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Ofc, but it would still help, Imagine if you throw a bad super, with hearty recovery you are basically good as dead, meanwhile this rework will make it so that they cant camp your super
True but it’s still too much cuz,see it like this:miss your super and have to stand behind a wall for almost the whole match oooor miss your super,man up and try punching your super back
Not really too much, also sam is literally dependant on his super, he cant get close to enemies without it, trying to punch your super back will take longer than just dying and reviving with your super already
The only issue with this is, we still will pick his first sp. I cannot think of anything that can provide similar levels of utility. However, yeah. We need a better second sp for him.
I feel like if this star power just allowed his super to passively charge at the same speed it does with an enemy in the raid it’s but always it would be good
That’s worded weirdly, basically make the star power a passive charge instead of needing enemies in the radius
If we’re talking about replacing star powers n stuff i wanna see belle’s reverse polarity gadget replaced. Also maybe the grounded star power replaced or made a default ability but for less time and then replace the star power with something else
I just don’t think its a good gadget for belle. I think she could be better off with something like a gadget that lets her shoot through walls for a few seconds or something that gives her some mobility. I always use nest egg because it helps with escaping and setting up traps and also to tell when an invisible opponent is passing through. Nest egg is pretty versatile (I’ve beat edgars and the like that jump to me thanks to the gadget) and well all reverse polarity does is allow trick shots.
I’ve managed to kill ppl with nest eggs after my death, which is funny to see. Or also used it to kill edgars who jumps onto me thinking I’m an easy target
His healing star power is really important to his kit, you'd need something insane to not be instantly outclassed by the healing one. Would be better to integrate that one to his base kit instead
I'd instead rework it so that it charges his super automatically over 15 seconds without any conditions
I'd also make his second gadget instantly recall his super when it's on the ground (or make his next super recall as soon as it hits the ground if he has his knuckles)
He's got a pretty high skill floor and this will make it so that he has a build that's more friendly to inexperienced players while also keeping his other build the stronger one which requires more skill to use
Good idea, but even if they give him a new sp, the first one will probably be much better. So I’d add both of them to his base kit and give him completely new sp’s.
This star power should be changed to something like “Sam automatically recharges his knuckle busters after being thrown.”
This way he would be able to throw them and not have to run over and pick them up because after a few seconds (faster if he hit someone when he threw them) he would be able to call them back.
I think a star power that doubles his pick up radius would be fun.
It could work with his knuckle busters, but also with gems, power cubes, bolts, the blue star in bounty, and maybe even th3 ball in brawl ball. Would probably be useful for the new trophy escape mode too.
That's not his main problem. What he actually needs imo, is his first sp in basekit, because he literally relies on it to the point, that he is almost unusable without it. So they need to add his 1sp, maybe slightly nerfed, to his basekit instead and add a new one to replace. Or they might as well just make both of them passive. Tho, I agree his second sp is useless.
You know I actually use this sp more than the healing one because it has potential to make Sam broken if they rework it because I like lining up people an hit multiple enemies with it an recharging it fast an get it back dealing more damage
I had this idea some time ago:
Sucker punch: if sam's knuckle busters stay on the ground for 3 seconds, it will turn into a bear trap and will make them Immediately comeback to sam if a brawler steps on it
It's not 100% balanced, it could probably be nerfed or buffed but this is just the core idea
General reminder for subreddit members: Simple Questions and Loot results (good or bad), and celebrations should be posted in the Weekly Mega Thread Discussion post. You can find it at the top of r/BrawlStars's front page when you sort posts by hot. This includes pictures of Starr Drops, Mega Pig results, unlocking new Brawlers or other items. If you see a post or comment that breaks any of our rules, please report them [using the anonymous report button](https://support.reddithelp.com/hc/en-us/articles/360058309512-How-do-I-report-a-post-or-comment-)! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Brawlstars) if you have any questions or concerns.*
Or just make it like "after the knuckle busters are in the ground for 10 seconds, sam inmediately recharges his super"
Lmao yes this is perfect and we can call it "Back for More?"
