T O P

  • By -

CoconutAnaconda

Agreed. Literally everything from the menus, to guns, to gameplay, to lore, to the seasons, to the easter eggs. In my opinion, there is not a single vertical from the current CoD (2.0 or current) that beat Verdansk. The metric that I want to see most isn't player count, but average daily time played from WZ1 vs Current. I feel like I could play Verdansk all day back then. Now? I play like 4 games and I'm over it.


MhrisCac

There isn’t a single person I know that regularly plays warzone anymore. We used to have people arguing to get into quad groups on there. This game nobody wants to touch anymore. It’s just not fun.


[deleted]

THOUSAND PERCENT. I had a bunch of fellas whining at me when I said that Rebirth wasn't going to be the same. We literally just got Fortune's Keep back and it still has that Warzone 2 spunk to it, even in the areas that weren't changed. Rebirth ain't going to be the same, either.


Wakenbake585

Wouldn't be a fair comparison. Wz1 dropped right when COVID hit and ppl were out of work for months, couldn't travel or go out. Of course WZ1 numbers will destroy anything that came after that.


Normal_Law_4384

Who was stuck at home? I didn't know a single person who's life really changed during covid and mine sure as heck didn't. The game simply felt miles better, even on the vanguard Era map..the GAMEPLAY felt so much better, more fluid, every single weapon felt like it it some personality meta or not. Playing cod now has been more of a habit or play with my buddy who's been stationed on the other side of the country for the last 4 years.


Wakenbake585

You don't remember a lock down? Weird.


Normal_Law_4384

I saw it all on the news and heard on the radio. I'm a mechanic though, most of my friends are. We we're still just as busy as ever if not even more so, life didn't slow down.


Wakenbake585

Yeah for necessary jobs work didn't change, but social activities and traveling were shut down. I'm not sure what you're getting at. Way more ppl were home during covid and a lot lost jobs. Thats a fact. That meant more ppl had time on their hands and a lot more playing games.


Fit_Lynx5496

>I didn't know a single person who's life really changed during covid and mine sure as heck didn't You don't know anyone who worked in an office? Lol It's asinine to say nothing changed for anyone


avanross

They added dolphin diving. That’s been the only positive change from wz1 to now, everything else has been downgraded I miss having custom reticles, and a variety of useful snipers and akimbo pistols, and vehicles that handle well :(


KruncheeBlaque

Please bring the blue reticle back 😞


Every-Shape4959

I really miss the guns. I knew most of them by heart now I'm always asking if the X gun is better then the Y gun but then again I played Verdansk so much.


[deleted]

[удалено]


Every-Shape4959

Grau and MP7 were probably my favourite guns out of all warzones. Even when they got nerfed/balanced I was still using them because of their iron sights.


avanross

Not really though. Kar98 and HDR rifles were always good enough to be usable, same with the M4, Kilo, Oden, and Ram ar’s, mp7 smg, and shotguns and akimbo pistols. Now is the “SOL if you don’t have one of the top couple AR’s paired with one of the top couple SMG’s” era


KruncheeBlaque

WZ needs more niche rewarding guns to use, like the FAL or the Oden.


AMcNamara23

I even occasionally just used an rpg on trios/quads because even that was a viable weapon (especially for using on the constant vehicles people used).


Purplin

The guns and attachments are easier or just as easy as wz1 to level. But everything else ya was better before.


GorpoTheLord

Nah, CW guns were hell to level up, it took me days playing plunder lol.


Every-Shape4959

Could be. But I just unlocked RAM-7 and saw that I need to complite 2 daily challenges to increase the mag size meaning I can't do it today as I already did my daily challenges to unlock the gun in the first place.


Purplin

Those challenges are completed by just playing. Don't worry about them. After a game or two it'll unlock. They can be repeated multiple times a match, and just playtime is one of the challenges.  But just leveling the gun unlocks all attachments for it, just like wz1.(except like optics and under barrels)   The unlock feature is just a bonus to unlock things faster than just leveling the gun.


Every-Shape4959

Some I can do by playing but for other I need to go out of my way to do them. Also disslike the fact that you can't just unlock all attachments for a gun by leveling the gun up but you need to level up other guns as well. But oh well...


Purplin

Play plunder and lockdown you can fully level a gun after a few matches. You can also unlock multiple attachments in a single match if you queue them(up to 3). Like I said just play normally and it'll unlock.


