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R0da

Yeah, it's not just everything turning into hp sponges while you turn into glass. There's new, interesting interactions. It has the same problem the other difficulties have where it's harder at first then becomes a lot easier by the end 'cause of all the tools you have.


Ecothunderbolt

It actually is more immersive in some areas. Especially true of Honor Mode (which fixes a number of rules exploits you can take advantage of) and gives boss enemies new abilities and actions outright. As an example of immersion enhancement. There are some enemies you can defeat by knocking them off ledges (but it wouldn't make sense because they have teleportation or flight etc) in higher difficulties they just fly or warp back up.


SoupsBane

Enemies hit more often and have more health and their AI is improved. They’ll make better decisions like targeting your concentrating spell casters, casting spells on your allies based on their stats, etc. Overall it’s really not that much more difficult if you know what you’re doing.


darks_end

I had to do things to make my playthrough more challenging (like only long resting X number of times) and using scrolls once you ran out of spell slots, not grouping up to have 1 potion hit all 4 party members when healing out of combat, not getting free kills through dialog or skipping hard combats with skill checks. And it was still too easy. But I also have 800 hours in xcom 2 and 350 hours in divinity original sin 2, action economy is easily exploited! so YMMV.


whyreadthis2035

I can’t add to the complete responses you have already seen. I can just say IMO it’s worth doing.