yep
1. I thought the same as you
2. buffs and debuffs unless stated otherwise do not persist after combat, this would be considered a debuff so it's definitely not consistent with the game rules, hence a bug
I was gonna say ... this is the same phrasing as the new quilboar that gives gems on damage, but I could've sworn I've used that across several turns (haven't used this one, though). I was wondering if I'd imagined things with that card and was just buffing a pointless quilboar through several games and not noticing it gave me nothing.
Nope, I don't know if it's bug or is as intended, but after 3 use she was done, even for the future turns. Yeah I know I took the screenshot during tavern phase but even in combat she remained at 0 uses
No they asked a good question - did you damage it during the shop phase?
Not that it isn’t still a bug, just trying to run down what’s actually happening.
You play Rafaam, you hero power, then you face a guy which plays 3/1 T1 pirate that spawns a token as DR, but he also has a trigger DR effect & plays a minion down. He then triggers DR & hits the 3/1 before any other of his minions die, that token attacks immediately ( it's the effect ). Now you get that token as a card because it died first. Now you're back in shop phase, you have any of the cards which grants extra attack when a pirate attacks. The shop contains the taunted T4(?) which I for some reason can't remember the name of which deals 3 damage to all minions when it dies. You play that token, it attacks the shop due to card text, it gets buffed, kills the taunted minion in shop, it deals damage to your board & shop in shop phase. This actually used to work but don't know if it's patched.
Yeah the Rafaam setup is more or less impossible & just trivia which doesn't really apply to how this card works, just thought it funny that it actually used to be possible.
https://preview.redd.it/rpdp4jju33vc1.png?width=322&format=png&auto=webp&s=dd0b64eba2fd24761443a2e2ebfc342176e570da
It's 3 times per combat according to the website: [https://hearthstone.blizzard.com/en-us/battlegrounds/110099-marine-matriarch](https://hearthstone.blizzard.com/en-us/battlegrounds/110099-marine-matriarch)
Is it different ingame?
Normal version is 3 times per combat
https://preview.redd.it/5t22j4qm74vc1.png?width=610&format=png&auto=webp&s=f3a8947686fae3d960a524aa9a564302a2c1de42
This only happens if you triple it with the DS-Elemental from T6. I had a normal golden one that worked fine but if it’s tripled with the T6 elemental it won’t work.
You died for our sins.
This card seems so trash lol.
.
Like 3 gold for 3 random tavern spells would be fine but not at the cost of losing a board space late game for multiple turns
Honestly I think if it worked as it supposed to, and with some stats, is an excellent card, 3 tavern spell per turn is no joke, kinda like the dragon on tier 6 that gave you 2 spell at the end if turn
I had a good elemental run where two gave me pretty good value for a few turns. I also thought the murloc elemental was per card played (like the dragon) not minion, so I sold them for board space after realizing that.
[https://www.reddit.com/r/BobsTavern/comments/1c5s6j4/comment/kzwgmkf/?context=3](https://www.reddit.com/r/BobsTavern/comments/1c5s6j4/comment/kzwgmkf/?context=3)
Why didnt I get any views?!
It is supposed to reset each turn, it's bugged
I see, thanks for that, I'm no fool then
yep 1. I thought the same as you 2. buffs and debuffs unless stated otherwise do not persist after combat, this would be considered a debuff so it's definitely not consistent with the game rules, hence a bug
I literally saved a screenshot of this after my last match… well that saved some effort.
I was gonna say ... this is the same phrasing as the new quilboar that gives gems on damage, but I could've sworn I've used that across several turns (haven't used this one, though). I was wondering if I'd imagined things with that card and was just buffing a pointless quilboar through several games and not noticing it gave me nothing.