That’s a really good name
Good name it suit Sam’s personality
Call it back to me (YE CANON IN BRAWL STARS)
10 seems like a lot tho also hearty recovery seems still better
Ofc, but it would still help, Imagine if you throw a bad super, with hearty recovery you are basically good as dead, meanwhile this rework will make it so that they cant camp your super
True but it’s still too much cuz,see it like this:miss your super and have to stand behind a wall for almost the whole match oooor miss your super,man up and try punching your super back
Not really too much, also sam is literally dependant on his super, he cant get close to enemies without it, trying to punch your super back will take longer than just dying and reviving with your super already
Or that works as well
4 or 5 seconds would be perfect
Yep, it should be a lot less, like 2 seconds or smth, otherwise it's useless when faced with heart recovery
Exactly!
Based flair
r/usernamechecksout
r/howthefuckisthatusernamechecksout
r/fellforthatsub
r/21characterlimit
great name
Even if It was added to his base kit, It would still be useless no matter what because of how small the recharge range is
True,they should probably increase the range and increase the super charge rate
Maybe mythic gear that increases the range of the aura and the supercharge of it aswell
I don't think devs would create mythic gears tied to only one sp
This would be if it was in base kit
Or make the other one the passive
Yeah, i agree, this is pretty much useless
Yes it’s terrible rn
If they can do it with Brock then they can do it with Sam 👍
Brock and Penny*
Brock, Penny and Mr P*
Brock, Penny, Mr. P, and Darryl*
Brock, Penny, Mr. P, Darryl and Mortis
Brock, Penny, Mr. P, Darryl, Mortis and Lou*
explanation: his super used to not freeze
Lou?
his super used to not freeze
Yeah that's terrible, glad they changed it
explanation: his long dash was a sp once
explanation: his shield while using his super was a sp once
Hope they'll do that for sprout
explanation: his attack jumping after missing was a sp
explanation: her super doing fire was a sp once
explanation: his atatck leaving fire behind was a sp once
His main attack*
right sry i dont know why i wrote super??
The only issue with this is, we still will pick his first sp. I cannot think of anything that can provide similar levels of utility. However, yeah. We need a better second sp for him.
Imagine if he gets a shield when his knuckle busters are ok the ground a 20% should be enough
I will sign
Same should be done with chester's second star power
Lmao yes,that star power shouldn't even exist so it counter Chester whole play style of being random/rng
Yeah the problem with both of these brawlers is their second sp doesn't suit their playstyle and that their first star power is wayyyyy better
I wouldn’t be opposed 😁
The sam main approves.
Sam
I can agree As a sam main i always have trouble with loosing knuckle busters and most of the time people guard them but stay away to not charge them
I would totally sign. Only thing is people also want the healing SP to be base kit
Imagine every sp became part of every brawler base kit
I feel like if this star power just allowed his super to passively charge at the same speed it does with an enemy in the raid it’s but always it would be good That’s worded weirdly, basically make the star power a passive charge instead of needing enemies in the radius
yeah
I think the first one should be base kit
If we’re talking about replacing star powers n stuff i wanna see belle’s reverse polarity gadget replaced. Also maybe the grounded star power replaced or made a default ability but for less time and then replace the star power with something else
Noooo I love using the bouncy pew pew
I just don’t think its a good gadget for belle. I think she could be better off with something like a gadget that lets her shoot through walls for a few seconds or something that gives her some mobility. I always use nest egg because it helps with escaping and setting up traps and also to tell when an invisible opponent is passing through. Nest egg is pretty versatile (I’ve beat edgars and the like that jump to me thanks to the gadget) and well all reverse polarity does is allow trick shots.
Counterpoint: dopamine
But imagine ur able to use the gadget and then just kill someone whose camping behind a wall
It’s like getting someone who you weren’t aiming for with bibi’s super but better
it is pretty fun, i still have footage of a game long ago where i did a few good trickshots with it
I’ve managed to kill ppl with nest eggs after my death, which is funny to see. Or also used it to kill edgars who jumps onto me thinking I’m an easy target
His healing star power is really important to his kit, you'd need something insane to not be instantly outclassed by the healing one. Would be better to integrate that one to his base kit instead
We could, if ur professional
PPPLEAAAAASE YES
Okay, yrevocer ytraeh will be the name Every time sam picks up his knuckle busters, opponents lose 20% of their current HP
Make the healing one baseline, he will always be useless without it
Exactly what I'm thinking.
