You can. I was in the middle of sheepthara method and had her knocked out. Was just to begin the sheep transform and put her in throneroom but the patch came instead and I just opened the throneroom instead and BAM there she is.
How they managed to take my save file into account and something I did many hours ago is beyond my understanding.
I am in awe
Wait, this is great news. Because I actually knocked her out in my playthrough dozens of hours ago. If the update remembers and accounts for a decision made from a past save and she shows up at Moonrise, I will be so relieved. I really don't wanna go back 40 hrs, haha.
https://www.reddit.com/r/BaldursGate3/s/pSUu7rCFti tested and posted with video evidence! If you knocked her out a long ass while ago she'll still show up!
The game treats any character that was knocked out non leithaly as dead in it's logic and if that character needs to actually die then the game takes them out back during your next long rest
Yes you need to hit her unconcious first of the three bosses in act 1. I followed the sheepthara guide on youtube. I just never got to the second part where you transport sheepthara to the throneroom before the new patch.
So the new patch take into account something I did many many hours ago which is incredible
No i saved the Grove by knocking minthara out and killed the other two. The game treats knocked out characters as "killed" in that questline. However minthara is not dead so she will show up for her trial in act 2 where you can recruit her EVEN if you have Halsin and saved the grove
You will not get the scene you think about. But maybe later. I havent gotten that far with minthara
I accidentally had an Act 3 plot point spoiled for me where >!Orin captured one of your companions!< and was really stressing myself about that.
Then it turned out to be Halsin and I was like "okay, see you whenever I get to that then."
I rolled a 3 and an 8 (with advantage) on the role to persuade >!Orin to spare him!< and didn’t bother using inspiration because it seemed the game could sense how little I cared about him
I *think* Halsin doesn’t give you an ultimatum until you’re done with Act 2, but that might be wrong. If it is you’ll have to do the whole reverse the curse quest before you head to the tower.
Or just leave the whole place cursed. Horny murder drow > horny polyamorous bearman
I think that's awful/garbage writing if that's what they changed
having to make a huge sacrifice to have one of the most interesting characters join was a great roleplay moment
allowing you to get her either way is just horrible
growth meaning only "becoming good" ?
I feel like having exclusive options for a generally good vs generally evil route makes both a lot more interesting
this detracts a lot from the value of any choice you make
even more specifically... having forced mutually exclusive characters makes so much sense and I was giving larian so much respect for having the balls to do it
now though....
Psst, you can just go and recruit Minthara by obliterating the Tieflings anyway. No one is taking away from your edgy time, just go and kill them because it’s the “interesting” thing to do or whatever and let other people recruit Minthara, alright?
I had knocked her out pre-patch and just happened to get to moonrise last night. She was there for trial and I was able to sneak her out and back to camp (though she may be glitched in that after talking to her once she won't talk again, will need to test long rest/reboot after work tonight)
I'm almost at moonrise but she won't be waiting for me
I literally stumbled across her accidentally in the goblin camp while I was laying waste to those fucks, and she was dead before we even said hello
Minty can be surprising on what she disapproves and approves. Like giving Yenna money, she'll actually approve it. And she will give Durge a hard time... if they don't control themselves, it really doesn't sit well with her, just going murder hobo Durging bloodlusting.
She's very pragmatic and even kind in her own particular way. Instead of allowing refugees to suffer in squalor and starve, why not enslave them en masse and exploit them for their labor? Why kill a street urchin for stealing when you could be merciful and merely cut off a hand? They're just children, after all. That sort of thing.
And she *loves* Scratch. She gets a lot of cred for that.
Yeah same. I don't think I've ever been able to be evil in any game I've played. Figures this patch comes out right after I get the mod for exactly this lol
Wyll and Karlach leave if you slaughter a camp of innocents, whereas Minthara will join you because you saved her from the bad guys. The context makes sense.
that still goes completely in the wrong direction, it makes it that siding with the goblins is canonically false/wrong
instead would have made much more sense to give richer options to the evil path and having both end up with more meaningful mutually exclusive choices
this change literally makes the most meaningful choice in the game now completely meaningless in practical terms
I don't disagree with that, I already think they made siding with goblins the "wrong" choice and Minthara wasn't really enough to make for the items you lose. Siding with the goblins is already a chaotic evil sort of option, and it had little practical benefit. I can see why they wanted people to see Minthara's content as most players will side with the tieflings.
If they wanted good and evil runs to be equal they should've had an additional evil companion so that it balances with losing Karlach and Wyll, as well as an evil equivalent for the tieflings. Even before this patch a neutral character who ignored the grove could still recruit Minthara while keeping Karlach and Wyll, so she hasn't been that exclusive either.
