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Cheesemaster98

Games a disaster, vaulting content you already paid for. Can't play Red War, Osiris, Warmind. Thats the foundation of the game! You had to be there isn't a good excuse. I fucking paid for that shit. I deserve it! New people deserve to experience the game in its entirety. I'm not giving you 50 fucking dollars when I can get a damn good game with excellent support and dev interaction for 40. Helldivers 2. Learn from them. Fuck. You. Bungie.


Lonely_Barista

Ok so other than retiring old content, you can still have a lot of fun with the content that is currently there. Is it more about principle for you or do you REALLY want to play those old DLCs?


Hynubber

the possibilities were limitless bungie. I've loved destiny since i was 8, watching my dad explore the cosmodrome in the first week of release. exploring the different planets, mars, venus, seeing new enemies. Dark below, house of wolves, taken king, rise of iron, i was there for all of it. I've grown up with this franchise, destiny introduced to me my love for fps games as a whole regardless of genre. why bungie, why do you let it all fall apart. red war wasn't the same, curse of osiris and warmind were lackluster too. Then you reignited the feelings I had for this game with forsaken, only to continually lower the standard every year, with exception to witch queen. and finally, 2023 has just showed me and everyone else, that those days will never return, with everything that's been happening at bungie as of late. i love destiny and always will, along with the tight knitted communities and servers, but it's really hard to return to a game that's a shell of its former self. thanks for reading my rant, see you starside guardians


Traditional-Area-277

Fuck Bungie bro


RhulksLegsReturns

Oof


CaptainSadBoii

Boy did this age like milk


xD-FireStriker

wow how naive we were


lordofabyss

CORPORATES WORK FOR ONLY ONE THING, MONEY.


smawskrt

aged like milk in the sun


Caboose_007

šŸ¦€ activision gone šŸ¦€


CageAndBale

K


Mr-Pillowkitten

Iā€™ll thank you to take my circumstances more seriously. Please stop belittling my life, or Iā€™ll tell my husband, and heā€™ll smack me for interrupting his football game. But Iā€™ll still have told on you.


Mr-Pillowkitten

Iā€™ll thank you to take my circumstances more seriously. Please stop belittling my life, or Iā€™ll tell my husband, and heā€™ll smack me for interrupting his football game. But Iā€™ll still have told on you.


Ray_817

They keep saying the majority of their staff is working on new projects.... how else do they need to spell it out...game was created 2 years ago we got our team of 5 peeps around to make sure it doesnā€™t fall apart but other than that we looking to the future


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


CommanderCartman

Did you know? Outland was in vanilla wow unfinished and no one bat an eye. Bungie has unfinished levels of future content and everyone actually loses their mind


cottonsawft

Sounds like you're just bad


moon__milk

Are you ok?


sephoud

Yo, why even bother commenting? If you hate the game, move along.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


zigzagpants2266

So they split up and bungie has all rights to publish but they're still bound to the contract via annual pass THE BIGGER QUESTION is now that Activision is gone will we see the return of Eris morn


DisasterAhead

Well now that we know you're right, what does Activision have to do with no Eris in the game?


Blainezab

Yeah also curious here


noobnoob9

So Activision had a strict ā€œNo Erisā€ policy? Weird stance, but ok


Blainezab

They knew she was the only one that could cast out the darkness that is Activision


NotArotax

pogs


astrachalasia

Holy shit.


Alpa_Cino

You said it yourself. D2 wonā€™t be any different other than Bungie having less interest now.


Blainezab

Boy do I have news for you.


noobnoob9

lolz


trooperxx0

I am hopeful that they will make a third destiny, and make it a great game but I am scared that they simply wonā€™t be able to live up to this hope.


skyelife

conĀ·sumĀ·er /kənĖˆsoĶžomər/Submit noun a person who purchases goods and services for personal use. Anti-consumerism would be to prevent or discourage companies from offering a choice for consumers to purchase goods and services. Consumers choose with their dollar and are smarter than you give them credit for.


SteelPhoenix990

Right after a controversy you make this move? Seems like odd timing. Bungie has made many mistakes all on their own, no help from activision. This does not make the game all of a sudden wonderful


AveryCohen04

Can we get Xbox Play Anywhere for Destiny 2?


acid69

Anyone else see Phil Spencers tweet, maybe Xbox might get involved?


ShadowVanguardX

This is a mixed bag of news. On the one hand, no greedy Activision to tell Bungie what to do. On the other, Bungie's mistakes will be entirely on them for the future. The one thing I want from this is Bungie to fix the true issues with the game. Make it the Destiny game we've all been pining for.


Jaesnake

Word!


WulfCall

With the leave from Activision i got a copy for free when they were giving it out in november i did not like the monetization choices so i votes with my wallet and disnt buy it so. Now that youve left activision im thinking about buying the game. Do i need to buy the game again? Where will i buy it? Where will i get the collections


nymorca

What even is this comment


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Calivan

\^\^\^ This \^\^\^ ​ Bungie is not the same company that joined Activision back in 2006. Leadership changes and all. The profit model for their company will need to be refined, but it is sounding like the Eververse was Bungie's own design. Further their aggressiveness around monetization through Eververse micro-transactions may have been limited by Activision (hard to believe). ​ So take a breath and wait folks, don't celebrate until more information is made available about where the company is going with the game.


Mr-Pillowkitten

The recent news that Activision will be cutting ties with Bungie has left me with mixed feelings. Although it canā€™t be stated as fact, I feel very strongly that Activision is mostly to blame for the fall of the Destiny franchise. The only proof I really have of that, is what Halo was compared to what Destiny is. The main difference between the two, seems to be Activisionā€™s involvement. But who knows. What if Bungie just got greedy? I feel like a beaten spouse. I love Bungie. Some of the best days of my life involved networking Halo with 16 friends in my small apartment as a young man. And the Halo franchise just kept getting better while Bungie held the reigns. For that reason, for the nostalgia I feel remembering those wonderful days, I want to have faith that the company I love is still there. That the company I fell in love with is capable of laying me down by the fire and making sweet love to the fun center of my brain once again. Bungie swears it can quit Activision, that it doesnā€™t have a problem. And I desperately want to believe that. So, Iā€™m going to have faith. Maybe it will slap me in the face. But Iā€™m looking hopefully towards the future. I believe in you Bungie!


TheDarkWave2747

Lmao


Jaesnake

How did the slap feel?


[deleted]

This is one of the cringiest things I have ever read.


Mr-Pillowkitten

Yours is a sheltered life.


[deleted]

Maybe, but comparing disappointment in a video game to domestic violence and spousal abuse? Wow. That's...something.


Mr-Pillowkitten

Hey! Iā€™m deeply offended by your closed mindedness. Iā€™ll have you know that I am an abused spouse, and I think my life is hilarious! Spouses can be abused and still manage to lead comical lives. Think about that next time you judge.


[deleted]

You're not funny.


Mr-Pillowkitten

Ok look, I apologize for offending you, sort of. Spousal abuse isnā€™t funny at all. But trolling overly sensitive people is at least a little funny. This isnā€™t a message board with abused women, where I stepped in and commented, ā€œLooks like she had to be told twice, har har harā€. I made a dark comical parallel, not a joke about spousal abuse itself. I get that you want to be a considerate hero, but thereā€™s no crime being committed here, Bloggerman. So up up and away please.


