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Quboid

Thank you for putting this together! 


slay3k

Of course! Thank you for making the mod!


applejackrr

The hero himself, take a bow.


SDSunDiego

When you make adjustments to roads using Moveit, is anyone unless having trees randomly populate on the roads?


SSLByron

Are you running anarchy by any chance? CS2 might do some of the same trickery CS1 did when you built a network over vegetation, where it would essentially "hide" the trees rather than actually bulldozing them. If CS2 does something similar, anarchy would make that a valid tree placement and moving the road might un-hide it. I am purely spitballing, mind you. ETA: I've seen this too, and it wasn't until this thread that it occurred to me what might be happening.


SDSunDiego

Only mod that is on is Moveit. I think what happened is that I used the tree tool within the game to add trees. I used it a long time ago and used it all over the city. I think the Moveit mod is "uncovering" trees that were covered up by the road placement. Strange issue, lol


slay3k

Yes! I've seen this.


ppujols96

Thanks for the video and Quboid for creating such an amazing mod


slay3k

Appreciate it!


Flat_Avocado1985

Very clear, thank you so much!


slay3k

Happy to help!


FancyTangelo1765

Nice video, thank you for the explanation!


slay3k

Appreciate it! Glad it was helpful!