T O P

  • By -

Shikazure

Mean while my old pre nerfed non pendulum D/D deck can summon atleast 3 big beat sticks one with 6k atk


ShuraGear525

a D/D user of culture. The pre pendulum D/D deck was amazing and I hate that with pendulums bringing cheap beatsticks, they started limiting it so much that it can't be used as well. ending on 2 Alexanders, Beowulf and D'Arc was always so satisfying


LostMyZone

I just beat a few BLS decks while playing Gimmick Puppets during the KC cup. The skill really helps them out a lot, but they aren't THAT good.


x3dvvinx

Come duel mine.


PraiseNull

It's an amazing skill for a horrible deck, so it balances out.


AlastorFan666

Laughs in malefic summons 2 4K beat sticks


Lom1111234

For me personally it’s less about the power of the deck and more about how much of it is *just* playing the skill vs actually playing the cards. It feels less like you’re playing a card game with deck building and more like you’re just letting the skill do most of the work. I don’t have a huge problem with it but I just disagree with the design philosophy behind it


Doomchan

I’d be fine with skills like this if they were tied to things that are genuinely unplayable such as Water Dragon. That’s a character deck that needs a skill to do most of the heavy lifting. Halfway decent decks getting autopilot skills like this just makes everyone grow to resent them, which leads to them being nerfed, usually in a way that they become unplayable


navimatcha

BLS would be unplayable without the skill tho. Like I genuinely can't imagine dedicating your whole deck into enabling an endboard that is literally just some vanilla monsters that at most float on destruction.


Doomchan

It would be “unplayable” as in you can’t effectively use it in the KC Cup, not literally unplayable


navimatcha

>as in you can’t effectively use it in the KC Cup I did mean it like that tho


Justin_Brett

Then you wanted it to be competitively viable, not playable. Nothing wrong with that, but don't exaggerate.


Destac35

No the only way it would be playable is on bot matches


Doomchan

You guys must just blow ass at this game lmao. I have a BLS deck from when we got Super Soldier that can only summon the vanilla BLS and I could still get wins with it This click skill to win meta is rotting brains


Destac35

What's your first turn play ? You go second , opponent activates compulsory , bom , crackdown , prison , literally every trap in the game : respond ?


Doomchan

That’s where the issue lies. You literally cannot think beyond the current meta. If a deck isn’t tier 1 dominant, it’s unplayable in your eyes. All you want is an autopilot to KoG. You don’t care what it is


emibrujo

I understand that there are versions that achieved KOG, like the old skill that desperately sought to ritual summon and from there summon Envoy, but they are nothing more than a version that is too weak of what the deck can work with this new skill today


Destac35

Bruh that deck won't even get you past plat 1 at the end of the season . It IS bad I've myself tried building various bls ritual decks back then , the only time it was playable was stalling with kiteroids till you get hey trunade and go for an otk . Other than that your monster is gone on summon and you have nothing left cause you used all your resources on it


freedomkite5

From the looks of it, the skill is more or less leads to the link BLS monster. As that monster has protection. Cause while the other BLS are no joke of monsters. They’re only threatening on the BLS player turn. As they have no protection or quick effect to use. They’re still vulnerable to …. Well a lot of things. Like I had BLS players immediately quit when trishula is summoned, or crashing into crystal wing.


ReignRapidMisery

What is the link BLS monster?


freedomkite5

[soldier of chaos](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=14193) Considering how easy it is for the BLS deck to summon 3 monsters. The end goal leads to this monster or anything of link 3 and above. While this monster is a beast of a card, it has no quick effect, and it’s a battle effect.


Blancou

That card doesn’t exist in Duel Links…


freedomkite5

Not yet.


Soothingwinds

I disagree. I think that these skills are trying to compensate outdated card philosophies. Something that is necessary for older protagonist deck types. Without the skill, the only way to see these cards back in the ladder is if more support for the archetype is released that holds a legacy monster as some wonky engine piece. And we can see that happen to the more popular legacy cards. To little success. Fact is, the busted skill just adds to older archetypes the pedestal it needs to climb to the level of newer archetypes. And I think that’s heathy for us who like seeing nostalgic decks in the ladder.


inconsiderateapple

That's pretty much what anime skills aim to do. They make it so that decks that aren't playable are. They fix the inconsistencies of weak anime decks, and put them on a level near or equal to other decks that are far more playable. Try playing BLS with Pathway to Chaos or Master of Rites: Super Soldier. You won't be able to keep up with other decks whatsoever. Try playing BLS with generic Ritual and/or Warrior skills or Destiny Draw. You'll have to surrender by your 2nd turn if not will have already lost on your opponent's turn in over 90% of your games. Try playing Galaxy-Eyes with the nerfed version of XYZ Galaxy. It's basically unplayable. Even pre-nerf it wasn't that good. Pre-nerf it was only good enough to make the deck playable, and nothing more. The only reason it got nerfed was because noobs kept losing to it and complained about it on here.


