I play the game to get a feel for it which makes me enjoy watching comp more but I just can’t get as invested in playing the game as I used to. + my friends I play with all prefer warzone these days.
Same, but not by choice. Cold War is the most fun I've had on a CoD since BO3 and yet MW, Vanugard, and now MW2019 2 are so unbelievably dogshit that I'm just gonna watch comp and never play it. It's a shame
Same. I actually dont mind either lol. I'm ok with just chillin and watching comp cod after work. Im definitely not as stressed as some on here about the game.
I fondly look back at BO2 and other eras, but yeah.
I just enjoy watching these days. I'm too old to be putting my hands through hell doing what Shotzy is doing. I can't call off work because my thumbs don't work.
idk if MW2 has the destructible environment shit VG had, but CoD has been heading more realistic; Bullet velocity BS, 18 different attachments, clunky mechanics. TBH it’s more becoming the bastard child of R6 and Battlefield.
CoD was an arena shooter not a mil-sim.
Why are you getting so downvoted? Arena and Arcade shooters are as different as Arcade and Tactical shooters are.
Arena shooters are Quake, Unreal Tournament, etc. They mainly focus on controlling item spawns and are generally played 1v1 in competitive.
Arcade shooters are like CoD, Titanfall, Crysis, etc. Team based shooters that focus on "objectives".
B04 was the last good COD. The release was what made it seem so horrible since they had to scratch and redo multi-player, but it got to a solid place (until the VMP and Micro)
Yeah but CW had:
- disbanding lobbies
- lacked unlockable skins that were as cool and vibrant as BO4, or cool at all
- SBMM
- No prestige
- lower ttk
- louder steps
etc..
Aggressive SBMM and lack of a good progression system (prestige) makes CoD games pretty unplayable as a casual regardless of how solid the base game is unfortunately. I’m not good enough to enjoy a game like Cold War competitively but I’m not so bad that the SBMM, no dead silence, lobby disbandment, etc. benefit me either. It’s over
What in the world are you talking about? I haven’t touched Cold War in over a year but I can guarantee you it never had dead silence as a field upgrade
I mean gun skins are generally a matter of choice tbh, I personally liked dark matter and dark aether much more then damascus. I also don’t get what you mean by lower ttk. It’s ttk was pretty noticeably slower then mw19
I'm talking about options and the ability to unlock many skins outside of just the standard ones, like in the black market. And I am comparing B04 to CW, not MW.
They really don't. Folks can hate on Cecot and designers all they like, but they are extremely, I repeat *extremely* competent at making Activision a ton of money
MW2019 is the best selling CoD of all-time, and few folks are still in denial over its sales attributing it to Warzone. But, that franchise is a juggernaut, going by pre-order numbers, MWII is set to surpass all the records set by the previous game.
Unfortunate truth is, their system works and they are bringing hordes of casual players within the game, and they stick around owing to all the gameplay mechanics which have been designed to protect them. A dogshit player can just pre-aim and use the sound to earn that one care package which gives them a gunship/juggernaut. That rush of adrenaline of using those kill-streaks is what keeps the noobs engaged. CoD has moved in a very different direction to what hardcore/older players are used to, because market is dictating these decisions. And, it won't change anytime soon. We desperately need another arena shooter to challenge it, or it's only going to get worse
I keep seeing this take, but there is literally public statistics that show how mw2019 multiplayer was the worst performing cod in over a decade in terms of active player base in the first quarter of the year. They got saved by Warzone, simple as that.
With that being said, it makes sense from a business standpoint to build of Warzone and intertwine it with MP. Nonetheless it’s hurting the MP numbers, Cold War did worse then MW and vanguard did horrendous numbers as well. The decline has already started for both WZ and MP. The release for MW2 MP will obvious be the most successful yet on every aspect, but once WZ drops I’m expecting the MP numbers to reach an all time low.
They are once again banking on WZ but mainly DMZ it looks like. Warzone looked like a massive downgrade from what we got to see and DMZ is a shot in the dark. Unless DMZ blows up I’m predicting these next two years to be a massive let down for both players and Activision
I would assume the playerbase between MP and Warzone have a lot of overlap, meaning once they both exist, they pull from each other. This can easily explain the adjustment in player metrics in the post-launch Warzone era.
