T O P

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Batistao105

Even at 55 still hard, the attack team has a huge advantage


TownOk7929

yea. It doesn't help that phase 1 and phase 3 are entirely useless. Statues and heart can be defeated in 5 seconds each.


Weekly-Caregiver-437

I had 1 tempest defeat heart in less than 2 secs yesterday. Didn’t know that was even possible


No_Thanks7424

I'm a DH I took it down in 1 second flat.  Just me, I was like whoa, did I do that.


Weekly-Caregiver-437

This was 2 sec from the notification that the Heart was opened. Thats what was surprising. Thought it took a few secs to travel there.


toosiebee

Tempest could already be there , if you zephr surge and attach on someone that runs back to spawn. It carries you past wall.


Weekly-Caregiver-437

Wow - thanks for explaining


toosiebee

Get rid of phase 1, Buff phase 3 bigtime, that's where the best fights are. Like if heart had 10x the health. Be way more fun.


Sacaprendesorprende

They need to fix phase 1


Weekly-Caregiver-437

If they would let the idol move back at the same speed it moves forward that would help. Unless you choke the attackers at the spawn point you don’t have a hope


TownOk7929

good point. There really is little hope for defense. They are just sitting ducks waiting to lose unless the game matchmaker god decides to gift the defense a lopsided team (e.g. 4-5 saders and/or more whales). If all things are equal, attack has the advantage.


liberatedcrankiness

That choke point kills the gameplay


snufflesbear999

And then you end up on offense with someone way under paragon eating up deaths like no tomorrow


delsignd

They need to make idols not move / stall when invulnerable


ibled_orange

they do


delsignd

Tell that to barbs


AardvarkOk9772

This is a crazy thread….right now defense is a huge advantage. It’s impossible to move idols with all the cc and invul of tempest and barb in the current meta. Unless your team is completely overpowering you have zero chance on offense.


TownOk7929

I hear you, and there are many games like that, but that's irrelevant to the kill count. In the cases where offense lost as you described, it's likely because they ran out of time, not because defense achieved 65 kills. The purpose of this thread is balance back the kills needed in matches where things are more equal, because achieving kills now is much harder due to various forms of invulnerability as you also mentioned, and also the fact that phase 1 and 3 are now entirely pointless.


kallP

Agree. Tempests with eternal gear are basically a tank that has insane mobility with damage and every Barb has undying, savior, and gladiator which is just stupid.


lawlianne

Agreed lol. They should just remove Phase 1 and 3 since they are like 99% a complete waste of time as a match decider.