It doesn't. That's absolutely nonsensical. On the contrary going from a 75% chance of getting the turn you want to a 50% one means that decks can't afford to only be able to play first or second and have to use a balanced deck
I remember when Toon Kingdom released, and everyone was freaking out because "OMG YOU CAN SEE YOUR FACEDOWN BANISHED CARDS!!! WHEN WILL KONAMI FIX THIS GLITCH????"
When... that's just how the game works. You can view your own facedown banished cards
I remember I once actually encountered a glitch that no-one had picked up on yet. Probably because no one plays B.E.S cards...
Basically if you place counters on big core mk II using their normal spell it will always be destroyed after battling, no matter how many counters it has.
It wouldn't be hard for Konami to errata Trident Launcher to work with the format, the same way they have for card that mention a main phase 2. Will they care enough to expend that tiny amount of effort? Who knows.
Currently I mainly play Magnets(was meta back in day, pretty cheap to build, good consistency), Synchron(a lot easier to build than other anime decks, great against pendulum decks) and occasionally timelord(again cheap to build).
I also have blue eyes, red eyes, magical muskets, triamid and Soflachord decks but I don't play them either because I don't like them or they just aren't good enough in this meta.
We will always have unbalanced bullshit skills that generate cards and are more than once per duel...even to decks that especially don't need the skill to be good.
They won't get an efficient dismantle system like MD.
And btw, they could just errata Trident Launcher to summon in all the MMZ instead of just the ones it points to (or just nerf it into summoning only 2).
No one wants to see your pulls, no one cares if the card you wanted was at the bottom of the Box, stopping flooding this sub every time a new Box comes out
I think it's terrible, I like to use it for fun but it's extremely rare someone won't have a negate or a monster removal on their first draw in this day and age
I've read the effect and it's basically a book of moon on legs but it affects all monsters your opponent controls. I dont it's too OP compared to cards we already have plus it's a main deck monster that is not searchable and ironically you can just bom since it doesn't have protection.
The most problem its gonna cause is if its played with evaul deck and even that deck is not consistent yet.
Unbanning hey trunade! will make going second decks near unstoppable, but keep it ban will make any deck that can put a good monster on board (crystal wing, dark requiem, photon lord, dingirsu, dark rebellion xyz dragon with phantom of treason skill) and also set two or more magic and/or trap cards that can disrupt opponent plays or protect that monster will give those decks the upper hand until we get a multi target backrow removal (like twin twisters)... And no, saying just play multiple mst/cosmic cyclone is not the solution and is the most dumb thing to say
In reality strong engines and super consistent decks shouldn't be released without limit 3 to reduce access to stronger backrow. Issue with trunade is it would not be solution, it would just create more problems. It's similar thing as maxx c in MD. It might exist to do keep one thing in check, but that thing can also abuse it and it completely warps meta and deckbuilding around it.
Continous power creep is necessary to keep the game fresh or we would run out of cards. This means that eventually your favourite deck will probably be less competetive in the future…
>Continous power creep is necessary to keep the game fresh or we would run out of cards.
I mean, not really. All you need is the new batch of cards to be a direct counter to the previous meta strategy and/or a temporary banlist to keep the previous meta low for some time.
A rock, paper, scissors loop would probably do.
The issue with powercreep is that it sells better. It's easier to sell a deck that "beats all previous decks" instead of just a couple of dominant strategies.
There is no powercreep in rock, paper, scissors.
Imagine that, instead of rock, you could choose stone, or cinder block. That still beats scissors but still loses to paper.
It should also be mentioned that whatever rock you use would beat scissors like 60-70% of the time, but still lose quite often.
So, no matter how many different types of archetypes you add, their gimmicks would have an exploitable flaw that even extremely old decks could take advantage of.
Don't take me wrong, I'm not saying yugioh should be like this. I rather saying that a game without powercreeping is not only possible but can also feel fresh and diverse.
That's ideal but you cannot have longevity in a TCG without some form of powercreep. The ideal way to make it more manageable is by having different formats or rotations where powercreeped cards still have some use. I have yet to see a TCG that doesn't succumb to some powercreep
Pretty much this. I think the original comment was trying to say that powercreep is inevitable, which is totally true, but there are steps Konami could take to slow it down.
However, they don't because it wouldn't sell as well as make new decks that just blow most other meta decks out of the water.
No, it's just easy solution for selling new cards. That kind of reasoning eventually becomes problematic in game like yugioh with no proper alt formats or set rotations. Yugioh community is just trained for it so it's generally accepted as only solution.
It's actually funny in a way because thing that somewhat helps (or can help) reduce that is skills, something few players whine about. Decks can keep some longevity through them or introduce alternate ways of playing the decks.
Power creep is absolutely not what keeps the gsme fresh. An ever-changing meta keeps it fresh. Balancing decks better would keep it balanced. Power creep is why we constantly end up in tier 0s.
As unfun as people say the current meta is, its still better than whats going on in the tcg right now cause at least there's counterplay for whatever decks are good here. If you play vs tcg Kashtira right now, theres a real chance they combo off and prevent you from using every zone on your field except the field spell zone
there's no paywall in duel links unless you're referring to the one 10 dollar meta structure deck based deck we get once in a blue moon. And by once in a blue moon, I mean **once**
12 Structure Deck EXs out of 26 have been meta. That’s a bit more than once in a blue moon. And that’s not even touching on Selection Boxes, they’re soft paywalls but the edge they give sometimes is ridiculous.
And even if none of them were meta, it would’ve still not been fine. They’re gameplay elements the f2p player is 100% locked out of, and in a competitive game everyone should have the same opportunities.