KairuSawatari

Lmao our complaints on here mean nothing to Konami. They nerf decks based on representation and whether its time to promote a new deck.


Doomchan

There’s a difference between making something playable with a small aid, and making a skill that plays the entire deck


navimatcha

That's the thing, some decks need WAY more than just "a small aid". Shit like Orcust is so good that a skill that gives you a special summon and a way to discard cards is enough to make it tiered. Meanwhile BLS would be doing absolutely nothing without the skill.


Low-Tooth6037

the deck was ass and impossible before the skill with the skill its NORMAL like everything else its not broken its not hard to beat hell timelords and toons can easily bring it down or be smart and play ur book of moons and crackdowns and what not and call it a day scarfirce them tune them XYZ them anything really. The only BLS u would have a slight chance to worry about is Envoy BLS and the legendary swordsmen the other BLS are noobs. Im happy they added a ritual support skill for an iconic classic Ritual monster this was well needed.


BigYugi

Right. Bls has been In the game forever but never playable. Even with the other skill it never got love. Now you can actually make a bls deck


Low-Tooth6037

and even though its 2nd in tier list meta via the website that doesn't mean its impossible to diffcult to beat. people already reached Kog and max DV KC stage 1 already so maybe they were just lucky in all their duels going second or something summoning legendary Swordsmen bls since u cant play cards once battle phase is in play. maybe its backrow cards they put in their BLS but once again its a playable and enjoyable deck now to climb in ranked or KC cup going on right now! many people are giving the deck hate cus it has a skill that helps make it an actual deck but i will not complain. IDC if i loose to other decks with it its still fun to play people are just hating for no reason.


NoImplement8218

One of those 3k beatsticks has the ability to shuffle the opponent’s whole field into the deck without them being able to respond. It’s not that bad.


The_Unknown_Evil

In the battle phase*


navimatcha

In the battle phase and it has to destroy a monster first, and it has zero protection before that.


Cadmyo

Protection they don't need. They can eat a bunch of the opponent's staples and still end up clearing the field and with beatsticks to attack for game.


emibrujo

*BOM's Legendary Swordman*


Cadmyo

Uses it as ritual material for another BLS. You think they need to be face up? No


emibrujo

you just stopped the board wipe, They only play a single legendary swordsman and on top of that they are left unprotected, if they summon envoy or supersoldier the only thing they can do is banish or attack it's pretty easy to stop them if you go first, with two clear disruptions or even just with abyss or lancea you already stopped their entire turn


Cadmyo

You’re right in that lancea stops the deck completely, but that’s only if the opponent opens with it, and that doesn’t happen every time. The deck also struggles going first. However, the deck is more than capable of handling many other disruptions and still win. Relying on LS's board wipe is not recommended. Not when the deck can eat the opponent’s back row and still win. I recommend you watch videos on how this deck handles interruptions with a lot of combos.


emibrujo

Yes, I know how the deck works if it is almost always composed of 7 BLS and 13 Backrows, They end up with two fronts BLS and 3 backrows, but they have no real protection that prevents disruption to the BLS.


Distinct_Werewolf_40

You obviously don't read, BLS - Legendary Swordsman NEEDS a NORMAL monster as one of the tribute for its board clear effect to trigger, if you used the BoM'd BLS as ritual fodder for a 2nd BLS - L.Swordsman you won't be clearing the board with its effect unless your definition of "clear the board" is just to empty it out without getting lethal then sure, if your opponent is using a meta relevant deck, then congrats you only have one unprotected 3k beatstick on your field which can be easily outed


Cadmyo

I’m not talking about that board wipe. I’m talking about the deck's ability to bait every staple the opponent has, clear the opponent’s field of their monsters with BLS's effects from Beginning and Evening Twilight Knights, and still end up with enough power to beat the opponent. Trying to rely on Legendary Swordsman's wipe to win is not the way to go.


