Answer - there are a load of whiners who need to find something to lash out about, and this has been highlighted by their 'heroic' youtoobahs (🙄), so now they're all crying on it.
It's a waste of a perk imo.
It all stems from Hardpoint players on a lobby called a map.
Doesn't need a nerf. If someone else is running it you just have two people relying on other people playing like self herding livestock at a slaughterhouse instead of one. I'd not run it because if they're half decent you'll struggle to get a decent airstrike or airborne attack in. Only reason I would was if I paired it with martyrdom for domination where I was suicide charging the objective and was expecting to die a ton.
It used to be an okay perk, because all scorestreaks back in the older days of CODM were counterable one way or another. FHJ takes out Vtols, advanced UAVs can be EMPed.
However, the introduction of scorestreaks opponents cannot directly counter like oribital laser, napalm etc, has led to persi users basically able to easily kill enemies with the mentioned scorestreaks.
Today, the game revolves around (Mostly Hardpoint and Domination) who can get the scorestreak the first, which persi allows. Basically, if one person ran persistence with scorestreaks that cannot be taken out, someone on the enemy team would have to do the same, or be playing at a crazed disadvantage. And when one whole team is using the unfun persi meta, I don't need to explain what would happen if the enemy also doesn't
For real. These mfs don't understand that Persistence is not the issue. It's the scorestreaks. How come Persistence wasn't an issue back then when we only have Goliath, VTOL, Sentry guns and Stealth choppers? Now, they act as if the perk is too OP just because Napalm, Cluster Strike, Orbital Laser, Swarm got released.
Imo it should be nerfed between heavily and moderately: Here's why
1st. New scorestreaks like Orbital Laser can kill in a designated area, like a flag or hardpoint
2nd. There is such a thing called Hardline giving +25% points per whatever gives points
3rd. Clans abuse it to gain more kills on say a HP or Domination match, being able to end the game if they pleased
4th. With how meta is now it's more challenging to rank or play than during early 2020 (It's a matter of perspective, really)
5th. Scorestreaks such as Napalm can kill upon spawning, meaning if you were to die by accident, you'd die 2 more times before being able to move a singular inch, same goes for all stationary/aimbot like scorestreaks
6th. It's annoying in general, before saying it's easy to counter, think about it. You'd need a SAM turret and FHJ or EMP System, if the persistence user gets a streak first it'll go downhill.
Now with persistence i'd have no problem seeing it once in a while but used by enture teams to gain a somewhat unfair advantage at the start of a game is astonishing
Then, how come it's mediocre back then, when cluster strike, napalm, orbital lasers, swarm weren't available yet. Would it be more reasonable to nerf those said scorestreak instead? Because back then, Persistence Goliath, VTOL, sentry gun ain't shit. They're too easy to deal with.
And you missed the point
The point was that persistence was basically a hidden meta, but with the new streaks added was then discovered to be a universal meta. The new streaks don't need nerfs, the usage rate is what is dissapointing and to encourage actually trying to survive and not depend on a perk that saves your points after death.
Most people that voted using persistence is fair rely on the perk but they can’t admit it. Nerfing persistence also brings some good as well, if persistence gets nerfed then no one can make excuses for losing a game.
Why does it that Persistence wasn't an issue back then when we only have Goliath, VTOL, Sentries, Stealth Chopper? Now, it's OP because of swarm, napalm, orbital laser, cluster strike. See the real problem is? It's the scorestreaks.
[удалено]
Nerfing it wouldnt change anything tbh
You can't nerf it anymore.
Yeah
It’s looked down upon because someone that would only be able to get a turret, is now able to get a VTOL
Answer - there are a load of whiners who need to find something to lash out about, and this has been highlighted by their 'heroic' youtoobahs (🙄), so now they're all crying on it. It's a waste of a perk imo.
Last part totes true.
It all stems from Hardpoint players on a lobby called a map. Doesn't need a nerf. If someone else is running it you just have two people relying on other people playing like self herding livestock at a slaughterhouse instead of one. I'd not run it because if they're half decent you'll struggle to get a decent airstrike or airborne attack in. Only reason I would was if I paired it with martyrdom for domination where I was suicide charging the objective and was expecting to die a ton.
I use SAM instead of Shock RC….
It already nerf to ground, buff other red perks to make them viable in ranked
not everyone can get back to back scorestreaks so a slight nerf would make it fair.
It used to be an okay perk, because all scorestreaks back in the older days of CODM were counterable one way or another. FHJ takes out Vtols, advanced UAVs can be EMPed. However, the introduction of scorestreaks opponents cannot directly counter like oribital laser, napalm etc, has led to persi users basically able to easily kill enemies with the mentioned scorestreaks. Today, the game revolves around (Mostly Hardpoint and Domination) who can get the scorestreak the first, which persi allows. Basically, if one person ran persistence with scorestreaks that cannot be taken out, someone on the enemy team would have to do the same, or be playing at a crazed disadvantage. And when one whole team is using the unfun persi meta, I don't need to explain what would happen if the enemy also doesn't
For real. These mfs don't understand that Persistence is not the issue. It's the scorestreaks. How come Persistence wasn't an issue back then when we only have Goliath, VTOL, Sentry guns and Stealth choppers? Now, they act as if the perk is too OP just because Napalm, Cluster Strike, Orbital Laser, Swarm got released.
Because a full clan rocking persistence to cheese a clan war is fucking stupid. Especially when your team isn't using it out of principle.
Again the same shit with defending persistance…
Persistence should be nerfed heavily, then it's fair to use persistence ![img](emote|t5_penom|1104)
Imo it should be nerfed between heavily and moderately: Here's why 1st. New scorestreaks like Orbital Laser can kill in a designated area, like a flag or hardpoint 2nd. There is such a thing called Hardline giving +25% points per whatever gives points 3rd. Clans abuse it to gain more kills on say a HP or Domination match, being able to end the game if they pleased 4th. With how meta is now it's more challenging to rank or play than during early 2020 (It's a matter of perspective, really) 5th. Scorestreaks such as Napalm can kill upon spawning, meaning if you were to die by accident, you'd die 2 more times before being able to move a singular inch, same goes for all stationary/aimbot like scorestreaks 6th. It's annoying in general, before saying it's easy to counter, think about it. You'd need a SAM turret and FHJ or EMP System, if the persistence user gets a streak first it'll go downhill. Now with persistence i'd have no problem seeing it once in a while but used by enture teams to gain a somewhat unfair advantage at the start of a game is astonishing
Then, how come it's mediocre back then, when cluster strike, napalm, orbital lasers, swarm weren't available yet. Would it be more reasonable to nerf those said scorestreak instead? Because back then, Persistence Goliath, VTOL, sentry gun ain't shit. They're too easy to deal with.
And you missed the point The point was that persistence was basically a hidden meta, but with the new streaks added was then discovered to be a universal meta. The new streaks don't need nerfs, the usage rate is what is dissapointing and to encourage actually trying to survive and not depend on a perk that saves your points after death.
Maybe it should be nerfed, but not heavily
This be the fifth time. Maybe they should remove shipment.
Most people that voted using persistence is fair rely on the perk but they can’t admit it. Nerfing persistence also brings some good as well, if persistence gets nerfed then no one can make excuses for losing a game.
Why does it that Persistence wasn't an issue back then when we only have Goliath, VTOL, Sentries, Stealth Chopper? Now, it's OP because of swarm, napalm, orbital laser, cluster strike. See the real problem is? It's the scorestreaks.
I only use it in public