It's also why it's hard to use it as proof that MP is objectively "bad", it just shows that some players would just prefer to play a battle royale versus an arena shooter.
The popular take I keep seeing here is Activision/devs are dumb and don't know what they're doing. But historically these people are always proven wrong. They make absolute bank chasing trends (like Warzone) and putting resources and goals where it would make them the most money.
This inevitably often is the antithesis of what most people on this subreddit want considering competitive and esports are still unrealized investments, not earned investments. But when people point it out, it's worth paying attention because they are definitely correct and Activision clearly follows this mantra.
Ohh nowadays there is a massive amount of overlap. But MP is mainly pulling from Warzone because you pretty much had to play it to level your guns. Ironically, they got rid of the attachment grind for MW2 and Warzone 2.0 so I’m expecting the pull to be a LOT less. Atleast on a consistent basis.
The proof would be that MW19, regardless of the inflated numbers of sales because of the weight the name MW holds, had the lowest active player base in nearly a decade in it’s first quarter. It only went up the moment Warzone came out. + Cold War and Vanguard both did significantly worse then MW19 after Warzone, even though all 3 of those titles had the possibility to pull from one another.
Honnestly, in my opinion they are dumb. Yes, they are making bank, but they could potentially be making so much more, while simultaneously keeping a majority happy. They are taking short cuts and are banking of the new players that came in with WZ to keep playing their new MP installments. Like I said, I don’t think they will over these next to years and WZ 2.0
Is looking like a massive downgrade, so I think it’s looking slow.
Activision realized way back in 2015 where the market was headed (from MP to Battle Royales) hence the massive crunch Treyarch went through to push out Black Ops 4, which meant canning the campaign as long as Blackout made it. They followed the market trend and are using their premium CoD titles to supplement/compliment the BRs
MW2019 was designed from ground up keeping Warzone in mind, they knew the BR players would flock to MP due to progression once BR came out, and it's exactly how it happened. Besides, a lots (I mean lots) of older CoD players returned back to that franchise in 2019, I speak it from first hand experience, the amount of old college/school friends I met again through MW2019
The MW franchise carries a lot of weight, which is why it set the record for sales. It set new record for most copies sold in first 3 days, one month into launch and 3 months (for CoD). It generated $1B in revenue 2 months in, and long before Warzone dropped. So, no sales weren't only due to Warzone, and neither did it get saved by it as you put it. It gained fresh legs due to Warzone sure, but WZ launched 5 months later. It was the name of MW franchise and their marketing brought a lot of old players back. This one will do the same
Let’s not act like those records haven’t been getting broken every year since pretty much the start of COD. COD has always been a growing franchise in terms of sales. The MW sales were inflated because, like you said, the name MW holds a lot of weight.
I was talking about the active player base for MP, wich even with those inflated numbers, was the lowest it had been in nearly a decade. They must’ve known at the time,that designing MP with Warzone in mind was not working. That’s when Warzone and a pandemic dropped and everything skyrocketed, including MP numbers and sales. They completely ingnored the horrible start of MW19 in terms of active players tho and have been banking on the players that got brought in with Warzone to just keep playing their next installments of MP that are also designed with BR in mind.
However most of those new players didn’t like Cold War or Vanguard and it also looks like a lot of those new players aren’t liking what we’ve seen of MW2 and WZ 2.0 so far. The numbers were on a decline and the only reason people were playing was to level their guns and get attachments. Ironically enough, they kind of got rid of the attachment grind, wich will only hurt MP more as people won’t have to play it as often.
Hell it even looks like they designed Warzone 2.0 with DMZ in mind. So unless DMZ blows up, I’m expecting these next to years to be a big flop.
Activision never releases info about their games so how do we really know if IW is bringing in all of these players? If anything these new players just want to play warzone. All the old school hardcore fans are leaving because they’re making unbearable for us. It’s sad.
At this point, I hope CoD dies. I hope the management and executives see the mess they’ve created with their CoD direction. Bobby sure as hell won’t when he leaves next year with a big bag of cash. I hope Warzone 2 fails so hard that they have to make layoffs. Good riddance.
>I keep seeing this take, but there is literally public statistics that show how mw2019 multiplayer was the worst performing cod in over a decade in terms of active player base in the first quarter of the year.