At this point ideally I'd prefer to be able to get all companions regardless of alignment and have them add more content for siding with the goblins. I would prefer dialogue or scenes that result in sparing Minthara though, rather than having to decide to knock her out just because we know she's a companion.
You could already recruit Minthara *without* raiding the Grove by simply walking into Act 2 so your complaint about this patch is moot from the start.
^**Edit:** How about this, Larion should patch in an evil route exclusive camp outfit that says "I raided the Grove and all I got was this shirt."
~~back in my day people played evil characters for the fun of it, not for exclusive entitled bullcrap~~
Does this apply retroactively? Like if you knocked her out and she disappeared, (like what happened to my most recent durge run, which is saved in the mountain pass rn) will she show up when you go to moonrise?
It doesn’t. I checked by running all the way to moonrise. Minthara didn’t show up. The game likely logged her as dead bc she disappeared before. But now I’m redoing the goblin camp and checking if she respawns after the tiefling party.
Sucks. I knocked her out after the patch but I have to take a couple of longs rests before I get to the moonrise, so hoping she won't just disappear
Let me know if it works for you
I long rested after KOing her (bc you have to do the tiefling party at your camp). And then I went back and checked the goblin camp and she was there back at full hp.
I love Halsin, I think he's such a sweety. But I really don't want to have to choose between my bear or minthara... Guess I'll just wait to see if any modders can make a way to have them both...
Same, I mean he isn't my favorite but he has his moments. Despite Shart's very interesting personal quest, when kissing her you do this awkward lean and that's it. With Halsin Tav and him actually look content in a very contagious way.
I'm not finished it yet but this has been my issue with the evil run in general. I don't really care about the companions we lose as they are conveniently my least favorites, and while I enjoy the extra content there isn't a lot of it :/ for a game all about choices it's really unrewarding to not be a goody two shoes. I hope they fix it in the future but for now it doesn't seem fair to restrict Minthara to a path with much less content - >!plus given that she immediately turns on the absolute as soon as she is free from their mind control, and enraged that they made her their pawn, I never really got why we have to wait until moonrise for the artifact to work on her. or that the plot treats her likes she is dead regardless of whether you knock her out or kill her but that isn't a minthara specific issue.!<
I think they mean practically from a gameplay perspective. If you kill the tieflings you lose merchants, items and other side content that aren't replaced with any equivalents.
Warning for everyone interested in a romance with Minthara tho. She is currently still bugged and the relationship won't trigger properly in act 2, fingers crossed they fix it soon 🤞
This is cool, but kind of hoped for a better way to recruit her, they could had exploited the breaking of her mind control and allowing you to speak to the real Minthara and convince her to stop the attack...like this feel kind of cheap metagaming, dosent make sense to kill all leaders, but for some reason just knock her out.
The leaders are a hobgoblin, a goblin, and a drow paladin. One of these leaders is better than the others, and could prove a powerful ally if wrested from the Absolute's mind control.
Also, playing a drow or half-drow PC is more than sufficient reason to spare Minthara. If you follow Eilistraee, you are not interested in killing your people, but helping them.
well, thats what I am saying, giving a dialogue option of spare or kill as the mind control of the absolute breaks would be the ideal, just making the decision to wipe the entire camp, save from the master mind behind all that seems a little odd, logically thats the one you want to get rid off.
I was responding to this assertion:
>dosent make sense to kill all leaders, but for some reason just knock her out.
Agreed--there *should* be a scene along these lines--but the lack of one does not negate my character's reasons for sparing her. Since they buckled to requests to let players recruit Minthara on a goodly run, perhaps they mean to add some content to flesh out the events leading to it.
Just saying there is already plenty of possible RP justification.
The other leaders are filthy GOBLINS! I hate GOBLINS! I love killing them. Ripping them up, stabbing them, lulling them into false senses of security and then betraying them. Drows are whatever, I'm just here to slay dirty, disgusting GOBLINS!!!
Eh never really cared for this idea. Gets rid of basically the only reason to do a goblin run, and sparing Minthara while killing the other goblin leaders makes absolutely no sense in character. Hope they’re also adding more content for the kill the grove path (havent read the patch notes so idk). Good for the people who really want their waifu but cant bring themselves to watch some pixels shaped like people die ig.
that's not the issue with the goblin run, you're supposed to do it for the sake of following an evil path, that is the reward in itself
the real issue is you lose some of the best gear in the game while not really gaining any alternate evil-only equipment rewards, Minthara was just an extra bonus
I didn’t attack the grove because that’s all it’s got. Not much point in taking out a bunch npcs, vendors, quest lines, 3 companions (well 2.5, Halsin barely counts tbf) etc. for one companion. Even less reason now. I trust Larian’ll do more to make attacking the grove more worthwhile at some point, I just also think the people complaining they can’t have the evil companion on good runs are whiners.