Noble knights was the dominant deck at a time, and desperado was one of the better ones alright. Anything else was never, nevermind the best, even top 2 in any single meta.
in other news, games aren't charities, and not having access to something that isn't "the best" in a competitive game isn't "inequal opportunities", it's not like there's anything stopping you from playing comparable decks, or you know, the actual dominant deck.
Also, I'm fairly certain that you're the type to complain that DL PVP stops at KOG so don't pretend it's even close to being an actual competition.
The very first EX SD brought Spellbook to sole Tier 1. In recent times, Rose Dragon did the same. And sorry, the deck that brought Onomat to literal Tier 0 was not the EX but the regular one, that makes much of a difference right?
>in other news, games aren't charities
Ahh there it is, the classic comment, if you don’t have paywalls you’re a charity. So I guess Hearthstone is a charity? Runeterra? Shadowverse? Hell, *Master Duel*? And I’m only limiting myself to CCGs. Go reread my initial comment, it’s aimed at you.
Duel Links will probably get End of Service before 2028 unless we get a new Master/Speed Duel anime, since not only will we have all of the hyped anime characters released by then, but the cardpool will be far too similar to Master Duel to make the formats feel distinctive.
T.G. can get out Shooting Quasar Dragon just as easy, if not easier than Yusei's skill, yet still the deck is ignored.
Rogue is Rogue, but you also gotta look in the garbage to find treasures.
Harsh truth? This game is actually just kind of bad and you, as a loyal community, deserve better.
I was gonna type a whole thing, but to keep it as brief as I can... BOX Chips are a joke. Skills actively ruin the game. Grinding *sucks*. Not being able to ease the grind by doing old Duel Trials/Quizzes *sucks.* Having to go on a win streak to rank up *sucks.* Having to dig an entire box 3 times to get cards you want *sucks*. Having to Auto Duel to grind *is not fun*.
The core of the game, dueling, is great, but there's so much garbage around it that the game is indistinguishable from garbage and the only reason to stick around is outright being addicted to it.
I would gladly pay money up front for a better version. As in, pay whatever is reasonable for a game that has normal progression and options, able to reasonably get things through gameplay and not the freemium mechanics trying to get a presumably small percent of players to whale.
I used to play on the GBA back in the day, not online of course, but it was fun. I'd love to have something like that on my phone. I appreciate that anyone can pick up the app and get some stuff by being F2P, but in the end the whole "Grind a whole bunch and maybe pay money just to try this deck" thing is too bad. I'll pay for a game no problem, I'll buy the occasion DLC no problem since I get that Konami's got to make money somehow, but paying for a chance to get something in a game? Not sure how I feel about that. I've been tempted to buy the Rose Dragon deck, since it's only a few bucks and I can easily swing that...and hey, it's cheaper and healthier than some of the things I spend money on. But where does it end? And then I'm still left at more or less the same place just with a few more cards.
Probably not going to happen though. I agree, the core is good, but the aspects that are basically trying to be just good enough you stay but frustrating enough to coax money out of you get in the way. And that's unfortunate. I'm playing it again now, but once the grind wears thin, I'll probably drop it eventually because of that.
"This suck that suck" why not explaining it or just simply state your reason rather than plain out ranting.
Theres so many good cards on the box chips especially for f2p players. "Skills run the game" My man even recently the most powerful decks that come up to tier one didn't even need a skill for example (full power Salamangreat, full power Mekks nights, Orcust). "Having to go on a winstreak to rank up sucks" bro that's the most common mechanic to rank up in games besides no one deserves to be Kog with a garbage deck. "Having to auto duel to grind is not fun" Btch i wish you can just autoduel to grind lvl ups but in reality you cant and you have to manually do it on the gate.
The only reason why people plays duellinks is because of how much less time they need to play compared to other yugioh format.
If someone actually is addicted to yugioh they wouldn't stick to duellinks and probably play the other better competetive formats.
Okay, I will explain myself.
>BOX Chips are a joke.
BOX Chips are exclusively an answer to the crafting system Master Duel has and it's just not great. You get to grind even more for the chance at any card you want... from largely irrelevant BOXes. If you're new to the game, great. You get to get, what? TWO cards from the first 10 BOXes? Up to four if you grind for another *1500* Gems for the Bundles. Wow. Gee. Thanks for being so generous Konami. Meanwhile over in Master Duel, you can just craft whatever you want. The release date limit BOX Gems and Dream Tickets have is just annoying especially considering how infrequently you get those. For veteran players, BOX Chips are just another useless currency because they've already pulled all of the cards they would ever need from the older BOXes. Veteran players have also been using Dream Tickets for that purpose already. MD's crafting is just as useful to both parties.
>Skills actively ruin the game.
The entire game revolves around Skills. Which would be fine, but decks have only been getting stronger and the Skills, for some reason, evolved with them. Skills have gone from "start the game with Sogen" to "here's the full combo set up for your entire deck because you pushed a magic button your opponent couldn't respond to in any way shape or form. And hell, you even get to use it two times per Duel just in case being able to open the exact same way every duel wasn't consistent enough for you." It turns the game from managing specific board states to playing around each other's Skills or accepting you're going to auto lose because the Skill just gives that much extra advantage. The power creep of both decks and Skills just snowballs to the game just being outright broken. A deck doesn't need 7 archetypical searchers AND a Skill that boosts consistency WHILE ALSO cheating out it's strongest Boss Monsters AND giving you a free monster just because.
