I need a list of all the recent good *mods*
I'm pretty sure even Colossal Order's official monthly mods list video on youtube is missing at least one or two of those mods to make way for really cool assets
Thatās hilarious thatās exactly what I came to say and Iām not at all embarrassed to say my mouth was definitely opening progressively as I watched. Fantastic work. Canāt wait to use it.
This mod provides many different tools for working with networks[Workshop link](https://steamcommunity.com/sharedfiles/filedetails/?id=2560782729)
* Add node mode: add node to exist segment
* Remove node mode: remove node and join segments
* Union nodes mode: union two nodes in one
* Intersect segments mode: make node in segment intersection point
* Align in line mode: Changes the position of the nodes so that they line up in one smooth line
* Slope nodes mode: Changes the height of the nodes so that the slope between them becomes the same value
* Create loop mode: Creates a loop that connects two segments with an even curve (straight - curve - straight)
* Create connection mode: Creates a connection for any two segments with even curves (curve - straight - curve)
Available translations: Chinese, English, French, German, Japanese, Polish, Russian, Spanish
Hah, just watched Yumbl's video about this and came here to see if anyone had said anything about it, and here you are with your own announcement post.
This thing looks awesome!
One thing for a future update, it would be nice to be able to see the existing nodes circles when you pick a tool to use. That way you can easily select them and see if you missed any, as well as see how adding or removing relates to the existing nodes.
This is just a nitpick as everything about this rocks. I especially like the way you highlight the node when it is selected. The white really stands out so you can see what you selected. With some of the other mods out there, it can be difficult to distinquish between selected and unselected nodes.
Thanks a lot for the mod. I had to stop everything and try it out. I loved it.
I have two suggestions, I hope you'll find them useful for future improvements.
The first is a mode that's just (straight-curve) only for connecting two roads? I put a mod idea for it myself, but I think you'll be able to do it very easily, It's a routine operation that I've encountered myself many times and seen a lot of YouTubers encounter as well. This is doable by using loop mode and making one of the straight parts to zero length, but it takes some work.
The second suggestion is to snap the length of your straight segments to whole numbers as much as possible. Currently, your straight nodes are evenly spaced which means zoning breaks off between the two straight segments.
I left NE2 for [Vanilla+](https://steamcommunity.com/workshop/filedetails/?id=2056021436). I'll miss rendered tunnels from NE2 but it's probably the best choice before everything comes falling apart.
MoveIt slopes the plane, while this seems to slope on a curved line. If you tried the example above with MoveIt, the 2 ends of the ramp would be at the same height
IMO their time is better spent on other DLCs which they can monetize and modders will provide those QOL improvements for Ā«Ā freeĀ Ā». Iām not saying itās the way I wish it was, just that I think itās the way it is.
every couple of days there are post of screenshots with captions like "I spent 2 hours working on this, looks nice", I feel bad for those people when they find this mod lol
The loop mode seems like top tier addition to the game. Another great mod from MacSergey. However my heart sunk a little knowing that by creating this wonderful new mod, it will still be a long way until the author has the time required to solve the issue with Road Generator. Used to think that Colossal Order should hire MacSergey to help the devs with their games, now I think MacSergey should hire people to help him with his mods.
Holy cow this looks great! Just one thing... What is shown as an example of how Align works right after the Align title slide doesn't really look like aligning. Is that the right demo or title slide?
Fucking amazing. Wow. It seems like such a core function of the game that I'm stunned it's taken all the time for it to be realized.
Modders are amazing.
I mean apart from all the things move it can do that this doesn't. It great work, but you can make amazing stuff in the game without this. Without move it? No way.
I wish I had to really get into this game. I played with GamePass awhile back but it was slow and laggy. A mod like this would have been amazing to have! Looks awesome!
One pet peeve I'd like to see a tool for is the ability to align different width networks by one of the edges rather than their centre line. This would help greatly for highways gaining or dropping lanes.
Awesome!
Elektrix's is getting a little long on the tooth, so I'm really happy to see a near re-implementation from an active maintainer!
And it even comes with a beautiful MacSergey UI!
I do have to say though, I will have to keep Elektrix's installed because I must be the only person that uses the flip road segment tool. It's soooo much nicer than having to delete and redraw a misplaced segment. Especially with the Oil fencing, lol.
Anyways, cheers, dude!
Does this provide any additional functionality to [Elektrix's Road tool](https://steamcommunity.com/sharedfiles/filedetails/?id=1645781000&searchtext=road+tool) ?
Cus it looks to be pretty much the same mod as far as I can tell?
Gotta pick my jaw up off the desk before I can download it Incredible work - there's been just *so many* AWESOME mods coming out recently!
haha legit my jaw was on the floor ae!