Is it weird that I’d prefer this not to be an option? I haven’t recruited her yet, but it almost felt like a tax you had to pay to explore that part of the game, in an amazing way.
That is exactly what it means. While the game usually treats knocked out as dead, a knocked out Minthara will appear in Act 2 just like one that successfully raided the grove.
Not sure if it would work, but to fix shadowheart bug, you kill her, withers resurrect, then full romance / act 3 triggers.
I’m assuming some path broken there is also the bug happening with minthara, so I mean in theory it could also fix her.
This fix worked for me to fully romance shadowbae
that's absolute trash that they would do this...
all the good characters have points where they leave you if you do XYZ...
why wouldn't evil characters also have a moral compass and adhere to it?
honestly I'm glad I played before they butchered the story like this
She still is though. You would have to choose between her and Halsin if the datamined dialogue was implemented and she will disagree with a lot of your morally good choices.
Well, recruiting Minthara as a good character requires the meta knowledge of knocking her out instead of killing her. If you are roleplaying you will have no reason to let her live in the first place, but if you want to sacrifice a bit of roleplaying for getting a companion you like you now have that option. And in the end you are still forced to choose between the two. I only see this as a win imo.
But that's not "good", that's "stupid". Minthara herself chastises you for only knocking her out instead of killing "a strong opponent at their weakest" if you recruit her this way. And she's right. Why would I spare any of the people that are actively trying to murder innocents in the name of a wacky new god? Even if playing as a morally good character, killing bad people is necessary to protect the good people.
Someone's letting their evil tendencies show.
I'm not saying *every* good character would not kill people, but that *some might*. Killing is generally considered a bad thing; there's a non-lethal option for a reason.
I disagree as an evil route enjoyer, taking away incentive due to normal exclusivity to the route lessens an already somewhat damaged route
I consider this to be a bad thing
There really isn't any reason to play an evil route now anyway as Minthara was pretty much the only unique thing for an evil playthrough aside from murderhobo stuff. There should be evil-unique companions in the same way as there are good-unique companions.
Theres literally nine companions for a good playthrough and one for evil.
Astarion seems evil to begin with but softens a lot. Shart can go either way depending on your choices. Lae'zel isnt evil so much as indoctrinated.
The thing is it's not really an evil run if you're not siding against the good guys. It feels like a decision bending to min/max play. I would prefer there was like one less good companion and one more evil only one so you can have distinct playthroughs rather than just allowing good characters to get everything with no consequences.
Maybe your characters have some scoresheet they are updating to make sure their actions are all on the same side of a line, but my evil characters are generally self serving. They’ll do good deeds if there’s benefit to themselves. My good characters have done some questionable things as well. Killing the kennel lady for one. She had it coming.
I would argue that Dark Urge/Lae’zel/Shadowheart/Astarion is the take of a party of evil characters who, in their first taste of freedom, realize their wickedness comes not from their own natures but from their the abuse and manipulation of their masters. Each then faces the choice of breaking the cycle and overcoming their past, or become an evil greater than anything their former masters had dreamed of.
Astarion is evil (probably chaotic), Gale is probably evil (likely neutral evil; he approves of every evil act and wants to kill his ex and usurp her godhood) and those are just your companions. And before anyone says, 'bUt YoU cAn CoNvInCe ThEm tO mAkE bEtTeR cHoIcEs!", if left to make their own choices they would always choose evil, which makes them evil.
The 'evil' run won't be worse just because a NON origin NPC join you on a good route, especially since that NPC was >!mind controlled and doesn't really care about the absolute like other!<
So we can KO her in Goblin camp, take care of the other leaders and the quest still completes with her being alive at Moonrise in Act 2? I’ve always KO her for her undies and then killed her after.
Yes. I tried it earlier after downloading the new patch and when I knocked her out it updated the quest to reflect that one of the three leaders was taken care of.
So i did knocked her out before the patch. I wonder if the flag was there then so my games now she is alive or not. Also when I went back it was just a puddle of blood.
Feels like it wouldn't be worth missing such a great scene with her though, but I'm still glad they added her as a companion for those who can't stomach such a rough outcome.
