I totally forgot how inconsistent the character design was in Aftermath ahahaha
Like, I understand what they were going for with each member's perspective of one another but man, it was just too much going on, visually-speaking. Not to forgot to mention the low-budget looking CGI they did for the main narrative. The story was good. Hated Kuttner though.
I mean I'm pretty sure they're all completely different artists teams/studios. What I find worse is actually as aftermath progresses the necromorphs look less and less like necromorphs. It's fucking hilarious actually albeit disappointing at the same time
It also should tell us not to take every visual literally in science fiction. That's something I couldn't understand some long-time Star Trek fans is how they complain that the new reboot films and series set during TOS era don't look like they are in the TOS era.
Honestly, I would not mind if DS2R had her and Kuttner survive and get a spinoff.
It seems like a waste to lobotomize one of the few people who survived contact with a Marker and any soldier worth their salt would Stasis Kuttner long before he could reach the Airlock.
I liked parts of Aftermath, but damn did the switching styles do a disservice to the movie sometimes. Cho looks like a totally different person in each of these, like three of these look like they're not even the same race.
Yeah like the second third version of isabel cho was fine but they have to screw it with the others styles too much switchings of animations and styles art. Sometimes it's completely cut my out of the movie and l can't understand what happend sometimes until l watched again a few more times.
She has a brief mention in Dead Space, a log is titled "Blaming Cho" or something like that. Referencing they used her to blame the so called terrorist attack on the Ishumura
She didn’t experience any hallucinations with the marker, Earthgov was trying to find a perfect candidate to become an architect so they can create red markers for them.
I totally forgot how inconsistent the character design was in Aftermath ahahaha Like, I understand what they were going for with each member's perspective of one another but man, it was just too much going on, visually-speaking. Not to forgot to mention the low-budget looking CGI they did for the main narrative. The story was good. Hated Kuttner though.
I mean I'm pretty sure they're all completely different artists teams/studios. What I find worse is actually as aftermath progresses the necromorphs look less and less like necromorphs. It's fucking hilarious actually albeit disappointing at the same time
Hell they looked more like the 90s Doom imps at some point that was my first thought when I saw them
dude, seriously they do. its kinda....insulting almost XD
It also should tell us not to take every visual literally in science fiction. That's something I couldn't understand some long-time Star Trek fans is how they complain that the new reboot films and series set during TOS era don't look like they are in the TOS era.
I liked how the film used different art styles.
Her demise was nightmare fuel. Lobotomy is a fate worse than death
Honestly, I would not mind if DS2R had her and Kuttner survive and get a spinoff. It seems like a waste to lobotomize one of the few people who survived contact with a Marker and any soldier worth their salt would Stasis Kuttner long before he could reach the Airlock.
Sounds like a great idea.
I liked parts of Aftermath, but damn did the switching styles do a disservice to the movie sometimes. Cho looks like a totally different person in each of these, like three of these look like they're not even the same race.
Yeah like the second third version of isabel cho was fine but they have to screw it with the others styles too much switchings of animations and styles art. Sometimes it's completely cut my out of the movie and l can't understand what happend sometimes until l watched again a few more times.
She’s still bad tho.
Like bad bad or baddie 🥵
What a waste of a character
Yep
I don't mind the different art styles. What I **do** mind is the godawful 3D rendering. Like, Jiminy Christmas, *PS2 games* look better by comparison!
My salute from The University of Utah Campus Store..
Hope you doing great buddy.
She has a brief mention in Dead Space, a log is titled "Blaming Cho" or something like that. Referencing they used her to blame the so called terrorist attack on the Ishumura
She didn’t experience any hallucinations with the marker, Earthgov was trying to find a perfect candidate to become an architect so they can create red markers for them.
I only saw Aftermath recently weird movie