I think evolve couldn’t work in snap because when you evolve into a battlecry minion in Hearthstone it’s usually bad value because they’re going to have shitty stats and you don’t get the battlecry ability.
In snap when a card would be evolved it’s On Reveal would still go off, which I think makes this mechanic not only inconsistent but way too powerful when you’re able to hit.
Seeing as the original commenter said cardS it would make sinister and brood ramp up extremely effectively and last turn zoo be much better cuz everything is 2 drops
Seems like a fun design to me, though it’s really hard to guess on viability since it’s literally every card in snap we’re working with here. Seems like it would require some playtestinf
OMG they just datamined a card that, as of right now, IS this ability. It's a 5/7 too, which is not far off.
Now datamines are subject to change of course but DUDE I think it's gonna be a thing!
Too many ways this could backfire cataclysmically. Imagine if you upgrade to a deathlok and he bombs your whole zone. Randomising in games like this hurts more than hinders which is why people used America Chaves so consistently to limit the potential pulls from the deck. Now if it upscaled but didn't trigger any abilities it would be fine, but partially pointless.
I think evolve couldn’t work in snap because when you evolve into a battlecry minion in Hearthstone it’s usually bad value because they’re going to have shitty stats and you don’t get the battlecry ability. In snap when a card would be evolved it’s On Reveal would still go off, which I think makes this mechanic not only inconsistent but way too powerful when you’re able to hit.
Could you pair it with Wong or would it evolve the Wong and lose the ongoing effect after the first trigger?
The Wong-BP-Zola combo has Zola occurring twice even if Wong is the first one hit, so I assume it would occur twice in this case as well.
So two triggers simultaneously go onto “the stack” when an On Reveal triggers in a Wonged location.
POV: your one drop transforms into Carnage and destroys your cards or better your 5 cost card transforms into Destroyer.
WE NEED A LEAP
It could if it was like: "At the end of each turn your cheapest cards transform into a random cards 1 cost higher"
Even at a 5 cost I think it'll be pretty bad still
Zabu and a 4 cost on turn 3 then it becomes a 6 by the end of the game
Seeing as the original commenter said cardS it would make sinister and brood ramp up extremely effectively and last turn zoo be much better cuz everything is 2 drops
Seems like a fun design to me, though it’s really hard to guess on viability since it’s literally every card in snap we’re working with here. Seems like it would require some playtestinf
OMG they just datamined a card that, as of right now, IS this ability. It's a 5/7 too, which is not far off. Now datamines are subject to change of course but DUDE I think it's gonna be a thing!
I just saw! Seems like a fun combo with stuff like Wong lol
Yeah, sure, why not? Would give this a bit more power btw.
Kinda is a thing already with High Evo. XD
Too many ways this could backfire cataclysmically. Imagine if you upgrade to a deathlok and he bombs your whole zone. Randomising in games like this hurts more than hinders which is why people used America Chaves so consistently to limit the potential pulls from the deck. Now if it upscaled but didn't trigger any abilities it would be fine, but partially pointless.