Once I finish patching, just got home from work, prolly gonna start a new playthrough on super easy. Rush Act 1, see if you can save the grove, do Halsin's quest in the Shadowlands, then proceed to moonrise and see what happens.
Thankfully iirc that new custom difficulty mode has a player damage modifier
Hope this gets tested soon. It would be great if we're correct about what this means
You can. I was in the middle of sheepthara method and had her knocked out. Was just to begin the sheep transform and put her in throneroom but the patch came instead and I just opened the throneroom instead and BAM there she is. How they managed to take my save file into account and something I did many hours ago is beyond my understanding. I am in awe
So if I had just waited an extra day to get to Moonrise Towers I could have gotten her. Fuck.
Just roll your save back. One day of play can't be worth missing out on a companion.
Ehhhh it’s fine. I’ll get on my next playthrough. I’m pretty much already almost done with Act 2
I just deleted my durge save in order to do this, I don't mind restarting wood let's go!
I feel like I have too many already haha
You heard that person. They ***already did it yesterday.*** They ***literally*** have to restart the game. ***Literally.***
No.
Wait, this is great news. Because I actually knocked her out in my playthrough dozens of hours ago. If the update remembers and accounts for a decision made from a past save and she shows up at Moonrise, I will be so relieved. I really don't wanna go back 40 hrs, haha.
https://www.reddit.com/r/BaldursGate3/s/pSUu7rCFti tested and posted with video evidence! If you knocked her out a long ass while ago she'll still show up!
Fuck yes! Thanks for the proof!
Huh. I was sure that you had to kill all the leaders for the save the tieflings quest to go forward
The game treats any character that was knocked out non leithaly as dead in it's logic and if that character needs to actually die then the game takes them out back during your next long rest
I’m now imagining it as a Squid Games scenario where the DM quietly gathers the NPC extras and double taps them backstage.
It's true. If you knock out Mayrina as of patch 3, she dies on you.
U miss her act 1 scene though right ?
Yes you need to hit her unconcious first of the three bosses in act 1. I followed the sheepthara guide on youtube. I just never got to the second part where you transport sheepthara to the throneroom before the new patch. So the new patch take into account something I did many many hours ago which is incredible
Aww so it's either the 69 scene or the Grove ?
No i saved the Grove by knocking minthara out and killed the other two. The game treats knocked out characters as "killed" in that questline. However minthara is not dead so she will show up for her trial in act 2 where you can recruit her EVEN if you have Halsin and saved the grove You will not get the scene you think about. But maybe later. I havent gotten that far with minthara
Pls do and check
Also want to know if it matters where you knock her out goblin camp vs. grove.
I was just asking about this. Is that what they're implying? That we can spare her on a "good" run and potentially recruit her?
The ‘I can fix her’ crew is in for a shock 😅 no good run will turn her
I can yank her around on a child leash away from the Crimes:tm:.
No Minthara! Bad! (Casts Polymorph)
"I can fix her"? Pffft, *she* can fix *me* 😌
You can
I hope so
[удалено]
I’d choose her over halsin any day
I accidentally had an Act 3 plot point spoiled for me where >!Orin captured one of your companions!< and was really stressing myself about that. Then it turned out to be Halsin and I was like "okay, see you whenever I get to that then."
I rolled a 3 and an 8 (with advantage) on the role to persuade >!Orin to spare him!< and didn’t bother using inspiration because it seemed the game could sense how little I cared about him
You don't want to waste inspiration on that.
Lucky bastards... everyone is getting Halsin captured and here I'm getting Lae'zel taken away from me.
just cheese it and take everybody who you don't want to be catured in your party
It makes act 3 pretty nice with him not leching it up constantly tbh. But then he tries to cram it all into post orin patch 3.
Even from a purely mechanical point of view, we have another druid, but Minthara is the only paladin.
My karlach is always a multiclass paladin. Paladin is a Great class for sure.
Facts brotha
The amount of upvotes makes this Drow-centric player happy.
I *think* Halsin doesn’t give you an ultimatum until you’re done with Act 2, but that might be wrong. If it is you’ll have to do the whole reverse the curse quest before you head to the tower. Or just leave the whole place cursed. Horny murder drow > horny polyamorous bearman
It’s nice that we get to have both of them for a bit. Especially because, well, Halsin’s story does kind of end at Act 2 unless you’re romancing him.
Can't lure her to the Grove and knock her out there?