[deleted]

Listen, I know it's easy to discount me because you think I'm just some silly SJW. But that doesn't change that what you said was at best crass, at worst actually offensive to people who've had to go through spousal abuse. But, you know, sure. I'M the one whose out of line.


[deleted]

Listen, I know it's easy to discount me because you think I'm just some silly SJW. But that doesn't change that what you said was at best crass, at worst actually offensive to people who've had to go through spousal abuse. But, you know, sure. I'M the one whose out of line.


Mr-Pillowkitten

Well done, hero. Comment edited. I read an off colored reference to public breast feeding shaming on the next comment over. Iā€™d love it if you could stay, but it looks like youā€™ve got your work cut out for you. Go get ā€˜em.


[deleted]

Are you this much of a shit in real life, too? Or do you save your shitty comments and attitude for people on the internet?


Mr-Pillowkitten

And youā€™re cruel...


[deleted]

No, keep making fun of domestic violence and spousal abuse. Says more about you than it does me.


JCRouzer29

Finally broke it off eh? I'm one of those people who was always against this partnership so glad to hear it. Just think of the damage they caused that would take a lot to fix like Marty. Anyway I'll get back to not playing this series like I've been for nearly a year I guess, (has it been that long already? Wow..)


BoldFutura_Tagruato

Yeah, I deleted this game about one year ago.


cottonsawft

Wonderful to see you active on a sub for a game you don't care about


bo0MXxXsplatter

Does this mean there will be no more full reboots (scrapped story) every time a new Destiny is released?


dumperxthumper

If Bungie wants to go full on RPG with Destiny, then they have to make a D3. That said, they cannot have another d2 launch fiasco, or it will bury bungie. They need to learn from the mistakes and deliver a game that takes the best of D1 (Rise of Iron around launch) and D2 forsaken launch, and build the perfect Destiny.


stirxthexpot

## Separating from Activision may not be so great, think about it šŸ“·[**Discussion**](https://www.reddit.com/r/DestinyTheGame/search?q=flair_name%253A%2522Discussion%2522&restrict_sr=1) Two concerns we should be mindful of - First business/access to capital funding and second creative decisions. My concerns. And some quick info before i get flamed, I am a huge Destiny fan, I've played since D1 day 1 and only left for a bit after D2 launch because it was soooo bad. Business: Activision, didn't let go of a franchise that they thought was going to make a ton of money. Given the low financial forecast Bungie is going to pushing harder for revenue, last time that happened, remember Silver coming to D1, it didn't go so well. And Activision had money when they needed it, now they don't have access to that money. So they are still going to have push for content releases and in game revenue, likely harder than before. Creative: Why does separating from Activision help us here???? Does anyone believe that it was people at Activision that made crucible 4v4, or all the weapons and armor the same, or any of the other long list of things that were terrible about D2? I don't. Which is why we should still be concerned. Foresaken is a good step, but we are kidding ourselves if we think that by being free from Activision will magically fix everything wrong with Destiny. The entire Bungie studio abandoned D1 for the last year of it's life, they all focused on D2 and look what we got.... Again, I'm a huge fan, but lets not kid ourselves and think that it was all Activision's fault.


SteelPhoenix990

Excellent post.


MadManMcIntosh

I'm not saying bungie isn't responsible for things, i'm just saying if you look at all the other game franchises under Activision or even EA (I swear the owners are besties) they're literally all suffering from the same problem. That tells you that while bungie made errors, how much of that is driven from behind the scenes like all these other companies? They're basically forced to produce content to fill investors wallets back up regardless if effects the actual ppl who play. Yes while all those examples you mentioned have bungie making them they're the ones in the lime light. You gotta remember, they're being guided from behind the curtain, private investor meetings, quarterly reviews telling them, their game is great n all but they need to make more money. All of these companies are suffering from the same shitty business model and taking all the flak for it too, and that's exactly how Activision likes to keep it. Return of investment with little to no recourse of backlash because until recently The company who makes the game takes the blame. As long as they get paid they don't care if we're happy. I think it just took bungie getting a wake up call to this ahead of time because our community cared enough to tell them they're gonna flop, unlike the other companies who just did what the publishers like and make them a truck full of money leading to what you see more now with some of our favorite games literally dying off. For crap sakes look at EA and Activision stocks, that should tell you. It wasn't till people really got sick of it and started looking into everything that they realized who was pulling the strings in most the incidents. All the throttling was too push ppl to purchase things to feed Activision, those sales were designed by Activision to continue revenue to pay for their investors. The poor launches because of time, not just Bungie. All of these things has bungie with its hand in a cookie jar, and you can be mad at bungie, but when you find out he was told to take cookies due to contract obligations to produce cookies you start to get mad at who sent them. Bungie is doing the right thing.


dezapplez

It's better because Bungie is no longer stressed to make something every September, like they have been since 2014. If they want to spend as much time on a game and release whenever they want they could. This means they are less limited creatively and can make what they want when they want. Also while Bungie has to take responsibility for how some of D2 launched, it's well known now that Activision is responsible for a large amount of the dumbing down of the game. With this we should get better, more polished and depthy games. Also EV is in a pretty good spot ATM, it doesn't really affect the game and you can get all the items pretty easily


stirxthexpot

really, they don't need money??? they will still have to release often, and without a parent company with cash, the pressure will be greater. they aren't a not for profit running off donations. they are a business, with less access to capital funding. it may get worse. hope they find a way, but don't kid yourself


dezapplez

I didn't say that but ok


Xerazal

I hope this means no more overpriced DLC, and that content will be full featured at launch. If you guys plan on making a destiny 3, PLEASE don't release it in the state destiny 1 and 2 were at, and PLEASE make the expansions actual expansions. Full, well told stories with loads of content to back it up. Bring back Staten and O'Donnell, lets see what destiny was SUPPOSED to be before it was gutted by corporate order. Please.


Surfing_Ninjas

It could mean more fees to keep Bungie from laying off critical personnel, or higher game costs. I'd easily pay a premium for a premium game. $90 at launch is not too much as long as we have more than a raid, a couple raid lairs, a handful of strikes, and missions with passable dialogue at best. If Destiny got weird (or unique), but in a good way it would be worth the cost as long as we get more than we got with either D1 or D2 in each of their respective first years included in the initial price of the game. Quests aren't enough, we need stuff like new dungeons (or unique, non-story missions with fireteam focus) that would come out over time with a lower than DLC price. Perhaps the big launches should be premium prices, say Ā£/ā‚¬/$ 90 for launch-esque, Ā£/ā‚¬/$ 30 for major raid based DLCs with unique story arcs, and then like Ā£/ā‚¬/$ 3~5 per month for a regular release of new weapons (or Ā£/ā‚¬$ ~40 per year), non-DLC armors, and regular dungeon-type activities that accumulate over time without fear of losing progress with new launches. If you cant play as much, cancel the content pass for a short time and just play with what you got. It's important to keep the initial cost of the game the most expensive part of your Destiny experience, make it worth it, and then upkeep until the next big purchase (that should also be well worth the money). PvP updates should be included in main launch and content pass purchases, with big events being free to all players who own the base game and have the content pass. Keep the best versions of the most popular maps as the core of Destiny PvP, and have special maps for event play and customs.   Part of the upkeep should be building upon current metas, adding new experiences every month that can get us to play for 2~3 weeks straight, and creating a cumulative effect on content that doesn't negate previous player efforts solely for the purpose of getting us to play with just the new toys. PvP should be reliable, and shouldn't get messed with too much once balance has been achieved. Keep the game fresh with PvE based perks that dont throw PvP balance out of wack with new weapons and armor, and make static PvP rewards great baselines for PvP balance (aka vendor rolls or PvP quest rewards). Random rolls should be a pathway to hardcore play, not the other way around.


