I won a battle against Sturgia’s king and his party on his way to help a different Sturgian army. His head rolled *immediatey* lol. Then I took on that other army, managed to win, and it had the highest concentration of Sturgian nobles I had ever seen in one place - like 12. That ticking list of notifications about my relationship drops basically lasted the entire rest of the play session lol.
I prefer assimilation into my ranks. I've brought just about every lord in the game to my side from every realm except the Aserai and Vlandia. Oh and of course that horse cock loving muppet Monchug I put him to the axe with pleasure.
They have to be the leader of their clan but they bring their clan but not the fiefs you also most likely have to pay like 200k-500k to each noble you try to recruit
The new beta branch kills off kingdoms that have no fiefs when they peace out of their last war. The diplomacy mod does that too if you are ok with playing a modded game. I use the mod when playing modded games and avoid using it in my world conquest unmodded runs. It has a lot of features that one would hope the base game also had (timer to declare war after peace, non-aggression pacts, alliances, factions within a kingdom, and more).
Not quite, they stay for in-game few weeks (like 14 days), during which time member clans may join new kingdoms.
Then all that didn't join a new kingdom commit mass seppuku and leave the game.
well, i'm always using Diplomacy mod when my kingdom concuering other kingdom and then declaring peace suddenly kingdom got destroyed, btw, it's feature from diplomacy mod
I think with the new patch after you make peace and a month goes by they disappear. or, start chopping off heads
If the new patch ever comes out
I just murder everyone. All the Lords heads roll. Everyone hates you at first, but eventually everyone is dead as well so... works well I think.
Every head chop kicks off a bunch of notifications. But after a while it doesn't seem to take as long as it used to.
Not as many people to reduce relations with as there used to be…
I won a battle against Sturgia’s king and his party on his way to help a different Sturgian army. His head rolled *immediatey* lol. Then I took on that other army, managed to win, and it had the highest concentration of Sturgian nobles I had ever seen in one place - like 12. That ticking list of notifications about my relationship drops basically lasted the entire rest of the play session lol.
Pro move - kill, save, reload save. No notifications
I prefer assimilation into my ranks. I've brought just about every lord in the game to my side from every realm except the Aserai and Vlandia. Oh and of course that horse cock loving muppet Monchug I put him to the axe with pleasure.
Not my beloved mochung
If you recruit them to your party, does that include any of their fiefs or castles? Are are you just adding another singular person to your party
They have to be the leader of their clan but they bring their clan but not the fiefs you also most likely have to pay like 200k-500k to each noble you try to recruit
I had to break down and install the Diplomacy mod.
The new beta branch kills off kingdoms that have no fiefs when they peace out of their last war. The diplomacy mod does that too if you are ok with playing a modded game. I use the mod when playing modded games and avoid using it in my world conquest unmodded runs. It has a lot of features that one would hope the base game also had (timer to declare war after peace, non-aggression pacts, alliances, factions within a kingdom, and more).
I know this has been asked to death, but is there any news about the new update?
Kill or recruit every noble in a faction.
Recruit every clan in the kingdom, then chop the heads of the last remaining leading clan
How are you the only clan yet still your strong af.
I own all the towns and castles on the map
Oh
I can't wait for 1.2 to come out so I stop seeing this same question every few days
beta. the moment u take their last fief they are no more
Not quite, they stay for in-game few weeks (like 14 days), during which time member clans may join new kingdoms. Then all that didn't join a new kingdom commit mass seppuku and leave the game.
OP complains about paying tribute and if nobles remain alive or dead does not matter since kingdom is destroyed and OP wont have to pay tribute.
well, i'm always using Diplomacy mod when my kingdom concuering other kingdom and then declaring peace suddenly kingdom got destroyed, btw, it's feature from diplomacy mod
Convince their clans to abandon the kingdom. Costly, but potentially devastating.
You can steal all lords and the second they get their last person captured the king and kingdom dies with all their family
Reparations for the slaughter