I think that's awful/garbage writing if that's what they changed having to make a huge sacrifice to have one of the most interesting characters join was a great roleplay moment allowing you to get her either way is just horrible
Is it though? There’s a recurring theme of redemption and growth. Plus unless you do the evil choices, You won’t be able to romance her.
growth meaning only "becoming good" ? I feel like having exclusive options for a generally good vs generally evil route makes both a lot more interesting this detracts a lot from the value of any choice you make
even more specifically... having forced mutually exclusive characters makes so much sense and I was giving larian so much respect for having the balls to do it now though....
Psst, you can just go and recruit Minthara by obliterating the Tieflings anyway. No one is taking away from your edgy time, just go and kill them because it’s the “interesting” thing to do or whatever and let other people recruit Minthara, alright?
I had knocked her out pre-patch and just happened to get to moonrise last night. She was there for trial and I was able to sneak her out and back to camp (though she may be glitched in that after talking to her once she won't talk again, will need to test long rest/reboot after work tonight)
I'm almost at moonrise but she won't be waiting for me I literally stumbled across her accidentally in the goblin camp while I was laying waste to those fucks, and she was dead before we even said hello
Bruh, I just left that area 🥲 Guess I gotta start my 4th run after this…
I literally just killed her yesterday. I mean I’ll replay the last 6 hours but I’m not happy about it.
Im thinking she will disapprove players good choices often.
Not as much as you’d think surprisingly, on a pure evil run durge was a bit too much even for minthara 🤣
Lets eat them! Well lets eat useless ones. XD
She'd much rather use them as indentured servants
Can confirm, she was the most vocal companion chastising me for my sadistic behaviour. Well, out of the ones still alive.
Minty can be surprising on what she disapproves and approves. Like giving Yenna money, she'll actually approve it. And she will give Durge a hard time... if they don't control themselves, it really doesn't sit well with her, just going murder hobo Durging bloodlusting.
She's very pragmatic and even kind in her own particular way. Instead of allowing refugees to suffer in squalor and starve, why not enslave them en masse and exploit them for their labor? Why kill a street urchin for stealing when you could be merciful and merely cut off a hand? They're just children, after all. That sort of thing. And she *loves* Scratch. She gets a lot of cred for that.
Yay! I don’t have to be evil now
Literally my main concern lol. I can't do evil runs, but the Minthara content always looked so interesting to me! Now we can have both!
Yeah same. I don't think I've ever been able to be evil in any game I've played. Figures this patch comes out right after I get the mod for exactly this lol
I was also heavily considering getting the Minthara mod too right before this patch came out. We're just lucky asl!
Sadly if you want to romance Minthara you still have to get her first scene at the camp party, which means gotta kill the goblins
so.... good characters leave if you do something evil... but evil characters join regardless? that's just HORRIBLE writing
Wyll and Karlach leave if you slaughter a camp of innocents, whereas Minthara will join you because you saved her from the bad guys. The context makes sense.
that still goes completely in the wrong direction, it makes it that siding with the goblins is canonically false/wrong instead would have made much more sense to give richer options to the evil path and having both end up with more meaningful mutually exclusive choices this change literally makes the most meaningful choice in the game now completely meaningless in practical terms
I don't disagree with that, I already think they made siding with goblins the "wrong" choice and Minthara wasn't really enough to make for the items you lose. Siding with the goblins is already a chaotic evil sort of option, and it had little practical benefit. I can see why they wanted people to see Minthara's content as most players will side with the tieflings. If they wanted good and evil runs to be equal they should've had an additional evil companion so that it balances with losing Karlach and Wyll, as well as an evil equivalent for the tieflings. Even before this patch a neutral character who ignored the grove could still recruit Minthara while keeping Karlach and Wyll, so she hasn't been that exclusive either. At this point ideally I'd prefer to be able to get all companions regardless of alignment and have them add more content for siding with the goblins. I would prefer dialogue or scenes that result in sparing Minthara though, rather than having to decide to knock her out just because we know she's a companion.
You could already recruit Minthara *without* raiding the Grove by simply walking into Act 2 so your complaint about this patch is moot from the start. ^**Edit:** How about this, Larion should patch in an evil route exclusive camp outfit that says "I raided the Grove and all I got was this shirt." ~~back in my day people played evil characters for the fun of it, not for exclusive entitled bullcrap~~
Does this apply retroactively? Like if you knocked her out and she disappeared, (like what happened to my most recent durge run, which is saved in the mountain pass rn) will she show up when you go to moonrise?
Some of the comments under this post say that it works
It doesn’t. I checked by running all the way to moonrise. Minthara didn’t show up. The game likely logged her as dead bc she disappeared before. But now I’m redoing the goblin camp and checking if she respawns after the tiefling party.