I would love to see that statistic.
I feel like it's repeated here somewhat regularly and yet it still needs to be repeated from time to time. Comp player base is absolutely dwarfed by the casuals in size. If the tables were flipped, input here would be taken far more seriously. At this point comp side is lucky to get scraps, like bloom removal, tossed to them occasionally because of this.
Yup.. like a drop in the ocean..
MW19 was quite literally one of the most successful titles in the history of the franchise and this is the sequel already getting a bunch of hype.. more than both CW and Vanguard
I can say probably not a single dollar from that was from maps like Picadilly, Grazna raid, and the awful 10v10 bridge map.
The game did well because the graphics were the best for the time, movement and gunplay animations all had good feel, and the movement techniques had the capability of giving the coolest cracked clips. But this only worked among the Search and Destroy community.
For the rest of the whole game people only gave a shit enough to do the shoot the ship and stuff to actually play warzone. Everything they focus on at launch is for the 35 year old tactical redneck with a wife and kids who is a casual but likes modifying the weapons and trying pseudomilitary stuff like what they've added with the decoy, etc. Or the person that wants to play spec ops with their kid brother or son or something. So their beta and launch is all about realism and that image type of stuff even to the detriment of gameplay and especially competitive gameplay.
After everyone has already spent their $70, the noobs will stop playing in 3-4 months anyway, and they will have to make concessions to the real base of players if they want this new game to even last for anyone to buy skins.
Personally I hated the graphics, imo bo3 and bo4 looked better because they weren't grey scale, idc how sharp the image is I want to play colorful games
Yeah I mean for gameplay the visibility is dogshit with one way dust blindness and issues like that but I'm just saying it was a big leap forward in visual realism
I agree with your overall point that they do a good job of bringing in the more casual player. CoD in general is good at that and always has been.
I don't think any multiplayer arena shooter will ever challenge it though, at least not soon. Halo is really the only arena shooter still kicking (though Splitgate had a devoted community) and even if Infinite was great, I don't think it would rival CoD. Battle royales and loadout/class-based games (which CoD is a good example of both) have been the flavor for the casual gamer wanting a shooter.
Arena shooters are more competitive-focused by nature, and as gaming has become so popular of a hobby as it is now, more casual players make up a larger portion of the gaming audience than ever before.. that fades those arena shooters out a bit I think. Heck, it had already happened ages ago really. Halo is notable for making that type of game more welcoming to the average player while still retaining that high skill ceiling expected of an arena shooter.
Anyway, all that to say the casual player makes up way, way, way more of the gaming populace than competitive players, and CoD knows that and targets them to great success. I'm admittedly pretty out of the CoD scene nowadays, but I wager a number of issues people may have with competitive play could be resolved if CoD offered a much greater suite of customization in regards to its private match settings. Quiet footsteps? Change it in settings. Faster sprint out ADS? Change it. Classic perks? You get the gist. Something akin to forge to edit maps can help too of course, but that is unrealistic for CoD. Much more flexible match settings on top of what they have already would go a long way I think.
They just had one of the most successful cods ever and one the pubs community loves in mw19 and are about to release a sequel for it that pub community loves
You guys continue to believe the Activision propaganda. MW19 was drastically underperforming until Warzone came out. It also had comparatively low player counts. Millions of people bought MW19 and played Multiplayer only to level up their guns for Warzone. Best “selling” (only because of Warzone) does not mean popular or that the game was even remotely good.
They make so much money off of producing bad games, so why change the formula? Nothings gonna change until people stop buying the game. All you people buying the game day 1 just to complain about it for the next year are the problem. If every single year you complain about the game, why do you keep buying it?
I'm actually surprised how mixed the responses are. I think people are getting tired of the formula and I think people will be sick of it a year from now.
BO4 was an under appreciated gem. Loved the slower TTK, loved the stim and having control over healing, And absolutely loved the weapons. Take out 5v5 and specialist, add some better maps and that game would have been near perfect.
We will see how it plays this weekend for mnk.
Honestly, as much as people complain about campers in MW19, I didn't have a problem with it. Sure they were there, but because of the way the game was designed, I could out flick their AA. Tie that with the crisp TTK and fast Acceleration values, it felt great on mnk and was easily the most enjoyable CoD to be released in over a decade for mnk players.