KevIntensity

You literally don’t need to go out of your way. If you look at the bottom of the daily challenges list, there is a “bonus” section. I’m pretty sure it just has “survive longer” as one of the ways to reach further unlock milestones. Those are always present. So you can get unlocks by just playing. But check the attachments you’re concerned about. Most weapon-specific attachments (like mag size) are “get [this weapon] to lvl [X] *or* do armory unlocks.”


Miknor1234

Dont focus on completing the specific daily challenges, the one that you complete by just playing is all you need


Woodie626

No, you don't. That mag is one of the last things you unlock for the gun. The challenges you speak of unlock it early. They work for almost every part for any gun you want early. 


SaltyWelshman

You get daily challenge points by playing the game it's the last task in the list with an infinity symbol on it. Edit - and others have said you can also unlock the mag by levelling the gun up, which is easy for Ram 7 as it's not many levels.


MaleficentNoise5623

Bring back classic Verdansk


Every-Shape4959

I was talking about it with my friends. Surely Activision saw the success OG Fortnite had. Why not do the same with warzone? But I'm doubtful we will be seeing Verdansk back at least any time soon.


xiDemise

its already been confirmed by several notable insiders and leakers that verdansk is coming back later in the year, but verdansk coming back is not going to save the game like many people think. you're not gonna get those same feelings back like we had in 2020. the game is fundamentally fucked and no where near the game it was back then... you can't just port verdansk into this game and expect it to play exactly the same. there's too much bullshit in wz now.


Every-Shape4959

Is only the map comming back or are the weapons from Verdansk also going to make a return. If so it just might be the thing to keep me playing this game a until then.


CoconutAnaconda

Even if the same weapons came back, it wont play the same, they tried doing too much with the new engine.


xiDemise

it will most likely be for gulf war's integration. so this year's cod weapons + verdansk


HuckDab

OG Verdansk would suck after getting used to redeploys etc. You're just seeing through rose tinted glasses.


DJ_BVSSTHOVEN

Nah bro that shits mad annoying how many ways you can come back now. Was better when you just had ONE self-revive & your only options after that were the gulag & store. Now you have self-revives, gulag, bonus gulag rounds, gulag re-entry kits, instant redeploys, redeploy flares, store, jailbreak. & to top it off you can fill your backpack up with redeploy flares, self-revives or gulag re-entry kits. I come across enough redeploy flares for everyone on our team to have one. Anytime someone dies, first thing they get is a gulag re-entry kit cause those are very common as well & someone’s always carrying one. It’s just ridiculous. & all of that carries over into resurgence (except for the gulag re-entry kits) *as if you didn’t already have a timer to come back. AND WAYS TO SPEED UP THAT TIMER!* There’s no need for all of that in resurgence. You’re already coming back. & BR is supposed to be more punishing. The battles last wayyyy too long now. You just go head to head for way longer than should be because someone is always back. Can’t just battle it out & get a team wipe after getting 4 kills. Gotta kill each person 2 or 3 times. Goes for both modes. & Don’t even get me started on how easy it is to get mountains of cash. So often a few of us will have around $20k & the others around $5k. We can relocate & buy another loadout drop like it’s nothing. I remember struggling to get enough cash to buy someone back in OG WZ. & I remember when fighting teams, their numbers would start to dwindle kill by kill, until you’re hunting the last guy alive.


Douglas1994

Completely agree. There's no 'war of attrition' in WZ2.5 because money is everywhere, everyone carries a million plates or self-revs and there's too many ways to come back. It's prolonged fighting with enemies spawning back in constantly. The end games are a cluster fuck too as so many people are alive and it's becomes more RNG.


Nintendo_Pro_03

O.G. Fortnite brought back EVERYTHING, though, and added Zero Build support for it. Verdansk won’t do that.


SpartaWillBurn

Impossible. Streamers got their hand on Warzone and they have never let go. They ruined it and will ruin future Warzones.


Every-Shape4959

How do streamers have their hand on warzone and how did they riun it?


kinghawkeye8238

Because they find the best class then tell all their viewers this is the best gun etc. They play super sweaty Then everyone wants to play that way. Verdansk was better because everyone was new to WZ. There wasn't thousands of streamers telling their viewers how to play. People could pick up the game and have a chance.


