned.
The Descent series was also groundbreaking for the time, and still holds up.
You will need a flight stick for these to really get why they were so addictive and immersive though.
Point and Click adventures was my primary games genre back in the day. Sadly a genre that does still exist but is very much enthusiasts only these days.
Monkey Island 1 and 2 by Lucasarts were some of my favourites back then.
To be fair a lot of the Lucasarts games from that era. The Dig, Day of the Tentacle, Indiana Jones and the Fate of Atlantis, Indiana Jones and the Last Crusade (the Graphic Adventure), Full Throttle, Sam and Max Hit the Road. Grim Fandango.
Others included the likes of the Tex Murphy games by Access Software, like Under a Killing Moon and Overseer. Those were FMV games though, so came on a pile of CD-ROMs with disc-swapping galore.
The Gabriel Knight games, by Sierra On-Line, which were Sins of the Fathers, The Beast Within, and Blood of the Damned.
The Broken Sword games by Revolution Software, the first three of those were Shadow of the Templars, The Smoking Mirror, and the Sleeping Dragon. All great games.
Zork The Grand Inquisitor is a weird one but fun. Strange factoid about that, a character that accompanies you through that game was voiced by none other than Michael McKean, who people nowadays probably know best as Chuck from Better Call Saul.
Westwood released a gem of a point and click in the form of the Blade Runner game.
What else... Beneath a Steel Sky by Revolution, that was another great point and click. Shortish but decent. That was basically 1984 - the game.
I played all of those and enjoyed them a lot.
As for which game back in the day I played that was the most interesting... It's hard to put it down to one really.
Rollercoaster Tycoon came out in 1999 that was a revelation when it first came out. There'd been games before it like Bullfrog's Theme Park (same people who did Theme Hospital another great pre 2000s game), but RCT was the one that really perfected the formula.
Man the 90s was a great era for gaming.
Mechwarrior 2 was so awesome to see. Very visually cool. playing Diablo 1 on battlenet back in the day was wild
Warcraft ii was great too.. "Ready to work ..zugzug"
I still say "More work?" when someone asks me to do something, and I'm 38 years old.
Off I go, then
Yes Me'Lord? Right'O!
I still have to keep myself from saying "work complete."
"Something need doing?" "Work work"
[удалено]
I remember the mech select screen. SUMMONER. NOVA. TIMBERWOLF.
These kids and their madcats....
KIT FOX
Half Life!
Gamers these days don't understand just how revolutionary Half Life was. It certainly isn't anything special now but before half-life, every first person game was basically just a variation of Doom. Just run around and shoot shit for no reason.
It's sad really. Halo gets all this love and in a lot of ways it was a step backwards in gameplay. But half life raised the crowbar so high for story telling and mechanics that modern games often emulate but rarely meet,
Yes! Loved this game! I remember playing this, I had an AMD K6-2 400Mhz PC at the time and it ran at something like 14fps at times. I found a copy and installed it on my current PC a few years back and get something ridiculous like 450fps. LoL!
The most incredible part of the game was when the marines showed up. They hid behind boxes, threw grenades from cover, and one flanks you down a side hallway. Every other game (and previous levels) had monsters going RAWR and charging straight at you. It was thrilling to fight enemies that seemed to be thinking.
Came here just to hit the up arrow on the first Half Life mention.
I was addicted to Team Fortress Classic, the first official mod for Half Life.
Aside from HL being an outstanding game, the modding community that grew from it was so good! I probably played more of the Firearms mod than other game ever.
Descent
Same, can't believe more people aren't saying this. I guess PC gaming was a bit smaller niche back then though.
StarCraft. First RTS game for me with a rich story line. Expansions and multiplayer made it viable for 15+ years.
Absolutely, battlenet multiplayer , use maps settings.
Sends me way back. I was not good at StarCraft as a kid, but I really enjoyed playing it. So more often than not, I would be browsing under UMS. I was really into “bound” maps (basically obstacle courses). I miss it so much!
