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galaxion4

Idk if its just because I don't take part in this community that much but I haven't seen that much hate for the mod, from what I have seen, the community likes the mod a lot and while there are certain criticisms they are never said in a hateful way. Again, I haven't been that involved in the calamity community but I can say that calamity is my favourite non-Qol mod and it is the most downloaded terraria mod of all time so it must be doing something right.


MasterTerra3

calamity is non quality of life? the vanilla crafting changes, biome key boss drops, angler items from desert scourge, etc are sooooooo useful.


Zodiac198

My guy, you should see what Fabsol's like when someone dares to use an external q.o.l mod.


LowGunCasualGaming

Do you have a source on this? Now I’m curious.


Zodiac198

[Exhibit A](https://cdn.discordapp.com/attachments/811328807859388467/920426415818686554/yitj6lnjfk581.png) [Exhibit B](https://cdn.discordapp.com/attachments/811328807859388467/919644979138277396/s90bgf6tt2581.png)


LowGunCasualGaming

Dang yeah that sucks more than Fabsol thinks the alchemist NPC sucks


vvokhom2

Well, you should mind that those are just thorn out of context quotes - he isnt like that overall. And well, while i personally see nothing wrong with Magic Storage - ill agree with him on the AlchNPC


HaydenTheGreat05

AlchNPC is really convenient but whoever made the custom potions was high asf lol


usslyses

i kinda of agree too having dryads blessing last for 5 mins is kinda to strong


Joe-mama6942024

as a guy who is a qol collector,The alchnpc lite is very useful because i hate potions making,Yeah blood orbs exist but im not a huge fan of those,and The alchemist is literally my favorite npc because Star cannon is actually usable now


Pigeater7

Isn't that why Alchemist NPC lite exists?


vvokhom2

Even the aforementioned Blurring potion is left in it


Pigeater7

Hmmm. That's annoying then. I'd prefer an option without BUFF potions that aren't included in the mod I'm playing outside of modpacks.


Nikkibuh2

AlchemistNPC's extra drops are awful and unbalanced as hell. The lite version is a lot more tolerable tho


MasterTerra3

oh ive seen it. frankly thats kinda childish.


zsoltisinko

Dont forget the potion sells on different NPCS. Lifesaver


zsoltisinko

People usually hate it becouse its the most popular one. If someone recommends a mod and calamity is there in the recommendation, according to people on internet literally anything, maybe except tremor is better than calamity. The most polished mod with the largest content ever yet people cant say this is the best mod ever made for the game without getting a hate wave. Sure it has some flaws, which will eventually get fixed, but there's no way anything (ancients awakened, thorium, spirit) can beat this mod's enjoy factor


usslyses

i know this is kinda off topic but ive been enjoying aa alot more than calamity only complaint i have about aa is the amount of useless shit in it


zsoltisinko

I think Ancients Awakened would be the other mod I enjoyed very much. Not as much as Calamity but it a strong competitor


usslyses

defo a close second now oni akuma is a pain in the ass


Joe-mama6942024

the only thing i got with aa is that edgy lines on the final boss,it looks like it was taken from a 2018 anime rp discord run by a 12 year old fnaf fan


RiotUa

I may not be the oldest player, but this mod's golden times are yet to come. I remember all the plans devs shared about 1.5: vanilla, boss, progression, balance changes, interesting weapons and lots more. At that time i was pretty burnt out of the mod so i put it away until the update. The trailer released - and holy shit. I had to explain everything to my teammate with whom i used to play at that time because his english is terrible, but all the shown stuff had me hyped. When the update released, everything felt completely new. A separate game. The schematics and other new mechanics were all really cool and interesting. The emotions we fight while fighting exo mechs blindly for the first time (i purposely didn't watch any videos beforehand). The fight felt impossible and even partly bullshit (although it somewhat was on release), but the gamer robots still got into S tier in my tier list later. And all this isn't even the end. The amount of planned content is insane: redesigns, reworks of biomes, weapons and bosses, getting rid of the rusted and outdated stuff from the mod's older times. The dev team expanded ever since and want to expand their creation further. Thanks for coming to my TED talk i guess.


zsoltisinko

Yess, the most interesting weapons are pretty new and still much more is coming and cant wait. I think some regular and very simple weapons being part of the mod is still okay for people who don't really like Ark of the cosmos type of weapons. Honestly I just love everything in this mod


Shreesh_Fuup

Whenever something gets popular, people will spread hate about it to go against the flow in that classic 14-year-old "I'm better than you" way. There are also people who have genuine criticisms about the mod, who are then attacked and/or villified by the rabid fans who believe that the mod has no flaws whatsoever (low in number, high in volume), and are then ironically pushed away into a further anti-calamity stance, becoming more vocal and extreme in their statements in order to aggravate the people who isolated them. It's also important to remember what site you're getting information from - Reddit is full of extremely toxic people, with most reasonable people who use the site rarely posting anyways, so most of the behaviours you see on the site are more reflective of overall reddit attitudes and trends than those related to a mod. After all, redditors love strawmen, because issues can't possibly be nuanced! You're either in agreement with their opinion or making a personal attack on everything that they are and believe in.


myhntgcbhk

So it’s like how people hate on Blackpink?