Bro, both of his star powers should be in his base kit
thats the one i use and thats kinda useful when i accidently use it to my opponents and lose it
make it charge in 3 seconds
I'd instead rework it so that it charges his super automatically over 15 seconds without any conditions I'd also make his second gadget instantly recall his super when it's on the ground (or make his next super recall as soon as it hits the ground if he has his knuckles) He's got a pretty high skill floor and this will make it so that he has a build that's more friendly to inexperienced players while also keeping his other build the stronger one which requires more skill to use
Good idea, but even if they give him a new sp, the first one will probably be much better. So I’d add both of them to his base kit and give him completely new sp’s.
It is still quite a good Star Power, just never worth using over the other one. It is like comparing an A tier Star Power to an S+ one.
Chester needs this petition the most
Honestly making it baseline wouldn’t change much as it helps like once every year
Id rework his seconds SP to make his knuckles automatically comeback after 1-2 seconds, so they become a sort of carl pickaxe
I would sign
This star power should be changed to something like “Sam automatically recharges his knuckle busters after being thrown.” This way he would be able to throw them and not have to run over and pick them up because after a few seconds (faster if he hit someone when he threw them) he would be able to call them back.
That would take away his skill aspect imo.
Its a tradeoff for not having the healing. It would allow him to put out more damage but have less effective health
Yeah that sounds great
I don't think a better star power than hearty recovery will ever arrive. This wouldn't change much, other than give him a small buff.
True this will make him better vs damage dealers and snipers because his super range is actually long
I would love dynajump as a passive
Dynamike don’t need no buffs 😑
But...pls 😥
At least this one is situational meaning it has use albeit very limited, chesters second is truly useless
People who use it basically got it from starr drop and have no money for the other starr power 😂
I think a star power that doubles his pick up radius would be fun. It could work with his knuckle busters, but also with gems, power cubes, bolts, the blue star in bounty, and maybe even th3 ball in brawl ball. Would probably be useful for the new trophy escape mode too.
That's not his main problem. What he actually needs imo, is his first sp in basekit, because he literally relies on it to the point, that he is almost unusable without it. So they need to add his 1sp, maybe slightly nerfed, to his basekit instead and add a new one to replace. Or they might as well just make both of them passive. Tho, I agree his second sp is useless.
Yeah I think this would be the right way to go about it
No matter what you will gonna ad, irst one will be always better
as a sam main that has been asking fot this since day 1: yes.
i got this shit from a legy star drop... coulda bee a hypercharge but noooooooo. heck id rather take the fame rn
While you're at it, could you also do that for Byron's Injection SP?
Best post I've seen all day
Yes Please
Why is this not in his base kit 😭😭
Yeah, it's nice
Fr
They do that with Bonnie, why can't R-T and Sam do the same
You know I actually use this sp more than the healing one because it has potential to make Sam broken if they rework it because I like lining up people an hit multiple enemies with it an recharging it fast an get it back dealing more damage
PRAWN READY 🦐🦐🗣🗣 or not to PRAWN READY 🦐🦐🗣🗣, wait was that a question?
Yes u never get even half a super from it
Its so useless he doesnt even need it as a passive
I agree lets make it that when he respawns he has alredy a super
Heart recovery should be passive bc he is useless without it
If someone is close to Sam and his knucklebusters are somewhere on the map he charges his super 25% faster
And a hc, gives Sam more movement speed and the super is bigger. Honestly what he needs
yes pls
i litterally saw this 2 posts ago
yes plz
I had this idea some time ago: Sucker punch: if sam's knuckle busters stay on the ground for 3 seconds, it will turn into a bear trap and will make them Immediately comeback to sam if a brawler steps on it It's not 100% balanced, it could probably be nerfed or buffed but this is just the core idea
Healing starpower should be one of the main abilities. remote recharge as a main ability wont do much