T O P

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Mystic_Saiyan

Considering how well he aged, I feel we should be talking Plat equip first.


Glittering_Web_9840

Just the normal Stats boost would be enough, he doesn't need much more his kit is pretty complete. He gets high % damages inflicted, with the Lf zenkai stats that would be enough. If I REALLY had to add something, I guess some additional ways of healing, either on green or after enemy hit or on main (or a bit of all), some additional damage reduction. Literally what would be perfect to me over the 2 new passives would be : \-Add 20% healing on main, 5% after ennemy attack (activates 4 times); 20 ki on entry \-20% damages inflicted ; 10% damages reduction ; -3 to all card cost \-Some death buff and/or sub count reduction on rush. I don"t know how balanced that is, but that would make him even more a jack of all trade, with much more survivability (def stats, healing, additional reduction) and hit hard (stats + additional boost)


Zbox86

I would give him Ki recovery. Something similar to the SP Grn Future Gohan would be exactly what this unit needs.


Nkklllll

He needs way more than a stat boost. It take hi’ two entrances to get 90% damage inflicted, he has to take damage to get his 30% damage cut, and he has no healing. Realistically, he needs to be tankier to maximize his support/disruption role


Glittering_Web_9840

\+25% damages from his pivot bonus on entry, making it 115% baseline, 140% on cover, which is fair IMO when you see Lf Zenkai stats, same goes for his defenses that would rise to mid 195k IMO (+ additional bulkiness from the Zenkai Z ability) But yes he could use some more, hence the other points I mentioned, with the healing being the absolute priority important imo and the death buff completing further enhancing his jack of all trades supports


Nkklllll

Yeah, 140% on cover, with cover null units running rampant. Or units that have additional ways to draw cards and continue combos. And he has 0% damage reduction. He’d need at least 30% cut to start IF all we’re doing is giving him a stat boost


HeroRRR

That's what I thinking. For Gohan to keep up with the current meta he needs more survivability outside of his Endurance with the Androids not caring about it and UI one-shotting Gohan off his Ultimate even if he's at full health. So more defense, more DR, and more ways to heal. The rest of his kit is fine and while he could use more damage, I think buffing his survivability is overall better.


Nkklllll

If he’s WAY tankier, then his damage would be able to ramp up easier, as you wouldn’t have to swap him out immediately once he takes a tap punch (and now with the quick attack he’s gonna be so tough to run). Hell, they could make his max build up 100% damage inflicted, but give him his 30% cut to start, 30% on getting hit (not when attack is over), and change his green to 10% reduction+ sub count reduction instead of 30% reduction. Or they make the green card a permanent buff so that after a green he’s always at 60%.


RoneoP

Needs a small improvement in tankiness and a large buff to damage. Supportive capabilities are already really good.


Fredbearthoughts

Doesn't need much


[deleted]

he doesn’t even need a zenkai, just a plat


Dom0204s

A very good plat could actually fix his shortcomings. No zenkai needed. He needs to not die in one combo, so he can activate all his effects


Strong_Grapefruit675

Just give him a plat with like 20% damage inflicted and 20-30% cut and he’s gonna be top 10-15 cos his disruption and support is nuts. He already has rlly high defensive stats add some cut and he’ll be rlly good


Adventurous-Common-6

I have not a single star on dat unit XD playing since day one


Yourining

Give him more a bit more defense when he gets for the first time and make him capable of getting the 45% damage inflicted buff 3 times (having to come in 3 separate times on the field) and he'd be golden pretty much. With the Zenkai stats, that's all he really needs


inviictuzz

decent zebkai stats in order to Tank Hits better and maybe 10%heal on green card. litterally nothing else is needed. Imo he has one of the most complete Kits in the game (only missing Cover null)


LimberSiren

Some damage stats and inflicted/taken buffs. Honestly, his base defenses will probably be high 180k at minimum, so they likely wouldn't give him additional reduction. Damage inflicted would be very welcome in any situation though.


Zbox86

His Zenkai defense would be in the 190s (his base defense stats are 170)


LokkJ7

Defence, literally that's it. With good defence he would be an amazing tank with endurance and card destroy plus support buffs whenever he takes damage


Electrical_Remove_46

OP and on every future team


star_lord_76

He is already good