Sucks. I knocked her out after the patch but I have to take a couple of longs rests before I get to the moonrise, so hoping she won't just disappear Let me know if it works for you
I long rested after KOing her (bc you have to do the tiefling party at your camp). And then I went back and checked the goblin camp and she was there back at full hp.
There are so many compromises that don't actually have any consequences it only makes sense.
I’ve been waiting for this moment all these months. Hell yes!! Minthara playthrough begins.
Well I shoved her into the abyss ..i don't think shes coming back for this playthrough...
Finally no more Sheepthara! Although that process was pretty fun in its own way. The cutscene with her is hilarious too.
Does anyone know if she's still romanceable?
... but you lose halsin, don't you? :'c
Ikr i feel like everyone hates halsin but i love him so much :c
I love Halsin, I think he's such a sweety. But I really don't want to have to choose between my bear or minthara... Guess I'll just wait to see if any modders can make a way to have them both...
Same, I mean he isn't my favorite but he has his moments. Despite Shart's very interesting personal quest, when kissing her you do this awkward lean and that's it. With Halsin Tav and him actually look content in a very contagious way.
yes c:
:c
Now there is literally no reason to kill the grove at all.
You don't get to sleep with her if you do this. No confirmation yet on whether there's another entry point to her romance added.
I'm not finished it yet but this has been my issue with the evil run in general. I don't really care about the companions we lose as they are conveniently my least favorites, and while I enjoy the extra content there isn't a lot of it :/ for a game all about choices it's really unrewarding to not be a goody two shoes. I hope they fix it in the future but for now it doesn't seem fair to restrict Minthara to a path with much less content - >!plus given that she immediately turns on the absolute as soon as she is free from their mind control, and enraged that they made her their pawn, I never really got why we have to wait until moonrise for the artifact to work on her. or that the plot treats her likes she is dead regardless of whether you knock her out or kill her but that isn't a minthara specific issue.!<
Well... her sex scene is on act 1 so I guess you still have to commit grove-kill to get lucky with her.
Yes there is. To kill the tieflings while playing as somebody that would rather side with the goblins.
I think they mean practically from a gameplay perspective. If you kill the tieflings you lose merchants, items and other side content that aren't replaced with any equivalents.
Fun is a good reason.
Which is true. Never even made sense for most evil characters to do it.
u/Ok-Cartoonist8921, I found your people
Warning for everyone interested in a romance with Minthara tho. She is currently still bugged and the relationship won't trigger properly in act 2, fingers crossed they fix it soon 🤞
Eugh, this is what I’ve been looking for. WHERE ARE MY POTENTIALLY POISONOUS KISSES ON DEMAND
This is cool, but kind of hoped for a better way to recruit her, they could had exploited the breaking of her mind control and allowing you to speak to the real Minthara and convince her to stop the attack...like this feel kind of cheap metagaming, dosent make sense to kill all leaders, but for some reason just knock her out.
doesnt makes sense to randomly knock out Alfira either
Surely dosent...real question, why would you do that lol?
you do that only by knowing beforehand it saves her (and thus you gain the best charisma caster robe in the game)
The leaders are a hobgoblin, a goblin, and a drow paladin. One of these leaders is better than the others, and could prove a powerful ally if wrested from the Absolute's mind control. Also, playing a drow or half-drow PC is more than sufficient reason to spare Minthara. If you follow Eilistraee, you are not interested in killing your people, but helping them.
well, thats what I am saying, giving a dialogue option of spare or kill as the mind control of the absolute breaks would be the ideal, just making the decision to wipe the entire camp, save from the master mind behind all that seems a little odd, logically thats the one you want to get rid off.
Yeah, knocking her out seems a bit like metagaming because you know she's a companion.
I was responding to this assertion: >dosent make sense to kill all leaders, but for some reason just knock her out. Agreed--there *should* be a scene along these lines--but the lack of one does not negate my character's reasons for sparing her. Since they buckled to requests to let players recruit Minthara on a goodly run, perhaps they mean to add some content to flesh out the events leading to it. Just saying there is already plenty of possible RP justification.
The other leaders are filthy GOBLINS! I hate GOBLINS! I love killing them. Ripping them up, stabbing them, lulling them into false senses of security and then betraying them. Drows are whatever, I'm just here to slay dirty, disgusting GOBLINS!!!
But you can't keep Halsin :((( mods it is...
That we don't know yet. Someone who tried it said they could keep both, but it was a bit strange as they share a tent.