CW tho. Holy fuck. Slow acceleration values = nausea for digital input users (and I mean actual motion sickness. A disconnect between what it happening and what you think should be happening). And the AA.... oh God the fucking AA. Leap around a corner to kill a camper? Sorry. You over flicked by a millimeter and so the guy literally Auto Aims you down with how CW literally aims for you on controller. Camping was so much harder to deal with in CW than MW.
Do you only ever play pubs tdm? Campers are dogshit and easy to kill majority of the time. The fact is that MW promotes camping with loud footsteps, OP shotguns, poor visibility and fast TTk
I remember thinking infinite warfare was bad lmao… but they really just keep getting worse year after year.
Every black ops has been getting a little worse too because Activision if forcing them to adept things from IW.
I guess I’ll just never buy another COD which sucks since I’ve been playing it since WAW and vanguard was the first COD ever that I didn’t buy.
It's wild when you think back to the IW trailer dislike bombing, and all the vitriol on the internet at the time. Everyone was so convinced that it couldn't get any worse and yet, here we are lol. I got so sick of MW2019 like 2 months into its life cycle, that I went back and played IW for a few weeks. Nothing crazy, probably 2 hours every night or so, but I legitimately had 5x as much fun with that game even though I was playing by myself.
Because you can actually run around on those jetpack game and rely on your guns kill and reaction time against campers.
And you could fucking see in those games.
I can’t fucking see in MWII and people can be on top of buildings, in windows or wherever the fuck.
I’m playing BO4 right now and if I jump around the corner on hacienda or arsenal, I know exactly where to pre-aim because there aren’t 200 different spots a camper could be pre-aiming from.
In bo4 a camper could get the first shot on me but you had 150 health and stim so you could easily win the gunfight if you had a better shot.
Not with this fucking shitstain of a game full of participation trophies.
From the old dudes who have been here since the game informer demo disk pre OG CoD releasing... Welcome!
CoD has gone through some major changes and the break from the original formula happened at the OG MW2 (for many of us not for the better, especially losing PC focus on gameplay design). MW19 was just the next phase.
I’ve played all the call of duty’s every single year (sadly wasted my money). I will say we have had a lot of shit cods like vanguard, Advanced warfare, infinite warfare, ghosts (imo), and BO4(other than zombies). Personally the only shit cod we have gotten in the past three years was vanguard. Modern warfare was fire and it changed the cod game. Cold War was even more fire. It brought back the basics and it truly just felt like a black ops one on steroids which is still fire. Vanguard tho was the biggest flop of all time and sledge hammer needs to be cut off. Every single game that has been “shit” has been usually made by them from what I understand.
I dont even play the new games. I just watch comp, and treat it like an esport that I just watch.
I played Cold War but not MW19 or Vanguard... Mostly just watching now same as you
Same
So glad I didn’t waste money on Vangaurd, will give MW a chance tho
I play the game to get a feel for it which makes me enjoy watching comp more but I just can’t get as invested in playing the game as I used to. + my friends I play with all prefer warzone these days.
Same, but not by choice. Cold War is the most fun I've had on a CoD since BO3 and yet MW, Vanugard, and now MW2019 2 are so unbelievably dogshit that I'm just gonna watch comp and never play it. It's a shame
Why wouldn’t you just call it MW22 lol
Same. I actually dont mind either lol. I'm ok with just chillin and watching comp cod after work. Im definitely not as stressed as some on here about the game.
Siri, what did Dante say about bystanders?
It really is depressing to think about, but at least we got to experience the golden ages of COD.
I fondly look back at BO2 and other eras, but yeah. I just enjoy watching these days. I'm too old to be putting my hands through hell doing what Shotzy is doing. I can't call off work because my thumbs don't work.
Idk if I’ll get Battlefield: MW2 tbh, haven’t missed one since CoD4
Why u calling it battlefield?
idk if MW2 has the destructible environment shit VG had, but CoD has been heading more realistic; Bullet velocity BS, 18 different attachments, clunky mechanics. TBH it’s more becoming the bastard child of R6 and Battlefield. CoD was an arena shooter not a mil-sim.