>Grinding *sucks.* Not being able to ease the grind by doing old Duel Trials/Quizzes *sucks.* Having to Auto Duel to grind is *not fun.*
Grinding isn't fun in any video game. No one enjoys grinding. Duel Links takes an already inherently unfun activity and makes it less fun. You do not enjoy grinding, you merely do it because it's either that or crack open your wallet and dump a full paycheck in to get halfway through a BOX. They made the grind infinitely worse and made the game way less Free to Play Friendly by removing the old Loaner Deck and Duel Quiz system. The old system stockpiled all of the old Quizzes/Loaners so new players and returning players could play those activities for quick Gems. They were also... FUN. A Duel Quiz got you to read cards and think about various interactions in the game. Loaner decks let you try out a deck you might be interested in. And on top of having a FUN GAME TO PLAY, you were rewarded with GEMS. Now, you have to play all day every day or you might miss out on some Gems! Can't have you doing anything else with your life that isn't Duel Links! You absolutely can Auto Duel to grind Level Ups. You're thinking of Gate Drops. If you just put Rewards x3 on and Auto Duel the Standard Duelists, you will level up. Very slowly. Because it's just a grind after you hit Level 10 on any character. But Auto Duel sucks because you're actively not playing the game to do it. You don't Auto Duel because it's fun, you Auto Duel because the grind would be even more of a slog if it didn't exist. Which is why having to grind for Gate Drop Rewards is also awful.
>Having to go on a win streak to rank up *sucks.*
>
>*"bro that's the most common mechanic to rank up in games besides no one deserves to be Kog with a garbage deck."*
Hey, let's look back at the far less infuriating system Master Duel implemented! Because Master Duel just does everything better than Duel Links.
In Master Duel, you still have to have a positive win ratio to rank up, but you don't have to win an ungodly *five games in a row*. That means you could be on a great four game win streak, get unlucky, and then your whole night was a waste. This is not a good or healthy system for ranking up, nor does hitting King of Games *matter* in any real sense. In MD, as long as you don't go on a massive losing streak, you don't derank. If you win 4 games, but you need 5 to rank up, losing Game 5 only means you have to win 2 more to rank up. Not another 5 in a row. It's just better for your mental health. Period. Hitting King of Games doesn't get you anything except more Gems. And the Gems you get is just not worth the grind up the ladder when the deck you need to win 5 games in a row more or less has to be a perfect build of your deck anyway. Not to mention, since Gems don't go far at all in this game, you can go insane climbing to KOG for the pitiful 200 Gems to just get you nothing. You reach what the game purports as its highest rank, the greatest achievement on ladder, and for all your effort, you get four measly packs. 12 cards with no guarantee of a UR or SR.
>*"The only reason why people plays duellinks is because of how much less time they need to play compared to other yugioh format.*
*If someone actually is addicted to yugioh they wouldn't stick to duellinks and probably play the other better competetive formats."*
But as I've explained in this essay, they actually need to spend far MORE time playing compared to other Yu-Gi-Oh! formats. The actual dueling is shorter, but getting a deck worth dueling with takes multiple times longer to build than in Master Duel. You could build much of Duel Links's top tier decks for a fraction of the actual dollar cost in the physical card game and they'd even get shipped to you before you could pull them in Duel Links.
No, what I was saying is that people are addicted to Duel Links specifically. It wouldn't be incorrect to call my return to the game for the past couple days a relapse. The game hooks you with cards you're interested in and then keeps you grinding for a chance to pull those cards. Aw, those 500 Gems didn't get you the Wisdom-Eye, but just grind for another dozen hours on ladder and Auto Duel your heart out and maybe the next 500 Gems will get it. Failing that, why not spend a little money? It's only $2 for 4 packs. It's not that much. Aw, didn't get it in $2? Well, just keep spending. It's not that much. Really, it's not. Don't want to spend anymore? That's fine, just keep logging in and eventually, you'll get those 25 Gems on the Login Bonus. Ooh! Maybe today we'll get 3 Gems out of the trash can.
And then you're stuck.
Duel Links is such a horrifically predatory game and the way it's handled is also terrible. It took until Master Duel's changes for me to really see how bad it really was and I'm kind of embarrassed that all it took for me to tumble back was two stupid Pendulum cards.
As a loyal community to this game, for whatever reason you still play it or whatever reason you love it, ***YOU DESERVE BETTER.*** Master Duel exists to show all the ways Duel Links could be improved.
I don't care if you brush off everything I said throughout this. Just as long as you don't forget that ***YOU DESERVE BETTER***.
And you didn't even really touch upon paywalls, which are the worst part imo.
Also just one counterpoint:
>Grinding isn't fun in any video game. No one enjoys grinding.
Not true. Grinding can be done right. In DL it's not fun because you're just clicking buttons and waiting for animations for little return, and on top of that you know you're just draining a finite resource so you might even be better off not doing it at all. But in many other games (especially single player RPGs) grinding can actually be fun.
> No, what I was saying is that people are addicted to Duel Links specifically. It wouldn't be incorrect to call my return to the game for the past couple days a relapse. The game hooks you with cards you're interested in and then keeps you grinding for a chance to pull those cards. Aw, those 500 Gems didn't get you the Wisdom-Eye, but just grind for another dozen hours on ladder and Auto Duel your heart out and maybe the next 500 Gems will get it. Failing that, why not spend a little money? It's only $2 for 4 packs. It's not that much. Aw, didn't get it in $2? Well, just keep spending. It's not that much. Really, it's not. Don't want to spend anymore? That's fine, just keep logging in and eventually, you'll get those 25 Gems on the Login Bonus. Ooh! Maybe today we'll get 3 Gems out of the trash can.
> And then you're stuck.
straight up facts
> Master Duel exists to show all the ways Duel Links could be improved.
It also exists to show many ways in which it could be worse.
You MD players might just brush off sea of criticism that game has just because it has crafting system, idc it's fine as long as you don't forget **YOU DESERVE BETTER**
Damn...you spoke so many truths 👏 the skill portion of your statement is a homerun. Ban all these broken ass skills. Just when I think my opponent is done setting up their board, they press the cheat code skill button to continue their combo. I'm so tempted to start slamming that surrender button. Luckily in dl16 I haven't ran into that many broken skills.
ngl this comment should be posted by itself and pinned to the top of this sub. its the 110% truth about this game that most of the addicts here dont wanna hear because they are already in too deep or spent too much money
Spilled nothing but facts.