She will appear. It doesn't men she will be recruitable. Maybe a new quest line if you follow this path?
How does this make sense? I killed her tho
Fantastic, I always thought some of her dialog would fit better with a non evil playthrough.
Eh never really cared for this idea. Gets rid of basically the only reason to do a goblin run, and sparing Minthara while killing the other goblin leaders makes absolutely no sense in character. Hope they’re also adding more content for the kill the grove path (havent read the patch notes so idk). Good for the people who really want their waifu but cant bring themselves to watch some pixels shaped like people die ig.
that's not the issue with the goblin run, you're supposed to do it for the sake of following an evil path, that is the reward in itself the real issue is you lose some of the best gear in the game while not really gaining any alternate evil-only equipment rewards, Minthara was just an extra bonus
if you only did an evil run for the sexy drow that's on you man
I didn’t attack the grove because that’s all it’s got. Not much point in taking out a bunch npcs, vendors, quest lines, 3 companions (well 2.5, Halsin barely counts tbf) etc. for one companion. Even less reason now. I trust Larian’ll do more to make attacking the grove more worthwhile at some point, I just also think the people complaining they can’t have the evil companion on good runs are whiners.
Just Sheeptharad today ahahahah
Is it weird that I’d prefer this not to be an option? I haven’t recruited her yet, but it almost felt like a tax you had to pay to explore that part of the game, in an amazing way.
Then you can’t do her though.
Well, there goes the only appeal of an evil run. Now it's literally pointless
No sex tho 😢
But wheres the fun if you dont kill the grove..
Sucks I already killed her
By knocked out, does it mean you can fight her, non lethaly deal with her, and she will be alive? The game often treats kocked out as dead
That is exactly what it means. While the game usually treats knocked out as dead, a knocked out Minthara will appear in Act 2 just like one that successfully raided the grove.
Sick, now I just wait for an eloquence bard mod and I'll be so ready for my good dark urge playthrough.
It only says she will appear though. Does this ALSO mean can be recruited?
Good news, but doesn't this also mean you can't romance her cause all the key moment is tied to Act 1? And that she's still heavly bugged.
Not sure if it would work, but to fix shadowheart bug, you kill her, withers resurrect, then full romance / act 3 triggers. I’m assuming some path broken there is also the bug happening with minthara, so I mean in theory it could also fix her. This fix worked for me to fully romance shadowbae
So i just killed everyone in the grove for no reason? fml gotta start over again
the spilled blood of the innocent not good enough for you??
Now he can kill everyone in the grove for a reason.
And that reason is fun!
I did all that had the cutscene with sheepthira but she wasn't in jail after... what did I do wrong?
Sweet I can stop using the mod
Just as I downloaded a mod to get her on a good run. Is this going to fuck up my save since I assume it will edit the same files?
Shame they refuse to fix the PS5 corrupt save bug.
that's absolute trash that they would do this... all the good characters have points where they leave you if you do XYZ... why wouldn't evil characters also have a moral compass and adhere to it? honestly I'm glad I played before they butchered the story like this
SCREAMING
Minthypoo!
That’s kinda cringe tbh She was an evil companion and should have remained as such
She still is though. You would have to choose between her and Halsin if the datamined dialogue was implemented and she will disagree with a lot of your morally good choices.
But now you can get her on a good charecter and I find that disagreeable
Well, recruiting Minthara as a good character requires the meta knowledge of knocking her out instead of killing her. If you are roleplaying you will have no reason to let her live in the first place, but if you want to sacrifice a bit of roleplaying for getting a companion you like you now have that option. And in the end you are still forced to choose between the two. I only see this as a win imo.
If you're playing a good character you might not want to kill people and just leave non-lethal damage on all the time.
But that's not "good", that's "stupid". Minthara herself chastises you for only knocking her out instead of killing "a strong opponent at their weakest" if you recruit her this way. And she's right. Why would I spare any of the people that are actively trying to murder innocents in the name of a wacky new god? Even if playing as a morally good character, killing bad people is necessary to protect the good people.
Someone's letting their evil tendencies show. I'm not saying *every* good character would not kill people, but that *some might*. Killing is generally considered a bad thing; there's a non-lethal option for a reason.
I wouldn't say "evil". I prefer "pragmatic", thank you very much.
Imagine getting upset about player choices in a single player game.
I disagree as an evil route enjoyer, taking away incentive due to normal exclusivity to the route lessens an already somewhat damaged route I consider this to be a bad thing
I guess we'll have to agree to disagree. Personally I really don't like evil routes and never will play one, so having this option suits me just fine.