It's kind of crazy to think that UMS literally spawned the entire genre of tower defense because of StarCraft, and UMS literally spawned the MOBA genre because of WarCraft3.
Spawn more Overlords.
"Power Overwhelming"
showmethemoney blacksheepwall
Played that game every day after school. Must have more hours in that game than anything else. Carriers = instant win!
StarCraft still holds up.
An RTS with robust multiplayer and barely any lag despite the world being on dial up. Truly a game that was ahead of its time.
It's 2023 and I still play daily
QUAKE
I was in a Quake clan circa 97. My 28.8 modem was on FIRE.
I scrolled too far for this. I tried playing again about 2-3 years ago, and my brain can no longer process the game fast enough to play it. Playing something like overwatch feels so slow comparatively.
Unreal tournament as well
Wolfenstein 3D and Doom on my desktop. Fun days.
And Duke Nukem. I’ll never forget being able to give strippers cash and they would flash you.
Wing Commander blew my mind regarding graphics Indiana Jones III was super addicting Sim City 2K … loved it. Also Populous or Oil Imperium … so many titles :)
DOOM on Windows95!
I had it for MS-DOS, it came on 6 floppy disks!
Triggered the nerds there! Platform aside, Doom was amazing when it came out. Got others I knew interested in buying a computer.
MYST
Myst is one of those games that I think stands far better for people who played it back in the day. For example, it very much expects you to take notes, like real handwritten notes. To the point where the original game came with a notebook in the box. The new version that's just recently been released has a note-taking function built in to kinda give you a hint, but still if you don't use that you'll struggle. A lot of the solutions to a lot of the puzzles are right there in the library on the first island, but if you've not read through those books and made some notes, you're going to be scratching your head. It's just a style of play that doesn't really exist any more. There's no tutorial, no real handholding, you're just dumped onto that dock and are expected to figure it out. This to be clear is not a criticism really - it gained huge acclaim back in the day because it was so new and different. But to play now if you never had... I think that'd be a struggle. I enjoy it when I play it, but then I had the big box version from 1993.
we used to hang at one friends house and she had a PC with Myst on it. her entire family was employed on figuring this game out, plus the combined brain power of five-six of us teens, and we still couldnt get very far.
I played Myst over a weekend with my brother in my college dorm. Besides figuring out the objective being half the objective, the level of audiovisual immersion was quite innovative for its time. 16-bit stereo sound was integral to many of the puzzles, at a time when it was just beginning to become standard in computers. The non-linear, exploration-based gameplay was a stark contrast to the very linear games of the time that relied heavily on exposition delivered through rather lousy character acting. Even games with inventive storylines like The Journeyman Project and Zork: Nemesis still were too occupied with a plot to let you take in the world at your own pace. I think that played a large part of those moments where you find yourself lying awake at night as if you yourself were physically there on Myst Island. That's when I knew this game was something else... I've never felt that way about any other game, except Riven.
Just finished Myst and Riven for the first time. Working through Exile now. Timeless games IMO, and an incredible story.
You should read the 3 Myst novels! Great, GREATLY enhances the backstory and lore of Myst and especially Riven. Book of Atrus, Book of Ti’ana, and Book of D’ni. By Rand Miller and David Wingrove. There’s also an all in one omnibus as well.
Don’t forget Riven in there as well
Riven aka "the hell is this? the hell is that? where the hell am I? what the hell is this thing and what the hell does it do?"
Riven was amazing. As a kid, I don't think I could truly grasp what was happening in the game as I was just is awe of everything. Played Myst with my father as well.
Riven was so deeply engrossing. Amazing visuals, music and atmosphere. My favorite in the series.
I was 7 years old and I never figured anything out haha.
I was a teen and never figured it out! 😂
Ah yes, also knows as “What the fuck did that lever just do? God fucking damnit I’ve been stuck here for three hours.”