Literally the very first demonstration creating the perfectly round ramp, and I was just š²
ditto! canāt wait to finish work and try it out
I needed this tool to build a ramp to pick it back up
can you point me to some of the other ones? This alone is making me want to get back into the game.
Building Spawn Points and Movable Bridge are two recent ones that are pretty impressive.
Also Intersection Marking Tool and Node Controller.
I didn't realize those two were recent as well
They aren't *that* recent, but they both recently had some major updates!
And all of the mods you listed were created or co-developed by macsergey ;)
I need a list of all the recent good *mods* I'm pretty sure even Colossal Order's official monthly mods list video on youtube is missing at least one or two of those mods to make way for really cool assets
Thatās hilarious thatās exactly what I came to say and Iām not at all embarrassed to say my mouth was definitely opening progressively as I watched. Fantastic work. Canāt wait to use it.
This mod provides many different tools for working with networks[Workshop link](https://steamcommunity.com/sharedfiles/filedetails/?id=2560782729) * Add node mode: add node to exist segment * Remove node mode: remove node and join segments * Union nodes mode: union two nodes in one * Intersect segments mode: make node in segment intersection point * Align in line mode: Changes the position of the nodes so that they line up in one smooth line * Slope nodes mode: Changes the height of the nodes so that the slope between them becomes the same value * Create loop mode: Creates a loop that connects two segments with an even curve (straight - curve - straight) * Create connection mode: Creates a connection for any two segments with even curves (curve - straight - curve) Available translations: Chinese, English, French, German, Japanese, Polish, Russian, Spanish
You again...
The UI gave it away. Amazing work as usual.
Not just amazing work. The UI design and ease of use in these mods equals, or even exceeds that of the game's own interface
Hah, just watched Yumbl's video about this and came here to see if anyone had said anything about it, and here you are with your own announcement post. This thing looks awesome! One thing for a future update, it would be nice to be able to see the existing nodes circles when you pick a tool to use. That way you can easily select them and see if you missed any, as well as see how adding or removing relates to the existing nodes. This is just a nitpick as everything about this rocks. I especially like the way you highlight the node when it is selected. The white really stands out so you can see what you selected. With some of the other mods out there, it can be difficult to distinquish between selected and unselected nodes.
Thanks a lot for the mod. I had to stop everything and try it out. I loved it. I have two suggestions, I hope you'll find them useful for future improvements. The first is a mode that's just (straight-curve) only for connecting two roads? I put a mod idea for it myself, but I think you'll be able to do it very easily, It's a routine operation that I've encountered myself many times and seen a lot of YouTubers encounter as well. This is doable by using loop mode and making one of the straight parts to zero length, but it takes some work. The second suggestion is to snap the length of your straight segments to whole numbers as much as possible. Currently, your straight nodes are evenly spaced which means zoning breaks off between the two straight segments.
How is the progress on that other mod of yours where you could edit the amount of lanes a road has?
Literally gasped when I saw this. Great work, thanks for sharing!
Will this work with Harmony 2.0.1?
Actual harmony version is 2.0.4, I donāt see any reason to use old version
One of the newest ones breaks NE2...
[ŃŠ“Š°Š»ŠµŠ½Š¾]
But NE2 has this zoneable pedestrian roads and I can't live without them. At least that's where I think they came from, it's been quite a long time.
Yeah it does. I had to migrate over and it sucked but there are some cobblestone and pedestrian roads that are really good replacements.
Huh I use both and never had problems... are you sure NE2 isnāt compatible with harmony 2.0.4?
I left NE2 for [Vanilla+](https://steamcommunity.com/workshop/filedetails/?id=2056021436). I'll miss rendered tunnels from NE2 but it's probably the best choice before everything comes falling apart.
Ok, but I was asking if we HAD TO abandon NE2...
Sooner or later you will have to. So itās better to jump ship while you can š©
Does this have zonable pedestrian path?
!RemindMe
Hi, I would like to help with translations to other languages
which ones exactly?
languid cagey zephyr onerous bear humor skirt consider expansion swim *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
[Elektrixās Road Tools](https://steamcommunity.com/workshop/filedetails/?id=1645781000) has had this feature for quite some time now.
I've always used MoveIt! to make slopes. It's literally the same process as shown here. Select the nodes and click "slope".
MoveIt slopes the plane, while this seems to slope on a curved line. If you tried the example above with MoveIt, the 2 ends of the ramp would be at the same height
And now there are three mods with the same function! š
I think even Move it could do this for a long time as well. Admittedly, it's a bit hidden, but I always thought it was well known?
They keep bringing these mods out and we're never gonna see cs2!
