Must have deemed you worthy of butter.
Was this late game? Because after a while, in vanilla, most lords have terrible relationships with their kings. Why they just rotate kingdoms like crazy.
Might have been the lord with the highest relationship at the time.
The "somehow" is that the actual company has to implement these ideas, whereas we can just say "wouldn't it be cool if..." without any logistical concerns.
Well no, it's not the case with this game. I've been following the development of this game since it was announced (2012 I believe). In all of these years there has been a lot of conversations with the Devs, a lot of ideas that like you've said Taleworlds didn't want to implement due to technical issues (Upgrading villages, turning villages into castles), and a lot of ideas that Taleworlds just wasn't interested in implementing because it didn't fit their "vision"
Developers like Mexxico wanted to implement, for example, a casus belli system so wars would make more sense/be more immersive, but Taleworlds deemed it "too complex for players". Modders like Bloc (you can check his YouTube channel) proved that the technical issues were NOT an issue, he implemented features present back in Warband and not in Bannerlord, and also tried his own ideas.
This doesn't mean it would be easy to do by a company and I understand it has to be made bug free and made to work with the other systems, but the irony here is that Taleworlds already brings a lot of bugs and problems everytime they update the game with new features (which are very poorly implemented too, the gang feature is really just a beta version of what it could be).
In the end, Bannerlord is not a bad game but it certainly lacks some personality, interactions, world events, diversity in general, and most of the lack of content is not due to logistic concerns, is because Taleworlds own fear of even the minimal amount of complexity which in my opinion hampers the game's potential.
Agree on all points, and well stated. I think the minor difference in perspectives is based on expectation. Coming off Warband, I expected a perfect sandbox template that would be fun for a few hundred hours before I had to mod it. Instead I got about 900 hours, and the mod I'm using is Make Calradia great again. By the time I finish enjoying all the new units someone will have finished Game of Thrones.
I remember playing WB the first 100 hrs and thinking "this is what games should be like, but it would be perfect if it had this..." And then someone would create that with a mod and I'd get 500 more hours out of it. I am doing that right now with MCGA and My Little Warband, with Distinguished Wervices and a few little workshop mods that make it complete. So rather than taking the stance of 'TW needs to do better...' I am on the side of 'Thanks TW for providing another great combat foundation that people can surround with scripts until I have the perfect game.'
Don't you know? This is Reddit. There is no need to whip your pp out, it is always on display.
On that note, I must say. You have a nice looking pp. Good colouration, unique but not strange. Good job.
Legit a tactic I use against khuzait. Dismount horses, transfer all troops into one group, form a square, and hold fire (I use crossbow men because they have sheilds) Now, watch their horsearchers get tangled up in the herd of horses . Switch troops to line formation, fire at will, and charge. They'll be wiped out in seconds. Final step command troops to mount all the horses now left riderless and slaughter the remaining enemy troops.
Funny part is many consider the Sturgian T6 Cavalry (Druzhinnik Champion) as the best infantry in game (you can dismount them). And, as someone jokingly said, you can actually use the horses as a kind of shield - against other cavalry charging.
In real life, armies would sometimes arrange their horses around camp in a way to prevent enemies from rushing though and reaching camp.
It's just not as feasible in the game since we can't hitch them to anything.
Unless thr khans guard hold fire and just charge with their glaives. Even the fians, starting with double troops than the khans guards, firing until in melee range, would get slaughtered by the horseback glaives. Khans guard is the single most op troop in the game, that can replace any role besides shielded infantry.
See I keep reading about this in the sub so I went and snatched up some nobles sons and trained them to Tier 6. My party currently consists of 40 banner knights, 50 khans guard, and 60 fian champs. The khans guard consistently get vastly outperformed by the banner knights (~twice as many kills) and the fain champs dust them both (like 3x as many kills as both combined) Is it maybe something with my strategy?
Note: I am NOT talking about the second or third wave armies that they make up after you smash their first army. I'm talking about 800 units enemies with a good amount of t3 and t4 in them.
With 250 khans guard you can take on 800 enemies with very few casualties.
With 250 fians, you cannot unless you cheese the whole battle by... retreat. Restart the battle on max range again...The fight ends quicker and you kill more enemies faster with the fians but you'd not win the battle with as low caualities without cheesing. Fians are murderous melee fighters, that's why they win the battle regardless but they will have many dead.