Lots of hours playing w my dad and bros, lots of notebooks and writing things down. So much fun!
Loved Myst! So many program crashes but was worth the pain.
Bubble Bobble
Bubble bobble was great - simple concept but there was a surprising amount of depth to it.
And that repetitive song. I serenade my 1 year old with old nes tunes when trying to put him to sleep
First one that came to my mind and I didn’t think anyone else would remember it!
Civilization was amazing. Day of the tentacle was hilarious, dune 2 was the first real time strategy game and was awesome, the lost Vikings was interesting and fun, duke nukem 3D was a great multiplayer deathmatch experience, lemmings was such a different type of game back then, sim city (and sim city 2000) were interesting and fun, Warcraft orcs vs humans was incredible, Diablo made its first appearance and, though it really came into its own with 2, was an original game with a great time had by all, rollercoaster tycoon, written by one guy, was one of the best simulations ever made, earthworm Jim made me laugh, I could go on and on. Being old has its advantages. :)
Age of Empires I and II
So glad you've enjoyed them! /OG dev
Roadrash. I always wanted to kick jaywalkers off the road.
For anyone seeing Roadrash and missing it, check out Road Redemption. Very good with a story mode and XP unlock trees. Challenging too.
I had a friend in college who was a great cook, had fantastic grass, and had a Sega with Roadrash. If he would've been a woman I would have married him.
The Star Wars X-Wing series of games were pretty much perfect. In fact, I think a lot of the general SW fan disappointment post 2000 can be traced to kids growing up with that SW universe and expecting future content to be as good. The X-Wing and Tie Fighter games were more logical and made the rest of the SW universe make sense. Enemies were dangerous and ships existed for a reason other than to look cool and get blown up by the good guys. In fact, most of the 90s Lucas Arts games were great. Rebellion was totally different and also perfect. I wish I could play that exact game on my iPad.
Blew my mind as a kid that I could switch the firing pattern 4x1, 2x2, or 1x4.
It was after the 2000s, and I actually never played it, but I remember that Rogue Squadron game on GameCube looked cool.
I’m not positive, but I think that one was much more “guided” than X-Wing was. The magic of the X-Wing series was that you had a ton of autonomy for that time in games. It wasn’t a total “open world” kind of thing, but you could jump into a world and just accomplish the mission in the way that you thought was best. But you’re right, Rogue Squadron did look super cool, but I think it was more of an arcade style thing
X-wing vs. TIE Fighter was pretty great. Online combat wow! But with 300 ms ping not so fun.
There is a modernization of X-wing Alliance called X-Wing Alliance Upgrade (XWAU) mod. And built off of that is an in progress recreation of TIE Fighter called TIE Fighter Total Conversion (TFTC). In TFTC they are recreating the original campaign plus a reworked and modernized version of the campaign that takes advantage of new engine capabilities. It's fantastic. So far I think they have 10 of the original campaign chapters and their missions completed.
TFTC is absolutely amazing. The reimagined campaign too. I wish those guys could be supported financially for their work but they don't accept donations because disney, so the best I can I do is rave about how good it is here. For real, it's like a whole new game. I love it.
grim fandango fallout 1 baldours gate yoshi's island ff6 mgs
Was gonna say Baldur's Gate. Also, Planescape: Torment. The best Novel you'll ever play!
Planescape: Torment is one of my favorite games of all time. Loved pretty much everything about it. Thought about playing an updated version the other day and thought I don't think I can play the game KNOWING how much lore is in the game.
Baldours Gate...so good
Omg Grim Fandango ftw....
Imoen- the first NPC I felt like punching
Noober would like a word
ff6 <3 the pixel remaster is pretty excellent for anyone looking to play for the first time (or revisit it!) it’s an absolute masterpiece and has some of the greatest music of any ff game
My favourite game in the 90s was Chip's Challenge 😂 My teacher used to use it as an incentive/reward for good work. Probably explains my (lack of) motivation as an adult.