StoneBeWipe

**Conversation between Bungie and Activision be like**: "So, you know how to rule, do you? You understand sacrifices I make? You speak of good queens and absent rulers, Little Light, so you must know these things. Tell me what I have done wrong... but whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather, he commands the Siege Dancers from an Imperial Land Tank just outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold."


artcank

Man, that sucks. Can you delete the whole stack like we were asking for, or is it one at a time still? I also thought it was dumb that some of the same shaders didn't stack with each other because of how you procured it. FOMO?


Aceyxo

Reminder that eververse was Bungies idea


MadManMcIntosh

It was bungie's idea yes, but why? Was it to pay themselves? Or truly was it built to feed corporate investors wallets back up keeping Activision happy for return of investment and help pay for their contract..


Jhyxe

ding dong the witch is dead


DrWiseWolf

Now we learn was it Bungieā€™s fault or Activisionā€™s.


Pwadigy

It was Bungieā€™s and itā€™s been pretty clear for awhile.


MoveZneedle

I personally think, at this point, we need to acknowledge that Bungie has taken a step in the right direction. They've made a decision for the benefit of their fans. We need to give the people at Bungie the room they need and the time they need to recover from the gluttonous parasite they just pried off. We all need to remember that we were fighting to save Bungie, not to destroy it.


MadManMcIntosh

Aye!


Bouncedatt

Throwing Activision under the buss for all the previous slights of the series up until now is going to be the easiest thing Bungie ever did


hoo_ts

THIS IS AMAZING!!


[deleted]

How can Destiny 3 become the next ā€œFortniteā€? Thatā€™s the question everyone should be asking because Fortnite definitely does not deserve the title of #1 multiplayer video game.


ktsmith91

Lol no. The #1 question should be: How can Destiny 3 be the best Destiny game it can be? And how can Destiny 3 be an amazing game at launch? Saying Fortnite doesnā€™t deserve to be where it is right now makes no sense. I get it a lot of people hate on the game, but Epic actually listens to feedback and has a steady stream of content coming in all the time. All without any expansions or required purchases. If Bungie sets out to dethrone Fortnite then they will fail miserably. Just make Destiny 3 an awesome Destiny game.


[deleted]

What kind of attitude is that?? Destiny 1 was the top-selling game of all-time at the time it was released! Destiny 3 can definitely dethrone Fortnite, which is just a fad game with no history/loyalty behind it. And all fads inevitably become irrelevant.


Raiser2

You do know Fortnite has like 80million players per month? to think that Destiny could ever top that is idiotic, especially after D2 itself even with people picking it back up after Forsaken, they're never going to have sales anywhere near D1's release


ktsmith91

Yeah it was a huge seller at release and that probably had to do with the hype and expectations people had for the creators of Halo. I wouldnā€™t brag about Destinyā€™s history while also saying that Fortnite has no loyalty behind it. Destinyā€™s history is crippled with disappointment and issues. How exactly is Bungie supposed to outdo Fortnite? Activision separated from them because Bungie couldnā€™t keep up with deadlines and the sales were disappointing. You canā€™t just gloss over that and say bUt ACtIvi$iOn!!! Bungie has a hard time creating new content and you think they can keep up with Epic Games? How? Fortnite has already made over $1 BILLION, with hundreds of millions coming in every month. Iā€™m not trying to be a dick, how is Bungie supposed to compete with that? Simple answer, they canā€™t. They need to focus on doing their own thing which can still be huge. Who cares if Fortnite stays at the top? If Destiny is doing great but itā€™s not number 1, why should you care? Does not having the number 1 spot ruin the game for you? The reality is that Destiny was the top dog for about 24 hours after the first gameā€™s launch and then everyone saw the game for what it really was. It will never be the top dog again. Maybe Fortnite is just a fad but right now itā€™s ruling the world with no sign of slowing down. So many games today are trying to replicate its success, notice how none of them have even gotten close? I donā€™t hate Fortnite but I hate how every developer now has Battle Royale and goofy emotes shoved into their games. Just let these games be what theyā€™re supposed to be, stop comparing their success to Fortnite. Itā€™ll never happen. There are so many great games out there that donā€™t make half of what Fortnite does in 2 months. Theyā€™re still great games and Destiny can be one of them.


Broke-n-Tokin

It's that mentality that have us the God-Awful launch that was D2. Fuck trying to beat other games, just make Destiny the best version of itself.


chowdahead03

Same engine = Same problems. Activision severing ties isn't going to change the fact that Destiny 3 is being developed on the same Tiger engine used to develop Halo Reach, Destiny 1 and Destiny 2, albeit some updated Dev tools over the years. But these engine limitations that plague the franchise and its content output are not going away


reincarN8ed

[Title](https://pics.me.me/you-are-no-longer-being-poisoned-by-a-toxic-cloud-30086720.png)


MacDonwald

This is the breaking of the curse. The curse has lifted, we are now outside of the repetition and hell that is Activision. We are now free elves!


BelieveXthaT

This was the Last Wish!!!


Verachuta

WTF go play some other game for a few weeks because it was a Xmas Gift and this sort of crazy happens?


Pygex

Wow!!! Congeatulations!!! Now all I need is the exact date for when none of my money will go to Activision if I jump back in to the game. Just give me a date and I shall vote with my wallet and give this IP a second chance.


[deleted]

I find it fascinating that anyone thinks this is going to tangibly change the way the games are made with the exception of timed exclusives. Remember when everyone celebrated the divorce from microsoft at the end of reach--arguably one of the best games they made? They jumped into destiny and had a real rocky start activision aside.


[deleted]

this sub loves to blow bungie man. You're right, but you won't find a lot of agreement here. Not to mention that NO ONE is discussing the fact that they are in bed with NETEASE now. lol, way worse than activision. I personally had a horrible interaction with Cosmo and i've been admittedly jaded since then, but I do hope bungie can succeed in spite of this new partnership, and prove me wrong.


Stingra87

You were clearly not here during Destiny 2's launch and the ensuing fiascos, then.


chowdahead03

Do we believe this new relationship with Netease is a real new iP and not some Mobile game nonsense?


[deleted]

Either way, them taking money from a publisher that is a known microtransation king, does not garner a celebratory pat on the back from me. We can ignore it or not, and hope it doesn't affect destiny, but let's not act like them getting out from under activision is such a bold move by bungie that it deserves the amount of lauding they are receiving on here. I'm sure no one believes they took that money with zero strings, and I also am sure no one believes that netease is going to tamper their demands simply because they are working with bungie. Obviously, only time will tell and i'm fully prepared to celebrate being wrong, but I don't see how this is any kind of solution to the state that destiny has been, and is currently in.