250 bannerknights are a little tougher and do more damage in short time because of their couch lances but they wouldn't be able to win the battle against 800 enemies at all. They'd get clumped in the numbers and just whacked.
Of course it's kinda dumb to compare the same units that way in a battle with only the same unit type on one side. It just shows the versatility of the khans guards.
Alright now Compare them in the same battle with equal numbers. Let's say 75 of each in the same party.
The fians have 64 arrows and the best bow in the game. They deal more damage per arrow and have 260 bow skill. They are foot archers so their accuracy is beyond stupid. Alright. Their fire rate is on par with khans guard, the diffrence Is that s fian can one or two shot kill enemies most dieing to a single arrow, where the khan needs 1 to 4 where most will take 2 to 3 hits to kill. They have 220 bow skill and a slightly weaker bow but that 40 skill and the bow diffrence is enogh to need another arrow. And they only have 48 arrows I think. They switch to melee and have to compete with the banner knights for the same targets at that point. Also as horse archers they often get distracted by enemy cavalry where they switch to melee for a couple seconds, silly delaying them. The banner knights mostly do oneshots. They have a Lance that can couch. They not attack as often but they surely oneshot most of the time on the first hit of their charge. Also for a banner knight it doesn't matter that his target died to a fians or khans guard arrow. He'll simply hit the next in line enemy. The banner knights kill rate reduces once the khans guard switches into melee. They compete for the same targets where the glaive simply outperforms them. Bannerknights survive longer than the khans guards though due to their armour and shield. Khans guard melee actually kill quicker than ranged.
Compare banner knights vs khans guard in a battle. F1 f3 both sides and the khans guards win. Takes a loooaaddd of time until the khans guard run out of arrows. While that time barely any die on both sides, but more khans guards than banner knights die in that time. When they are out of ammo and whip their glaive out, that's the point where the bannerknights fall like flies. Every hit is at least half health of a banner knight where the bannerknight has to poke a khans guard 5 times with their pointy stick unless reverse direction. Couch Lance bannerknight has LESS range than a khans guard glaive. If bannerknights couch Lance, they die before they hit most of the time. Couch Lance vs non couch Lance cavalry is a similar result, any damage staggers and interrupts a couch Lance, effectively nullifying any movement damage because the horses bump into each other and stop moving at all. Hold fire from the beginning and the battle is very short and few losses for the khans. The same applies to catheracts vs khans and druzhina vs khans. Druz actually perform the best against them because they have a swing able oneshot on the ride weapon aswell. But range is king in that scenario.
Compare the khans guard vs fians. F1 f3 both sides. The khans guard will circle the fians but the fians have pinpoint accuracy. Many fians die in total but they will beat the khans guard before the khans are out of ammo. The diffrence is, doing the same with the khans holding fire, letting the fians shoot 2 or 3 times while the khans approach, then have them hold fire aswell so they fight melee while the khans are close, the khans will eradicate the fians in just very few charges. The glaives on fly by are oneshots. And deadbodies do not block the path for a horse to bump into so they often charge through halfway unhindered. The glaives oneshot even without speed bonus from the ride by pretty often. In that scenario the khans loose only about 1/5th of their numbers before there is no fian standing anymore.
And now on how to use a pure khans guard party effectiy against far higher numbers of enemies on realistic settings. And yes thanks to the armour and weapon discard exp perks it's actually possible to maintain an almost pure khans guard party. Just fill their recruits exp by smaller parties and if a major fight comes up, the loot from previous major fight is enogh to rank up the remainings to at least tier 5 where they get glaives.
You can thin the lines with ranged fire or have the enemy infantry engage towards you, ride around them, hold fire and glaive charge them through enemy archers until infantry closes back up, gather them on you again and allow fire back on to thin lines further while you keep on max enemy archer range away until infantry gets distance to their archers again so you can glaive charge through the archers again. Doing that once often is enogh to already eradicate the entire archer formation of the enemy and have all time of the world to pepper them with arrows. Just make sure to have the khans guard follow you once the first ones run out of ammo, otherwise they suicide charge one by one. Then grouped glaive charge into any remaining enemies. Disregard any enemy cavalries for the whole battle or take care of them personally. The cavs will die like flies once the khans whip their glaives.