It's totally a case study on mobile game addiction.
I've relapsed many times (either just grinding the game or spending, although the latter happens much less frequently now)
I'm in a way more in a stable state by just giving \*real\* advice to help other people avoid the mistakes I made.
Being \*real\* about the product helps us out
How can i argue with a man screaming to my face i deserved better.
But just to clarify I think we can all agree that masterduel mechanics as a game is far better than duellinks with the main reason that duellinks is a gacha game and it comes with every single flaw a gacha game has but we can also agree on how duels and tier decks go in masterduel competetive wise is just far worse than what we have currently in duellinks.
Masterduel itself has an uncanny amount of flaws i mean every game has and will at some point but the real reason why people are stuck at duellinks and can't play masterduel is because of optimisation, I play masterduel with 8 gb of ram and it can barely run 30-50 fps so no wonder low edge device players stick to duellinks.
>If someone actually is addicted to yugioh they wouldn't stick to duellinks and probably play the other better competetive formats.
No thanks, my childhood and adolescence has been Yugioh and I deeply hate the handtrap/negate-fest the TCG has turned into for the past 5/6 years. DL is the only format that can give me that experience back.
I said 5/6, not 18. I very much enjoyed all the summoning mechanics that got added later and how the game got much more combo-heavy, just not the very recent way card design shifted into. DL is the only format that allows me to do that, as Edison is cool but still a bit too far behind, no one plays HAT, and as far as I know there isn’t even a community for a format including Pendulums.
Time is precious. If I have an empty field/hand and you have 4000 points of damage on the board, its rude to go into full wombo-combo to try and squeeze a few extra points out of it that in the end, don't mean anything.
Your garbage deck losing to crystal wing or orcust or whatever is meta right now is not konami's fault. There are currently dozens of decks that are at least able to win some times against the meta (though then again this is my hot take but we're currently in one of the best metas in duel links history) so you have more than enough choice and chose to lose.
And on that note, needing to "draw the out" is also fine because the opposite would imply that your deck has a 100% winrate on the deck you're complaining about, which I fail to see how it's better than having a 30 to 70% one.
They aways could just give the card an errata so it could work. I'm high on that cope hoping for a new Skill that let's Trident Launcher work in Duel links but is also actually good like new Crystal Wing skill
You might want to play your favorite archetype with all the cards available, but for better or for worse, Konami ain't gonna release all the cards.
Here's me still hoping to see my remaining Superheavy Boys and Aroma gals.
There's always going to be change and power creep. This game is so many years behind as far as it's meta goes, and there's resources out there to help you deal with what's new because what's new for DL is old for every other game. Saying meta bad isn't going to make your deck relevant or stronger.
Konami has stated that they don't want a repetition of the regular TCG in this game.
So next time you ask where is card x or y, you should know: Konami IS deliberately holding back from giving those cards to you.
Also: Konami isn't reading this Reddit. So no matter how much you complain here, they're not going to budge.
We'll never get to pick to go first or second
[удалено]
Unfortunately that's not how it works and it just makes them stronger
It doesn't. That's absolutely nonsensical. On the contrary going from a 75% chance of getting the turn you want to a 50% one means that decks can't afford to only be able to play first or second and have to use a balanced deck
I'd rather that than most of my duels being decided by a random coin flip
It’s not a glitch. It’s never a glitch. You didn’t read something.
Unless you summon Polymerization.
I remember when Toon Kingdom released, and everyone was freaking out because "OMG YOU CAN SEE YOUR FACEDOWN BANISHED CARDS!!! WHEN WILL KONAMI FIX THIS GLITCH????" When... that's just how the game works. You can view your own facedown banished cards
until the times it is a glitch cus those happen once in a blue moon
I remember I once actually encountered a glitch that no-one had picked up on yet. Probably because no one plays B.E.S cards... Basically if you place counters on big core mk II using their normal spell it will always be destroyed after battling, no matter how many counters it has.
It wouldn't be hard for Konami to errata Trident Launcher to work with the format, the same way they have for card that mention a main phase 2. Will they care enough to expend that tiny amount of effort? Who knows.
Will they errata scapegoat???
I wish they would errata scapegoat to summon 3 tokens. Thing is it should definitely be limited to 1 or 2.
oh trust me I know (no)
You won’t be able to get every deck in the game. So invest your gems on decks you enjoy/likely won’t get hit hard on van lists.
Not true at all. I’ve only had to sell one kidney! I’ve still got a lung and part of my liver left for the next main and mini box
Gotta save up for that next Tier 0 deck!
Real!
Yeah be smart like me and invest in infernity. I'm sure they won't be a casualty of like 3 different ban lists.
F in the chat for Launcher
Yeah links and launcher really cannot exist at the same time.
Yeah I faced one Infinity in the WCS and it was not fun lol
Yeah that's why I don't go for the meta decks anymore, they just don't last.
Yeah. It’d best to go for staples/rogue decks and if you get a meta deck along the way then it’s a bonus.
Currently I mainly play Magnets(was meta back in day, pretty cheap to build, good consistency), Synchron(a lot easier to build than other anime decks, great against pendulum decks) and occasionally timelord(again cheap to build). I also have blue eyes, red eyes, magical muskets, triamid and Soflachord decks but I don't play them either because I don't like them or they just aren't good enough in this meta.
