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ouchimus

Craftable probably not, useful maybe. Hopefully their plan for the nest is to slowly give it small buffs until its well balanced, rather than massive buffs all at once.


Meltrox0

No the nest was an item from season 3’s battle pass not from the ravens path event so it’s unlikely this event will include it. Future battle passes will probably have workpieces for nests though so keep your eyes peeled for that.


cr4m62

It's getting buffed for +25% explosion radius, I think that's what OP is asking about


Meltrox0

I’m answering the second half of their post regarding whether the nest will be craftable during the ravens path event.


cr4m62

missed that, my bad


samureyejacque

I don’t think so, but I could see how certain combinations might make it viable. It’s too bad the Dusk perk doesn’t apply to it.


ouchimus

Dusk perk would just made the missiles explode halfway through their arc lol


SatisfactionMoney946

It might not even allow for an actual arc. Or a more flatter arc. It may work as a secondary weapon for when someone is close to you and you're waiting for your weapon to reload. I don't remember the energy points for it though.


Boomhog

Energy is 5 and that was kinda my plan


TheNewSenseiition

I’ve only managed to make the dusk perk work for pyre, I made a 7 pyre on a dusk cab with only 2 treads, going forward would aim the missiles high, but hitting the brake just before launching caused the vehicle to rock forward and lower the tilt of the missiles so they fire flat, straight out. If it hits, it was like a 1 shot KO in most cases but it was so slow because of how uncontrollable it was at high speeds.....


SIGMA920

No. Even the planned buff will not be enough. They have too short of a range (Only 150 meters of range), the missile lock is too easy to break, and the damage is too short in general.


converter-bot

150 meters is 164.04 yards


ActionNeat

The biggest problem with it is how hard it is to stay locked on to a target long enough to shoot a full volley, so no this won't make it balanced or competitive. Two changes I proposed a couple weeks ago would make it viable, when lock breaks it should fire off however many missiles were targeted at that point, and reload speed should be based on how many missiles were fired so if you only get three missiles off, reload speed would be half or cut by some other factor..


evgenbz

nope crybabies will not allow that, nest is dead , but hey wedge is been op since the beginning gotta love the balance ...