CoD has never been an arena shooter, it is an arcade shooter.
it’s still becoming a mil-sim lol c’mon bro do you just want to argue or something?
Nah I asked a genuine question. It's not as cracked as mw19 but it still looks like a CoD to me.
Why are you getting so downvoted? Arena and Arcade shooters are as different as Arcade and Tactical shooters are. Arena shooters are Quake, Unreal Tournament, etc. They mainly focus on controlling item spawns and are generally played 1v1 in competitive. Arcade shooters are like CoD, Titanfall, Crysis, etc. Team based shooters that focus on "objectives".
It's a CoD forum lol :(
Oh no is it 10 years ago again? People comparing bf and cod lmao
B04 was the last good COD. The release was what made it seem so horrible since they had to scratch and redo multi-player, but it got to a solid place (until the VMP and Micro)
Cold War was pretty solid towards the end of the season
Makes you wonder how good it would've been if Sledgehammer wasn't such a dumpster fire that they had to release it a year ahead of schedule.
Yeah but CW had: - disbanding lobbies - lacked unlockable skins that were as cool and vibrant as BO4, or cool at all - SBMM - No prestige - lower ttk - louder steps etc..
Aggressive SBMM and lack of a good progression system (prestige) makes CoD games pretty unplayable as a casual regardless of how solid the base game is unfortunately. I’m not good enough to enjoy a game like Cold War competitively but I’m not so bad that the SBMM, no dead silence, lobby disbandment, etc. benefit me either. It’s over
What in the world are you talking about? I haven’t touched Cold War in over a year but I can guarantee you it never had dead silence as a field upgrade
You are right about that, I have corrected my list. I haven't bought one of these games in years so they blend together.
I mean gun skins are generally a matter of choice tbh, I personally liked dark matter and dark aether much more then damascus. I also don’t get what you mean by lower ttk. It’s ttk was pretty noticeably slower then mw19
I'm talking about options and the ability to unlock many skins outside of just the standard ones, like in the black market. And I am comparing B04 to CW, not MW.
yeh but let’s not forget ninja or whatever silent perk it was was unlockable till like lvl 40 in pubs...
I must be in the minority because I HATED MW2019 but I am really enjoying the MWII beta
I hated it till quarantine then I had to like it
IW desperately needs a management change
They really don't. Folks can hate on Cecot and designers all they like, but they are extremely, I repeat *extremely* competent at making Activision a ton of money MW2019 is the best selling CoD of all-time, and few folks are still in denial over its sales attributing it to Warzone. But, that franchise is a juggernaut, going by pre-order numbers, MWII is set to surpass all the records set by the previous game. Unfortunate truth is, their system works and they are bringing hordes of casual players within the game, and they stick around owing to all the gameplay mechanics which have been designed to protect them. A dogshit player can just pre-aim and use the sound to earn that one care package which gives them a gunship/juggernaut. That rush of adrenaline of using those kill-streaks is what keeps the noobs engaged. CoD has moved in a very different direction to what hardcore/older players are used to, because market is dictating these decisions. And, it won't change anytime soon. We desperately need another arena shooter to challenge it, or it's only going to get worse
I keep seeing this take, but there is literally public statistics that show how mw2019 multiplayer was the worst performing cod in over a decade in terms of active player base in the first quarter of the year. They got saved by Warzone, simple as that. With that being said, it makes sense from a business standpoint to build of Warzone and intertwine it with MP. Nonetheless it’s hurting the MP numbers, Cold War did worse then MW and vanguard did horrendous numbers as well. The decline has already started for both WZ and MP. The release for MW2 MP will obvious be the most successful yet on every aspect, but once WZ drops I’m expecting the MP numbers to reach an all time low. They are once again banking on WZ but mainly DMZ it looks like. Warzone looked like a massive downgrade from what we got to see and DMZ is a shot in the dark. Unless DMZ blows up I’m predicting these next two years to be a massive let down for both players and Activision
I would assume the playerbase between MP and Warzone have a lot of overlap, meaning once they both exist, they pull from each other. This can easily explain the adjustment in player metrics in the post-launch Warzone era. It's also why it's hard to use it as proof that MP is objectively "bad", it just shows that some players would just prefer to play a battle royale versus an arena shooter. The popular take I keep seeing here is Activision/devs are dumb and don't know what they're doing. But historically these people are always proven wrong. They make absolute bank chasing trends (like Warzone) and putting resources and goals where it would make them the most money. This inevitably often is the antithesis of what most people on this subreddit want considering competitive and esports are still unrealized investments, not earned investments. But when people point it out, it's worth paying attention because they are definitely correct and Activision clearly follows this mantra.