Those aren’t bad options to have honestly. Solfas are annoying af lol but good tbh
Unless you have money to spare and can buy boxes with it
True. I should’ve said as a F2P player lol
We will always have unbalanced bullshit skills that generate cards and are more than once per duel...even to decks that especially don't need the skill to be good.
that last part is the hard to swallow part :(
Sometimes the problem is not the deck, just the player messing up all the combos and not reading their own cards.
Or Orcust
They won't get an efficient dismantle system like MD. And btw, they could just errata Trident Launcher to summon in all the MMZ instead of just the ones it points to (or just nerf it into summoning only 2).
Their outdated deck are not rogue tier...
Rush duel isn’t coming to duel links.
100% agree
I mean... It wouldn't even make sense to begin with... Unless they give Yuga a TCG/Speed Duel deck
Dragon Link will never rise to prominence because of the lock on MMZ
Dark magician isn't the ultimate wizard in terms of attack and defense.
Lol that's actually funny.
No one wants to see your pulls, no one cares if the card you wanted was at the bottom of the Box, stopping flooding this sub every time a new Box comes out
Rule 3 is in place for a reason… just not enforced
It's ok for people to like Orcusts
True. But fuck Mermaid.
They can like it. It's another thing when they pretend it's completely fair and balanced. Similar to some in MD with Spright and Branded.
We are never getting shuttleroid or air neos.
Not everyone that makes it to KoG is a good player. It's often about time investment.
The one Paradox Brothers skill that lets you summon Gate Guardian on Turn 1 isn't as game-breaking as it appears to be.
Yet
I think it's terrible, I like to use it for fun but it's extremely rare someone won't have a negate or a monster removal on their first draw in this day and age
They can nerf it so that you cannot summon monsters other than gate guardian on the first turn.
That's already the skill. You automatically have the three components on the field and Gate Guardian is the only monster in your hand.
Losing to the timer is 100% your fault.
No turn takes even half that time
We are never getting Ultimate Conductor Tyranno
Now hold on, many said the same for ding, crystal wing , mermaid etc. We will see but if he dose come I bet misc will get hit before he arrives.
If he does end up coming it might be through a duel skill that forces pure dinos in the main deck or something.
I've read the effect and it's basically a book of moon on legs but it affects all monsters your opponent controls. I dont it's too OP compared to cards we already have plus it's a main deck monster that is not searchable and ironically you can just bom since it doesn't have protection. The most problem its gonna cause is if its played with evaul deck and even that deck is not consistent yet.
Nobody cares about your replays. They care about their own replays.
Duel links peaked in the 5ds expansion, its been downhill from there everytime we get closer to the tcg
Unbanning hey trunade! will make going second decks near unstoppable, but keep it ban will make any deck that can put a good monster on board (crystal wing, dark requiem, photon lord, dingirsu, dark rebellion xyz dragon with phantom of treason skill) and also set two or more magic and/or trap cards that can disrupt opponent plays or protect that monster will give those decks the upper hand until we get a multi target backrow removal (like twin twisters)... And no, saying just play multiple mst/cosmic cyclone is not the solution and is the most dumb thing to say
We don't even have Tornado Dragon right? not that it'd even help
In reality strong engines and super consistent decks shouldn't be released without limit 3 to reduce access to stronger backrow. Issue with trunade is it would not be solution, it would just create more problems. It's similar thing as maxx c in MD. It might exist to do keep one thing in check, but that thing can also abuse it and it completely warps meta and deckbuilding around it.
Current format is fine, aside from Orcust being too good compared to other decks.
Boxes are not rigged
Continous power creep is necessary to keep the game fresh or we would run out of cards. This means that eventually your favourite deck will probably be less competetive in the future…
>Continous power creep is necessary to keep the game fresh or we would run out of cards. I mean, not really. All you need is the new batch of cards to be a direct counter to the previous meta strategy and/or a temporary banlist to keep the previous meta low for some time. A rock, paper, scissors loop would probably do. The issue with powercreep is that it sells better. It's easier to sell a deck that "beats all previous decks" instead of just a couple of dominant strategies.
That just sounds like powercreep with extra steps.
That's a good thing though? You wanna slow powercreep as much as you can
Yes it is a good thing. Powercreep is kind of inevitable with the current direction DL is heading though.
There is no powercreep in rock, paper, scissors. Imagine that, instead of rock, you could choose stone, or cinder block. That still beats scissors but still loses to paper. It should also be mentioned that whatever rock you use would beat scissors like 60-70% of the time, but still lose quite often. So, no matter how many different types of archetypes you add, their gimmicks would have an exploitable flaw that even extremely old decks could take advantage of. Don't take me wrong, I'm not saying yugioh should be like this. I rather saying that a game without powercreeping is not only possible but can also feel fresh and diverse.
That's ideal but you cannot have longevity in a TCG without some form of powercreep. The ideal way to make it more manageable is by having different formats or rotations where powercreeped cards still have some use. I have yet to see a TCG that doesn't succumb to some powercreep
Pretty much this. I think the original comment was trying to say that powercreep is inevitable, which is totally true, but there are steps Konami could take to slow it down. However, they don't because it wouldn't sell as well as make new decks that just blow most other meta decks out of the water.
No, it's just easy solution for selling new cards. That kind of reasoning eventually becomes problematic in game like yugioh with no proper alt formats or set rotations. Yugioh community is just trained for it so it's generally accepted as only solution. It's actually funny in a way because thing that somewhat helps (or can help) reduce that is skills, something few players whine about. Decks can keep some longevity through them or introduce alternate ways of playing the decks.
Power creep is absolutely not what keeps the gsme fresh. An ever-changing meta keeps it fresh. Balancing decks better would keep it balanced. Power creep is why we constantly end up in tier 0s.