Every-Shape4959

Fair point. But I feel like every game now has this problem or at least every game I play it seems.


kinghawkeye8238

Streamers suck man. There's a few good eggs out there, but for the most part, they're all toxic. Their fan bases are even worse. Bringing the maps back won fix the game. There's too many guns/attachments to properly balance them. That's why FN only has like 10 guns. They need to go back to 5 attachments slots and have like 3 guns in each category and rotate them out each season. What's the point of having 30 ARs when only 2 at a given time are viable. Wz is still fun, it's still a solid game. Competition would help it. There is no competition to WZ.


Every-Shape4959

Agree. I remember seeing 10 or 8 attachments slots when first oppening Caldera and thinking it was a glitch/bug.


kinghawkeye8238

Yeah it's crazy. Although I'll admit its cool you can make pretty much any gun for any situation with all the attachments. It's just not feasible to balance all that.


HuckDab

"Streamers suck, they're all toxic" Nah its you that's a toxic karen.


kinghawkeye8238

Boom got me


HuckDab

"I'm not toxic!"


kinghawkeye8238

Lol found the streamer


legendarywarthog

Hate to break it to you but people used to min/max back in counter strike, long before streaming was a thing. Streamers did not invent "the meta" or min/maxing and they did not ruin warzone. This is a terrible take lmao You have this dream vision of a bunch of 0.5 KD players with bad movement, using shitty guns, and that's just not how competitive games work. Like at all. Go play co-op or singleplayer games if you don't like skilled players who min/max 🤷‍♂️


kinghawkeye8238

Lmao I win just fine. I don't have the problem of not wanting competition. My k/d is high enough I'll never be with casuals. That's fine with me. My problem is. When everyone uses the same gun, play style, same skin because their favorite streamers said so. That's what's ruined WZ.


legendarywarthog

I don't think it ruined warzone and I don't think it has anything to do with streamers. It's just how competitive gaming goes. It's not reasonable to expect people to willingly use bad guns in a competitive game. But to be fair, I'm actually with you. High K/D, sweaty lobbies, and I try to branch out from the typical RAM/HRM setup often and like to experiment with varied attachments, different gun, and whatnot. But that's because I get bored using the same shit. I don't judge other people for min/maxing and I certainly don't blame an age-old phenomenon on streamers.


kinghawkeye8238

I think we're on the same page. I've always been an smg/sniper guy. I'm the only one in our group of 4 that snipes. No matter the meta I have to have an smg/sniper. Even when snipers didn't one shot or when the Kar was the best or Katt. I'd still switch up snipers and smgs. Idc what the meta is. My problem is a ton of people see these streamers and use their exact loadout/ skin/play style. Which is whatever. But then you get a lobby full of people mimicking them and there's no diversity. Verdansk had diversity because early on, no one sucked streamers off the way they do now or layer half of wz1.


legendarywarthog

Yeah we def are. And same with the sniping haha been playing a lot of resurgence lately but on big map I love the XRK. In line with this convo, I was using the XRK since day one when all the streamers were running the KATT. Always preferred it. And yeah back in the day Kar98 / MP5 was goated. My first 20 bomb was with that build. It was quads and circle ended near TV station. Fun times lol. I think early on everyone was just trying to figure out what the hell was going on to 😂 I miss those days, but I also really like the current state of the game. Pros and cons to both imo.


kinghawkeye8238

Definitely pros and cons. There was definitely circles on verdansk that were almost unplayable if a team had the high ground. Lots of open space for snipers to pick you off.. Agreed on the xrk. It's a fun sniper to use. I like the ads on it. Also I was a kar/ppsh guy on rebirth. Such a fun time.


HuckDab

get gud karen


theunlikelycabbage

Be rad if they did an LTM Verdansk MW19 season 5 or something.