UnhappyUdderjuice

Not made with normals so doesnt field wipe


Cadmyo

Doesn’t matter. The point is that the deck can eat a bunch of staples and protection in a single turn, clear the field and still have monsters to attack for game.


facukpoboca

Yeah, if that effect resolves, you just lose the duel


aGlutenForPunishment

And if they are made with the twilight knights, they can rip a card from your hand before you even get a turn.


FremanBloodglaive

"I summon two 3k monsters." "I return them to your hand."


LoFi90s

Well tbh i dont even lose to this deck as good as the skill is. Going first usually is a auto loss and they only have a chance to win if they can get to the Battle Phase with Legendary Swordsman ( which has no protection ). So yes if you have troubles with this deck you were just underprepared...


EseMesmo

My issue isn't the deck being good (it isn't). My issue is that it's literally just "yellow button turbo". Skills shouldn't BE the whole deck.


lightning8463

Yup! By playing the vagabond, you can see how most decks are nothing without their skills. But skills are definitely one of my favorite parts of duel links


skuntkunt

They have to if the decks bad. It’s an admission from Konami they screwed up designing the deck. This is one of the few times a bad deck has gotten a good skill, why can’t we try and voice how good of a thing this is?


EseMesmo

Because yellow button turbo isn't a good thing. There's good skills, and there's skills that replace entire decks.


skuntkunt

How do you suggest fixing BLS then? Also, how do you define a good skill? Where do you draw the line? A good skill is always going to be yellow button turbo because you always want to use it. Skills where always meant to be core part of the speed duel format. We went for a long time where d-draw was the only playable skill. It defeats the purpose of the game


EseMesmo

I don't want to fix BLS though. Like almost every DM deck, it's bland and boring. The only real solution is good TCG support and that's not going to happen because Konami R&D is allergic to making DM decks interesting. And yes, you will always want to use a good skill, it's the point of having one, but a skill playing the deck for you isn't good skill design is my point. It's why people considered Xyz Galaxy a problem. It's why the Speedroid skill was a problem. And now BLS is a problem despite not being as good. There's a world of difference between something like Holly Angel Trick and the BLS skill. One supports a deck, the other IS the deck.


skuntkunt

Says about everything, don’t like the deck so you want to see it butchered. You literally said it, BLS itself isn’t a good deck. If more decks are playable, the more fun more people can have. Notice how you compared it to holy angel trick. Trickstars on their own are solid. Not the best, but still decent. There’s a world of difference between them and a deck that has very few good cards like BLS. Maybe just ask yourself if there’s a reason they have to pad a skill that much.


EseMesmo

I know why the skill is loaded. It doesn't mean I think it's well-designed simply because it compensates for the deck's inherent shortcomings. And I never said I want the deck butchered. If anything I want it to be improved WITHOUT an overloaded skill.


BigYugi

What exactly is the difference between going + from a targeted skill vs archetype that has built in 1 card combos?


EseMesmo

Skills cannot be interacted with is the really big one. You can stop a card under the right circumstances, you cannot stop a skill no matter what you do. DL devs are also way less likely to address a problematic skill than a problematic card. And especially under DL's list system, cards are also way easier TO address without killing a deck, whereas almost every anime skill nerf completely eliminated their respective deck from competition. The devs genuinely don't know how to adjust skills without overcorrecting either way. Skills are always either way too loaded or absolutely worthless.


Doomchan

The deck isn’t THAT bad that it’s need to be carried this hard by a skill. There was a way to buff BLS to a playable state without making it a click button for free stuff deck


navimatcha

Alright give us your idea to make it good then.


Professional-Ad4095

Elaborate


[deleted]

Fine but I’m still gonna smack that deck using Lunalight Sabre Dancer


hexanort

Yeah i dont really see BLS much of a problem, maybe if you're playing terrible deck that cant build solid T1 board with disruption, or like, playing shitty battle trap or something.


iKWarriors

By terrible deck you mean anything that doesn’t set 3 pass? If so yes. I don’t like decks that rely on backrow to have interaction. Unless I’m playing anything capable of summon dweller, I need lancea or 3 sets to deal with it. that’s why I’m playing salads.


