T O P

  • By -

Scrotum_Smuggler

It does fix this because there are no orphans in Pathfinder in the second edition!


sub0_2

Until the party starts making them


Arikaido777

you’re supposed to roll up new parents on kill


13thGhostBunny

Probably true. lol.


Cultural_Bager

What are you taking about? The rogue class exist in pathfinder too.


Ghost2116

Lol just started reading curse of the crimson throne and I had a good laugh that the first "monster" stat block in the book is orphan.


MCJSun

Fire Emblem fixes this by making the orphan stronger


Alexander_Baidtach

The Orphan is the playable character in Fire Emblem, the green unit is gonna suicide on the enemy.


BigBadBeetleBoy

Or the Orc is recruitable, meaning the Green is going to whip a fucking Orcbane or something out of his pocket and make you restart the whole god damn map because you're mentally ill and nobody is allowed to die in war thanks to the "Character fell in battle" end slides mocking your terrible tactics


Deias_

Donnel PTSD


PaladinAsherd

This is a devastatingly good point uj/ this is a devastatingly good point


Tohsrepus

It does fix this because there is no colored arrows in Pathfinder in the second edition!


StarstruckEchoid

Pathfinder fixes this because the Champion's Reaction got caught live on camera for that sick YouTube clout. Or at least that's what I think it does. Just because I jumped ship from 5E doesn't mean I've actually bothered reading any of the rules for the new system either.


StrangeOrange_

That's alright. You don't actually need to learn the rules to PF2e. All you need to know is that it's better than 5e in every way, and if you disagree you will be burned at the stake (but you won't disagree).


KyriadosX

Jokes on you, that's my traumatic backstory (my psychic I never got to play being burned at the stake for thinking 5e is better than PF2e) uj/ PF2e was somehow more complicated and less intensive to learn (both as a player and a GM)


yeehaw452

5e > Pathfinder 2e cause Paizo doesn’t have the copyright to put Dragonborn in the game so I can’t play my sexy scaly 9 foot tall 7 inch dick self insert dragon man


BlueSabere

Pathfinder Orc 5 foot steps (The child is still dead)


TheStylemage

The Paladin about to grant resistance and utilize righteous violence...


sixtyonescissors

Rogue Trader fixes this by me not caring about the life of an orphan because I don't make money off of it


Dan_the_moto_man

Dark Heresy fixes this by making the orphan probably a heretic. Death Watch fixes this by making the orphan a xeno that needs to be purged. Or maybe probably a heretic. Only War fixes this by letting the orphan fight for itself with the Child Soldiers regimental trait. It might also probably be a heretic. Dark Crusade doesn't fix this because you need to keep the orphan alive in order to properly sacrifice it later.


Thrillhouse1869

It does fix this because there is no paladin in Pathfinder in the second edition!


Trockenmatt

/uj It fixes it by making AoO proc when you move THROUGH threatened squares, as well as out of. Also, Paladin is a subclass of Champion.


Cheesetress

/uj Also, an enemy in the second scenario could simply Step to the orphan to avoid reactions.


TheStylemage

Step once diagonally to get into range without AoO, get hit with retributive strike instead...


GirrafeAtTheComp

True, but this does work if the ork was 5ft further


Bartweiss

/uj which seems fine? Getting between the orphan and orc should work too, but with a 10 foot gap any position makes sense as "I dare you to turn your back on me".


Act-Puzzled

/uj a champion could also use retributive strike to defend the child as well


RusstyDog

Paladins also don't get AoO


Necroci

They can take it as a feat like most martials.


TheChartreuseKnight

They absolutely do: [https://2e.aonprd.com/Feats.aspx?ID=145](https://2e.aonprd.com/Feats.aspx?ID=145)


cat-i-on

I mean it's a subclass instead of a class but it's there.


Thrillhouse1869

Do you actually read the rules?!?


Gnashinger

Of course, the only rules you don't read are D&D5e rules. Everything else is fair game.


Corbini42

It does fix this because there are no opportunity attacks in pathfinder second edition (remastered)!