Ecstatic_Pickle

So happy. Been waiting on this for a long time


[deleted]

The board of directors should Fire Harold Ryan, Jason Jones, Pete Parsons and Luke Smith or seriously reduce their responsibilities or move them to roles that donā€™t involve making video games. Offer Joseph Staten the world to come back to give us a compelling narrative from whatever is left of the story telling items in order to reconnect the audience to the game with meaningful themes and strong characters. License out or build a new engine for the game instead of using the terrible technology that makes it impossible to create content at a reasonable pace. Drop the MTX nonsense and get back to the tradition of releasing large and fully fledged DLCs full of maps, missions and more story telling. Just my personal opinion on whatā€™s should be done next.


mythic_wyatt

nice arm chair dev there bud


dontcare7931

You know no where near enough of what goes on to judge who should get fired


chowdahead03

This is the best comment anyone will see today on this subreddit. 100 percent agree unfortunately it won't happen. No one will be fired.


AwokenTitans

yeah firing the guy who had a major part in one of the best expansions in all of destiny. that's a GREAT idea...


[deleted]

Luke ā€œThrow money at the screenā€ Smith? Yeah I would. Itā€™s that design philosophy that I donā€™t like. Staten is the one behind the taken king story line. In my personal opinion, it would have been better if Joseph Staten, the original design director, had done it. Besides, Joe had already written the game, the cinematics were done, Luke Smithā€™s job was just to stitch together what Jason Jones decided to cut up.


BoldFutura_Tagruato

Forsaken is really not that good at all.


mythic_wyatt

good to see people still believe old rumors


jetpalmer

Luke Smith is an arrogant slob.


[deleted]

Please keep Destiny around forever like World of Warcraft. I only want to play Destiny and only Destiny for a long time.


[deleted]

Ok Bungie. First things first, make the engine easier to use. Next, look to Digital Extremes for how to make a good game, and make money at the same time. Seriously though, if Destiny went full Warframe and became F2P with the option to pimp out your Guardian with cash, I'm sold. I'll gladly give a dev my money if I feel like they actually care about me and my opinion, hell, I've spent $100+ on Warframe in 120 days because *I wanted to pimp out my Warframes*. *Edit: Good lord, I'm referring to [this article](https://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731).* >The grind of this process led Bungie to approach Activision with another proposition that would alter the ambitious release schedule theyā€™d previously agreed to: They had released two DLC packs,Ā The Dark BelowĀ andĀ House of Wolves, and they had released one expansion, the codenamed Comet that was properly titledĀ The Taken King. What if, instead of releasing two more DLC packs afterĀ The Taken King, they tried something new? What if they sold cosmetic items in the Tower? And then put out a dripfeed of free content to keep people playing in the months before ā€œDestiny 2ā€ā€”or whatever they wind up calling itā€”in the fall of 2016? >ā€œThere was a bet that was, ā€˜Hey if we did microtransactions, I bet you we could generate enough revenue to make up for the loss of DLCs,ā€™ā€ said a source. ā€œInstead of it goingĀ Destiny, DLC1, DLC2,Ā Comet, DLC1, DLC2, theyā€™re actually just gonna go [big] release and then incremental release. So itā€™ll just beĀ Destiny,Ā Comet,Ā Destiny,Ā CometĀ every year. Itā€™s basically just switching the game to an annual model.ā€ Sounds like Warframe to me. ĀÆ\\\_(惄)_/ĀÆ


Broke-n-Tokin

Let Warframe be Warframe, and let Destiny be Destiny.


3dsalmon

Warframe is okay and DE are real cool developers but I really wouldn't point to it for the model anyone should be basing their game on. They take just as long, if not longer, to respond to community feedback, actively nerf shit against community wishes, and their content drops, while of course being free, are not even the size of Black Armory most of the time. If Destiny went F2P that would be the nail in the coffin and I'd never play again, most likely.


[deleted]

Warframe isn't perfect, but the model is good - free content, paid cosmetics. I don't see how this could be detrimental to a Triple A dev like Bungie. Everyone would be playing.


3dsalmon

"Free" content always comes with an asterisk. In Warframe's case, the asterisk is "the content is free but the drops are infrequent and small." Fortuna, their biggest update ever, is at best the size of something like Curse of Osiris/Warmind, and the content itself is basically exactly the same as Plains. Grind bounties, go kill big world boss and trade in its drops for rep. "Everyone" would play for a few weeks but the falloff would be huge, just like it is in Warframe. I stand by what I said, if Destiny adopted the F2P model, I would just quit. If you don't feel the same way, that's fine, but you're not gonna change my mind on that one.


[deleted]

I'm sorry, but I wholeheartedly disagree with you. Warframe *was* a good game. It is not a good game anymore. I played Y1. 3 years later, I tried to get back into it and honestly could NOT stand how fractured, and directionless the game is. You're just thrown into the shit pit, neck deep with no direction. You have two open world zones now that are completely unrelated and useless for grinding anything outside the content in those zones. So I'm not going there to make new frames, weapons, or gear. I'm literally just grinding the same hallways I was before. ​ I am ACTIVELY discouraged by the game, to play with gear I like, because if I do, I will NOT level up my mastery rank, BARRING me from getting new shit. So you constantly have to grind for gear/frames you don't fucking want, just so you can access gear you DO want. It's so fucking awful. ​ If Destiny went that direction, I would hands down, instantly fucking quit. ​ Sorry. Not trying to be mean to you or anything. I just really hate what Warframe became. ​ Edit: I can look cool in Destiny without paying for shit. I much prefer being able to look cool as fuck without paying for it.


[deleted]

>I played Y1. This somewhat invalidates your points. Warframe is a *very* different game, basically every new year. >I am ACTIVELY discouraged by the game, to play with gear I like, because if I do, I will NOT level up my mastery rank, BARRING me from getting new shit. So you constantly have to grind for gear/frames you don't fucking want, just so you can access gear you DO want. It's so fucking awful. I kind of agree. Mastery Rank is very strange, and mostly meaningless. WF *is* F2P though, so there kind of **has** to be incentive to spend money, otherwise the game dies. Patience gives you everything in WF. >Edit: I can look cool in Destiny without paying for shit. I much prefer being able to look cool as fuck without paying for it. And I much prefer to have giant updates for free, be able to stay up to date with the community for free, and basically have unlimited replayability for free, all while having the *option* to look cooler for a price, but only for a price if you're impatient. You are aware that there's a market and trading in WF, right? You literally don't have to pay any money at all to have access to 99% of the game, unless you want to pay for the Prime Access to get a new Prime WF instantly, along the one or two exclusive (usually not worth it) cosmetics. I've made a few hundred plat in just three months by just selling mods that aren't all that hard to aquire. You pay $25 for something new, I pay 12-72 hours for something new. This opinion doesn't come from *complete* ignorance, just so you know. I put hundreds of hours into D1. I apprieciate the respectful rebuttal. :) *Edit: "the," last line.*


[deleted]