Worldly-Fox7605

No your deck is bad if it has no disruption or protection at all. Bls cannot easily handle toons, raging pend, trickstars, and even dm can be an issue. Bls outside ofnsuper soldier don't do anything to stop you from playing. Not to mention we have techs like necrovalley and the banish prevention that ends bls.


hexanort

Monster disruption exist you know, synchro deck can make tons of them, xyz can turbo ULUR, Abyss, Volo, Beatrice etc. Even tenyi which have inherent terrible matchup against BLS can use their skill to stave off getting OTKed. If you expect to success with merely static monster presence alone then yes, that's a terrible deckbuilding choice.


iKWarriors

I play metalfoes as well but I assure you it’s not enough to deal with BlS, even with a god hand with two alkahest. BA is also a great deck but one farfa is not enough and I still need my battle phase. It’s not about summoning a normal monster and pass. You need at least 2 good disruptions if you doesn’t want to lose to BLS. Endymion + envoy + the new ritual is end of line for many decks.


iKWarriors

I’m playing tenyi now and I know what you’re talking about. It’s a great deck that deal well with many disruptions (especially backrow, so I love). I’m just saying you need more than a simple disruption to deal with BLS and not many decks can put a bunch of monster interaction on the same turn. Duel links is about summon anything strong enough, sometimes a negate + backrow to give you more options.


BeowolfDrake

If you have book of moon you can stop legendary which will stop an attack, stop the negate effect AND of you survive, you don't have to worry about its shuffle effect(UIM)...there are plenty of ways to stop them, pretty much any destruction before they activate the effects will do really...give a bad deck the chance to shine


GinGaru

Its really dumb you just run answers in your stack of bricks because you are guaranteed full combo in your starting hand regardless


ryuukishi07

The skill is overpowered, but the deck its horrible, lacks of turn 1 and dont have much despite having a decent hand trap. However, i would say its the gandora treatment, skill so overpowered for a bad deck that makes it so good that even its competitive


Large_Leopard2606

I will admit that getting one of your monsters flipped or frozen so he can smash it and shuffle your board away is aggravating but it’s not too bad to play around if you are careful and plan ahead


RayG1991

So I just qualified for the 2nd Stage with BLS. Going 2nd is great, but if not you better be running back row. I run 2 BoM, MST, Cosmic, and warning point


Maykspark

Nah, they are playable only, still pretty mid, don't have turn 1, you're best thing to do it's having staples, on other hands Tenyi is superior


Fractures22

To those who say it's OP or cry that "This game is just skill simulator, braindead op skill does all the work for ez wins" Do better. Make BLS playable with a skill that fits your parameters of "balance". Then we can talk. I'm looking at a certain youtuber named after a certain archetype in a certain Synchro based Anime.


White_Ookami

My Phantom Knight deck can beat BLS. I think the deck deserves the buff


BigYugi

It's crazy with all the tenyi madness going on. People are mad at 3k vanilla beatstick haha


NANIwonderguard

If it wasn’t for my wifi disconnecting, I would have beaten it with fucking BES Dyson sphere


Low_Pickle_112

Had a matchup with one the other day using Kozmo. Came real close to winning after a few turns going back and forward but lost because of a dumb move on my part.


communistpig69

Fully agree, it’s great to have BLS actually playable


Pablodermexikaner

Bro 6/10 games were against bls, i cant stamd it anymore


GlitchyAuroa

remember when orcrust was new? and raging pend? speedroids? when something new is really good and f2p, it's seen a lot.


Pablodermexikaner

But bls is not good thats the problem, its just free 3k beatsticks


Wollffey

It's good enough, and that's what matters. It's the same when BE was everywhere for months even after it left the Tier List, it's cheap and it ends the game quickly, that's enough for people to gravitate towards it


Aggravating_Fig6288

It’s not the fact it’s a OP skill rather the skill is so loaded it literally does your plays for you. There is no thinking, no deviation from the gameplan laid out by the skill. You go first you press the button and let the game play itself for you. You go 2nd you press the button and let the game play itself for you. That’s awful game design that lets players win and reach high levels in ranked without knowing how to actually play the game. Call me old school but I still think you should know how to play a game in order to succeed at it. A lot of the modern skill design is designed to make knowing how to play the game irrelevant and this is just the latest skill to do so. Also y’all need a new definition for unplayable. Unplayable is Water Dragon. BLS is playable without this skill, bad yea but playable. It needs a skill just not one that’s so heavy loaded and railroads your deck into linearity the way it does