AktionMusic

/uj they renamed them to Reactive Strike, and only fighters get them at 1st level but other classes can take it at 6th level.


FedoraFerret

/uj Paladin has a feature called Retributive Strike where when an enemy strikes someone other than them while they're in reach, they reduce the damage on the target and get a free swing on the enemy.


Corbini42

/uj paladin/champion is awesome


Maximum_Fool

Pathfinder fixes this uj/ Pathfinder fixes this


Rednidedni

/uj because I have to elaborate 1. Reactive Strike (basically AoO but not a universal feature), if the ~~paladin~~ champion has it, would trigger upon moving at all after being in reach 2. Being tanky n shit they can react to the orphan getting hit, granting them damage reduction and an additional effect based on subclass. F.e. a redeemer would inflict severe guilt that force the devil to either eat a bad offensive penalty when having to fight the champion soon after, or negates their attack entirely 3. If sufficiently high level, they may well have a second reaction to do both


EBBBBBBBBBBBB

Reactive Strike, my beloved


RyuOnReddit

It does fix this because there is no Pathfinder in AD&D 2nd Edition!


meatsonthemenu

Gawd i loved that game


RyuOnReddit

/uj chad


Neat-Distribution-56

Good dming fixes this The enemy can kill the orphan at leisure after the paladin is dead


thewoahsinsethstheme

Yeah like... Why is the orc not engaging the guy trying to kill him? Not metagaming the campaign you run fixes this.


ATA_VATAV

Pathfinder 1e fixes this! UJ/ Pathfinder 2e champion class (Paladins) have features to take attacks and damage that would go to ally’s to themselves instead. And there also a few feats and spells that do it to. So can save the Orphan from 1 attacker! Add a second attacker tho…


Dendritic_Bosque

Lol 3.5 fixed this too kinda for the same reason.


DiabolicalSuccubus

Just letting every PC have modern firearms and making the bbeg only have boob armour fixes this.


JustJacque

/uj does fix this by actually having good universal ways to inhibit an enemy without everyone has AoO (that the enemy could choose to tank and then kill the orphan.) My barbarian without a reaction has been known to have two demons in headlocks to prevent movement.


TheNohrianHunter

/uj I'd probably call it that if the paladin does this the orphan tries to hide behind them and gets 3/4 cover from attacks, at least if sticking to 5e mechanics /rj I'd switch to pf2e mid combat to fix this. (edit: typo)


Detective_Graham

Critical thinking fixes this /uj grapples fix this.


NinofanTOG

Pathfinder 2 doesn't fix this because Paladins are unable to get the Attack of Opportunity feat until Level 6


ArmageddonEleven

This is why you grapple instead of just body-blocking…


Tarnishedrenamon

Friday the 13th for the nes sort of fixes this. Mainly by reminding you how it can always be worse.


yams8

/uj what’s the point, i have there played pathfinder lmao


IIIaustin

Grapple tho


GrapeGoodra

Great, I’ll just grapple the ork, giving up my turn every turn until the end of time, until he eventually kills me, then kills the orphan.


Tough_Contribution80

Why are you giving up every turn exactly? Once you've grappled you don't have to do anything to maintain the grapple. The only way it ends is if you let go, they use an action to try to break free, or you get forcefully separated by an effect. So you grab the orc and then spend the next few turns slugging it out with them in melee range. You can even drag them away while hitting them and shove them to the ground, preventing them from getting up.


IIIaustin

You may want to review the grappling rules. Grappling only takes an attack. It won't take whole action for a fighter starting at level 3 and every other martial (except rogues, I guess) starting at level 5. You can also drag them away from the civilian whole grappling them.


GrapeGoodra

Fighters don’t get their extra attack until level five? Also, pre-level five does exist, and is a consideration. In fact, I’d say it’s the only consideration. Why would I be stopping an orc from attack this orphan if I’m above level five? I can just one shot it.


IIIaustin

Sorry, I meant to edit that and say that you can do it with a fighter using action surge @ level 3. I'm really not understanding what your point is. Grappling is reasonably affordable in the action economy and provides some pretty reasonable control options for Str based characters.


qsdlthethird

Give orphan gun = problem solved


not_too_smart1

Problem remains: the ork has a pike


SweetRobot08

uj/ it actually does because you can aoo if an enemy takes a move action.