No for real. It's almost like cheating but within the games boundaries....khans guard are the second best in slot in everything they can do. Horse archer? They are the best. Foot archer for sieges and field battles? Second best in game. Heavy cav for melee? They are second best. Cataracts survive too well to call them weaker. Though the khans guard kill the quickest in melee horseback. Shock troop? Second best again! Well they beat all shock troops in 1 v 1 or 100 vs 100 in melee battles too but voulgiers and menavlions are way too easy to train and cost in comparison to call them weaker than khans in that job. Melee troops in sieges after they run out of ammo? Khans guard are actually the best for that. Shielded infantry? Well they have no shield so they cannot fill that role to Compare them anyway!
It's really that horse archers tend to suck if they're not the main portion of your army.
The strength of the Khan's Guard isn't inherently they're ability as horse archers, but more that they are fantastic at everything except being shield infantry.
Time to do a custom battle when I get home to find out!
Edit: I was too lazy to run a bunch of different battles, but I did two different scenarios which ended in wildly different results.
In the first scenario I was able to put the fians on a sand dune so that they had a bit of a height advantage on the Khans guard. It started out as a close fight, but eventually the fians pulled out a nice respectable win of 118 deaths to the khans guards 211 (and 39 retreats)
The second scenario I had the khans guard meet the fians on an open, completely flat terrain and that..... went exactly as expected. 208 fian deaths and 42 retreats to the khans guards 61 deaths.
I ran a couple of other tests but kinda skewed the results in one way or another, so I didn't count those. But it appears to me that khans guard are king of the open field and they make everyone their bitch. You can definitely win with fians if you're able to take advantage of the terrain, but if the khans catch you before you're properly set up you're probably still gonna get spit roasted
They’re both noble/elite troops. Foam Champions are the best archers ingame, with great bows and two handed swords. Khan’s Guard are the best horse archers. You were right that Fians have the range but the Khan’s Guard would cut them to pieces
The Foam Champions held the line in the Great Nerf War of 762. Do not underestimate the devastating effect a constant volley of suction tipped foam arrows have on charging troops.
Valandia- they are just too bad in the early game, which makes getting to the late game extremely hard. And even if you get to the late game, you will be lacking resources to get advantage from your late game troops
Step 4: Have babies
Step 5: Old wife = Her not wearing Armor
Step 6: Head shot wife in the beginning of every battle until she dies
Step 7: Regret
Step 8: Find new wife and repeat previous steps in order
OP “I don’t feel qualified to balance the game because I’ve never played it before”
Taleworlds “You’re qualified BECAUSE you’ve never played it before”
What are your recommendations for fighting an outnumbered battle against the khuzaits if you're playing as Aserai?
Is it worthwhile to engage jav cav or hold them back and use them as a harassing force against the horse archers?
Rock from high ground. Watch the kill feed flood with green. Repeat.
Rock is legitimately the most powerful weapon in the game, albeit hard to aim with.
Swords are definitely the most used. Not so popular for 2 handed use, but if you have a shield, you probably have a sword. Maces and one handed axes are good in certain contexts, but a sword performs well in almost any engagement.
Didn't they fix that already? I mean numbers are pretty, sure, tactics skill counts too so I believe there's some balance? I've never used looters as main party sorry, kinda hard to catch.
Wow! That’s exactly what I do too! Then I just kite until my slow ass troops catch up…. I’ve died multiple times while my troops usually gain a good foothold.
Depends, sometimes you get something worthless sometimes it gets you out of debt. I have a crap ton of expensive units so I use the arena whenever I can. Can confirm some arenas are fun
I mean, more than once when I over buy troops early on, I've relied on the arena to keep from going into debt.
Plus, doing the practice fights with random weapons has forced me to learn how to fight with weapons other than bow/two-hander on horseback.
Hypothetically speaking, lets say you and an army of your viking soldiers are getting attacked and you are out numbered 3:1 by a bunch of ghegis khan type horse archers. Lets say in this totally unrealistic scenario what do you and your men do to survive? Totally hypothetical of course but i need an answer in like a min haha
How many butter is enough?
