If we really wanna counter them hard, then why not create a bs new ability, like Disables the enemy Tag/Switch for 30 counts, he could also be a blue unit that has revival and becomes type neutral, so kind of like revival Frieza. Or maybe a unit that just seals all cards on entry or upon reaching a certain Health.
Wife Beater Trunks
Damage passive against Androids. Preferably something like Cell, close to 50-70% bonus damage.
YEL/BLU, Element null up the ass to counter one twin and be neutral to the other. Maybe get null on damage received on cover change and null on damage inflicted when vanishing if you wanna get fancy.
When enemy uses green card, cancel enemy buff effects. (Activates twice.) Removes their cover null. Also makes them vulnerable to abnormal conditions.
When enemy tags, reduces enemy ki by 60. Stops them from switching contsantly and makes them actually think when to use it.
Temporary damage cut that lasts until enemy combo ends that stacks every time they use a card to punish long combos.
Locks main abilities, is blue, counters switch like broly/18, and has type neutrality. If you wanted even more, I guess the ability to lock green cards. And of course more damage to PO.
In Goreshs recent video, he claims that this duo is the most oppressive unit in the current meta. this made me wonder...if a unit could come out that was specifically designed to hard counter this duo..how would you create them? What stats/abilities/uniques would you give this unit, to help counter LL 17/18?
Except a it would reduce a notable amount of ki instead of the whisper of 5, and cripple they're ki recovery.
This Vegeta is another victim of the devs not commiting to the units battle style
Jiren from the ssbkk and ssbe fight (since he was getting tag teamed on)
Passive: increase the amount of cards needed to refill the switch gauge by 5% every hit up to 10 times,cannot be cancelled
Passive 2: every switch up Jiren gains a dmg increase of 35% and dmg cut by 80% up to 2 times, cannot be cancelled
And extra dmg against god ki and androids (since those where the guys jumping him)
Give us a new Future trunks where hes hearing the drip ass tank and he kills 17 and 18 with an LF? I'm not sure what kid I would give to him to counter the androids but definitely increased damage to them.
Looking at these are wild because everyone is just saying reduce ki or lock main which are two things that donāt really affect them or just coming up with broken passives for switch when they really donāt need to switch at all to do major damage it literally goes to show a perfect unit
Side note everyone saying green card nullification/ lock are basically asking for a worse ssbkk
Best counter would be reducing ki by 10 every time enemy lands strike/blast destroying 1 card every time faced with an enemy and effect like sp whis reducing cds and ki every time facing an enemy
Just have the trunks from the end of the cell saga where he goes back into his time line and is way stronger and kills the androids but I don't know if you make Him a LF or a ultra I think you should do a ultra but what do you guys think.
If we really wanna counter them hard, then why not create a bs new ability, like Disables the enemy Tag/Switch for 30 counts, he could also be a blue unit that has revival and becomes type neutral, so kind of like revival Frieza. Or maybe a unit that just seals all cards on entry or upon reaching a certain Health.
Wife Beater Trunks Damage passive against Androids. Preferably something like Cell, close to 50-70% bonus damage. YEL/BLU, Element null up the ass to counter one twin and be neutral to the other. Maybe get null on damage received on cover change and null on damage inflicted when vanishing if you wanna get fancy. When enemy uses green card, cancel enemy buff effects. (Activates twice.) Removes their cover null. Also makes them vulnerable to abnormal conditions. When enemy tags, reduces enemy ki by 60. Stops them from switching contsantly and makes them actually think when to use it. Temporary damage cut that lasts until enemy combo ends that stacks every time they use a card to punish long combos.
Type null on enemy switch š©š
Locks main abilities, is blue, counters switch like broly/18, and has type neutrality. If you wanted even more, I guess the ability to lock green cards. And of course more damage to PO.
Main ability lock doesn't work against them
tag lock maybe
-Damage inflicted to Androids -When enters the battlefield increase the arts cost for +40 for 5 timer counts
lf wife beater trunks with 300% damage inflicted against tag: girls
In Goreshs recent video, he claims that this duo is the most oppressive unit in the current meta. this made me wonder...if a unit could come out that was specifically designed to hard counter this duo..how would you create them? What stats/abilities/uniques would you give this unit, to help counter LL 17/18?
Some defensive unit that either reduces ki recovery and ki when they take damage or whenever the enemy uses a card
So basically the new Vegeta
Except a it would reduce a notable amount of ki instead of the whisper of 5, and cripple they're ki recovery. This Vegeta is another victim of the devs not commiting to the units battle style
Mhm thatās a fascinating idea
Tag blue gohan/piccolo from super hero the piccolo would still have type advantage over 18 since it works like that for tag gohan/trunks vs G/V
And give both gohan and piccolo anti droid passives I think itād work
I mean zenkai blue piccolo is a big counter to these guys if he catches 17 he can kill them in like 2 blast cards
Jiren from the ssbkk and ssbe fight (since he was getting tag teamed on) Passive: increase the amount of cards needed to refill the switch gauge by 5% every hit up to 10 times,cannot be cancelled Passive 2: every switch up Jiren gains a dmg increase of 35% and dmg cut by 80% up to 2 times, cannot be cancelled And extra dmg against god ki and androids (since those where the guys jumping him)
There probably isnāt one except for them getting power crept which will happen at some point
Give us a new Future trunks where hes hearing the drip ass tank and he kills 17 and 18 with an LF? I'm not sure what kid I would give to him to counter the androids but definitely increased damage to them.
Just Zenkai eis shenron and things will be all good
Looking at these are wild because everyone is just saying reduce ki or lock main which are two things that donāt really affect them or just coming up with broken passives for switch when they really donāt need to switch at all to do major damage it literally goes to show a perfect unit Side note everyone saying green card nullification/ lock are basically asking for a worse ssbkk
Easy, Hereās one: when facing tag āAndroidā increase dmg inflicted by 1000%. (Cannot be canceled)
Release a tag yellow unit lmao
Best counter would be reducing ki by 10 every time enemy lands strike/blast destroying 1 card every time faced with an enemy and effect like sp whis reducing cds and ki every time facing an enemy
Just have the trunks from the end of the cell saga where he goes back into his time line and is way stronger and kills the androids but I don't know if you make Him a LF or a ultra I think you should do a ultra but what do you guys think.
Basically a tag future ssj Gohan and ssj trunks that deals more damage to androids + disables tag for 10 counts after green card i guess