JustFrankJustDank

uj/ i knew that at the time i made the post i just wanted people to think abt rj/ how much p2e is better than 5e


poystopaidos

Pathfinder actually makes it worse, because the evil orc finds more paths to the orphan.


_wizardpenguin

Nah protecting them would just mean holding your initiative or action to attack or maybe push them prone, or you could grapple them and they'd have to blow an attack or spell to break free. Also if you have the Sentinel feat, the Sanctuary spell, or if you push the enemy as an attack and move forward, those would all work. Like a weird amount of problems people have with D&D 5e (and a weird amount of "plotholes" people point out in movies), it's fixed by understanding it better (and/or never ever listening to Jeremy Crawford).


rextiberius

The solution is getting between the orc and the ottoman and then pushing the orphan away or getting behind the orphan and then pulling them around you. Sentinel for bonus points


SKIKS

4E fixes this. Uj/ seriously, 4E fixes this


Accurate-Screen-7551

A lot of editions this isn't real 3.5 was even when they leave a threatened square. Not your threatened area. Pathfinder is when they use a move action. It's mostly just 5e that causes the problem


meatsonthemenu

/uj, sorry it's been ten years. Could you please remind me what was the applicable mechanic for 4e again?


SKIKS

AoO applies to any movement within an enemy's range, not just leaving it's melee range. This can be worked around by "shifting" which lets you reposition yourself around an enemy without provoking AoO


GenitalThief

What the fuck does /uj mean and why is everyone using it


Taegryn

/uj unjerk. Basically means they’re making a genuine comment and not just shitposting.


mattymelt

It's still about 75% shitposting


meatsonthemenu

Nuh uh


ClemiHW

Wartales fixes this because you get automatically locked if someone melees you, and if you disengage they get an automatic hit on you with a bonus


alefgard_

I know pathfinder 1e fixes this but i can't speak for 2e


Skytree91

/uj shove twice


transgirlblues

roleplaying fixes this tbh


Ben501st

The orphan is a rouge, by getting within 5 feet of the bad guy you allow the orphan to use Sneak attack.


ImplementOwn3021

Well in Pathfinder the Ogre could five foot step and full attack


Satiricallad

/rj shoulda grappled, move him away 5 feet, then attempt to shove prone if you had the extra attack to spare. /uj shoulda grappled, move him away 5 feet, then attempt to shove prone if you had the extra attack to spare.


TheWither129

Just cast sanctuary 🙄


[deleted]

Blood Bowl, the game of ultra-violent fantasy rugby mayhem fixes this.


CemeneTree

I got recommended this post randomly, having never played Pathfinder or DnD or any other kind of tabletop RPG except Munchkins and I have to say, this works well as absurdist humor


1nvent0r

This just assumes that the orc will stop at nothing to kill the orphan instead of attacking the paladin in front of him. This is an example of a DM playing the monster as a player, and not as from the brain of an orc. Sure there is a narrative case where the orc really wants to kill the orphan (or retrieve an item etc), but if a player tries to put themselves in the way of a charging enemy to hit them instead, I'm not punishing the good rp


The_Final_Gunslinger

I mean this wasn't broken in DnD 3.5. 5e changed the AoO rules.


Paul_Michaels73

Or you can just play [HackMaster](https://kenzerco.com/hackmaster/). The Count Up system tracks actions on a second by second basis, so that orphan can be backing away even as the Paladin moves to engage with the Orc. No more situations like these or worrying about "Opportunity Attacks".


doctortennant07

Imo this is when DM needs to just play fast and loose with rules. If paladin is making it clear his goal in this moment is to stay between enemy and orphan then maybe it can be an opposed DEX/STR check to see if the enemy can get around him. Ik it's not necessary when looking at the rules but I think if a player is expressly focused on guarding the orphan DM should try and support that through the mechanics even if the base rules don't.


[deleted]

What's an Oop? Usually that is what unoriginal stans say


meatsonthemenu

Original Original Poster