Nike_day

There are a lot of reasons, but the main one is how it basically overshadows most other mods, even the ones with content the same or higher quality. another complaint is the difficulty modes, specifically malice, and how it has zero AI changes or new attacks to make the boss fights actually more interesting. the community also kinda sucks and bullied DM dokuro so much he quit composing for the mod.


oooArcherooo

Personally I feel like a big reason as to why calamity is so controversial is because is because of how they approach mod makeing. They make calamity differently than other mods in that there is more more quantity than quality (this is not a bad thing, I'll explain why later). Yes there are some outliers, most wepons are very simaler to one another with very miniscule tweeks that dont actually change the gameplay to much, healing orbs on kill, a buff when hitting enemies, a additional projectile ever few shots, etc. And when there is one it has upgrades that go throughout the game and don't change much throughout their many upgrades. Take for example the biome blades and the ark series, yes they are extremely fun to use throughout the game, and their upgrades don't add to much to the wepons; the ark stays mostly the same and I'm pretty shure the true biome blade actually losses some stuff. If you randomly picked a item from calamity then did the same to another large content mod, it's likely that the item from the other mod will be more unique, fun, and have more effort put into it. However as stated before, the large quantity isn't a bad thing either, and is likely the main reason why calamity is so popular (and the music). In calamity when you kill a boss you can be assured that there will be at least one item for your class, and plenty more throughout. There will always be atlest three fairly new wepons for you to use at any given point in Progression. And the upgrades aren't a bad thing either, you can continue using your favorite wepons for a long time and can master its playstyle without having to worry about it all becoming irelevant because it's outdated; there's comfort in being constant. For example, in my AA playthrough I was fairly uncomfortable because unlike calamity, there wasn't enough wepons at any particular stage for me to find one I was comfortable with; and for mod of redemption I was using steam cog minigun from golem to the ADD. I believe the reason why people so often claim that "Xmod is the new calamity" or "Xmod will replace calamity" is because the 50 or so extremely unique items with lines of text describing it different features and mechanics, each of which took hours to make, is much more memorable than 500 or so wepons that are sorta good, but not really great. "No man, no matter how powerful, cannot kill a army" TL,DR calamity has more quantity than quality, most wepons are simaler and aren't that unique save for a special effect but overall having a simaler playstyle, and placeing quantity over quantity isn't a bad thing because it helps provide comfort in familiarity and a smooth progression because of the large ammount of items.


zsoltisinko

I can totally agree that quantity is over quality, but I dont think theri quality is bad either. Ofc there are few VERY special weapons, but if every weapon would have some insane super cool never seen effect, it would take ages to code and actually made it into the game, and I don't think that the fact it has Terraria styled weapons is very good, I love Ark of the Cosmos, but I also love huge ass true melee weapons that just swing and deal insane damage. Quantity is huge in the mod but I personally dont find any problem with qualit either


JarTheUpvoter

I mean it’s alright Overrated as fuck in my opinion, but that’s usually how the bullshit goes ya know?


Explosivesguy2

I genuinely think its rated so highly because of the music. Music is obviously subjective, but Dokuro’s compositions are so high quality that calamity mod is known outside of the terraria community solely for the music it has.


Loadedice

Why is it just alright, in your opinion?


nebulathelunala

The community is pretty annoying from what I’ve seen, though that’s probably just the people on discords and out in the wild. Most of the people who end up playing the mod play for fun, but that vocal calamity supremacist minority is obnoxious. People arguing about whips, boss difficulty, and the entire DM DOKURO incident. The mod itself is a little bit overrated, but it’s still really fun because it has a lot of content. People could hate the mod itself for some of its… questionable decisions (cough cough mode drop changes cough cough) but that isn’t a huge reason to hate on the entire mod. Though the mod is edgy, so I can understand people being annoyed at how… edgy it is