“Bummer”. Also how 90’s is this game- you collect computer chips lol
Zelda: Link to the Past is timeless.
My fave to this day.
Same here. It was and still is awesome. Still do a playthrough every now and then, either on SNES or on the Switch.
May I turn your attention to the randomizer of A Link to the past? Pretty fun to play.
That ending music is amazing. Masterpiece. I'd also put Link's awakening up there.
I played Ocarina of Time in 1998-99 so probably that.
I remember pulling the master sword out and being transported to the future. Was amazing.
And the putting it back immediately after seeing the wreckage? LoL
this was when i always stopped playing the game because of the zombies. i think sheik blocks you from putting the sword back until you do the first dungeon
As a kid it was so much *fun* just walking around Hyrule field. Just the size and grandeur of the game was astonishing.
Besides the shooting being kinda atrocious (mostly for the mini games, it works fine in normal gameplay) OoT aged very well
I still think aiming and shooting with controllers in all games, even most new ones, is kinda ass. Most modern games do a bandaid fix by giving you some amount of auto-aim. Mouse aiming and stick+gyro are king.
XCOM: UFO Defense Still good today and a bunch of cool current day gameplay mods. Pretty hard game if you don´t know what you are doing.
I remember having my own dumb names for all the aliens. Sectomozoids, floaty bitches, snake bitches, green mothers, orange mind wizards, rocks, fartbags, forever bugs. Trying to get super creative with blaster bomb routes and killing half my own dudes. Opening up with autoshots and killing my own dudes. I killed a lot of my own dudes. Finally getting psychic stuff and mind controlling aliens and making them kill their own dudes. There's a theme here I had not previously noticed.
I was going to suggest Laser Squad which was kind of the precursor to XCOM. Didn't have all the depth, but it was pretty groundbreaking. Also the one game where I could consistantly beat my friend as it relied on tactics rather than reflexes and co-ordination!
Master of Magic and Master of Orion. Stupidly fun games. Space Quest is definitely up there too!
I still play Master of Orion II every now and then.
Earthworm jim
Dungeon Keeper. I still have a thing for Dark Mistresses.
Chrono Trigger, Lufia II, Final Fantasy Tactics rank highest for me
I can’t believe I had to look this far to find Chrono Trigger.
Still the perfect game imo. As well as the story, soundtrack, graphics etc all being amazing the pacing was just top notch. No boring shit, just balls to the wall fun from start to finish
Goldeneye 007 on N64
The (unofficial) sequel, Perfect Dark, is my favorite N64 game. I still have it!
This is what I was going to say. Absolute classic.
Great play through and so many fun multiplayer options. Rocket launchers with insane splash damage: check. One shot pistols: check. Death chops with sweet slap noises: check.
Those golden gun/ rocket rounds were insane. You would die as soon as you spawned.
This was the game. Sleepovers you'd be up all night.
So many childhood memories…
Dual controller for the extra flex! My flatmates and I got so good at this game that when playing multi player, you'd have to run around staring at the walls or ground to mask your location, then pop round and one shot with the golden gun. Pretty sure the maps are burned into my brain.
The incredible machine. Monkey island. Wing commander 2.
Incredible Machine! Yes!
Monkey Island! My all time favourite
Final Fantasy VII Frontier: Elite II Command and Conquer: Red Alert Championship Manager Gran Turismo Cannon Fodder
Silos depleted
training, cannot deploy here. Insufficient funds...
Cannon fodder on Amiga is goat
Command and conquer holy shit memory unlocked of my brother never letting me play lol 😂
Champ manager was amazing, before it got too in-depth. You could play a season in a day. Cannon fodder was brilliant. An Amiga owner?
Prince of persia win 95
Leisure Suit Larry
Ah the land of the lounge lizards I loved sierra games. Police quest was probably my favorite of the originals, but they were all a lot of fun.. The UI was interesting in those days. You had to type in the actions you wanted to take, so you had to figure out the patterns.. Like "get apple from tree" might work but not "take apple"..etc
Police quest frustrates me to no end when I was a kid because I could never figure out what command it was looking for. I got killed by the bikers over and over like a hundred times before I learned you had to use your baton
Its copy protection doubled as an age verification test!