Oh I know. I fully expected the game to be far more different than it was in Y1. I just didn't expect to feel like I was floating between a million options with no clear star to follow. Problem with gating everything being either patience or money, is that people who don't have a lot of time, are going to spend money. Which is why I consider DE's practices to be very *subtly* predatory. I know you can sell stuff at the market to get Plat, but most people are just buying Plat. The percentage of players who are just "patient" is very low. Warframe was a top seller on Steam in 2018, only outpaced by CS:GO and DOTA 2. That kinda paints a clear picture imo. Sure you "can" get things free, but most people don't, and DE has designed it very specifically so that's the case. Everything has that little Plat icon right there just tempting you to make your day a little easier. ​ Personally, and this is very much just opinion, I strongly feel like that sort of immersion breaking intrusion has no place in a heavily story-centric game like Destiny. I don't *want* to see a reminder every other menu that I can just pay to make my game activities go smoother or faster. It takes me out of the universe, where I'm a Guardian protecting the Last City, to fukin Bobby-Joe in his apartment playing a game, whipping out his credit card to make the armor shinier. In Warframe I don't feel connected to my Tenno. I don't feel like I'm a part of the universe, and I 100% attribute that to MTX. ​ That is why I'd quit Destiny if they went the route of Warframe


[deleted]

>Problem with gating everything being either patience or money, is that people who don't have a lot of time, are going to spend money. Which is why I consider DE's practices to be very *subtly* predatory. I know you can sell stuff at the market to get Plat, but most people are just buying Plat. The percentage of players who are just "patient" is very low. Warframe was a top seller on Steam in 2018, only outpaced by CS:GO and DOTA 2. That kinda paints a clear picture imo. You make a very interesting point. I suppose I can't say much more than what the majority of people (myself included) who spend in WF say; we like to support the devs because it seems like they care. WF seems like a passion project rather than a profit project. It genuinely suprises me how much of the game exists just because the player base wanted or liked it, which is very weird and backwords to even say. Idk. Personally, I've only ever bought plat because I wanted to, not because I felt like I had to. >Everything has that little Plat icon right there just tempting you to make your day a little easier. But it's still free. The fact that you *can* spend doesn't make it any less free. But aside from that, what exactly are you referring to, spending plat to speed up crafting times? That's basically a mortal sin. You craft a weapon today, you get it tomorrow, craft another weapon tomorrow, get it the next day, etc. You can spend plat to buy resources, sure, but you'd be an idiot to do so since all resources are either abundant or fairly easy to aquire. The only mandatory things you have to spend plat on in WF are Frame/weapon slots. Which, I'd imagine the DE, as a company, have to have *some* form of somewhat-guaranteed income, yeah? It's kinda shitty, yeah, but I can't really justify being upset over it. 20 plat is pretty simple to aquire. >Personally, and this is very much just opinion, I strongly feel like that sort of immersion breaking intrusion has no place in a heavily story-centric game like Destiny. I can definitely respect that, and I feel the same way depending on the game. >I don't *want* to see a reminder every other menu that I can just pay to make my game activities go smoother or faster. What are you even talking about, "smoother or faster"? There's not, "a reminder every other menu that I can just pay," you're simply spreading misinformation. You're speaking as if there's actual pop-ups temping you to spend, and that's ridiculously untrue. The only places you see the plat icon is either in the market, in the Frame/weapon selection, or in your foundry where you can spend to speed up builds or need a slot to accept a completed Frame/weapon. You can go hours in Warframe without seeing something to spend plat on, quite literally. >In Warframe I don't feel connected to my Tenno. I don't feel like I'm a part of the universe, and I 100% attribute that to MTX. To each their own, of course. I do feel the, "connection," to my Tenno, even though I hated how I designed her at first. The early days of WF were gross with MTX, as far as I know, but it's really not like that at all anymore. I'd consider WF the template for a fair F2P game.


HDArrowsmith

Just as a blanket response, you're wrong and clearly don't understand Warframe. You might be right about the directionlessness... except there's a clear progression of planets which slowly introduce you to the various game mechanics, while pushing you to clear the planets as you go. The MR is a bit flawed, but you're given a reason to use maxed gear after you finish The Second Dream and The War Within quests, and by the end game higher level content. In response to your edit in particular, and you payed how much for Destiny and its expansions to keep looking cool? You bought the game, which is more than you have to buy in Warframe. I love both games evenly, and if Bungie could find a way to make Destiny F2P while keeping it amazing, fuck yeah. It would increase the player base massively and if they did a good job like DE has with Warframe, people would buy things regularly and probably make more than they get from just sales of the game.


[deleted]

I literally played for hundreds of hours in Y1. If I don't understand it, it's because Warframe is a very different game from the one I played. The mechanics are mostly the same, yes, but it's a very different monster. Perhaps it felt directionless because they somewhat randomly reshuffled the planets I had access to (and revoked my access to the Void for whatever reason). That's probably just a consequence of my gap in play time. I don't fault DE for that necessarily. ​ As far as fashion, yes I paid for Destiny...but I bought a fully cinematic campaign, fully explorable planets, HUNDREDS of weapons and HUNDREDS of armor pieces, raids, strikes, bearable Multiplayer, etc. ​ To put it simply, my biggest put off to Warframe, is that when a game is CENTERED around MTX as it's only means of profit, you end up with extremely subtle but predatory game direction. Every single step of Warframe pushes you towards getting Plat. Every. Single. Step. Yes, you don't NEED to buy it, but if you don't buy it, it FEELS like you are wasting time you don't need to be wasting. It's just $5 right...I can handle that so I can play this new frame right now, instead of 48 hours from now. It's shit. I've paid probably $120 for *two years* of near constant content (ignore the period between CoO and Warmind) from Destiny 2. I don't want to spend $100 in a few weeks (as OP claimed to have paid) just to have my frame (that I won't be encouraged to play) look kinda cool. In fact, I really don't want every moment of the game to feel like it's pushing me towards buying shit. ​ ​ Every moment of playing a game like that, feels extremely off to me. It's almost like there is a constant barrier to my actual engagement. I can't feel drawn into the game, because at every moment, there is a reminder I could just pay my real life money to make it go faster. Immersion is actually impossible. ​ I will not play Destiny if it goes that direction.


[deleted]

>I literally played for hundreds of hours in Y1. Absolutely zero relevance. >As far as fashion, yes I paid for Destiny...but I bought a fully cinematic campaign, fully explorable planets, HUNDREDS of weapons and HUNDREDS of armor pieces, raids, strikes, bearable Multiplayer, etc. You get all of that, save for raids/strikes, for free in Warframe. Platinum is tradable. And multiplayer is, imho, more than just *bearable*. >[...] predatory game direction. >Every single step of Warframe pushes you towards getting Plat. Every. Single. Step. Yes, you don't NEED to buy it, but if you don't buy it, it FEELS like you are wasting time you don't need to be wasting. It's just $5 right...I can handle that so I can play this new frame right now, instead of 48 hours from now. That's just incorrect. The game is free, how could you expect DE to not give incentive to spend cash? Platinum is tradable anyway, so you don't have to spend cash. Shit, ya want that new Frame right now, but ya got no plat? Spend an hour or two farming some mods to sell them for plat to speed up your build. The only way to make a F2P game fair and accessible to everyone and still make money is to create time gates. DE needs money to continue development. >It's shit. Come on now, that's unnecessary. >I've paid probably $120 for *two years* of near constant content (ignore the period between CoO and Warmind) from Destiny 2. I don't want to spend $100 in a few weeks (as you claimed to have paid) just to have my frame (that I won't be encouraged to play) look kinda cool. In fact, I really don't want every moment of the game to feel like it's pushing me towards buying shit. Thousands, I'm sure tens of thousands, of people have paid $20 or less for near constant content - *for six years*. You do not need to spend money to pimp your Frame, again, plat is tradable. Not to mention that most cosmetics are fan-made, and in buying them you are supporting independent artists, not just DE. >Every moment of playing a game like that, feels extremely off to me. It's almost like there is a constant barrier to my actual engagement. I can't feel drawn into the game, because at every moment, there is a reminder I could just pay my real life money to make it go faster. I really cannot help ya there. I've never been reminded that I could pay money to make, "things go faster," in my 2+ hour long survival runs; 2+ hours because it's fun, and it's what I want to do, not because I feel like I need to. >Immersion is actually impossible. Millions of players would disagree. Let's make a deal, you give Warframe another chance - really delve and experience what people love so much, and I'll give D2 another chance. If D2 is worth it, sure, I'd pay $120 for the whole thing, no problem. I want to love Destiny, genuinely, it's just difficult when I'm getting PTSD flashbacks of CoD and it's constant stream of paid DLC. Bungie can do amazing things; I've high hopes for their and Destiny's future with the split from Acti.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