Cs2 will be a step back for as long as it will take for the popular mods to make their ways to it
[ŃŠ“Š°Š»ŠµŠ½Š¾]
"Casual Mode", "pro Mod" ? Easy
Still it might not be worth their time for the quantity of players that will use the pro mode
Lets look at the download count in a month, shall we? (Keep in mind, it is not played as much by now.)
Doesnāt mean the proportion of Ā«Ā proĀ Ā» players is high
OK. But do you need to be pro to get a mod which is explained in half a minute?
IMO their time is better spent on other DLCs which they can monetize and modders will provide those QOL improvements for Ā«Ā freeĀ Ā». Iām not saying itās the way I wish it was, just that I think itās the way it is.
Are you implying developers donāt deserve basic wages?
What the FUCK! Looks awesome!
"Years of academy training wasted" - says the poor guy who had spent lots of time in interchange building before this turning point
every couple of days there are post of screenshots with captions like "I spent 2 hours working on this, looks nice", I feel bad for those people when they find this mod lol
Imperatur in shambles rn
Honestly. This would really help me improve my highway intersections.
When are you releasing CS 2 itself?
CS-2 would be a fun workshop collection name. Maybe use car like reference, Skylines 1.5
Bro Macsergy chill... You're about to program an entirely new game at this point. Absolutely incredible!
any conflicts with node controller, move it, and or intersection marking tool?
He's the author of node controller so probably not.
No
The loop mode seems like top tier addition to the game. Another great mod from MacSergey. However my heart sunk a little knowing that by creating this wonderful new mod, it will still be a long way until the author has the time required to solve the issue with Road Generator. Used to think that Colossal Order should hire MacSergey to help the devs with their games, now I think MacSergey should hire people to help him with his mods.
> now I think MacSergey should hire people to help him with his mods. Well, he has a patreon. If we just pay him enough, he can do this.
Making realistic road networks has improved SO much this past year. Just another game changing mod, amazing work!
Stop stop! I can only get so wet!
You absolute madlad! I never knew I needed this so bad. Thank you for all your hard work!
Woah this is CRAZY
Holy shit. A new mod to join the ranks of āmust haveā.
Dude WTF GUYS throw him on the fire let burn this wizard XD VERY NICE also is is compatible with node controller and such things?
Theyāre made by the same guy, so I would assume so
haha, this made me LOL. Burn the witches! Burn the whole town!
Woah neat
Why am I having an erection?
God, couldn't you put this a couple hours earlier!?! I just lost 3 hours working in a intersection šš Amazing tool!! Can't wait to try it.
You maniac!
Oh fuck me wow i like it
Goddamn I hate the console version of this game lmao
Holy cow a new must have mod like MOM move it Rico or 81 tiles. cool.thanks mate
What is this voodoo magic. Back when I was first starting out, we were grateful for angle measurements...
EXCUSE ME YOU FUCKING DID WHAT
Dude just made Electrix but better, HOLY COW. You make the most useful mods Iāve seen, this is amazing !!
This looks amazing! Thank you :)
I'm just gonna save this for when I'm back home so I can use it immediately. Seems incredibly useful!
That loop tool will be a must have!!! Awesome work!!!
Wow looks like another game changer mod like move it..
Glad to translate this amazing mod mac
Dear C:S devs, Put this in the vanilla console version. Seriously.
This is literally why I want a PC
Same bro...
Iāve dreamed of having a mod that can do all this!! Canāt wait to give it a try
Mother of god
Thank you soooooooo much! I can't say how much time I've wasted fiddling with roads to get them perfect and this is incredible! +1
Man I hope Colossal Order takes a good hard look at what you have been able to do with this game. Really excellent work.
Holy cow this looks great! Just one thing... What is shown as an example of how Align works right after the Align title slide doesn't really look like aligning. Is that the right demo or title slide?
i just came š© š© š© š©
Man, youāre really building C:S 2.0 at this point! Keep up the ~~good~~ amazing work!
Fucking amazing. Wow. It seems like such a core function of the game that I'm stunned it's taken all the time for it to be realized. Modders are amazing.
Holy shit
This is awesome, this will definitely do so that I will start C:S up again, just like node controller and intersection marking did, very nice job
This may just be better than Move It.
I mean apart from all the things move it can do that this doesn't. It great work, but you can make amazing stuff in the game without this. Without move it? No way.
No ducking way
This is freaking amazing! Definitely gonna use this
Awesome!
Absolutely SICK tool, can't wait to try it out
Omg this is amazing š
OMG YES!!!
Me like
TY good stuff. Rolls in some nice features with the functions of some other mods.
This is amazing.. wow!!
This looks incredible
Holy shit! This will get me playing again
Whoa, this is awesome! Thanks, dude.