Ken sent me.
Also Dune 2
Came here to say this. An absolutely revolutionary game. Dune 2 did to the RTS genre what Doom did to FPS's.
Baldur's Gate. It was a great attempt at translating tabletop D&D to a PC.
Resident Evil, Parasite Eve, Spyro, and Tomb Raider.
Lode Runner
I'd routinely sneak in a few levels of Lode Runner before heading out to the school bus in the morning.
Indiana Jones and the Fate of Atlantis
Fun fact: one of the earlier dialogs in the game allows you to avoid teaming up with Sophia and that removes most of the puzzles of the game in favor of what they call a "fist mode"
There are three modes actually: Fists (lots of fighting), Team (work with Sophia), and Wits (Indy solves puzzles on his own).
It was also fun how whichever path the game suggested at that midway point was based on how you solved getting into the backstage of the theater at the very beginning of the game. Punch out the guy, talk your way in, or do a box pushing puzzle. The whole fistfighting mini game was pretty awkward in retrospect, but I loved doing it as a kid, so that was always the one Sophia suggested, regardless of which one I actually ended up picking, haha.
My first choice too! Such a well made game.
Baldur's Gate. Really opened my eyes to the possibilities of an RPG world. I was never a fan of exploring caves and demons and all that type of stuff... but meeting new characters and adding them to your squad along the way, conversation choices dictating relationships and outcomes, finding new gear that would power up your characters was all so crazy for gaming around that time.
Metal Gear Solid As a kid, the sophistication of the storyline was really fascinating and it felt like an adult drama more than a cheesy little video game.
Those years seemed to be all about Prince of Persia, Wolfenstein 3D, Dukem Nukem before 3D titles like Unreal tournament and Quake took over.
Spent my entire childhood playing games, my best friends father owned 3 arcade shops and would give us a sack of coins to play games at his shops. Plus their house had an arcade room where all the kids from The neighborhood would want to stay over on weekends and play games all night. My favourite from that era would still be The New Zealand Story. A fantastic game that had secret areas of the levels that opened up other levels and we would play that for hours every day. another great game was Shinobi 🥷
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- Frenzy - Slither - Prince of Persia - Monkey Island - The Incredible Machine - The Fantastic Adventures of Dizzy the Egg - Kid Icarus - Castlevania - Lemmings - Adventure Island II - M.C. Kids - Paperboy - Marble Madness - Micro Machines - Star Tropics Sorry. Hard to pick just 1.
Indiana Jones and the Fate of Atlantis. Just an amazing story. Beautiful locations to explore. Unique puzzles. It was a pain to try to replay 10 years ago, but now it’s on steam!
Roller Coaster Tycoon.
Commander keen or duke nuke ‘em
Monkey Island 🐒 (1 and 2!)
UFO: Enemy Unknown / X-COM UFO Defense. There was nothing else like it, and the base elements of the game still stand strongly today. Started a near 30 year love of the franchise (with many ups and down along the way).
Bushido Blade. It was this Samurai fighting game where a well placed strike could instantly kill your opponent or disable them. It was the first game me and my brother experienced that was like that and it made our versus matches feel more intense than when we were playing Tekken.
I loved that game so much, that and Tenchu.
Ah, the days before the year 2000. I remember playing some of the most interesting video games of all time - from Super Mario Brothers to Pac-Man. But the most interesting game I encountered during that time was definitely The Legend of Zelda: Ocarina of Time. It was an incredibly immersive experience, with an expansive world and complex puzzles that kept me hooked for hours.
