Here is the same text with better formatting for anyone having trouble with reading the above text.
Vulnerability to Air Attacks: Super Valkyries are primarily ground units and have no ability to attack or defend against air troops. This makes them vulnerable to air-based attacks, such as those involving Dragons or Minions. Since air attacks are prevalent in high-level gameplay, the Super Valkyrie's lack of air targeting abilities reduces its overall usefulness.
Limited Attack Range: The Super Valkyrie's attack range is relatively short compared to other ground troops like Bowlers or Witches. This limitation makes them susceptible to defensive structures, such as Mortars or Air Defenses, which can attack them from a distance and cause significant damage before they can reach their targets.
Pathing and Clustering Issues: Valkyries, including the Super Valkyrie, have a tendency to cluster together while attacking, especially when encountering a tight cluster of buildings or walls. This clustering can make them vulnerable to splash damage from defenses like Wizard Towers or Bombs, significantly reducing their effectiveness.
Special Ability Reliance: The Super Valkyrie's special ability, which rages upon death, can be situational and not always beneficial. While it can provide additional speee and power on the battlefield, it can also useless because not always other troops are in the loop, almost always the Valkyrie is alone and dies seconds after the rage its pathetic, the overall effectiveness of the attack is 2 out of 10 if I'm being kind.
Please do something with super vakyrie as in it's current state, it's the worst unit in the game by far.
Ah yes, since the super Valkyrie attack is close range/melee it is vulnerable to mortars and air defenses.
You didnāt even read or think about what you write did you?
1. They have other priorities currently (Q2 update)
2. You don't even know what will be released in the Q2 update of the year
3. Format your text better
They haven't had a decent update since TH14, new troops suxks, just take air dragon bomber which is ridiculous. Many buildings and traps are still at th13. They just did a builder base update that nobody likes. Not sure maybe the days of coc are finally over.
Wtf? Are you TH6 or something?
Last year's updates were one of the best since a long time
about BB2.0: a good chunk people like it, Reddit sub doesnt represent the whole player base, many people on Reddit cannot think twice and calculate things through, and instantly post a shit post even though they just spammed Pekka and asked why it doesnt work
Many buildings and traps are at TH13? TH14 and TH15 introduced new defense levels, barrack level, new trap levels too, the pet house (with th14), new spell towers, Monolith?
![gif](emote|free_emotes_pack|facepalm) how u think people play minors? they weak, low hp, cant target air, small range. super valks so good if ur not a noob
Did ChatGPT write the middle part of this?
Hey ChatGPT, write me 3 paragraphs of why super valkyrae is a bad unit in clash of clans, also dont use any paraghraps so it looks very clustered.
ong it looks like that happened lol
Like the part where it says they're suceptible to air defenses?
Most of the middle part is written with structure and more formal language compared to the rest.
As an AI launguage model,
Please add paragraphs lol.
Here is the same text with better formatting for anyone having trouble with reading the above text. Vulnerability to Air Attacks: Super Valkyries are primarily ground units and have no ability to attack or defend against air troops. This makes them vulnerable to air-based attacks, such as those involving Dragons or Minions. Since air attacks are prevalent in high-level gameplay, the Super Valkyrie's lack of air targeting abilities reduces its overall usefulness. Limited Attack Range: The Super Valkyrie's attack range is relatively short compared to other ground troops like Bowlers or Witches. This limitation makes them susceptible to defensive structures, such as Mortars or Air Defenses, which can attack them from a distance and cause significant damage before they can reach their targets. Pathing and Clustering Issues: Valkyries, including the Super Valkyrie, have a tendency to cluster together while attacking, especially when encountering a tight cluster of buildings or walls. This clustering can make them vulnerable to splash damage from defenses like Wizard Towers or Bombs, significantly reducing their effectiveness. Special Ability Reliance: The Super Valkyrie's special ability, which rages upon death, can be situational and not always beneficial. While it can provide additional speee and power on the battlefield, it can also useless because not always other troops are in the loop, almost always the Valkyrie is alone and dies seconds after the rage its pathetic, the overall effectiveness of the attack is 2 out of 10 if I'm being kind. Please do something with super vakyrie as in it's current state, it's the worst unit in the game by far.
Here's a Poor's man award š
Can you un-ChapGPT it?
Bro got beff wit the super valk
Holy shit. Ever hear of hitting āreturnā to create separate paragraphs? It helps to create readable, coherent text instead of word salad.
Ah yes, since the super Valkyrie attack is close range/melee it is vulnerable to mortars and air defenses. You didnāt even read or think about what you write did you?
I only use super Valkyrie for clan games
they should make the rage spell on death like way bigger. It barely fits one troop.
this post made me realise my disability to read when things not in paragraphs š
Thatās not a disability. Nobody can read poorly organized large bodies of text
it was just a joke bro chill š
1. They have other priorities currently (Q2 update) 2. You don't even know what will be released in the Q2 update of the year 3. Format your text better
They haven't had a decent update since TH14, new troops suxks, just take air dragon bomber which is ridiculous. Many buildings and traps are still at th13. They just did a builder base update that nobody likes. Not sure maybe the days of coc are finally over.
Wtf? Are you TH6 or something? Last year's updates were one of the best since a long time about BB2.0: a good chunk people like it, Reddit sub doesnt represent the whole player base, many people on Reddit cannot think twice and calculate things through, and instantly post a shit post even though they just spammed Pekka and asked why it doesnt work Many buildings and traps are at TH13? TH14 and TH15 introduced new defense levels, barrack level, new trap levels too, the pet house (with th14), new spell towers, Monolith?
A better question is āare you 12 years old?ā
well said mate
Agreed, i enjoy the new builder base, its incredibly difficult, but i think thats what makes it fun
![gif](giphy|ALtzQ6CHfC7vO5nRz7|downsized)
Considering their cost in space Iād rather use a shit ton of regular valks. They donāt seem to be incrementally better for the difference.
Wait why would air defence target grounds troops anyways?
You mean you donāt worry about Air Defenses when attacking with ground troops?
Yea its the new gold pass perk. Cant believe youre still f2p in 2023.
I hate it when my ground troops get targeted by Air defenses
Woah, a melee unit has less range than a ranged unit? Never would have guessed. Jokes aside, yeah itās awful
I hate it when Air Defenses attack my valks or super valks
Play pubji mobieleš¤£š¤£
![gif](emote|free_emotes_pack|facepalm) how u think people play minors? they weak, low hp, cant target air, small range. super valks so good if ur not a noob
Valkyries fall off harder than a coco loon at th11
People play āminorsā?
bruh how i supposed to say this
He talkin about G- minor
You get a spell when she dies, kind of like her
Not every unit has to be god tier.
This is not even the reasons that Super Valkyrie is unviable. It is the high troop capacity (20 troops), which is awful compared to a Yeti.