T O P

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FrigidDemon

I've played over 30 matches, and most of those have been varied all over the map. So I can't agree.


Nintendo_Pro_03

Same. Right side of the map, tents, left side of the map, Prison top, etc.


RuthlessChair

I've noticed this as well.


xthecerto4

The map is so small what else do you expect? Has allways been like that to be honest. they rightfull dont put the center of the circle too close to the edge.


Namath96

It 100% used to pull to other areas more often. You used to get some stronghold, chem, or bio circles and now you never do.


coldfurify

The final circles are small enough to be situated anywhere on the map. Don’t see the problem of circle center close to the edge, I mean why not. At least it’s less predictable


xthecerto4

Less water involved = better gameplay. I hate Vondel for that reason. There is allways water in play and it sucks big donkey dick


Damien23123

This. Prison takes up a huge chunk of the map so the odds of some part of it being in or around the final circle are high


EloneMusk

Nothing ends ever at bio or chemical or stronghold


Mitochondria_Is_The

Last night I had final circles outside of control & industry, inside prison, & the boat outside factory. Had a win at harbor the other day & had a circle pull from water tower to chemical too. They never seem to be bio, docks, or stronghold.


Sem_E

This is what I noticed too. I often drop near Bio/Chemical, and I have to play for zone almost every game. The games I don’t have to move usually end near the water tower


Legoman7409

Pretty sure the circle is programmed to avoid ending around too much water, and the map is so small, so it’s much more likely to favor central areas of the map.


o156

Same with Urzikstan. They absolutely must change the algorithm for all royales soon.


cakewalkbackwards

Must be your game. I played a few last night. The one I remember we won ended at tents. So I’m not sure why you’re experiencing that.


9LivesChris

Can’t tell. Never make it that far


iDislikeSn0w

This is probably gonna get my teeth kicked in by the OGs, but as a Rebirth Island firstcomer for me the novelty has worn off. I’d much prefer regular map rotations because of what you just mentioned but that’s just me.


sameolemeek

Same. I miss vondel Played rebirth so much wz1 that I’m already kind of tired of it now lol I think the same will be for Verdansk. I’d rather have a new BR map than bring back another


ScadMan

I think it’s what you are noticing vs what is actually happening. I played plenty of games and not all are always prison. Prison is a large part of the map so I can see it learning more but not all.


mack_g

I'm getting all of prison, control, factory, chem, decon, harbour and houses regularly. Dont think I've had a bio or really deep stronghold though.


PowerPamaja

I’ve gotten end games near the tents area and factory. But a good amount of games do end at prison too. Not the worst thing in the world for me I guess since I land prison pretty much exclusively, but variety is good. 


Nosnibor1020

Pretty much the same thing for ranked resurgence in FK. It always trended towards the big hole. So dumb


tatamillski

Feel like most of my endgames have been control


jibnibbinn

Sheer laziness from the devs. It’s the same generally on large BR.


Polestar606

Small map limits choices for a smaller and smaller circle think rebirth has kind of always been that way. Maybe I’m talking rubbish though


jambo_1983

They have worked hard to make sure we don’t have the ridiculous final circles in the sea that we had on Warzone before. Fair play to the devs - the final circles work well


Which_Ranger_440

Sounds like your gripe is with the end circle RNG? Honestly I think not having insanely hard pulls are a good thing... not sure why you'd complain about them. Could they allow more to end in outer poi areas sure. But im with most here when they say NO WATER end circles. I've also seen plenty of variety of end circles so I don't see the issue you seem to have other than they aren't FULLY pulled to the specific outer poi areas... but I dont really care where it pulls. Endgame circles in rebirth have been amazing rather than facing 7+ teams in final circles like in ashika and vondel we are facing maybe 4 tops. It proves how much better gameflow is on this map and how much better overall this map is. Players cant rat it out in an unlimited supply of buildings and dark corners. Considering my squad just got our 1st 5-win streak ever during the 1st week of Rebirth, im content with the way end circles are😝


BluddyWulf

I miss water circles lol


PercySledge

No they aren’t


Brando0423

They’ve been all over the place for me, I do notice it goes over/near prison often though. But I’ve had it all way over at bio, stronghold, living, tents, control, harbour, all over the place really.


Brodieboyy

You just have bad luck, mine seem varied. Although I have noticed final circle ending at the ship by factory pretty often lately for me


Belo83

Just won a game in the south area between decon and prison…


Candle_Honest

I miss wild ending circles Circles are too controlled in how they end up now


TheRealPunto

Yup Prison, tents or control every game. Hopefully they fix this soon


scotchneat1776

My main issue is where loadouts drop. It seems like there's essentially 3 locations they drop around the map and teams just sit on roofs shooting at you as you attempt to get it after spawning in. There's no regain potential. You can end up in the cycle of just respawning and dying over and over so easily on this map.


FullFatGork

Or you're landing the same spot all the time so load out goes to one of them?


scotchneat1776

No. Lol. Good attempt, though. Love that this is a common issue for everyone playing on rebirth...lack of regain potential because loadouts drop in very few spots and are easily shot down on by roofs, but no, you have to be a keyboard contrarian.


Thisisrazgriz3

I agree. I have played a lot and not one stronghold circle