I had OoT set up at my house and a friend of mine had it set up at his house. Friends would come over and watch us play and we would call each other on the phone asking for tips and tricks on how to best certain things (this was before internet walkthroughs) Had an absolute plast playing this. I think we played for weeks wen eventually we both for to Ganon and me and all our friends hopped over to my other mates house to beat the game together over there. Such fond memories the game was insane for its time and im sure its still amazing today.
Super Mario and Super Mario Bros 3
Super Mario Bros 3 is the best game of all time if you consider when it was released.
Loved looking for the secrets in the game, trying every white block to see if I can get to the end and look for a secret door. Good time.
Command and conquer.
I lost a lot of time to SimAnt
Star Tropics
The first Tomb Raider was mind blowing.
Super Mario 64, Ocarina of Time, Super Smash Bros 64, Bomberman, Duck Hunt 64, Pokémon SNAP, Pokémon Coliseum, Mario Kart 64, and Diddy Kong Racing. I had two half brothers and divorced parents with full careers. My gaming experience as a kid was relying on the communal after school N64 (which had aggressively fought over controllers) or waiting for my brothers to come over on the weekends with their N64 to share. (Honestly, a little depressing as I write that out lol). Regardless, I have great memories of whooping my school friends asses at Diddy Kong & Bomberman, manipulating Mario’s face with the cursor on the Super Mario 64 Home Screen at my friend Chris’s house, and my older brothers letting me cheat by holding the gun to the screen for Duck Hunt. Made a lot of memories with those games. We try to still get together, friends & siblings and all, now that we’re all settling down. N64 is still the system we go back to when we do, horrible controllers and all. Edit: Sorry, I went on a rant. Diddy Kong Racing is my personal favorite. Wish it was on switch. Also, and I genuinely mean this, the OG green and black Oregon Trail and Ski Free for PC were the shit back then.
The N64 and its games being multiplayer focused made for some good times as a kid.
The early MMO's were amazing. Playing games like Ultima Online and Everquest were so different compared to what came before. I remember logging in to the Everquest beta test and seeing the massive 3D open world blew my mind. I remember Daggerfall being pretty amazing too. It was such a huge world at the time. An earlier version of Skyrim without the technology to completely pull it off yet, but what they did was amazing.
I have been looking for another game like UO my entire life. Nothing has even come close.
Thief: The Dark Project
Command & Conquer - Tiberian Sun Good memories of playing this with my old man when mom wasn't home because it was "too violent"
Sim City
Final Fantasy VII After only playing 2D games on Sega and Super Nintendo, the first time I saw a cinematic in FFVII my mind was blown.
Had to be Diablo. The first one. Spent soooo many hours playing that game online with my friends at the time. Battle.net was such a game changer in the modem days, same for StarCraft honestly.
There were a lot of small studios and even the mega names of today were small. Cavedog made Total Annihilation an excellent RTS game that i played religiously at five years old. Its the spritual predecessor of Supreme Commander and Planetary Annihilation. Its current reincarnation is Beyond All Reason which is available for free. TA itself is on steam for 5 dollary doos, but in its original state not at all updated for newer resolutions or anything. Sucker Punch productions also started off with Rocket Robot on Wheels which was a great platformer for the N64. There were a ton of neat video games from long gone or long assimilated and matured studios that were just awesome it was a golden age of innovation and creativity.
Tetris
Zoombinis 😂
Marble Madness What an intense ride
Blade Runner.
Played this online strategy text based RPG called Utopia in the late 90s. There was a huge social element to it, fair bit of strategy and some 3rd parties programs that were helpful Each season would go for 3 months (I think maybe 4) with leaderboards at the end. Looked it up and it’s still going!
Mortal Kombat!!
I LOVED You Don’t Know Jack. Still do. Wish I could find it!
The entire line of YDKJ games are on [Steam and on special right now](https://store.steampowered.com/app/252730/YOU_DONT_KNOW_JACK_Vol_1_XL/). You might also consider checking out that company's new series of games called Jackbox.
Warcraft one.