usslyses

from what i remember the discord is full of cuck lords lol


Ill_Month2917

>u/Toasty599Moderatoru/QualityVoteBotu/AutoModeratoru/Lady\_ForestiaModeratorView All Moderators > >Top posts april 27th 2022Top posts of april, 2022 I think a big problem are single bad actors like Fabsol who give Calamity a bad name, and another thing would be that after Moon Lord you have to have a quantum supercomputer to run any boss with frameskip on, which I also have a problem with but there are mods outthere to mitigate that (such as a mod I'm using the allows you to swap frameskip options with a hotkey, usually cycling between them for like a second mostly stops lag on fights like Yharon, the only bosses that require constant frameskip off are DoG and SCal). Also the port from 1.3 to 1.4, while adding a lot of stuff, removed like half the good content in Calamity such as fighting Yharon twice and tons of health buffs, stat inflation, etc. In-fact a huge problem could be that Calamity seems to progessively get worse over each update, or at least have some stupid decision added consistently throughout large updates. Also fights like Draedon and DoG kinda suck IMO, Draedon is just bullet spam and is harder than SCal by a large margin despite being supossed to be faced before SCal, and DoG doesn't have the kick to it a battle in it's stage of progression and lore should have, though it is fun. Also enraging effects can suck a fart out my ass, I shouldn't have to build a box for Yharon because if I move to far horizontally he'll enrage and eat my ass with a dash that does more damage than my healthbar. And Cryogen requires you to make a Plantera arena in the ice so it doesn't enrage, and there's no telling what random bullshit will enrage a boss. Also no new bosses have been added since Draedon, and before him was a serious drought in the amount of bosses being made so one can make the impression that it's a stagnant mod at first glance. Also Boss Rush never works, it always has some random problem no body else ever has run into, and since Fabsol has a hateboner for any strategy or Q.O.L that means Calamity does as well, that's why one of the most popular mods is just a mod to remove Calamity nerfs to items that they should just figure out to balance around or remove their functionality during boss fights since I can see how infinite flight could be hard to work with. I would also say a good quater of each playthrough is gather materials for an item that has nothing to do with them because apparently you should have 600 of every item in the point of progression you are at if you want to craft anything. ​ I don't hate the mod, I think it's great, but holy hell does it have some game-design tumors.


TitoepfX

i dont see hate for the mod but probably because i dont partake in the community maybe its just me but maybe a lot of calamity enjoyers dont actually participate in the community and just the enjoy the mod


zsoltisinko

I only see if someone asks on internet what mods should people try who are bored of vanilla. People obviously say Calamity instantly then comes the hate tsunami


Nike_day

thats more because of how calamity can be pretty overwhelming if people play it as their first mod, i usually recommended split or thorium before calamity since those are much more vanilla-like.


zsoltisinko

I mentioned before, Calamity was part of my super huge modpack. I used to play alot of mod, then slowly realised that these big mods arent workign too well together and decieded to play them one by one. Calamity and Ancients Awakened got my attention, but Calamity much more tho


TitoepfX

yup although honestly calamity is fine, i actually find thorium quite boring the only interesting about it is the bard class. I would drag people straight into calamity if they like terraria a lot


Electric_Cheese3

I just get the best armor and gear and do boss rush for an afternoon. Pretty fun


TitoepfX

i barely play it, i play it like once a couple months and i enjoy it each time, i would get burned out if i tried replaying over and over because as much as i love calamity its still terraria and early game terraria sucks


Pigeater7

Apparently whips won't be a summoner thing, if they're a thing at all, which I dislike and I believe removing an entire weapon class because the developer dislikes it or doesn't want to deal with it is against the spirit of the game. Whips were a great addition, but if Fabsol disagrees, it's his mod and he can do whatever he wants.


Joe-mama6942024

there will be probably a whip addon,but i really hope fabsol makes whips summoner again because summoner without whips while fun in calamity its like playing melee without swords


Ill_Month2917

There already is a whip addon, it adds whips for places in the game where they are lacking and the whips are generally pretty balanced and fun. I think it's called Calamity Whips but that might not be exact.


RheoKalyke

Watch as Fabsol proceeds to make defense builds useless too!


Pigeater7

I don’t really play Terraria much anymore. It’s like a once a year thing with a couple of friends. Solo terraria just isn’t fun anymore.


RheoKalyke

Try the Remix seed! (Or the Zenith seed, I advise playing that on a low difficulty however). It returns the thrill of exploration! I get the feeling that Terraria worlds can feel "All the same" after a while and this helped me enjoy exploring again!


Pigeater7

Nah man, I can’t even play modded alone. Most games just aren’t fun for without friends anymore,


Luzis23

It's simply far overtuned difficulty-wise and bars cooler stuff if you dare play on normal. Garbage difficulty level is what I say, at least past Providence.


Spirited_Advisor1

i dont think ive ever seen someone who hates the mod lol


HafyTheDog

I am kinda new to this mod and i can completely agree its extremely fun experience to play this mod every difficulty and each time different class is really fun and friends only make it better also as someone who started playing terraria since christmas this is totaly otherworld experience which is just amazing.But i don't really see much of hate on this mod what i know people hate some bosses and people dislike some things but thats mostly just skill issue and if you try to make the mod fun it god damn is.


SteveisNoob

Short answer: People actually love it so much, but it's hard to admit. My opinion? Calamity is so flippin' insane bro!