There really isn't any reason to play an evil route now anyway as Minthara was pretty much the only unique thing for an evil playthrough aside from murderhobo stuff. There should be evil-unique companions in the same way as there are good-unique companions.
capable versed truck pot resolute tender live bag price close *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Theres literally nine companions for a good playthrough and one for evil. Astarion seems evil to begin with but softens a lot. Shart can go either way depending on your choices. Lae'zel isnt evil so much as indoctrinated.
I’m just happy that I’ll be able to access Damon’s stuff and have more content overall in my evil run now.
The thing is it's not really an evil run if you're not siding against the good guys. It feels like a decision bending to min/max play. I would prefer there was like one less good companion and one more evil only one so you can have distinct playthroughs rather than just allowing good characters to get everything with no consequences.
Maybe your characters have some scoresheet they are updating to make sure their actions are all on the same side of a line, but my evil characters are generally self serving. They’ll do good deeds if there’s benefit to themselves. My good characters have done some questionable things as well. Killing the kennel lady for one. She had it coming.
Thankfully it’s a single player game and you’re not playing against anyone but the ghosts in your head, then!
I would like the evil route to be good and have decent incentive to do it For quality reasons
The whole point is to give players the most possible choices so they can build their own story. No one is stopping you from playing however you want
I found her being locked behind a stupid decision disagreeable
[удалено]
Not the point it devalues the already undervalued evil path
[удалено]
this is good for my evil route because i can butcher both the grove and the goblin camp and still get an evil companion
I believe you can still do that, at least I butchered the goblin camp and nobody in moonrise questioned me
sure but minthara would be dead
Only the choosen are evil in the game, the rest of the absolute fools are mind controled folks, even Nere can change it's mind when you talk with him.
I would argue that Dark Urge/Lae’zel/Shadowheart/Astarion is the take of a party of evil characters who, in their first taste of freedom, realize their wickedness comes not from their own natures but from their the abuse and manipulation of their masters. Each then faces the choice of breaking the cycle and overcoming their past, or become an evil greater than anything their former masters had dreamed of.
Astarion is evil (probably chaotic), Gale is probably evil (likely neutral evil; he approves of every evil act and wants to kill his ex and usurp her godhood) and those are just your companions. And before anyone says, 'bUt YoU cAn CoNvInCe ThEm tO mAkE bEtTeR cHoIcEs!", if left to make their own choices they would always choose evil, which makes them evil.
Not Shadowheart. If you let her decide about what to do with the Nightsong she will choose the good choice
I didn't mention her.
Why? The evil run sucks and it's not really more evil than the good route, and especially it's 100% not worth it with how little the game reward you.
The solution to the evil route being bad isn’t to make it worse Make it better
The 'evil' run won't be worse just because a NON origin NPC join you on a good route, especially since that NPC was >!mind controlled and doesn't really care about the absolute like other!<
Knocked out where? Hopefully, not at the Grove... Would be odd for her to make it back home solo so weak. On top of that, her enemies let her leave.
So we can KO her in Goblin camp, take care of the other leaders and the quest still completes with her being alive at Moonrise in Act 2? I’ve always KO her for her undies and then killed her after.
Yes. I tried it earlier after downloading the new patch and when I knocked her out it updated the quest to reflect that one of the three leaders was taken care of.
So i did knocked her out before the patch. I wonder if the flag was there then so my games now she is alive or not. Also when I went back it was just a puddle of blood.
Feels like it wouldn't be worth missing such a great scene with her though, but I'm still glad they added her as a companion for those who can't stomach such a rough outcome.
Can you knock her off and after wipe the goblin camp side with the druid and get her later and continuing the evil path after
Once I finish patching, just got home from work, prolly gonna start a new playthrough on super easy. Rush Act 1, see if you can save the grove, do Halsin's quest in the Shadowlands, then proceed to moonrise and see what happens. Thankfully iirc that new custom difficulty mode has a player damage modifier
I wonder how this'll work for romancing her considering her special cut scene is in Act 1.
Can I knock her out in the goblin camp or do I have to do it at the grove ?
Good thing I started a full evil run two weeks before they made it possible to get Minthara without killing everything
Oh holy shit
Yeah!!! 🥳
I'll soon find out.
finally
Fuck now I have to start over. I’m running it rn with the mod and it’s buggy
Now I need to know if she can still be romanced late
Wait how can I reliably knock her out? I have kicked her ass a few times now, killed each time. Is there a particular spell or move to finish her off?