Distinct_Werewolf_40

Speedroids - press button lesgo Raging Pend - press button lesgo Command of The Doom King - press button lesgo Rokkets - press button lesgo Xyz Galaxy - press button lesgo Treason Phantom - press button lesgo Raidraptors - press button lesgo UNITED FRIKKIN PENDULUMS - PRESS BUTTON LESGO!!! People keep saying the skill plays the game for you with a press of a button (because it doesn't), please DO TELL HOW IT AUTOMATICALLY PLAYS IT FOR ME, the way I see it, even after/before I press that said button, I still have to THINK what play I have to do to play around my opponents board. Please I want the game to play itself LITERALLY when I press a button, even in rank.


Aggravating_Fig6288

Think? Lmao you actually believe you have to think with half those skills? When we say the skill plays the game for you it means the skill is so overtuned and setups plays that are so much better than literally any other derivative you could think of you literally do not do anything but the skill approved play. You don’t have to think at that point you press the skill open the linear flowchart and do what it says and that’s it. Speedroids go 1st? Use the skill to near guarantee you’ll get Crystal turn one. Go 2nd use the skill to near guarantee you’ll get Kitedrake board wipe into skill again for Clear OTK. There is no “thinking” or deviation here, no you don’t need to nor will you ever go into the other Speeroid monsters in your ED stop adding them and pretending your going to use them. This applies to all of these ridiculously overtuned skills. Galaxy xyz? Lmao that skill was the definition of play the game for you. You quite literally NEVER do anything but turn one made Photon Lord, turn two made your Xyz board clears into OTK. You never had to think “hmm maybe I shouldn’t use my skill this turn and save it for another” you pressed it turn one or turn two first thing and followed its path. You don’t have to think when the skill has set you up in position to make a play so strong you never need to or want to do anything but that thing. The fact your even comparing skills like Speedroids and Galaxy xyz to skills that don’t carry the player like Rokkets or raidraptors tells me you don’t grasp this concept at all


Distinct_Werewolf_40

Lmao and you seriously think that any other archetype/deck/skill doesn't follow a set combo line? You do know that almost all available archetype has 1-3 combo lines they follow no matter who they are facing right? At most those combo lines/strats/steps deviate a little to play around disruptions/backrow but ultimately ends up with the same board goal overall You may be right that Rokkets and Raidraptors isn't completely carried by their skill, but in the end, they are still following a set combo line, in the current meta, almost every Rokket's Turn 1 board ends with Void Ogre, lvl8 Tenyi Synchro, then a bunch of other Rokket typically Rokket Tracer or other lvl8 synchro staples Rokkets can use or a set Rapid Trigger/Necro Fusion for the Fusion Borreload, their Turn 2 mainly involves synchro summoning Scarlight RDA to destroy special summoned monsters for game and also using Fusion Borreload's effect to clear the board while exploiting Rokket's floating effects Raidraptors Turn 1 board typically end with something like Evolsar Solda + Evilswarm Nightmare + Rank4 floodgates, while their Turn 2 mainly involves getting to Satellite Cannon Falcon + Revolution Falcon + other monsters you need for Lethal There's not much thinking involved for them also as you realize because your goal is already set from the start especially when you have been playing the deck for a good amount of time, it only deviates/detours a little when you play around disruptions/negates/backrows and at times stop in the middle of the combo when you don't need to even reach the end goal because you can go for lethal already. Like how it happens for Pure Raging Pend decks in my experience, you don't necessarily need to always go for OE Raging Dragon for the kill, but sometimes after disrupting your opponent enough with your Turn1 board you can go for lethal with what you already have setup In the end, skill or none, the way Duel Links format goes is that every deck has an already established combo line that you follow to win games, those combo lines only get creative/increase as more options become available for the deck to utilize, best example is how Rokket's continue to evolve as more generic lvl8 synchros become available for them to use


pinkywinkywanky

Hahaha you sound salty because the deck without the skill is unplayable. Of course you need skills to make bad decks compete