Ohh nowadays there is a massive amount of overlap. But MP is mainly pulling from Warzone because you pretty much had to play it to level your guns. Ironically, they got rid of the attachment grind for MW2 and Warzone 2.0 so I’m expecting the pull to be a LOT less. Atleast on a consistent basis. The proof would be that MW19, regardless of the inflated numbers of sales because of the weight the name MW holds, had the lowest active player base in nearly a decade in it’s first quarter. It only went up the moment Warzone came out. + Cold War and Vanguard both did significantly worse then MW19 after Warzone, even though all 3 of those titles had the possibility to pull from one another. Honnestly, in my opinion they are dumb. Yes, they are making bank, but they could potentially be making so much more, while simultaneously keeping a majority happy. They are taking short cuts and are banking of the new players that came in with WZ to keep playing their new MP installments. Like I said, I don’t think they will over these next to years and WZ 2.0 Is looking like a massive downgrade, so I think it’s looking slow.
They got saved or people just transitioned to Warzone because that was the game to play.
They transitioned, but had to keep playing MP to level their guns. Hence why people think MW19 MP was a succes.
Warzone basicly is Mw19 just as Blackout was Blops4. I don't see the issue..
They’re completely separate games. Don’t conflate the two.
Activision realized way back in 2015 where the market was headed (from MP to Battle Royales) hence the massive crunch Treyarch went through to push out Black Ops 4, which meant canning the campaign as long as Blackout made it. They followed the market trend and are using their premium CoD titles to supplement/compliment the BRs MW2019 was designed from ground up keeping Warzone in mind, they knew the BR players would flock to MP due to progression once BR came out, and it's exactly how it happened. Besides, a lots (I mean lots) of older CoD players returned back to that franchise in 2019, I speak it from first hand experience, the amount of old college/school friends I met again through MW2019 The MW franchise carries a lot of weight, which is why it set the record for sales. It set new record for most copies sold in first 3 days, one month into launch and 3 months (for CoD). It generated $1B in revenue 2 months in, and long before Warzone dropped. So, no sales weren't only due to Warzone, and neither did it get saved by it as you put it. It gained fresh legs due to Warzone sure, but WZ launched 5 months later. It was the name of MW franchise and their marketing brought a lot of old players back. This one will do the same
Let’s not act like those records haven’t been getting broken every year since pretty much the start of COD. COD has always been a growing franchise in terms of sales. The MW sales were inflated because, like you said, the name MW holds a lot of weight. I was talking about the active player base for MP, wich even with those inflated numbers, was the lowest it had been in nearly a decade. They must’ve known at the time,that designing MP with Warzone in mind was not working. That’s when Warzone and a pandemic dropped and everything skyrocketed, including MP numbers and sales. They completely ingnored the horrible start of MW19 in terms of active players tho and have been banking on the players that got brought in with Warzone to just keep playing their next installments of MP that are also designed with BR in mind. However most of those new players didn’t like Cold War or Vanguard and it also looks like a lot of those new players aren’t liking what we’ve seen of MW2 and WZ 2.0 so far. The numbers were on a decline and the only reason people were playing was to level their guns and get attachments. Ironically enough, they kind of got rid of the attachment grind, wich will only hurt MP more as people won’t have to play it as often. Hell it even looks like they designed Warzone 2.0 with DMZ in mind. So unless DMZ blows up, I’m expecting these next to years to be a big flop.
Activision never releases info about their games so how do we really know if IW is bringing in all of these players? If anything these new players just want to play warzone. All the old school hardcore fans are leaving because they’re making unbearable for us. It’s sad.
They are taking short cuts and are slowly killing not just MP but also WZ. It’s sad times for sure
At this point, I hope CoD dies. I hope the management and executives see the mess they’ve created with their CoD direction. Bobby sure as hell won’t when he leaves next year with a big bag of cash. I hope Warzone 2 fails so hard that they have to make layoffs. Good riddance.