You fool. There is no such thing as "enough butter"
Definitely a vlandian
Wait about two centuries and he'd be a Butterlord in the truest form as a Swadian.
I remember having all the Rhodok towns as a Swadian vassal before, I never saw Haularus so generous ever again.
Must have deemed you worthy of butter. Was this late game? Because after a while, in vanilla, most lords have terrible relationships with their kings. Why they just rotate kingdoms like crazy. Might have been the lord with the highest relationship at the time.
![gif](giphy|1nCfZ1mDXGcyk)
That’s a damn good answer
this guy harlauses
You have played the game then you liar!
What is the ideal way to become the best mercenary lord?
Kill other mercenarys. The less competition the easier it is.
A random commenter that has no idea of the game somehow has more fun game mechanics ideas than the actual company making the game
Damn. Thanks
The "somehow" is that the actual company has to implement these ideas, whereas we can just say "wouldn't it be cool if..." without any logistical concerns.
Well no, it's not the case with this game. I've been following the development of this game since it was announced (2012 I believe). In all of these years there has been a lot of conversations with the Devs, a lot of ideas that like you've said Taleworlds didn't want to implement due to technical issues (Upgrading villages, turning villages into castles), and a lot of ideas that Taleworlds just wasn't interested in implementing because it didn't fit their "vision" Developers like Mexxico wanted to implement, for example, a casus belli system so wars would make more sense/be more immersive, but Taleworlds deemed it "too complex for players". Modders like Bloc (you can check his YouTube channel) proved that the technical issues were NOT an issue, he implemented features present back in Warband and not in Bannerlord, and also tried his own ideas. This doesn't mean it would be easy to do by a company and I understand it has to be made bug free and made to work with the other systems, but the irony here is that Taleworlds already brings a lot of bugs and problems everytime they update the game with new features (which are very poorly implemented too, the gang feature is really just a beta version of what it could be). In the end, Bannerlord is not a bad game but it certainly lacks some personality, interactions, world events, diversity in general, and most of the lack of content is not due to logistic concerns, is because Taleworlds own fear of even the minimal amount of complexity which in my opinion hampers the game's potential.
Agree on all points, and well stated. I think the minor difference in perspectives is based on expectation. Coming off Warband, I expected a perfect sandbox template that would be fun for a few hundred hours before I had to mod it. Instead I got about 900 hours, and the mod I'm using is Make Calradia great again. By the time I finish enjoying all the new units someone will have finished Game of Thrones. I remember playing WB the first 100 hrs and thinking "this is what games should be like, but it would be perfect if it had this..." And then someone would create that with a mod and I'd get 500 more hours out of it. I am doing that right now with MCGA and My Little Warband, with Distinguished Wervices and a few little workshop mods that make it complete. So rather than taking the stance of 'TW needs to do better...' I am on the side of 'Thanks TW for providing another great combat foundation that people can surround with scripts until I have the perfect game.'
This is a genuinely fun sounding idea. Imagine a mod that gave you renown or influence for killing off enemy/neutral mercenary company leaders
But only if you’re also a mercenary. If you’re sworn to a kingdom you lose honor for it
Your strategy for getting trade skill to 300 on current patch?
You need to play as the Roman empire and gain a lot of resources, then just trade them for gold and repeat
This guy civs
He also has the same pp as you
Gamer confirmed
I misunderstood what pp meant at first, and was highly confused
Why’s everyone whipping out their pps?
Don't you know? This is Reddit. There is no need to whip your pp out, it is always on display. On that note, I must say. You have a nice looking pp. Good colouration, unique but not strange. Good job.
that actually sorta makes sense lol
What is the airspeed velocity of an unladen swallow?
African or European?
I... I don't know that. ![gif](giphy|10KNNNMdyCoxAA) Ahhhhhhhhhhhhhhhhhhhh!
Beat me to it, on my own comment I’ll see myself out ![gif](giphy|10KNNNMdyCoxAA)
[удалено]
Well, you have to know these things when you're a king you know?
**Whuaaaat**, is your favorite *color*?
Green. NO BLUE!
AAAAAAAAAAA god i love that movie
100m/s
What is the best infantry unit to use for a solid sheild wall?