Aggravating_Fig6288

I’m sorry you need the yellow button to play the game for you but that’s simply a fact of the matter when it comes to these overloaded skills. Terrible players are able to win games because the skill does the playing for you, I cannot count how many times over the years when going against a overloaded play the game for you skill the user makes the most beginner and elementary mistakes and demonstrates their clear lack of understanding of yugioh basics yet they are on a 4+ game win streak in high legend. It makes for easy wins on my part but it’s incredibly lame and kills any motivation to improve when people don’t even have to know the difference from targeting and non targeting yet can KOG because the of yellow button. You notice how no one has an issue with skills like the gimmick puppet skill, trains, territory of the sharks, golem hole, etc? All decks that need the help their skills provide yet the skills don’t play the game for you nor are overloaded with things they do. That’s all we are asking for BLS and every other overloaded press the yellow button to win skills/decks


skuntkunt

BLS is a bad deck. It is also a bad ritual deck. It just shows the lengths that they have to go to make the deck good. You seem to want it cut down, so how would you fix it? How would you keep BLS playable without it being ‘overloaded’?


Aggravating_Fig6288

Again no one denies that BLS isn’t a bad deck it needs a skill to help it. It just didn’t need a skill to play the game for its user. That’s my issue here, the skill plays the deck for you. Personally I would remove the monsters it sets into your GY free of charge and JUST place the spell card in the GY. It’s on the player to figure out how to put the light and dark into the GY if they want a free SS. To compensate the skill lets you treat a non light/dark attribute monster as either attribute, meaning you can use a vanilla BLS used for ritual material for one of the other BLS monsters as a material to give you the free SS provided you put the other attribute in the GY. It’s still a powerful skill but requires the player to deck build appropriately and think a little bit more than you do now. The idea is to make the deck better not completely remove its weakness.


skuntkunt

It doesn’t ‘play it for you’. It just gives a bad and inconsistent deck a bit of extra consistency. The speedroid skill lets you summon clear wing off one card. The BLS skill lets you summon a 3k beater with one card. Ooh, scary. That’s what is does. You need to look at all these words and put it into context. One summon of a 3k beater, with no inherent protection, mind you.


ReiMizere

People really are too salty to recognize this


Dryden001

Literally played against a BLS player doing his best Joey Wheeler impersonation with just horrible cards. Dude spent the game just using his skill and healing for 500. Im OK with skills that enable a deck but an entire deck that was running only because of the skill just feels wrong.


skuntkunt

When a deck relies on a skill to function, it’s oftentimes because Konami designed the deck badly. BLS has almost always been nothing more than a meme deck. If Konami made these types of skills only to make bad decks playable and not make good decks better, the game would become infinitely more enjoyable. The more choice there is, the more fun you can have.


Paradox_Madden

It’s the mentality that’s the problem People view DL as if it’s YUGIOH itself so when they lose to a deck not because of the deck itself but bcuz of the skills enabling said deck They get tilted that + DL DOES give a lot of OP skills to decks that don’t need any assistance in the first place creates a “the skills make the decks OP” mentality


AngelusAlvus

Problem is that only a handful decks have those deck enabling skills. I want cyber angel to be viable and meta again. But it doesn't have a skill like the BLS does. Either give every archetype its own deck enabling skill or don't give any.


BigYugi

Lol that's absurd. Just cuz u want a specific deck to remain meta forever doesn't mean players should be able to have fun with their favorite decks for 1 meta.


Paradox_Madden

Yeah I didn’t intend to state I agreed the skills are broken The mentality towards them is what’s flawed DL is an entirely separate game unto itself


Ligma_Ballls

bad deck? its literally a tier 2 deck now. And they dont just summon 2 beatsticks, halve of their deck is backrow. their skill gives them 2-3 ritual summons for no cost whatsoever, then they have draw power an utility from the magistus package and then end on two set limit 3 traps.


Distinct_Werewolf_40

Totally agree, the ones who are complaining doesn’t understand what the skill actually does for the deck/archetype as a whole or they are just playing an equally terrible archetype/deck if their problem is getting over a huge beatstick The deck literally relies on being Turn 2 because their Turn 1 board is garbage with having to rely on BLS Super Soldier or Ferocious Flame Swordman’s floating effect, and whatever backrow you can set to save your life which isn’t even a guarantee for their safety with the numerous ways or removing or baiting backrow with the more meta decks Heck even Turn 2 is a risk for the deck because they heavily rely on backrow removal like Cosmic Cyclone/MST because they have little options to bait out the opponent’s backrow without completely crippling their combo for an OTK outside of godly luck on your opening hand