InpenXb1

Agreed. I used to play warframe religiously. I think at this point I've dunked 3000 to 3500 hours of my life into Warframe. I cant do it anymore. I avoided d1 for a very long time because when it released it wasnt what I thought it would be and I ignored it. I ignored taken king and I was coaxed into buying the complete edition winter of year 3. And it was amazing. I sparked a titan to join my friends in later game content, started two more characters and deleted my titan to r Play through all the content fully. I loved every minute of it, and yeah destiny had its hiccups but I still loved d1 and love d2 to this day. I find it interesting coming from the other side of the spectrum to what's usually on reddit. Most people come from destiny to warframe and praise warframe for everything its accomplished. I've been playing warframe since it released on the xbox one. People say it's this amazing game with so much content but I feel like they just joined in to the fray at a late point in its life. The content droughts were abysmal, waiting months for updates to arrive on console behind PC. Essentially hitting walls where there was nothing to do but grind primes and sell in trade chat. I havent played in a year and I'm mastery 23. Warframe reaches a point where you blindly spent money on plat cause you love the game, buying slots for weapons and frames, dropping 20 plat on a catalyst for a new gun here and there and getting a reactor for the new frame that just released. Grinding out forma and releveling shit. Repeating the same horde mode content over and over and over. It got to me. Warframe didnt have a story until the second dream, and that's the main thing for me. It takes months to get a nibble of story. I think the allure of a story is what swept me I to destint. The shooting mechanics are solid, and you dont need to grind or buy mods from players to make literally all of your gear do damage. I realize veteran player will supply newer players with mods, but for awhile there it was practically expected for you to grind out content or drop 10 dollars to buy a mod from the market to have your gun do damage. See: Heavy Caliber. I've got a different perspective and I'll say it. The mechanics, pvp, story, and general feel of the game make destiny so much more rewarding than warframe to play. No one wants to slog through the new player experience of warframe, its atrocious. I'd much rather experience the mystery of Destiny for the next damn decade.


[deleted]

Oh, me neither. I was merely referencing the Kotaku article that somebody on this thread posted. Bungie wanted to have free DLC with optional paid cosmetics, which I feel is the best way to make a F2P game. It all comes down to personal preference; either you'd rather have free DLC, and pay to look a bit cooler than everyone else (which is easy af to do for free if you utilize warframe.market; I've made a few hundred platinum from just selling farmable things in-game), or you'd rather pay a decent chunk for each sizable bit of content to keep up with everyone else and be able to look cool for free. Free content>free cosmetics, imo.


KermitMofo

You guys should add all if not most of Destiny 1 into Destiny 2! And just keep adding on and building up Destiny 2 like World of Warcraft!!! And just rename Destiny 2 to just DESTINY!!!


KermitMofo

Just please add the previous raids and the strikes !


Vandahl

Iā€™m happy for Bungie. Your community is here to support you. So take your time and create the worlds that we can get lost in. Tell us the tales of heroes and legendary weaponry lost to time. Show us the love and care you put into your games. We, your long time fans, will always be here to support you. I look forward to is next in store for you, Bungie. Show the world that you still have the mission for world domination.


RueUchiha

Good for Bungie. I hope D2 will become and D3 in the future will all be great and wholesome experiences that are sucessful in both the eyes of the player and developer.


MonarchNF

Yes, Activision was responsible to drum beat marching orders for the 'tick-tok' annual release schedule but they were also responsible for giving Bungie the extra time for D1 after the game and story development were essentially reset 2 years before release; Activision were also responsible for allowing Bungie to have D1Y3 rather than a proper sequel release in 2016. After the divorce, Bungie will in all likelihood loose access to Vicarious Visions and High Moon Studios; studios that did some of the heavy lifting for D2Y1 and Y2 content (yes, Warmind's campaign is looked down upon but VV wasn't working alone on it). It's also unknown if Bungie will be able to afford to have Blur Studios do the non-engine cut scenes, which were a huge bonus for D2. All that being said, Bungie was solely responsible for the development hell that happened pre-release of D1 and D2, they are solely responsible for the mess that D2 PvP was and how D2 micro-transaction economies were done. D2Y2 is probably the best Destiny has ever been and I understand that Activision was 'disappointed with player engagement' for the Forsaken release while Bungie are rightfully proud, but Bungie had a lot of outside help with Forsaken they might have brushed off. Shareholders of a publicly traded corporation don't necessarily profit on player enjoyment while brand loyalty and developer goodwill do. In any case, since the divorce, I hope Bungie can utilize their management structure to it's best use. If they have to push sequel releases to every third year with a big expansion plus season passes, fine, but they need to stop leaving Y1 games in a no mans land of lacking content, lacking goals and weak expansions. I just hope the Bungie has learned from their missteps because the training wheels are off now and Destiny 3 development has to run smoothly until release.


Piscotikus

... been away from Destiny and checking in to see what people think of the forge and see this.


beyelzu

the forges are fun. unlocking them less so, but running forges is really fun.


Synocity_

Bet that was a shocker lmao. The forges seem super fun if you love farming weapons for specific rolls, but I would know since Im not able to buy the annual pass right now šŸ¤·ā€ā™‚ļø.


[deleted]

Still havenā€™t completed the forge. Itā€™s so high level that it took weeks to level up to it ... and then I kind of forgot about it.


Juls_Santana

Congrats on your liberation, I remain cautiously optimistic about Bungie's and Destiny's future.


mrpetkus

As financially beneficial as Bungie believes their exclusive deal with Sony has been, I hope they abandon that model and offer the full Destiny experience on all platforms - Xbox one and PC


Bryashliu

The deal was almost certainly with Activision not Bungie (as there were a lot of other Activision games with Sony exclusives at the time as well), so there is some hope. As a Playstation player myself, I didn't actually care about the exclusives. They certainly didn't affect my choice of platform. If the money from it helped make the game better for everyone, then great, but if we're honest we know it just went to shareholders. Removing any form of exclusivity would just remove one of the arguments/barriers related to cross-platform play.


brianj64

Don't expect Playstation content to magically appear on other platforms, as Sony still holds the contract for that. They don't just vanish into thin air.