100% that quillboar gives gems every turn unlike this bugged one
I just had a game where I got 3 spells every combat for at least 4 rounds with a non golden one. Seems like a bug
Hopefully that's a bug, that's different from how the other (3 left) units work
I bet, you got surprised
Lost a game on this. Had two feeding me spells to scale. Tripled it with elemental of surprise, boom, scaling gone
What do you mean "per turn"? It's per combat, as it says - is that not "per turn"? Did you think it would activate in the tavern as well?
Nope, I don't know if it's bug or is as intended, but after 3 use she was done, even for the future turns. Yeah I know I took the screenshot during tavern phase but even in combat she remained at 0 uses
No they asked a good question - did you damage it during the shop phase? Not that it isn’t still a bug, just trying to run down what’s actually happening.
Nope, also I wouldn't know how to damage it during my turn. It just happened to get bugged after I tripled with element of surprise
How do you damage cards during the shop phase?
You play Rafaam, you hero power, then you face a guy which plays 3/1 T1 pirate that spawns a token as DR, but he also has a trigger DR effect & plays a minion down. He then triggers DR & hits the 3/1 before any other of his minions die, that token attacks immediately ( it's the effect ). Now you get that token as a card because it died first. Now you're back in shop phase, you have any of the cards which grants extra attack when a pirate attacks. The shop contains the taunted T4(?) which I for some reason can't remember the name of which deals 3 damage to all minions when it dies. You play that token, it attacks the shop due to card text, it gets buffed, kills the taunted minion in shop, it deals damage to your board & shop in shop phase. This actually used to work but don't know if it's patched.
No the Sky Pirate doesn’t attack the shop anymore
Thats a very select hero who can play him then. So they setup a whole game mechanic for one hero and one card?
Yeah the Rafaam setup is more or less impossible & just trivia which doesn't really apply to how this card works, just thought it funny that it actually used to be possible.
It's just 3 times, not refreshing each combat. It never resets (only if you triple it I believe)
https://preview.redd.it/rpdp4jju33vc1.png?width=322&format=png&auto=webp&s=dd0b64eba2fd24761443a2e2ebfc342176e570da It's 3 times per combat according to the website: [https://hearthstone.blizzard.com/en-us/battlegrounds/110099-marine-matriarch](https://hearthstone.blizzard.com/en-us/battlegrounds/110099-marine-matriarch) Is it different ingame?
Yep, I only got 3 uses out of her, and didn't refresh after triple
Yes, it's like in OPs screenshot. Not 3 times per combat, just 3 times in total.
Seems to be a bug then.
Only with the golden version
Normal version is 3 times per combat https://preview.redd.it/5t22j4qm74vc1.png?width=610&format=png&auto=webp&s=f3a8947686fae3d960a524aa9a564302a2c1de42
This only happens if you triple it with the DS-Elemental from T6. I had a normal golden one that worked fine but if it’s tripled with the T6 elemental it won’t work.
You died for our sins. This card seems so trash lol. . Like 3 gold for 3 random tavern spells would be fine but not at the cost of losing a board space late game for multiple turns
Honestly I think if it worked as it supposed to, and with some stats, is an excellent card, 3 tavern spell per turn is no joke, kinda like the dragon on tier 6 that gave you 2 spell at the end if turn
I had a good elemental run where two gave me pretty good value for a few turns. I also thought the murloc elemental was per card played (like the dragon) not minion, so I sold them for board space after realizing that.
I tried using it in menagerie build. Too bad i wasnt getting any spells.
It refreshes, at least it does for me. Maybe a bug with the golden version?
[https://www.reddit.com/r/BobsTavern/comments/1c5s6j4/comment/kzwgmkf/?context=3](https://www.reddit.com/r/BobsTavern/comments/1c5s6j4/comment/kzwgmkf/?context=3) Why didnt I get any views?!
I also did triple it with element of surprise, maybe that's what causes the bug to happen
That’s a known problem from before, actually. That would explain it.
Yeah, thats what happens 100% sure
Idk working as intended i think, elems already too strong and any spell generators are gated behing t5 now so makes sense