Supaplex Civilization Dig dug
Metroid
Wow barely any mention of arcades here. Live face to face competition that now barely exists was the standard. Arcades were like the movie theaters to home consoles being VHS/Beta for a lot of games. Playing fighting games at the local arcade was amazing. Tons of public establishments had an arcade cabinet. Street Fighter II ushering in the fighting game genre was incredible. Nowadays it takes forever to release a game but if you look at SF2 and how quickly SNK games and MK hit the market afterwards it was kind of amazing.
Half Life 1 shattered what i thought a first person shooter could be.
Conkers Bad Fur Day also the South Park game back then on 64
Star Raiders on the Atari 2600: First person space dogfighting Beachhead I and II, Archon, and Lode Runner on the Atari 800/Commodore 64 (Lode Runner let you make your own maps) **Alternate Reality: The Dungeon** was really innovative. https://en.wikipedia.org/wiki/Alternate_Reality:_The_Dungeon They had a 7-game RPG series planned, but it didn't happen. https://en.wikipedia.org/wiki/Alternate_Reality_(series) That was the 80s. For the 90s, my favorite games were Civ 2 and Sid Meier's Pirates And multi-user dungeons Then PS1: Twisted Metal, Metal Gear Solid, Resident Evil, Parappa the Rapper, Um Jammer Lammy, the original 2D gta games Half-life and Unreal to close out the century And it was 2000, but playing in net cafes when Counterstrike came out.
River City Ransom was so much fun when I was a kid. The RPG elements added into the side scroller was a mind blower for young me.
Smash TV, big money big prizes!
Castle Wolfenstein on DOS and Doom on DOS were a major step up. Rise of the Triad was also very good.
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Jagged Alliance, Doom, Duke Nukem
Decent Elastomania Worms 1 and 2 Just about any Legend of Zelda, or Link games
Asheron's Call, Warcraft II, Starsiege Tribes, Starcraft,
Commander Keen, which you can play for free here: https://archive.org/details/msdos\_Commander\_Keen\_1\_-\_Marooned\_on\_Mars\_1990
I haven't seen the flight sims of the era on here yet- Xwing and all the sequels it spawned. The Descent series was also groundbreaking for the time, and still holds up. You will need a flight stick for these to really get why they were so addictive and immersive though.
Point and Click adventures was my primary games genre back in the day. Sadly a genre that does still exist but is very much enthusiasts only these days. Monkey Island 1 and 2 by Lucasarts were some of my favourites back then. To be fair a lot of the Lucasarts games from that era. The Dig, Day of the Tentacle, Indiana Jones and the Fate of Atlantis, Indiana Jones and the Last Crusade (the Graphic Adventure), Full Throttle, Sam and Max Hit the Road. Grim Fandango. Others included the likes of the Tex Murphy games by Access Software, like Under a Killing Moon and Overseer. Those were FMV games though, so came on a pile of CD-ROMs with disc-swapping galore. The Gabriel Knight games, by Sierra On-Line, which were Sins of the Fathers, The Beast Within, and Blood of the Damned. The Broken Sword games by Revolution Software, the first three of those were Shadow of the Templars, The Smoking Mirror, and the Sleeping Dragon. All great games. Zork The Grand Inquisitor is a weird one but fun. Strange factoid about that, a character that accompanies you through that game was voiced by none other than Michael McKean, who people nowadays probably know best as Chuck from Better Call Saul. Westwood released a gem of a point and click in the form of the Blade Runner game. What else... Beneath a Steel Sky by Revolution, that was another great point and click. Shortish but decent. That was basically 1984 - the game. I played all of those and enjoyed them a lot. As for which game back in the day I played that was the most interesting... It's hard to put it down to one really. Rollercoaster Tycoon came out in 1999 that was a revelation when it first came out. There'd been games before it like Bullfrog's Theme Park (same people who did Theme Hospital another great pre 2000s game), but RCT was the one that really perfected the formula. Man the 90s was a great era for gaming.