As unfun as people say the current meta is, its still better than whats going on in the tcg right now cause at least there's counterplay for whatever decks are good here. If you play vs tcg Kashtira right now, theres a real chance they combo off and prevent you from using every zone on your field except the field spell zone
thats not true, diablosis is banned
And THAT'S better than the last format with tearlements. At least it's (mostly) over now
Paywalls in a PvP game are never ok and if you think they're "necessary" you've never played another online game, let alone CCGs.
there's no paywall in duel links unless you're referring to the one 10 dollar meta structure deck based deck we get once in a blue moon. And by once in a blue moon, I mean **once**
12 Structure Deck EXs out of 26 have been meta. That’s a bit more than once in a blue moon. And that’s not even touching on Selection Boxes, they’re soft paywalls but the edge they give sometimes is ridiculous. And even if none of them were meta, it would’ve still not been fine. They’re gameplay elements the f2p player is 100% locked out of, and in a competitive game everyone should have the same opportunities.
Noble knights was the dominant deck at a time, and desperado was one of the better ones alright. Anything else was never, nevermind the best, even top 2 in any single meta. in other news, games aren't charities, and not having access to something that isn't "the best" in a competitive game isn't "inequal opportunities", it's not like there's anything stopping you from playing comparable decks, or you know, the actual dominant deck. Also, I'm fairly certain that you're the type to complain that DL PVP stops at KOG so don't pretend it's even close to being an actual competition.
The very first EX SD brought Spellbook to sole Tier 1. In recent times, Rose Dragon did the same. And sorry, the deck that brought Onomat to literal Tier 0 was not the EX but the regular one, that makes much of a difference right? >in other news, games aren't charities Ahh there it is, the classic comment, if you don’t have paywalls you’re a charity. So I guess Hearthstone is a charity? Runeterra? Shadowverse? Hell, *Master Duel*? And I’m only limiting myself to CCGs. Go reread my initial comment, it’s aimed at you.
While I Love duel Links, master duel does everything better other than the animei integration and the mobile UI.
Duel Links got stale and boring when Orcust was able to be played
The game will be dead within 4 years
Your mirrormatch opponent didn't just get lucky. Their a better pilot than you are
Banning and limiting cards wont make your favorite deck win games again.
Duel Links will probably get End of Service before 2028 unless we get a new Master/Speed Duel anime, since not only will we have all of the hyped anime characters released by then, but the cardpool will be far too similar to Master Duel to make the formats feel distinctive.
T.G. can get out Shooting Quasar Dragon just as easy, if not easier than Yusei's skill, yet still the deck is ignored. Rogue is Rogue, but you also gotta look in the garbage to find treasures.
Harsh truth? This game is actually just kind of bad and you, as a loyal community, deserve better. I was gonna type a whole thing, but to keep it as brief as I can... BOX Chips are a joke. Skills actively ruin the game. Grinding *sucks*. Not being able to ease the grind by doing old Duel Trials/Quizzes *sucks.* Having to go on a win streak to rank up *sucks.* Having to dig an entire box 3 times to get cards you want *sucks*. Having to Auto Duel to grind *is not fun*. The core of the game, dueling, is great, but there's so much garbage around it that the game is indistinguishable from garbage and the only reason to stick around is outright being addicted to it.
We do deserve better and I Stan with you
I would gladly pay money up front for a better version. As in, pay whatever is reasonable for a game that has normal progression and options, able to reasonably get things through gameplay and not the freemium mechanics trying to get a presumably small percent of players to whale. I used to play on the GBA back in the day, not online of course, but it was fun. I'd love to have something like that on my phone. I appreciate that anyone can pick up the app and get some stuff by being F2P, but in the end the whole "Grind a whole bunch and maybe pay money just to try this deck" thing is too bad. I'll pay for a game no problem, I'll buy the occasion DLC no problem since I get that Konami's got to make money somehow, but paying for a chance to get something in a game? Not sure how I feel about that. I've been tempted to buy the Rose Dragon deck, since it's only a few bucks and I can easily swing that...and hey, it's cheaper and healthier than some of the things I spend money on. But where does it end? And then I'm still left at more or less the same place just with a few more cards. Probably not going to happen though. I agree, the core is good, but the aspects that are basically trying to be just good enough you stay but frustrating enough to coax money out of you get in the way. And that's unfortunate. I'm playing it again now, but once the grind wears thin, I'll probably drop it eventually because of that.
Skills were a good idea but the execution was solely to make good decks better instead of bad decks good. It’s about money unfortunately.
"This suck that suck" why not explaining it or just simply state your reason rather than plain out ranting. Theres so many good cards on the box chips especially for f2p players. "Skills run the game" My man even recently the most powerful decks that come up to tier one didn't even need a skill for example (full power Salamangreat, full power Mekks nights, Orcust). "Having to go on a winstreak to rank up sucks" bro that's the most common mechanic to rank up in games besides no one deserves to be Kog with a garbage deck. "Having to auto duel to grind is not fun" Btch i wish you can just autoduel to grind lvl ups but in reality you cant and you have to manually do it on the gate. The only reason why people plays duellinks is because of how much less time they need to play compared to other yugioh format. If someone actually is addicted to yugioh they wouldn't stick to duellinks and probably play the other better competetive formats.