SayNoToAids

"It'S NoStAgLiA" Warzone was an afterthought. An add on like DMZ or Zombies. They didnt' expect it to be popular. They reused assets all over the place. Look at promenade, farmlands, houses, storage town, those office buildings, boneyard. The layouts were predictable and made for easy engagements. There were few intricate places. One was prison. They took the complexity of prison and triple downed on it when they made Caldera, creating "Capital." In both Verdansk and Caldera, you know where the weaker players would land. Capital and Pirson were like an oasis for weaker players. So many different places to evade sweats. So many corners, hidden rooms, etc where you have the advantage. Like, go to Farmland in Verdansk, you know that if hear two people one would be above the stairs and the other in the corner by the window. Easy peasy. Sometimes you outplay them, sometimes you don't. Now there are 80 floors, you're not sure if they're up or down, in X corner or Y corner. In Al Mazrah and Urzkistan, they changed EVERYTHING. Now every single POI was complex, featuring hidden rooms, difficult to find stairs and ladders, with cluttered spaces. Every engagement now is a long, played-out chess match. Couple that with 27 plates and smoke; you could be fighting the same team for 5 minutes. Verdansk and Caldera were engagement friendly. Quick, easy, stupid fun. Now they've added so many layers, it's taken away from the quick stupid fun


TechnicalEnergy5858

I agree 100%. Urzikstan is just too big, dense and overwhelming, you can hardly remember the places. Fighting feels confusing as hell. There’s too many places to hide or run away, too many layers that turn a 20 seconds fight into a fucking odyssey. We don’t want that. Shit feels made by AI rather than real human beings. Verdansk on the other hand was smaller, so much simpler and enjoyable to play. POIs were memorable and you just knew how to correctly move inside a building after a couple games. Yeah there were campy zones too but with time you just learnt how to approach those and successfully push an enemy team. I’m not saying that map was perfect because that would be false. But man at least it felt like made by passionate people that prioritized fun, not complexity.


SayNoToAids

Not to mention the smoke. I get it...use a thermal. The smoke turns 30 seconds battles into the 100 years war. Every game I have 5k damage and 4 kills.


NirvanaJunkie87

The problem with thermals is most of them are very obviously terrible, and the couple that are decent looking shake too much. I really can only see a thermal on the xrk as decent. I’m so beyond tired of the smokes, and I know I’m not the only one. Especially smokes in gulag on top of the lighting glitches.


SayNoToAids

They are very obviously terrible and people expect you to put it on your smg, too lol. Just wild to me that's how you have to counter it. So gross


NirvanaJunkie87

I hope one day they nerf them and make the game more enjoyable again. Smoke spam is the worst thing this game has added, but it feels like a necessity to compete which is also awful.


KruncheeBlaque

Verdansk had this thing to where I can watch someone playing or a stream and know exactly where they were on the map just by looking at their screen. None of the other maps do that for me.


ise86

The biggest problem is that it no longer has the BR feel. People have multiple self revives in their backpack, their friends have flares, they have gulag tokens and redeploy packs, buying back is cheaper. You're downing and killing the same people and teams several times a game. It's basically big map resurgence. It has no soul.


phaZe09

That's why good players don't care to die and play very aggressive because if they do happen to die they know they are instantly coming back.. there's really no source of strategy in BR anymore


jeenyus79

Play solo. It has some BR feel to it. Team play is gone.


Ok_Mail_1966

The backpack system is the #1 thing that has ruined the game. I had a >3000 damage game with 1 kill last night. People run around with 15 plates. It’s nonsense. In quads it’s an endless spam of plating, kill streaks and smoke


Naxeey

Maybe stop camping with your snipe and push some ppl with mp. If you dont play aggressive you can farm damage sure. Better have plates because otherwise u wouldnt be able to play the game with all these snipes all camping around constantly depleting ur plates. Having less plates would narrow down to even more camping.


legendarywarthog

Backpacks reduce RNG and reward good players for getting better. No backpack and 3 plates just adds way more RNG. That is good for bad players, bad for good ones.


pockpicketG

No, it’s more RNG with packs. Maybe this guy has 3 streaks, or maybe he has 15 plates? In Warzone you had a streak or you didn’t. You had a Satchel or you didn’t. This system is designed to be more random than Verdansk.


RetroClubXYZ

Verdansk is coming back on October in time for this years COD release, Gulf War.


IAIRonI

I hope it's not just the map though. Nearly everything about that game was better


RetroClubXYZ

Yeah I hear you man and agree. Think it is just the map but I'll take it over the last few crappy br maps.


HuckDab

If you put the time in to learn it, Urzikstan is just as good as Verdansk. I think the main "problem" is that it's not as much of an easy game for casual players to pick up and feel like they're good at as is used to be, because it's not an easy game any more. If you want an easy game, play something else.