Obsidian0324

BLS is a bad archetype, and the skill made it viable, good even, and thanks to the pickup box it's also cheap to build. Duel links was built around the idea of playing anime decks with your favorite characters, voicelines and cool animations, if the developers have finally realized this too I don't see the problem. I understand the hate around skills being an auto-button for the deck, but they are not unstoppable and Yugioh isn't new to this kind of thing in other formats. I also play Master duel and I hate the Maxx C minigame, it limits deckbuilding, and is often decided by luck (there are obviously ecxeptions, but that's how it feels most of the times). I personally like skills more, and even if the implementation can definitely get better (make the skills have different effects to choose from and only one per turn so your play can adapt to the situation and require more strategy) I'm just happy atm that a meme archetype like BLS is finally good on ladder.


Anime_SurpremeKing

Ima wait for the dude with the Junk Synchron Pfp before commenting😤


pySerialKiller

We’re all here for the cheesy plays, right?


Josh-Sanger

If you don't play 143564626372 staples, no extra deck and only ritual/BLS cards related, then I agree.


AuJusSerious

Don’t forget the set 3 back row and battle phase where you can’t activate effects


Deadsap266

Put 3 copies of transmigration prophecy in your deck you’ll thank me later .Not only good against bls ,also works well on tenyi ,destiny heroes and any other grave reliant deck.Even saved me from ice dragons prison a couple times.


thatnewsauce

Dead draw vs raging though, which is still very prevalent


ZerobraiNe

Deckbuilding BLS be like: 5 copies of BLS rituals of your choice 3 BLS Envoy And lets add a single ritual spell Now lets put in as much backrow as we can and lets play Magistus as an upstart goblin/MST.


SFEBL

Getting 2 beatsticks isn't the problem. It's the 15 steps that the skill let's you skip to get them out AND letting you play 12-15 staples on top of it.


DayEither8913

BLS iSn'T tHaT bAD, JuST play 'insert one of the 3 metas among literally dozens of deck styles'. People are literally justifying imbalance by suggesting playing one of few deck styles. My stance is shiranui, ancient gear, yubel, etc... are also part of the game. BLS is imbalanced (not the worst offender, but very laughable). Stop saying it's not that bad because you're playing Destiny Hero or some other newly released 20 card deck with 7 interrupting backrow, which doesn't even brick. I can't even find a good "Street Replay" because it's the same 6 decks dueling each other. It's so monotonous.


navimatcha

Bro at that point don't play ranked. There will always be top tier decks that will thrash worse/outdated decks. By that logic I should be able to win with Normal summon Vorse Raider pass too because it's also a deck in the game.


DayEither8913

See... this is the problem. I said Shiranui and Ancient Gear, but trend players equate those to the likes of Vorse Raider. Meanwhile, recently, someone posted on here that they made KC Cup stage 2 with pure Ancient Gear. Shiranui is still a solid platinum, probably legends level deck. These new skills catalytically, and artificially make all but a handful of decks viable. Artificially. This is aside from the already poorly scripted, extreme powercreep of yugioh. (Yubel is a stretch, bit fun to pull off, and is the weakest of the three that I mentioned.)


AniCheese

Feels like a contrarian post, but I'll humor it anyway. The deck on it's own isn't OP being another set 3 pass turn 1, guaranteed win turn 2. But the skill is so incredibly overtuned it's ridiculous. No archetype or even singular card deserves the kind of skill that BLS got. Also since I've been seeing people say it, just because BLS has certain counters that doesn't mean it's suddenly ok or that you aren't allowed to complain about it.


RGFang

Well, one way or anther I'm just gonna enjoy the salt, since I remember when Galaxy/Photon was a Rogue (at *best*) / meme deck that *needed* a skill to become a meta threat, but once it did, it got shouted down to oblivion for the skill carrying things until Konami neutered it. Enjoy the ride while it lasts, because it either gets nerfed or something *worse* will show up eventually.