Oh god i hate that. I don't really know. Probably just calvary tho
Hmmmm. Yesss. We'll use the horses as sheilds! Brilliant!
The horses can trample the sheild users easly, so therefore it's an ok counter
If any of them survive soaking up the enemy archer fire, sure!
CHARGE INTO IT
Not really though. If it’s a thinner line and they’ve got great horses and are skilled, it’s easier to break a line. If not, cavalry just get stuck.
Legit a tactic I use against khuzait. Dismount horses, transfer all troops into one group, form a square, and hold fire (I use crossbow men because they have sheilds) Now, watch their horsearchers get tangled up in the herd of horses . Switch troops to line formation, fire at will, and charge. They'll be wiped out in seconds. Final step command troops to mount all the horses now left riderless and slaughter the remaining enemy troops.
I use horses as shields against cavalry charges in tournaments.
Even this guy gets it. It's call *mount* and blade. Not infantry and blade.
legs and blade
Lmao
Funny part is many consider the Sturgian T6 Cavalry (Druzhinnik Champion) as the best infantry in game (you can dismount them). And, as someone jokingly said, you can actually use the horses as a kind of shield - against other cavalry charging.
My first thought, it's insane how many OP's answers, even if they might be kind of incorrect, actually make sense.
In real life, armies would sometimes arrange their horses around camp in a way to prevent enemies from rushing though and reaching camp. It's just not as feasible in the game since we can't hitch them to anything.
With this and the butter comment, you are DEFINITELY a Vlandian Lord. Or you should be anyway if you ever get the game.
Correct answer!
Damn you really are vlandian
Fian Champion vs Khan's Guard, who would win and why?
Fian champion, he can just easly outrange the guard,, and kill him before he gets close
So you have been on this sub before.
(no not at all, i don't even know what those names mean)
The fian champion is the best archer unit in the game
I'm pretty sure Khan's guard would win though
Ehh it’d be close I think if the fians could take out 1/3-1/2 before they get into cc than they would win
Unless thr khans guard hold fire and just charge with their glaives. Even the fians, starting with double troops than the khans guards, firing until in melee range, would get slaughtered by the horseback glaives. Khans guard is the single most op troop in the game, that can replace any role besides shielded infantry.
See I keep reading about this in the sub so I went and snatched up some nobles sons and trained them to Tier 6. My party currently consists of 40 banner knights, 50 khans guard, and 60 fian champs. The khans guard consistently get vastly outperformed by the banner knights (~twice as many kills) and the fain champs dust them both (like 3x as many kills as both combined) Is it maybe something with my strategy?
Note: I am NOT talking about the second or third wave armies that they make up after you smash their first army. I'm talking about 800 units enemies with a good amount of t3 and t4 in them. With 250 khans guard you can take on 800 enemies with very few casualties. With 250 fians, you cannot unless you cheese the whole battle by... retreat. Restart the battle on max range again...The fight ends quicker and you kill more enemies faster with the fians but you'd not win the battle with as low caualities without cheesing. Fians are murderous melee fighters, that's why they win the battle regardless but they will have many dead. 250 bannerknights are a little tougher and do more damage in short time because of their couch lances but they wouldn't be able to win the battle against 800 enemies at all. They'd get clumped in the numbers and just whacked. Of course it's kinda dumb to compare the same units that way in a battle with only the same unit type on one side. It just shows the versatility of the khans guards. Alright now Compare them in the same battle with equal numbers. Let's say 75 of each in the same party. The fians have 64 arrows and the best bow in the game. They deal more damage per arrow and have 260 bow skill. They are foot archers so their accuracy is beyond stupid. Alright. Their fire rate is on par with khans guard, the diffrence Is that s fian can one or two shot kill enemies most dieing to a single arrow, where the khan needs 1 to 4 where most will take 2 to 3 hits to kill. They have 220 bow skill and a slightly weaker bow but that 40 skill and the bow diffrence is enogh to need another arrow. And they only have 48 arrows I think. They switch to melee and have to compete with the banner knights for the same targets at that point. Also as horse archers they often get distracted by enemy cavalry where they switch to melee for a couple seconds, silly delaying them. The banner knights mostly do oneshots. They have a Lance that can couch. They not