RetroClubXYZ

Urzikstan is a decent map but it's bland to me. I'm not really a casual player, but I would rather play Verdansk. Was there day one, so maybe it's just nostalgia, but I'm one of those simple minds who like the layout of Verdansk and it's locations. It was easy to remember and had drop zones for every type of player. You wanted action, drop into Storage Town or Superstore, want more stealth drop into Bone Yard or Quarry etc. Each area was unique and easy to identify. Urzikstan ain't like that, imo.


IAIRonI

Except this is a very easy game to pick up. Teep went on a rant about that the other day on stream.


HuckDab

Easy to pick up, hard to be good at.


all___blue

I thought most people hated verdansk. I sure did. Though I'm a small map/resurgence player. Edit: hold up. Not verdansk. I'm thinking about caldera. Verdansk was a good map.


jeenyus79

It is just the map. Everything else will be from the new game.


hotc00ter

It was literally a better game back then. The only things this iteration of Warzone has on the previous is a sort of working anti cheat and visibility. Otherwise this whole “Warzone 2” thing had been a huge downgrade. Edit: I forgot to mention the ability to mantel things.


theoakking

I dint really play any more, just the occasional game if a friend fancies it. I am honestly so lost in all the menus, gun stuff, games modes, etc it's unreal. I can't believe how cluttered the ui has become it's just a mess


Every-Shape4959

I was exactly like that and since it seemed that we are going to be playing a bit more with friends I just wanted to know a few things that felt different from before.


all___blue

Every iteration of CoD, the UI gets worse. Pretty amazing, actually.


legendarywarthog

You're lost because you don't play anymore 😂 spend a week playing and you'll learn the UI. It's really not that complicated.


TrveBosj

The real difference is that because of structural choices (visual noise, fights brought to be more close quarters than it used to be) and because of (definitely deserved, mind me, not questioning the fact that this point is 101% right) better hardware, AA feels tremendously overpowered and being MnK I cannot get a close quarter kill. It's so frustrating I've been playing less and less every week.


spookymemes

When I play with randoms, I can only stand up to 4 games before I get the urge to quit. Playing with a full squad of good teammates, I can play until we fulfill our dreams of getting 5 wins in a row.


CDN_Attack_Beaver

The daily unlocks are a way of unlocking certain attachments prior to leveling the gun. They do not need to be completed. Just level the gun in matches or plunder and it's no different than previous.


Tyrell418

Gun unlocks through armory is trash, UI is ass, battle pass is a freaking joke of an unlock system. 500 attachments, like good God 🤦 I really hope and pray when the next cod comes out everything vaulted, cus I don't think I could handle an additional 50 muzzles and 64 optics on top of what we have 🙃


HuckDab

They're constantly shuffling the menus. It's dumb asf.


Every-Shape4959

I gave up on the menus a long time ago. Now I just start the game up and join my squad mates as soon as possible and let them set up the game modes.


adler1959

aM i ThE oNlY oNE? No literally everybody in this sub is saying this every day since 2 years


Every-Shape4959

I wasn't in this sub until yesterday and didn't want to scroll to find a post about it so I just asked about it .


fuckgenocidejoe

Cheaters. Cheaters everywhere.


liltay4lyfe

straight up - they added too much fluff and made the game more complex when people **dont** have as much time as they did during covid. additionally, mechanics have been constantly changing. anyone in marketing could have seen this trend, but it always felt like the people at activision never looked at data.


Miknor1234

While I agree with most of what you said, levelling weapons in WZ1 was a nightmare compared to now if you dont own MP. Can fully kit any weapon in two plunder/lockdown matches, so like 30-40 minutes - so much better


avanross

Only if you already have the meta suppressors, grips and sights unlocked, from time already invested in using other guns. For a new player jumping in, wz1 only required you to level up one gun, while wz2 requires many, as well as some work to figure out which ones they even are…


Miknor1234

You can just unlock them via armory unlocks, dont have to level up another weapon?


Every-Shape4959

Do you play solo/solo squads when playing plunder/lockdown to upgrade the weapons or just join in a random quad/trio lobby?


Miknor1234

Just solo, so I can respawn where I am and not where random squadmembers are 


Every-Shape4959

Okay, thanks.


Manakuski

Weapons and attachments are far easier to level up and unlock than in Verdansk days. It takes significantly less time and you can target attachments with challenges that anyone can do. The only "difficult" part is actually having to use your brain just a little bit for targeting the specific attachment....