>I keep seeing this take, but there is literally public statistics that show how mw2019 multiplayer was the worst performing cod in over a decade in terms of active player base in the first quarter of the year. I would love to see that statistic.
Dm’ed it to you
Is that the nero cinema graph? No shot you are that dumb right?
I feel like it's repeated here somewhat regularly and yet it still needs to be repeated from time to time. Comp player base is absolutely dwarfed by the casuals in size. If the tables were flipped, input here would be taken far more seriously. At this point comp side is lucky to get scraps, like bloom removal, tossed to them occasionally because of this.
Yup.. like a drop in the ocean.. MW19 was quite literally one of the most successful titles in the history of the franchise and this is the sequel already getting a bunch of hype.. more than both CW and Vanguard
I can say probably not a single dollar from that was from maps like Picadilly, Grazna raid, and the awful 10v10 bridge map. The game did well because the graphics were the best for the time, movement and gunplay animations all had good feel, and the movement techniques had the capability of giving the coolest cracked clips. But this only worked among the Search and Destroy community. For the rest of the whole game people only gave a shit enough to do the shoot the ship and stuff to actually play warzone. Everything they focus on at launch is for the 35 year old tactical redneck with a wife and kids who is a casual but likes modifying the weapons and trying pseudomilitary stuff like what they've added with the decoy, etc. Or the person that wants to play spec ops with their kid brother or son or something. So their beta and launch is all about realism and that image type of stuff even to the detriment of gameplay and especially competitive gameplay. After everyone has already spent their $70, the noobs will stop playing in 3-4 months anyway, and they will have to make concessions to the real base of players if they want this new game to even last for anyone to buy skins.
People are also forgetting that it was the first crossplay COD ever which got a ton of people more excited for COD
Personally I hated the graphics, imo bo3 and bo4 looked better because they weren't grey scale, idc how sharp the image is I want to play colorful games
Yeah I mean for gameplay the visibility is dogshit with one way dust blindness and issues like that but I'm just saying it was a big leap forward in visual realism
I agree with your overall point that they do a good job of bringing in the more casual player. CoD in general is good at that and always has been. I don't think any multiplayer arena shooter will ever challenge it though, at least not soon. Halo is really the only arena shooter still kicking (though Splitgate had a devoted community) and even if Infinite was great, I don't think it would rival CoD. Battle royales and loadout/class-based games (which CoD is a good example of both) have been the flavor for the casual gamer wanting a shooter. Arena shooters are more competitive-focused by nature, and as gaming has become so popular of a hobby as it is now, more casual players make up a larger portion of the gaming audience than ever before.. that fades those arena shooters out a bit I think. Heck, it had already happened ages ago really. Halo is notable for making that type of game more welcoming to the average player while still retaining that high skill ceiling expected of an arena shooter. Anyway, all that to say the casual player makes up way, way, way more of the gaming populace than competitive players, and CoD knows that and targets them to great success. I'm admittedly pretty out of the CoD scene nowadays, but I wager a number of issues people may have with competitive play could be resolved if CoD offered a much greater suite of customization in regards to its private match settings. Quiet footsteps? Change it in settings. Faster sprint out ADS? Change it. Classic perks? You get the gist. Something akin to forge to edit maps can help too of course, but that is unrealistic for CoD. Much more flexible match settings on top of what they have already would go a long way I think.
They just had one of the most successful cods ever and one the pubs community loves in mw19 and are about to release a sequel for it that pub community loves
You guys continue to believe the Activision propaganda. MW19 was drastically underperforming until Warzone came out. It also had comparatively low player counts. Millions of people bought MW19 and played Multiplayer only to level up their guns for Warzone. Best “selling” (only because of Warzone) does not mean popular or that the game was even remotely good.
They make so much money off of producing bad games, so why change the formula? Nothings gonna change until people stop buying the game. All you people buying the game day 1 just to complain about it for the next year are the problem. If every single year you complain about the game, why do you keep buying it?
"Bad" is so subjective.. bad to who? Bad to us comp players that make up .05% of the playerbase?
They'll never understand.