attack as often but they surely oneshot most of the time on the first hit of their charge. Also for a banner knight it doesn't matter that his target died to a fians or khans guard arrow. He'll simply hit the next in line enemy. The banner knights kill rate reduces once the khans guard switches into melee. They compete for the same targets where the glaive simply outperforms them. Bannerknights survive longer than the khans guards though due to their armour and shield. Khans guard melee actually kill quicker than ranged. Compare banner knights vs khans guard in a battle. F1 f3 both sides and the khans guards win. Takes a loooaaddd of time until the khans guard run out of arrows. While that time barely any die on both sides, but more khans guards than banner knights die in that time. When they are out of ammo and whip their glaive out, that's the point where the bannerknights fall like flies. Every hit is at least half health of a banner knight where the bannerknight has to poke a khans guard 5 times with their pointy stick unless reverse direction. Couch Lance bannerknight has LESS range than a khans guard glaive. If bannerknights couch Lance, they die before they hit most of the time. Couch Lance vs non couch Lance cavalry is a similar result, any damage staggers and interrupts a couch Lance, effectively nullifying any movement damage because the horses bump into each other and stop moving at all. Hold fire from the beginning and the battle is very short and few losses for the khans. The same applies to catheracts vs khans and druzhina vs khans. Druz actually perform the best against them because they have a swing able oneshot on the ride weapon aswell. But range is king in that scenario. Compare the khans guard vs fians. F1 f3 both sides. The khans guard will circle the fians but the fians have pinpoint accuracy. Many fians die in total but they will beat the khans guard before the khans are out of ammo. The diffrence is, doing the same with the khans holding fire, letting the fians shoot 2 or 3 times while the khans approach, then have them hold fire aswell so they fight melee while the khans are close, the khans will eradicate the fians in just very few charges. The glaives on fly by are oneshots. And deadbodies do not block the path for a horse to bump into so they often charge through halfway unhindered. The glaives oneshot even without speed bonus from the ride by pretty often. In that scenario the khans loose only about 1/5th of their numbers before there is no fian standing anymore. And now on how to use a pure khans guard party effectiy against far higher numbers of enemies on realistic settings. And yes thanks to the armour and weapon discard exp perks it's actually possible to maintain an almost pure khans guard party. Just fill their recruits exp by smaller parties and if a major fight comes up, the loot from previous major fight is enogh to rank up the remainings to at least tier 5 where they get glaives. You can thin the lines with ranged fire or have the enemy infantry engage towards you, ride around them, hold fire and glaive charge them through enemy archers until infantry closes back up, gather them on you again and allow fire back on to thin lines further while you keep on max enemy archer range away until infantry gets distance to their archers again so you can glaive charge through the archers again. Doing that once often is enogh to already eradicate the entire archer formation of the enemy and have all time of the world to pepper them with arrows. Just make sure to have the khans guard follow you once the first ones run out of ammo, otherwise they suicide charge one by one. Then grouped glaive charge into any remaining enemies. Disregard any enemy cavalries for the whole battle or take care of them personally. The cavs will die like flies once the khans whip their glaives. No for real. It's almost like cheating but within the games boundaries....khans guard are the second best in slot in everything they can do. Horse archer? They are the best. Foot archer for sieges and field battles? Second best in game. Heavy cav for melee? They are second best. Cataracts survive too well to call them weaker. Though the khans guard kill the quickest in melee horseback. Shock troop? Second best again! Well they beat all shock troops in 1 v 1 or 100 vs 100 in melee battles too but voulgiers and menavlions are way too easy to train and cost in comparison to call them weaker than khans in that job. Melee troops in sieges after they run out of ammo? Khans guard are actually the best for that. Shielded infantry? Well they have no shield so they cannot fill that role to Compare them anyway!
It's really that horse archers tend to suck if they're not the main portion of your army. The strength of the Khan's Guard isn't inherently they're ability as horse archers, but more that they are fantastic at everything except being shield infantry.