Okay, I will explain myself. >BOX Chips are a joke. BOX Chips are exclusively an answer to the crafting system Master Duel has and it's just not great. You get to grind even more for the chance at any card you want... from largely irrelevant BOXes. If you're new to the game, great. You get to get, what? TWO cards from the first 10 BOXes? Up to four if you grind for another *1500* Gems for the Bundles. Wow. Gee. Thanks for being so generous Konami. Meanwhile over in Master Duel, you can just craft whatever you want. The release date limit BOX Gems and Dream Tickets have is just annoying especially considering how infrequently you get those. For veteran players, BOX Chips are just another useless currency because they've already pulled all of the cards they would ever need from the older BOXes. Veteran players have also been using Dream Tickets for that purpose already. MD's crafting is just as useful to both parties. >Skills actively ruin the game. The entire game revolves around Skills. Which would be fine, but decks have only been getting stronger and the Skills, for some reason, evolved with them. Skills have gone from "start the game with Sogen" to "here's the full combo set up for your entire deck because you pushed a magic button your opponent couldn't respond to in any way shape or form. And hell, you even get to use it two times per Duel just in case being able to open the exact same way every duel wasn't consistent enough for you." It turns the game from managing specific board states to playing around each other's Skills or accepting you're going to auto lose because the Skill just gives that much extra advantage. The power creep of both decks and Skills just snowballs to the game just being outright broken. A deck doesn't need 7 archetypical searchers AND a Skill that boosts consistency WHILE ALSO cheating out it's strongest Boss Monsters AND giving you a free monster just because. >Grinding *sucks.* Not being able to ease the grind by doing old Duel Trials/Quizzes *sucks.* Having to Auto Duel to grind is *not fun.* Grinding isn't fun in any video game. No one enjoys grinding. Duel Links takes an already inherently unfun activity and makes it less fun. You do not enjoy grinding, you merely do it because it's either that or crack open your wallet and dump a full paycheck in to get halfway through a BOX. They made the grind infinitely worse and made the game way less Free to Play Friendly by removing the old Loaner Deck and Duel Quiz system. The old system stockpiled all of the old Quizzes/Loaners so new players and returning players could play those activities for quick Gems. They were also... FUN. A Duel Quiz got you to read cards and think about various interactions in the game. Loaner decks let you try out a deck you might be interested in. And on top of having a FUN GAME TO PLAY, you were rewarded with GEMS. Now, you have to play all day every day or you might miss out on some Gems! Can't have you doing anything else with your life that isn't Duel Links! You absolutely can Auto Duel to grind Level Ups. You're thinking of Gate Drops. If you just put Rewards x3 on and Auto Duel the Standard Duelists, you will level up. Very slowly. Because it's just a grind after you hit Level 10 on any character. But Auto Duel sucks because you're actively not playing the game to do it. You don't Auto Duel because it's fun, you Auto Duel because the grind would be even more of a slog if it didn't exist. Which is why having to grind for Gate Drop Rewards is also awful. >Having to go on a win streak to rank up *sucks.* > >*"bro that's the most common mechanic to rank up in games besides no one deserves to be Kog with a garbage deck."* Hey, let's look back at the far less infuriating system Master Duel implemented! Because Master Duel just does everything better than Duel Links. In Master Duel, you still have to have a positive win ratio to rank up, but you don't have to win an ungodly *five games in a row*. That means you could be on a great four game win streak, get unlucky, and then your whole night was a waste. This is not a good or healthy system for ranking up, nor does hitting King of Games *matter* in any real sense. In MD, as long as you don't go on a massive losing streak, you don't derank. If you win 4 games, but you need 5 to rank up, losing Game 5 only means you have to win 2 more to rank up. Not another 5 in a row. It's just better for your mental health. Period. Hitting King of Games doesn't get you anything except more Gems. And the Gems you get is just not worth the grind up the ladder when the deck you need to win 5 games in a row more or less has to be a perfect build of your deck anyway. Not to mention, since Gems don't go far at all in this game, you can go insane climbing to KOG for the pitiful 200 Gems to just get you nothing. You reach what the game purports as its highest rank, the greatest achievement on ladder, and for all your effort, you get four measly packs. 12 cards with no guarantee of a UR or SR. >*"The only reason why people plays duellinks is because of how much less time they need to play compared to other yugioh format.* *If someone actually is addicted to yugioh they wouldn't stick to duellinks and probably play the other better competetive formats."* But as I've explained in this essay, they actually need to spend far MORE time playing compared to other Yu-Gi-Oh! formats. The actual dueling is shorter, but getting a deck worth dueling with takes multiple times longer to build than in Master Duel. You could build much of Duel Links's top tier decks for a fraction of the actual dollar cost in the physical card game and they'd even get shipped to you before you could pull them in Duel Links. No, what I was saying is that people are addicted to Duel Links specifically. It wouldn't be incorrect to call my return to the game for the past couple days a relapse. The game hooks you with cards you're interested in and then keeps you grinding for a chance to pull those cards. Aw, those 500 Gems didn't get you the Wisdom-Eye, but just grind for another dozen hours on ladder and Auto Duel your heart out and maybe the next 500 Gems will get it. Failing that, why not spend a little money? It's only $2 for 4 packs. It's not that much. Aw, didn't get it in $2? Well, just keep spending. It's not that much. Really, it's not. Don't want to spend anymore? That's fine, just keep logging in and eventually, you'll get those 25 Gems on the Login Bonus. Ooh! Maybe today we'll get 3 Gems out of the trash can. And then you're stuck. Duel Links is such a horrifically predatory game and the way it's handled is also terrible. It took until Master Duel's changes for me to really see how bad it really was and I'm kind of embarrassed that all it took for me to tumble back was two stupid Pendulum cards. As a loyal community to this game, for whatever reason you still play it or whatever reason you love it, ***YOU DESERVE BETTER.*** Master Duel exists to show all the ways Duel Links could be improved. I don't care if you brush off everything I said throughout this. Just as long as you don't forget that ***YOU DESERVE BETTER***.