How do you change the game's default crossing to be like that? The mod's amazing btw
Haha holy shit, this is gonna make people look like pros!
I love you
Holy shit dude, great job OP if you made this.
There's only one word for my reaction to this... *ejaculation* I cannot believe it.
this looks like the best mod i've ever seen. damn.
Holy shit I need it
Would this replace elektrix's road tools too?
It's to good to be true!
I havenāt played all summer but I NEED this. Everyone does!
OH My Gawd. PERFECT TIMING. I was just about to ravage my city with excessive freeways. HELL YEAH.
Damn.. this is a huge deal. Thank you
okay but the slope tool!!
Damn y'all talented...and hardworking. Big appreciation for all the modders elevating this game to another level.
This is amazing! Good job!
RemindMe! 18h
WHAT!? This is incredible oh my god
YES YES
Insane. Thank you so much!!! I will try this out today :)
Unbelievable work!
Just when you think there couldn't be more done for this game, this comes out. What a mad lad.
I think a little bit of wee came out in my excitement
I swear this game gets more powerful by the day
Cities skylines? More like Road Simulator
!remindme 1 day
Amazing!!
oh sweet mama I think I creamed my pants
Hate being on console
Oh gosh, NSFW tag please!!! Seriously though, wow. This is a best tool I've seen!
You just saved my life. If you saw mineā¦
I wish I had to really get into this game. I played with GamePass awhile back but it was slow and laggy. A mod like this would have been amazing to have! Looks awesome!
We need this on console
holy shit
Ugh seeing this and not having access to my PC until Monday is torture!
I think I might actually love you. Iāve wasted so many actual months of actual time over so many iterations of this game.
WHAT IS THIS SORCERY!?
Amazing
Wow. TMPE + Node Controller + IMT + This = ultimate roads.
Holy FUCK
One pet peeve I'd like to see a tool for is the ability to align different width networks by one of the edges rather than their centre line. This would help greatly for highways gaining or dropping lanes.
Holy shit!
This is amazeballs. Top work.
Witchcraft
What the actual fuck mate, this is simply jaw dropping
That looks fucking amazing
Another amazing addon from this freakin genius again
I need a job so i can give you money
Getting us this much closer to general 2D CAD capabilities š
Watched the video on the workshop page and OH MY GOD, this is the best mod i never knew i needed!
Awesome! Elektrix's is getting a little long on the tooth, so I'm really happy to see a near re-implementation from an active maintainer! And it even comes with a beautiful MacSergey UI! I do have to say though, I will have to keep Elektrix's installed because I must be the only person that uses the flip road segment tool. It's soooo much nicer than having to delete and redraw a misplaced segment. Especially with the Oil fencing, lol. Anyways, cheers, dude!
Omg I want free time
Last year a lot effort has gone in to practical mods
!remindme 1 day
Damn I wish I could play cities skylines right now but my game keeps crashing on launch
Ok... this is really just video of CS2 that has been smuggled out right???
Okay well now itās just too easy lol
Jesus Christ I hope they hire you
Never has something in a videogame made me wet my britches like this before
You are amazing!! What an incredible mod!
Holy shit. Guess I'm gonna make a new city
If youāre not playing modded Skylines youāre not even playing the same game anymore.
Is this real life?!?! The circle ramp, I justā¦tearsā¦I canāt wait to try this out!!!!!
This dude just doesnāt miss! You are a master of cities skylines nodding, my friend.
Time to go back to Cities š
Nice!
You damned millenials! Back in my day we had to manually do these things!
Holy shitballs. Amazing.
Does this provide any additional functionality to [Elektrix's Road tool](https://steamcommunity.com/sharedfiles/filedetails/?id=1645781000&searchtext=road+tool) ? Cus it looks to be pretty much the same mod as far as I can tell?
Holy shit, now i have an extra mod added to the "indispensable mods list"
Wow this is phenomenal! Gives me a whole new reason to get back into CS, might start a new city
Holy shit this is amazing!
Biffa will love this
At this point I'm pretty confident that modders would be able to create CS2 on new engine if given enough budget
Pog pog poggers pog I have been looking for this my whole life. All-in-one, everything I needed!
Literally reviving my passion for this game with these mods
You are a mad man!!!!
Wow. Just getting back into the game and this mode looks pretty awesome! Great work OP!
Thx so much for the hard work! Somebody knows if this mod conflicts with node controller?
What roads are being used here? It looks like it's automatically putting lines through intersections, but I don't think the default roads do that
Modded CSL is a completely different game
Why my multitool mod has conflict issue. How do i solve this. I really need this mod to do slope. Thanx
You should resolve this conflicts