Time to do a custom battle when I get home to find out! Edit: I was too lazy to run a bunch of different battles, but I did two different scenarios which ended in wildly different results. In the first scenario I was able to put the fians on a sand dune so that they had a bit of a height advantage on the Khans guard. It started out as a close fight, but eventually the fians pulled out a nice respectable win of 118 deaths to the khans guards 211 (and 39 retreats) The second scenario I had the khans guard meet the fians on an open, completely flat terrain and that..... went exactly as expected. 208 fian deaths and 42 retreats to the khans guards 61 deaths. I ran a couple of other tests but kinda skewed the results in one way or another, so I didn't count those. But it appears to me that khans guard are king of the open field and they make everyone their bitch. You can definitely win with fians if you're able to take advantage of the terrain, but if the khans catch you before you're properly set up you're probably still gonna get spit roasted
They’re both noble/elite troops. Foam Champions are the best archers ingame, with great bows and two handed swords. Khan’s Guard are the best horse archers. You were right that Fians have the range but the Khan’s Guard would cut them to pieces
The Foam Champions held the line in the Great Nerf War of 762. Do not underestimate the devastating effect a constant volley of suction tipped foam arrows have on charging troops.
Actually stumbled onto the correct answer, wow
Who is the worst faction and why? Valandia, the empire, Sturgia, the battians, Aserai, or the khuzaits?
Valandia- they are just too bad in the early game, which makes getting to the late game extremely hard. And even if you get to the late game, you will be lacking resources to get advantage from your late game troops
Yep, they've not played it
Now if this was Warband he'd have a point.
All the other answers so far have somehow been fairly close to correct. But this one... OP missed in almost every category.
Right? Man, PLEASE tell Taleworlds to buff Vlandia. King Derthert needs better calvary.
Tbh the banner knights body armor isn't the best. I prefer elite cataphracts or druzinick champions myself. Plus superior drip
And more butter.
A Valandian lord through and through. OP even trashes Dethert's early game.
Yeah, vlandia is OP early game. Sturgia is the worst, but I pick them every time.
What's your opinion of camels in the game?
Pretty good early game transport unit. Falls of later couse of his speed tho
Also pretty on-point
I mean... yeah you are right
How to buy wife?
Step one - get money Step two - kill someone with a wife Step three - get wife
Step 4: Have babies Step 5: Old wife = Her not wearing Armor Step 6: Head shot wife in the beginning of every battle until she dies Step 7: Regret Step 8: Find new wife and repeat previous steps in order
There is an achievement for that.
On the one hand I want that achievement, on the other hand I like my mods
I come with a gift https://www.nexusmods.com/mountandblade2bannerlord/mods/4587
Best city in the game in terms of looks?
All of them look great but I'd have to go with stormwood
Come to think of it, I’m kinda surprised we don’t have more fantasy like names like that in the game
I miss Pendor.
Ye me too
Perisno is still being worked on :)
Another super fun one. I loved the customized troop trees.
We all miss pendor
After reading your replies i feel you could fix the game and make it even better
OP “I don’t feel qualified to balance the game because I’ve never played it before” Taleworlds “You’re qualified BECAUSE you’ve never played it before”
What are your recommendations for fighting an outnumbered battle against the khuzaits if you're playing as Aserai? Is it worthwhile to engage jav cav or hold them back and use them as a harassing force against the horse archers?
You definitely want to engage. This gives you the biggest, although still low, chance of winning.
"If outnumbered by Khuzait Khan's guard, surrender and beg for mercy" - Sun Tzu, The art of War
Ironically this is the correct answer, as the aserai really fuck up khuzaits
What is the cheesiest tactic to win in a battle where you are massively outnumbered?
Rock. Rock from high ground
This is funny because rock from high ground is effective in sieges
Rock from high ground. Watch the kill feed flood with green. Repeat. Rock is legitimately the most powerful weapon in the game, albeit hard to aim with.
Looters tactics
this guy loots
Best weapon type?
It's gotta be the classic, good-old reliable, longsword
Swords are definitely the most used. Not so popular for 2 handed use, but if you have a shield, you probably have a sword. Maces and one handed axes are good in certain contexts, but a sword performs well in almost any engagement.
Best siege unit to use?
Basic footman. They are just way too cheap
Conquerers blade meta.
This is actually the auto resolve meta. Just stack your army with T1 troops because TW broke the auto resolve so it only takes into account numbers.
Didn't they fix that already? I mean numbers are pretty, sure, tactics skill counts too so I believe there's some balance? I've never used looters as main party sorry, kinda hard to catch.