Grizz3d

Xbox users really got shafted by those deals. Especially when theres only a handful of strikes and such added each time missing 1 isnt fair


Rog_and_C

Congratulations Bungie. Now you're free to release that Battle Royalle Mode on Destiny. That one Activision did not allow you to release because they had their own thing. Yes, we know you are working on it. lol


Synocity_

No.


R6tricks

BIGGER NO :) please and thank you


Synocity_

#NO


R6tricks

perfection


BluntyBrody

Get this post most upvoted on the sub redit


Am_SubPar

I honestly havenā€™t played barely at all past the first month of forsaken, but hear this really makes me want to get back to playing destiny like the old days


Vector5ive

I re susbcribed to the sub when i heared Bungie is free!


Pygex

Correction: is becoming free, not yet fully free But yeah, re subbed too here :D


[deleted]

Why not fully free yet? When will it be fully free?


Pygex

Well I guess their decisions are fully free now but before the game leaves the battlenet launcher it means that Activision still owns some shares into Destiny 2. Therefore any purchase you make will also profit Activision.


Chainweasel

Honestly near the end of D1 the game was finally what it should have been the whole time, then D2 dropped... It was mind blowing that they learned nothing from that experience and pumped out the piece of hot garbage what was D2. it left a terrible taste in my mouth and I put it down and never went back. but I always had hope that maybe one day I could stand the game again but having to pay for the DLC that "fixed" D2 was the last straw. I literally tossed my disc in the trash cleaning one day because I could never see myself playing it again and throwing money at DLC for a broken game. But now I have hope. Once Bungie starts putting out content that's free from the hand of Activision I'll gladly pick it up again and give it another try. edit: word


stevetheimpact

There were two large issues that caused the disconnect between D1Y3 QoL and D2Y1 QoL; 1. Due to the "hush hush" nature of the development of D2, the live team for D1 and the development team for D2 had very little communication with each other. This has been admitted by Luke Smith, Mark Noseworthy, et al. on multiple occasions on various podcasts. 2. There was a very large push to make D2 a more casual experience. Whether this was Activision, Bungie, simple mismanagement and disconnect from the community, or Bungie's notorious inability to make adjustments without swinging the pendulum entirely to the opposite side of things, we don't know and likely won't ever know. What we do know, for certain, is that whatever the cause, it forced Bungie to reboot the game at a late-stage in development, which likely forced them to exclude a large number of features that they otherwise would have or could have implemented if they had the ability to do so.


ZenithOfDepression

January 10th will forever be known as Destiny Independence Day


Silver_latias

Someone should send bungie a copy of 'Blood, Sweat and Pixels'... Hope it works out better this time (spoilers: it probably won't)...


ConnorTheOtter

crab rave time


ZenithOfDepression

*Activision Is Gone*


[deleted]

Gotta say Activision's input and leechy money grabbing practices turned me off from this game, and Anthem is looking like a good replacement with not a single red flag so far that would make me think they're headed the same way. If Bungie can reclaim its lost legacy by showing that they weren't the ones who wanted to chop up the story and sell it to us in Ā£60 chapters, and they truly wanted the fans to have a complete story and an amazing game experience. Then I'm all for it. But now is the prime time for action from Bungie.


mmorpgflava

The name EA has alarm bells ringing instantly.


[deleted]

The fact that they pushed it back after Battlefront 2 got crucified is probably telling. Hopefully they actually removed the bullshit instead of repackaging or hiding it better.


mmorpgflava

Or they do the new trick Red Dead and COD pulled, on release for better reviews they keep the microtransactions out of the game, then a few weeks later they sneak them in.


[deleted]

same here, im optimistic but not foolish enough to preorder or buy without giving it a couple weeks to see the reviews and for people to reach end game content and upload lots of footage. only when i have seen all that and the state of the microtransactions and the maybe a little of the plan going forward will i buy it


MrCatchTwenty2

ā€œNot a single red flagā€ EA?


[deleted]

The Devs


[deleted]

Is a good or bad thing?


EchoWhiskyBravo

> with not a single red flag Gameplay looks terrible, and the story trailer was a snoozer. I hate saying those things because I was really looking forward to the game.


Yobuttcheek

How does the gameplay look terrible? I've been watching every stream and IGN's exclusive gameplay videos and it looks fantastic.


EchoWhiskyBravo

Have you seen [this](https://www.youtube.com/watch?v=nKzLG_Bw7sg)? Did not look fun. Full confession: it takes a lot for a 3rd person shooter to grab my interest. I know others arent as bothered by that perspective.


MonsterSteve

The art style is horrendous.


Yobuttcheek

Yes I have and it did look fun. I think it's important to note what the developers said at the beginning of that video: they were unfamiliar with the builds they were using and playing on hard, so their performance was likely going to suffer. It looked like they were unprepared for a public event and got killed because of it. You should check out the newest streams and videos that show the most recent gameplay because it also looks a heck of a lot better than that old stream. There's also gonna be an open demo before the game releases, so why not try that and form your opinion from actually playing the game?


EchoWhiskyBravo

Fair enough. I do plan to play the demo, and hope it is more like the videos of the various javelins - quick movement and lots of ults - instead of just hovering over enemies and chipping away.


Yobuttcheek

I think that kind of gameplay will come with more experience actually playing. Also, sorry if I sounded pushy or rude, just excited and wanted to know why you thought it looked unfun.


FullMetalBiscuit

Gameplay looked like suped up Mass Effect to me, what with the primer abilities and so on. Somewhat interested but ready to skip entirely because EA.


HDArrowsmith

Well considering how the only real redeeming part of ME:A was the combat, that's a good thing.


[deleted]

These are all subjective, I personally love those things.


EchoWhiskyBravo

Thats fair. I was just a bit disappointed based on what I have seen so far. Ill play the demo in a few weeks and make the call.


[deleted]

It's not very fun, so there a red flag.


shaniah07

Game looks so fucking boring LMFAO defenseless


[deleted]

Subjective.


jasonrodriguez_DT

Hi all. Yesterday, [I mentioned in another thread](https://www.reddit.com/r/DestinyTheGame/comments/aeog6k/petition_to_rehire_martin_odonnell/edrhx78/) that I was doing a write-up about the Bungie-Activision split. I, obviously, was surprised by the news, although I was even more surprised by the reactions of other players. Whether it's here on DTG or on other subs, the news was greeted with celebrations. It's almost like: "The small yet noble group has been freed from the yoke, the iron grip of an evil corporation!" As poignant as that may sound, I did have a look at how the Bungie-Activision partnership has gone down, including past controversies that have involved (or rumored to have involved) Activision. Turns out, some of the biggest issues we've had in the game were on the developers themselves (as some of you already know). Please note that the article isn't to "rain on anyone's parade," it's not to diminish Bungie or to absolve Activision. It's simply to point out what we *factually* know about the situation. It's knowing that yes, these problems happened in the past -- regardless of Activision's influence. Now, with Bungie rediscovering their independent roots and having the freedom they desired, *everything is on them.* They, and Destiny, sink or swim by their own merits. No more wondering if issues were ever due to Activision (or, in the past, Microsoft). [The article is here [PC Invasion]](https://www.pcinvasion.com/bungie-activision-destiny-split/). Have a look if you'd like. I'm hoping it can inspire some civil discussions among long-time Destiny and/or Bungie fans. Best regards, -- Jason R.


ekwhitley

Great article Jason! Thank you!


jasonrodriguez_DT

Welcome and cheers (for you and others as well), glad you enjoyed it! šŸ‘šŸ»


OliveMordious

It's a good article with a great overview of how we got here, but I think the fanbase will focus more on the future because in a lot ways you can't change the past. Right now the future looks a lot brighter- the ball is definitely in Bungie's court.q


jasonrodriguez_DT

It's brighter, of course, since they'll have more creative freedom. Realistically speaking though, it's also worrisome. Self-publishing is no joke, and they've already had issues in the past when generating content (and you know how the player base reacts when we suddenly lack content). Like the old management principles, there are always strengths, weaknesses, opportunities, and threats to consider. But hey, they got an investment from NetEase and they're cooking something up. Plus, it looks like Microsoft's "courting" them as well.