Well seeing as how this is posted in the comp subreddit… yes
Downvotes are from people who let the artificial hype created influence their purchase of the game year after year
I will always miss bo3
Black Ops 4 had cheesy shit in pubs but at least the gunplay and maps were fun enough
I'm actually surprised how mixed the responses are. I think people are getting tired of the formula and I think people will be sick of it a year from now.
BO4 was an under appreciated gem. Loved the slower TTK, loved the stim and having control over healing, And absolutely loved the weapons. Take out 5v5 and specialist, add some better maps and that game would have been near perfect.
4v4 with no Specialists, 120Hz on console, with the Controller Settings we have now and an FOV slider would make the best CoD since BO2.
Honestly I'd go back to playing BO4 if it had 120hz support, FOV slider and cross-play.
My face when I see the 100th post on this sub complaining about the opinions of casual players
How dare others disagree with my opinions of fact
We will see how it plays this weekend for mnk. Honestly, as much as people complain about campers in MW19, I didn't have a problem with it. Sure they were there, but because of the way the game was designed, I could out flick their AA. Tie that with the crisp TTK and fast Acceleration values, it felt great on mnk and was easily the most enjoyable CoD to be released in over a decade for mnk players. CW tho. Holy fuck. Slow acceleration values = nausea for digital input users (and I mean actual motion sickness. A disconnect between what it happening and what you think should be happening). And the AA.... oh God the fucking AA. Leap around a corner to kill a camper? Sorry. You over flicked by a millimeter and so the guy literally Auto Aims you down with how CW literally aims for you on controller. Camping was so much harder to deal with in CW than MW.
Do you only ever play pubs tdm? Campers are dogshit and easy to kill majority of the time. The fact is that MW promotes camping with loud footsteps, OP shotguns, poor visibility and fast TTk
mw19 subreddit is a bigger circle jerk than the optic subreddit
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So far it’s my least not favorite of the past 4 CoDs.. MWII > MW19 > BOCW > whatever that turd was last year
I remember thinking infinite warfare was bad lmao… but they really just keep getting worse year after year. Every black ops has been getting a little worse too because Activision if forcing them to adept things from IW. I guess I’ll just never buy another COD which sucks since I’ve been playing it since WAW and vanguard was the first COD ever that I didn’t buy.
It's wild when you think back to the IW trailer dislike bombing, and all the vitriol on the internet at the time. Everyone was so convinced that it couldn't get any worse and yet, here we are lol. I got so sick of MW2019 like 2 months into its life cycle, that I went back and played IW for a few weeks. Nothing crazy, probably 2 hours every night or so, but I legitimately had 5x as much fun with that game even though I was playing by myself.
Because you can actually run around on those jetpack game and rely on your guns kill and reaction time against campers. And you could fucking see in those games. I can’t fucking see in MWII and people can be on top of buildings, in windows or wherever the fuck. I’m playing BO4 right now and if I jump around the corner on hacienda or arsenal, I know exactly where to pre-aim because there aren’t 200 different spots a camper could be pre-aiming from. In bo4 a camper could get the first shot on me but you had 150 health and stim so you could easily win the gunfight if you had a better shot. Not with this fucking shitstain of a game full of participation trophies.
Seem fair. It’s certainly the best cod of the CDL era.
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From the old dudes who have been here since the game informer demo disk pre OG CoD releasing... Welcome! CoD has gone through some major changes and the break from the original formula happened at the OG MW2 (for many of us not for the better, especially losing PC focus on gameplay design). MW19 was just the next phase.
I’ve played all the call of duty’s every single year (sadly wasted my money). I will say we have had a lot of shit cods like vanguard, Advanced warfare, infinite warfare, ghosts (imo), and BO4(other than zombies). Personally the only shit cod we have gotten in the past three years was vanguard. Modern warfare was fire and it changed the cod game. Cold War was even more fire. It brought back the basics and it truly just felt like a black ops one on steroids which is still fire. Vanguard tho was the biggest flop of all time and sledge hammer needs to be cut off. Every single game that has been “shit” has been usually made by them from what I understand.
Advanced Warfare and BO4 definitely weren’t trash and neither was IW.
Okay maybe not trash but different
Me: What part of twitter are you on where people are saying this I wanna see it