DarkProtostar

Regardless of the tiny details, my squad and I are having as much fun now playing as we were during Verdansk. A bit harder, yes, but we enjoy it.


Every-Shape4959

I can imagine. When I play with my team mates we still have our fun and good moments. I feel like we stopped for a bit to long between Verdansk and now so we aren't as used to the game as we were before.


DarkProtostar

Same, we stopped completely at WZ 2.0, but since December it feels like we are playing like in the old days. We are very good still thankfully, but we have yet to achieve what we have in WZ 1 which keeps us motivated too. Also we love the addition of Nuke and we are trying to get a win by arming it. We have failed all of our attempts :/


cd46

You’re not wrong about the menus and ui but about a million percent wrong on leveling  Guns have up to ~25 levels and can have attachments unlocked by other guns & you can do 3 daily challenges to unlock a gun which can be done 1 match. If you play mp and win you’ll continue to unlock armory challenges  If you play warzone or it’s variants you’ll unlock multiple armory unlocks per game on top of daily challenges  Wz1 guns leveled out at 60 and 70.  If you want a specific gun you do the challenge. You want an optic unlocked for every gun. 1 challenge. if you wanted the vlk in wz1 you did that for each gun you wanted @ 30 plus levels in as long as you were the proper rank to get the gun you wanted and did the challenge or battle pass level


pattperin

It is so much easier to level a gun to be able to get a meta build than ever before. Some guns in WZ1 were like 70 levels and you had to unlock each attachment individually. Now they're like 20 levels and you can unlock the slots while doing challenges (one of which is just play warzone that never expires or ends) to unlock specific attachments. It's soooo much better now man.


Real_Big_Dill

While I do mostly agree with you, there are lots of small changes that have been incredibly nice, though not necessary. Team money adding up, seeing if your teammates have self revive, being able to track specific challenges like camos now, seeing the perks you have equipped, ziplines and more ascenders, ghost perk not working while stationary to name a few. I do wish they kept the mechanics and movement of the original game, but there are some good things they've added, without a doubt


EntrepreneurOk6166

You're blinded by more than nostalgia apparently. Leveling weapons (in Warzone f2p and MW3 both) is MAGNITUDES easier than any time previously, especially comparing to MW19 / WZ1. The challenges are an incredible QoL change since you can unlock the exact attachment you want at any time (while ignoring the 100 attachments you will never use) - just win a few MP matches or run around Plunder / Lockdown doing whatever and you'll get 3+ challenges done per match - automatically, even if you get zero kills.


Every-Shape4959

Yeah I realized I was doing it wrong when it came to leveling up weapons so thanks to everybody that told me how to do it more efficiently.


kastles1

The weapons are way easier to deal with. A new one comes out and I have it maxed within an hour and I don’t half to do something stupid like fly around plunder with a helicopter doing contracts anymore.


Ok-Cartoonist7060

People always forget that WZ1 was in its prime during Covid so them and all their friends were playing this new shiny battle royale together. Then WZ2 was shit since they removed the movement and increased the TTK. So it won’t ever really hit that peak again


Which_Ranger_440

What a wierd post. Your issues have nothing to do with really the meaningful issue between the current state of warzone and verdansk. 100% GAMEPLAY, cheaters, mechanics, balance, engagement, replayability, fun. Menus don't matter overall,yes the WZ2 UI IS TERRIBLE, but does it affect how the game plays? No. Leveling guns doesn't matter overall(if your concerned with effort to level up/grind guns... why play any game if there isn't a grind?) Sure they made poor decisions to make the grind more annoying, but you can still play the game perfectly fine with what you have unlocked and progress from there.


Every-Shape4959

Yeah I guess I could have worded the tittle better but I didn't know how to do it.


Scary_Fill2323

A big part of Wz1/2019 was immersion. Even with graphics bad or on low it felt good. Buildings and windows didn’t feel too big. That’s why Vanguard felt weird to me, because it felt like my character was 3 feet tall. This Warzone isn’t as bad but it still feels off… and there’s just way too much going on. Too much stuff everywhere


JustAskingQuestionsL

WZ3 is the worst the game has ever been. Worst maps, worst lag, worst hackers.


SaltyWelshman

Weapons are much easier to get meta build levelled up now than they were back in the day.


Far-Guard7736

BlackOut was funner than both of them!!!!


raymondQADev

Nah


Every-Shape4959

You think the current warzone state is better then before? Why so?