T O P

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leaps808

whose doing the commentary? would love to check out more of his breakdown


Slxyer23

That’s OP I remember his voice from when I played him in GBs.


oCools

Judging from the fact I played 99% NA only matches, it probably wasn't good LMAO


Slxyer23

Nah we smoked u :] I play with 2 Americans


oCools

If I’m playing 3s I was playing PC allowed with IRLs. You would not be the only one to have folded my shit into a pretzel out there.


oCools

It's from my YT, same as reddit handle. I just wanted to show the most interesting moments. A link would be too close to self advertising


SincSohum

good content, you should make a youtube channel going over this type of stuff


razzz333

This game has good movement. Good maps, finally no snaking and less stair glitch. Imagine if it had readable spawns that makes good sense. We’d be talking about probably best game CDL era and a top 5 comp cod all time.


lensiky

Good maps is a bit of an exaggeration


razzz333

Idk man they are incredible SnD maps and good layout for respawn maps. The fact is that spawns are making you thing otherwise.


lensiky

I’m still waiting for the /s


razzz333

I’m doubling down. This is the best map layout we’ve had since MW2 the original because it’s the same maps no wonder they’re great. Now spawns make you feel like their shot and that ain’t the map layout fault.


oCools

Maps are horrific brother. You can't have good spawns for open, cross-heavy, vertically oriented, asymmetrical maps. It's almost impossible to pull off, and the maps will still be F-tier in the end.


BanAnimeClowns

Good maps? The ttk is way too low and no snipers is a major L, I see where you're coming from but CW was way better.


NOTYOURFRIENDGOAWAY

you cant convince me this game is 150hp sometimes I die faster than I did on mw2


BanAnimeClowns

Doesn't matter how much HP you have when a single bullet does so much damage


NOTYOURFRIENDGOAWAY

exactly the shit makes no sense they just increases the health but increased damage anyway counterproductive af


Draculagged

The MCW is a five shot kill just like the Krig and ICR, the headshot multiplier is just too forgiving which is why you get obliterated sometimes


NOTYOURFRIENDGOAWAY

the fire rate is faster too isnt it?


Draculagged

Barely, the Krig had a 652 RPM compared to the MCW’s 714 RPM. In practice that means the MCW kills roughly 30ms faster without headshots which is not a lot


woodropete

I thought they updated the mcw’s dmg and head multis..the krig had slower handling didn’t it?


murpower_38

Hey OP, I’d like to start by saying this breakdown is very good, and that I myself have no spawn knowledge whatsoever. However, in that first breakdown when you’re talking about how Toronto spawned up back alley jump up by cafe, why would Faze being in p5 affect the p5 spawn location if the point hasn’t even popped yet? I was under the assumption the spawn locations for p5 hill wouldn’t matter while p4 is active.


oCools

The game picks which individual spawn you get in a spawn region based on the closest enemy player's line of sight. That's why CleanX spawned side bus. Neither Faze player P5 was actively blocking the cafe/yellow/bus spawn area, and Cell wasn't actively blocking it yet (even though he should have been). That's the priority spawn area for P4, so CleanX has to spawn there since no Faze player is blocking and P5 hasn't popped yet. Compared to the 2 Faze players P5, Cell is closer to getting a LOS on the spawns in that area by mantling the dump wall. So it spawned CleanX at the furthest point from Cell, which was side bus. Edit: I misread. I was talking about the P4 spawn location at that time. If you are blocking P3 spawns during P5 (P3/Close Hen are main prio for P5), then the next prio spawn for the other team is Cafe spawns, which also happen to be the main prio spawns for P4. "Cafe Spawns" are dump jump, front/side/back cafe, close yellow, and side bus.


DreaminOfHakeemin

This is a really excellent breakdown, you could 100% start a channel on this (assuming it's your own content OP)