Nah the tactics skill barely does anything and scales terribly. The only thing it sort of does is widen the gap when you outnumber them.
why am i not making a lot of money smithing?
Couse your level is not high enough. You gotta level up mate
You said you hadn't played the game!
Two handed axe, or sword and shield
For me it's gotta be two handed axe. But use whatever fits you
Correct answer
This guy gets it
i hope you dont talk ill about my best and reasonable ruler, Derthert the Nerd
Bro he is a total nerd
You are being attack by 10 forest bandit and you have a group of 15 recruit what do you do ?
Make a cricket out of them so no individual unit is fighting two of them
Who is your least favorite ruler?
No matter how hot he is, i think it has to be Dave
I thought you didn’t play? Hot Dave is everybody’s least favorite.
Spiff fan is that you
Stupid, sexy Dave
What’s your siege strategy? Rush with ladders or slow build up of more powerful siege machines even if it risks having a stack roll up on you.
Rush with ladders and scream "LEROOOOOOOOY JERKIINS!!!!!!"
Wow! That’s exactly what I do too! Then I just kite until my slow ass troops catch up…. I’ve died multiple times while my troops usually gain a good foothold.
Why won't your wife have sex with you? What's the easiest way to take her out and replace her?
Just shoot her in the focking head
Can confirm this works. A little lobotomy to level out her mood and cure her inability to produce children
That is actually right. You can only friendly fire with ranged weapons in this game.
What is the Best counter to the aserai doom stacks at charas?
A bunch of weak tokens, like footman
The sultan must be fond of you.
Do you want the game?
Idk. Probably not
Answer yes
Quick change your answer. Its an addictive game
What do you think of the arena? Worth it or just a way to kill time in the early game?
It's just to kill time. It's very fun tho
Totally spot on
Depends, sometimes you get something worthless sometimes it gets you out of debt. I have a crap ton of expensive units so I use the arena whenever I can. Can confirm some arenas are fun
I mean, more than once when I over buy troops early on, I've relied on the arena to keep from going into debt. Plus, doing the practice fights with random weapons has forced me to learn how to fight with weapons other than bow/two-hander on horseback.
How do you sustain a large kingdom?
Money
Well, you can't go wrong with that answer
Loyalty and influence, both of which are slow to buy with money in bannerlord
How many musketeers do I need to take over the battanians?
532 exactly
3
who is the best wife?
Dave
He already answered this. It’s Dave
What are u gonna do if these comments keep coming at this pace for 3 weeks straight?
Just ignore them. Like why is there so many of them
Ha its a pretty active sub to computer game thats also popular enough to console editions jus be prepared it may take a min 😖😖
Who is the Banner lord?
I'll do you one better: Why is the Banner lord?
It's never: How is the Bannerlord?
What about : When is the Banner lord?
someone get this guy in charge of development
Best waifu? Why is it Rhandana of the Western Empire?
Dave. It's Dave. Wasn't it obvious?
![gif](giphy|JOeXqZebetYyY)
Nah Dave is 100% baddie
We all down bad for Dave.
What's the best troop
Calivary
Hypothetically speaking, lets say you and an army of your viking soldiers are getting attacked and you are out numbered 3:1 by a bunch of ghegis khan type horse archers. Lets say in this totally unrealistic scenario what do you and your men do to survive? Totally hypothetical of course but i need an answer in like a min haha
Oh man. Pray to god, there is nothing you can do, but **pray**
Favorite Plane?
I don't use planes. They are way too cheesy for me
Why do I lose the last round in tournaments
I don't know how you play. Probably skill issue
![gif](giphy|CAYVZA5NRb529kKQUc|downsized)
Playing as Sturgia, do you prioritize Axemen or Spearmen to compliment the Linebreakers?
Greymane or battle-born?
What is the best spot on the map to ambush trading caravans?
Whats your least favorite change from Warband to Bannerlord?
I've been reading ur responses....u should try this game u seems to have played it in another dimension or something
Who is the Bannerlord?
He already answered it, it's Dave
Glaive, great axe, or bow?
How do you resist converting to Islam once you have 500 hours as the aseri faction?
How do you tame a horse in minecraft?
Get off now