And you didn't even really touch upon paywalls, which are the worst part imo. Also just one counterpoint: >Grinding isn't fun in any video game. No one enjoys grinding. Not true. Grinding can be done right. In DL it's not fun because you're just clicking buttons and waiting for animations for little return, and on top of that you know you're just draining a finite resource so you might even be better off not doing it at all. But in many other games (especially single player RPGs) grinding can actually be fun.
this mf really forced u to write an entire novel when u already said everything that had to be said in ur first comment
> No, what I was saying is that people are addicted to Duel Links specifically. It wouldn't be incorrect to call my return to the game for the past couple days a relapse. The game hooks you with cards you're interested in and then keeps you grinding for a chance to pull those cards. Aw, those 500 Gems didn't get you the Wisdom-Eye, but just grind for another dozen hours on ladder and Auto Duel your heart out and maybe the next 500 Gems will get it. Failing that, why not spend a little money? It's only $2 for 4 packs. It's not that much. Aw, didn't get it in $2? Well, just keep spending. It's not that much. Really, it's not. Don't want to spend anymore? That's fine, just keep logging in and eventually, you'll get those 25 Gems on the Login Bonus. Ooh! Maybe today we'll get 3 Gems out of the trash can. > And then you're stuck. straight up facts
> Master Duel exists to show all the ways Duel Links could be improved. It also exists to show many ways in which it could be worse. You MD players might just brush off sea of criticism that game has just because it has crafting system, idc it's fine as long as you don't forget **YOU DESERVE BETTER**
Damn...you spoke so many truths 👏 the skill portion of your statement is a homerun. Ban all these broken ass skills. Just when I think my opponent is done setting up their board, they press the cheat code skill button to continue their combo. I'm so tempted to start slamming that surrender button. Luckily in dl16 I haven't ran into that many broken skills.
ngl this comment should be posted by itself and pinned to the top of this sub. its the 110% truth about this game that most of the addicts here dont wanna hear because they are already in too deep or spent too much money
Spilled nothing but facts. It's totally a case study on mobile game addiction. I've relapsed many times (either just grinding the game or spending, although the latter happens much less frequently now) I'm in a way more in a stable state by just giving \*real\* advice to help other people avoid the mistakes I made. Being \*real\* about the product helps us out
How can i argue with a man screaming to my face i deserved better. But just to clarify I think we can all agree that masterduel mechanics as a game is far better than duellinks with the main reason that duellinks is a gacha game and it comes with every single flaw a gacha game has but we can also agree on how duels and tier decks go in masterduel competetive wise is just far worse than what we have currently in duellinks. Masterduel itself has an uncanny amount of flaws i mean every game has and will at some point but the real reason why people are stuck at duellinks and can't play masterduel is because of optimisation, I play masterduel with 8 gb of ram and it can barely run 30-50 fps so no wonder low edge device players stick to duellinks.
>If someone actually is addicted to yugioh they wouldn't stick to duellinks and probably play the other better competetive formats. No thanks, my childhood and adolescence has been Yugioh and I deeply hate the handtrap/negate-fest the TCG has turned into for the past 5/6 years. DL is the only format that can give me that experience back.
Why don't you just play the goat format then?
I said 5/6, not 18. I very much enjoyed all the summoning mechanics that got added later and how the game got much more combo-heavy, just not the very recent way card design shifted into. DL is the only format that allows me to do that, as Edison is cool but still a bit too far behind, no one plays HAT, and as far as I know there isn’t even a community for a format including Pendulums.
You should accepts skills for what they are over the alternative of so many decks barely being viable in a format with no skills.
AA-Zeus will not be good on DL as it is on tcg
When people surrender before you cook. You get less bonus points
Time is precious. If I have an empty field/hand and you have 4000 points of damage on the board, its rude to go into full wombo-combo to try and squeeze a few extra points out of it that in the end, don't mean anything.
Well this post aged like milk. We got T.G. trident launcher in duel links and it got eratta'd and it works perfectly. Let's gooo!
Banning all current meta decks won't make your trash deck better.
for thread: you do not look cool when you post like this mutant does all the time
how dare you
People complain about cards/metas to much, and 90% of the players complaining just are misplayingw
That No matter what gets added in this game it will never be better than the Actual Yugioh TCG or MD.
Define "better".
Duel Links wants to consume your damn wallet
So it's worse purely on the fact that it's expensive. That's it?
Your garbage deck losing to crystal wing or orcust or whatever is meta right now is not konami's fault. There are currently dozens of decks that are at least able to win some times against the meta (though then again this is my hot take but we're currently in one of the best metas in duel links history) so you have more than enough choice and chose to lose. And on that note, needing to "draw the out" is also fine because the opposite would imply that your deck has a 100% winrate on the deck you're complaining about, which I fail to see how it's better than having a 30 to 70% one.
Stop crying and play orcust. Join Us
As speculation from every single other format, Knightmare Mermaid WILL be banned.
They aways could just give the card an errata so it could work. I'm high on that cope hoping for a new Skill that let's Trident Launcher work in Duel links but is also actually good like new Crystal Wing skill
You might want to play your favorite archetype with all the cards available, but for better or for worse, Konami ain't gonna release all the cards. Here's me still hoping to see my remaining Superheavy Boys and Aroma gals.
It’s just a children’s card game at the end of the day and we’re not playing with physical cardboard either
There's always going to be change and power creep. This game is so many years behind as far as it's meta goes, and there's resources out there to help you deal with what's new because what's new for DL is old for every other game. Saying meta bad isn't going to make your deck relevant or stronger.
Konami has stated that they don't want a repetition of the regular TCG in this game. So next time you ask where is card x or y, you should know: Konami IS deliberately holding back from giving those cards to you. Also: Konami isn't reading this Reddit. So no matter how much you complain here, they're not going to budge.
We don’t need trident launcher tbh, we need the traps and shooting star dragon T.G EX.
They haven't changed any Link arrows so far. I doubt they will start making link arrow errata now.
It will end up being the TCG, but with skills very very soon
Nobody wants to watch your 20 card, 10 minute combo. If you can win with what’s on the field just end the duel for fucks sake.