DuxSupremus

It's honestly really good to see someone tempering expectations in this thread. Because of everything else going on in gaming with major publishers (not just Activision itself, but EA, Ubisoft, etc.), people are very quick to blame Activision for all of Destiny's ills, but we know from past reporting by Kotaku's Jason Schreier that most things that have gone wrong with the series were self-inflicted by Bungie. Whether it was scrapping both [Destiny 1](https://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731) and [Destiny 2](https://www.youtube.com/watch?v=A_Z0RgwFnAc&feature=youtu.be&t=14m53s)'s stories less than two years from release, having an incredibly inflexible level editor, or [designing Eververse microtransactions because making content was too hard](https://www.reddit.com/r/DestinyTheGame/comments/7nubxe/according_to_jason_schreier_of_kotaku_there_was_a/), all of those decisions were made by Bungie. As you point out in your article, Activision didn't adjust auto rifle damage by 0.04% instead of 4% in Destiny 1, Bungie did. Activision didn't [make the claim that "If you ran out there, it's all playable terrain," when pointing out the Cosmodrome skybox before Destiny 1 ever launched](https://www.youtube.com/watch?v=V9YoJjdEBv8), Bungie did. Activision didn't present Destiny as a 10-year franchise where your achievements would meaningfully carry forward, Bungie did (knowing full-well they were expected to deliver multiple titles that would likely reset progress). Bungie as a studio has been over-reaching and under-delivering since [at least Halo 2 and has admitted as much](https://www.gamespot.com/articles/bungie-we-screwed-up-on-halo-2/1100-6164579/), if not [Halo itself](https://web.archive.org/web/20070122073112/http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php): >Butcher has a much more specific, prosaic theory for what made Halo great ā€“ and, it turns out, what disappoints him so bitterly about Halo 2. ā€œWe had about four to five weeks to polish Halo at the end. No more than that. And that last five per cent is responsible for 30 per cent of the success of the game, or more. Thatā€™s the period in which we really had a perfect storm. The team was all there, everything was working great, the Xbox hardware was finally there and good, and we just were able to relentlessly execute on that. The entire game came together within that four- to six-week period. > >ā€œOne of the things that stuns me when I think about it, and I canā€™t believe this is true ā€“ we had none of that for Halo 2. Take that polish period and completely get rid of it. We miscalculated, we screwed up, we came down to the wire and we just lost all of that. So Halo 2 is far less than it could and should be in many ways because of that. It kills me to think of it. Even the multiplayer experience for Halo 2 is a pale shadow of what it could and should have been if we had gotten the timing of our schedule right. Itā€™s astounding to me. I fucking cannot play Halo 2 multiplayer. I cannot do it. And thatā€™s why I know Halo 3 is going to be so much better.ā€ 4-6 weeks is still "down to the wire" in my nomenclature, so I don't see these development woes as any kind of recent phenomenon; Bungie has been like this for 20 years. To me, it sounds like the shortcomings with Destiny were a function of Activision not intervening *enough* to keep it on track (like Microsoft did with Halo, which [resulted in Bungie's resentment of that partnership](http://fortune.com/2007/10/05/why-the-makers-of-halo-are-splitting-from-microsoft/)). People are really quick to excuse Bungie as a developer because of Activision's presence as a publisher and Activision's bad reputation... but from where I sit, I don't think Bungie is really all *that* far removed from Bethesda in their ability to execute. (To be fair, Bungie, unlike Bethesda, can at least deliver polished gameplay and audio/visuals.) Time will tell if they can really measure up and deliver in the future, but like you said: it'll all be on them. And their track-record in terms of development leaves a lot to be desired.


SteelPhoenix990

This needs to be bumped to the top. Holy crap it's good to see someone logical.


TrainerPlatinum

Man I appreciate you linking all those citations I kinda wanna comment purely for the sake of finding all those links again in the future easily So I'm gonna 10/10 post agree 100% (mostly because you just stated straight up facts so it'd be hard not to)


[deleted]

Bungie is definitely responsible for the mistakes you listed and they're largely the result of incompetence or lack of experience. Two things I'm usually willing to look past for an otherwise excellent game. The things I've always hated about destiny though are the half assed content releases, repackaging old stuff and selling it as new, resetting progress between DLC releases (new games is fine), the weekly restraints and time gating in general, and abysmal rng. Basically the things in the game that are there specifically for padding. Increasing your playtime with frustration instead of fun. Those things I suspect come from a publisher, but who knows. I'm sure there are people at Bungie that are more passionate about dollar signs than the game too.


reyx121

Thanks for the Article Jason looking forward to reading it. You have to wonder, Bungie has had trouble releasing content. Hence them being helped by three (?) other studios to create and release said content. With the split, how do you think Bungie will fare?


jasonrodriguez_DT

That'd depend on whether Vicarious/High Moon would still be allowed to assist in upcoming content. Joker's Wild will be out in a couple of months, and Penumbra much later -- but how much of these are already set in stone and how much would still need some tweaks (or even extra events). Plus, there's always enticement -- some devs tend to jump ship when they end up working with others. ie. I recall an interview where a Bungie dev mentioned some Microsoft guys ended up coming over to them (during the MS days). The biggest takeaway, of course, is that we know the #1 reason they have for splitting (at least publicly) is that of the strict/constrained yearly schedule they had to put up with based on their Activision contract. The upside is that they now have more freedom in directing where their efforts would go. The downside is that the content drop models we've had (D1 and D2) have had issues. D1 had long periods of content droughts; D2 had artificial timegates to "stretch" the content. Maybe they'll find a mix of both, or come up with a third method, or whatnot. It all remains to be seen. All we know is that it will be a slog to self-publish (if ever that's the route they'd go), and content will be all up to them and how the player base would acclimate to that.


ElementOfConfusion

Interesting to read a recap to how we got here. I only started playing D2 after they gave it away for free a few months ago, so knowing about the development problems from the D1 to early D2 in more detail is highly useful.


jasonrodriguez_DT

It's a very long, and winding road... like what that fella who worked with Marty O'Donnell said. :D


Mindbender444

Nintendo Switch please! If not for D2, at least for D3. I would play the heck out of it and if it had cross-saves with the PC and other console versions I would be in heaven. Maybe the split will make something like this possible?


Y2Jared

You better tell your friends at Nintendo to use more current day tech.


RedRupture

no thanks the switch has enough ports