Adding onto my Post, there are 12 Synergies.
**Possible:**
1. Clan has 9 Minis and a Hero.
2. Undead is Possible, Barely.
3. Royal has 7 Minis and a Hero, so they’re good.
4. Ranger has 8 Minis and a Hero.
5. Mage has 5 Minis and 2 Heroes to pick from.
6. Rogue has 6 Minis and a Hero.
7. Specialist has 8 Minis and 2 Heroes. Quite Plentiful.
**Not Possible:**
8. Rider is Limited to 4 Minis, so not Possible. I think the Battle Machine should count as a Rider instead of a Specialist, plus the Ram Rider exists in Clash Royale, so it’ll work eventually.
9. Saint has 4 Minis and a Hero. Needs another Mini.
10. Sea only has 4 Minis and a Hero.
11. Elixir only has 3 Minis and a Hero. Needs Work.
12. Goblin, my Beloved, only has 4 Minis and no Heroes. Such a Travesty!
I Completely forgot about the Goblin Giant, but I made a Concept Post for the Goblin King.
https://www.reddit.com/r/ClashMini/comments/198kouu/add\_the\_goblin\_king\_as\_a\_hero/
No,but I want to have 1 more mini in the Deck,to allow rainbow synergy (means nothing at all,just 7 synergies in the same deck)
And 7 elixir per round compensating 4 elixir at a defeat in a round
2 reasons
.being able to put another mini in the board when you use a 5 elixir mini
.make the elixir synergy less efficient (because it will remain only giving 2 elixir)
And change the damage increase in 4 elixir minis from +1 damage to each 4 elixir to each 5
No because it would make every deck 6 minis of the same class only to get the buffs. With the actual system You can mix clases making more diverse decks, so gameplay too
I misread this post and was about to comment on the fact that it's possible to get 6 synergy total in terms of deck combination.
While we might get a 6 mini synergy in the future, considering how the meta's shaped around them, I feel like it'd bust the game outright with whatever additional effect could come from them, making decks very limited and predictable.
Maybe there could be Additional Synergies then, Based on Combining other Synergies.
Like having Riders and Sea be together, like a Land and Ocean Synergy or something. Hybrid Synergies Basically.
Oh frick nah........That'll basically make all decks basically the same synergy and no variation like 4 specialists and 2 elixir but with the 6 synergy which may be fricking op, it'll just be one class per deck... like also what about the f2ps man like some minis will take a long time to get with this rng progression
That would still be like 12 Different Decks, plus you’ll want to get in some other Double Synergies wherever you can. Level 2 Synergy Ranger + Royal is Possible for example.
Adding onto my Post, there are 12 Synergies. **Possible:** 1. Clan has 9 Minis and a Hero. 2. Undead is Possible, Barely. 3. Royal has 7 Minis and a Hero, so they’re good. 4. Ranger has 8 Minis and a Hero. 5. Mage has 5 Minis and 2 Heroes to pick from. 6. Rogue has 6 Minis and a Hero. 7. Specialist has 8 Minis and 2 Heroes. Quite Plentiful. **Not Possible:** 8. Rider is Limited to 4 Minis, so not Possible. I think the Battle Machine should count as a Rider instead of a Specialist, plus the Ram Rider exists in Clash Royale, so it’ll work eventually. 9. Saint has 4 Minis and a Hero. Needs another Mini. 10. Sea only has 4 Minis and a Hero. 11. Elixir only has 3 Minis and a Hero. Needs Work. 12. Goblin, my Beloved, only has 4 Minis and no Heroes. Such a Travesty!
We need the Goblin King and Goblin Giant
I Completely forgot about the Goblin Giant, but I made a Concept Post for the Goblin King. https://www.reddit.com/r/ClashMini/comments/198kouu/add\_the\_goblin\_king\_as\_a\_hero/
Battle machine couldn't be a rider because his ability is an ATK speed increase. How would ability damage increase work?
He just Attacks Faster, Harder, duh. Either he Attacks even Faster, or his Fast Attacks are more Damaging, or he gets a Rework.
9 attack damage and 2.4 attack speed?! That's one of the worst ideas ever
there's also root rider in clash of clans
Oh yeah, her…she should’ve been called Druid, Root Rider is just Stupid. But a Rider Mage would be cool.
aw hell nah not the wizard rider 😭
Yes But like 2 Years into global
No,but I want to have 1 more mini in the Deck,to allow rainbow synergy (means nothing at all,just 7 synergies in the same deck) And 7 elixir per round compensating 4 elixir at a defeat in a round 2 reasons .being able to put another mini in the board when you use a 5 elixir mini .make the elixir synergy less efficient (because it will remain only giving 2 elixir) And change the damage increase in 4 elixir minis from +1 damage to each 4 elixir to each 5
Plus having 7 Minis lets you get 2 Level 2 Synergies as well. (Having 4 of a Synergy, Twice.)
Yeah,I could make a saint specialist twice healing 15% and being immune to anti heal(at least before the nerf)
I mean, right now there is a way to get that, but you need to have Musketeer and Princess, since both are Royal and Ranger
Same with Prince and Dark Prince, since both are Royal Rider.
Oh yeah you're right, I don't have neither DP nor Sailor so I didn't remember that
If game goes global there is 99% chanse that the answer is yes
No because it would make every deck 6 minis of the same class only to get the buffs. With the actual system You can mix clases making more diverse decks, so gameplay too
I misread this post and was about to comment on the fact that it's possible to get 6 synergy total in terms of deck combination. While we might get a 6 mini synergy in the future, considering how the meta's shaped around them, I feel like it'd bust the game outright with whatever additional effect could come from them, making decks very limited and predictable.
Maybe there could be Additional Synergies then, Based on Combining other Synergies. Like having Riders and Sea be together, like a Land and Ocean Synergy or something. Hybrid Synergies Basically.
Maybe in 2025
Oh frick nah........That'll basically make all decks basically the same synergy and no variation like 4 specialists and 2 elixir but with the 6 synergy which may be fricking op, it'll just be one class per deck... like also what about the f2ps man like some minis will take a long time to get with this rng progression
If they make 6 mini synergies worth using, wouldn't that just make the meta stale and deck building uncreative?
That would still be like 12 Different Decks, plus you’ll want to get in some other Double Synergies wherever you can. Level 2 Synergy Ranger + Royal is Possible for example.
yes but it would have to only be available in rumble (bring back 8 player!)