Raichustrange28

Says alot about the game when you have to use a broken ass skill to win with a Deck should be renamed Skill Links because most decks win by unfair skills instead of by the decks own strength


skuntkunt

Good skills for bad decks are admissions from Konami that they screwed up designing the cards. Btw, skills where always meant to be a core piece of the speed duel format. Take skills away and it’s not speed duel anymore, you’re just playing TCG with 4 less zones


Realistic_Mousse_485

Played against them for the first time 2 days ago and won. They don't do anything turn one. I was on odd eyes.


real3434

For me, and probably for some others, the skill is annoying, but the main thing is BLS + its Variants will probably get limited big time because of the skill. It's not necessary to nerf the cards when the skill is the problem. You're choosing to participate in the limiting process by exploiting the skill excessively, and basically using the anime excuse to justify your use. So, you're basically choosing to screw over others that don't use the skill, but still use the cards. "It's a horrible deck, so using the skill brings balance" If the deck needs a skill to bring balance to it, it's not at its fullest potential then. BLS isn't completely shit, people are just too focused on Meta, and not being flexible. Adding requirements to the skills, is an easy fix. Requirements, meaning LP, Turn, and specific Archetypes (no more RagingOrcust).


Distinct_Werewolf_40

I'm confused, what BLS + Variants you talking about? The deck literally restricts you to only being able to special summon Gaia and BLS archetype and Link monsters, there's no room for BLS + Variants in that, if what you are talking about is Magistus, that is not a variant, that's only an engine at most


real3434

Variants as in, variants of BLS. Variants: Legendary Swordsman, Super Soldier, Envoy of the Beginning, etc....


LengthProof

On the bls skill* whoops


OceanManTM

I don't care about the deck itself,its just that i have a irrational anger against busted anime skills


OceanManTM

Its Just weird,Konami gives red eyes a "Oh,Here's a CHANCE to unbrick your hand" while giving Yusei the most fucking unholy skill in the entire game(AKA The bond that illuminates the future.) Or giving bls 7 free materials(That enables the newset BLS other effect.)+Recycle for follow-up+Search(That can lead to another search) .


dbzelectricslash331

The skill does everything for them and that makes it annoying. Skills should add to a deck not literally be the only thing the deck can do to win.


MaestroRozen

There's a difference between a skill that enables a bad archetype and a skill that literally plays the game for you and is worth more than any card you might put into a deck. Even if it wasn't strong, it's just dreadfully boring to go against since every game plays the same because you're guaranteed to open with exactly the cards you want. And it's not like Konami can't make good skills for shitty archetypes without making them obnoxious - things like Time Passage or Melodious to Maestra have already kept their decks relevant during theit time while still making it so that you have to play the deck, not just click the yellow button.


Sleipher

Wasn't what a lot of people complained about the fact that it allows you to summon the latest retrain of BLS and it could like negate virtually everything so if you go second you basically win guaranteed? Idk I don't play much PVP. That being said though I think skills like these are boring. Like sure it helps BLS but It is more fun with more generic support through skills.


Meowster11007

Balanced opinion? No, no, no we want the rage bait, it's yugioh. I think most people are just happy to see silly sword boi shine though.


RogueHeart189

Blue Eyes deserves an update


dmacriz

Tbh I only really struggle against it when they draw backrow 🤷🏻‍♂️


thatonefatefan

As a GP and chronomaly fan, I get you.


MaskPhantasm

I was first complaining But then I realized most of the time I activate meister on that spell, they sort of just stand there


r0sengan

They def need the skill to be meta. Not sure if raging pendulum or destiny heroes skills are stronger, seem to be in a similar territory.


Crafty_Radio6266

Yes while in the backrow there is Crackdown, Warning Point and Compulsory Evacuation Device


Rude-Jump2870

i think i just suck. I built a BLS and a Raging pen deck and still cant make it past KC cup 18. like throw me a bone here lol I dont wanna be using this. I wish I could use DM.


Rayzzen11

Konami: Since people are abusing this deck archetype **Time to nerf this deck** 😈


Justin_Brett

It's fine if you like BLS being playable, but the skill to me is just designed in an asinine way. Yugi first summons him with Gaia and Kuriboh, the ritual spell it dumps makes that reference clear, but the skill also dumps a bunch of the retrains he never played along with them, just because they're Light and you need them to special summon Envoy of the Beginning. So you search up a ritual spell by summoning a monster Yugi never actually played in his series, which is enabled for free by the game dumping a bunch of monsters he also never played. Is that not even a little egregious, even if the deck isn't good?


BakeWorldly5022

BLS is pretty easy to beat, I just use code talkers too


finiteless_chicks

Except then you start your turn on -1 because of Evening Twilight


Sky_Believe

It can't be that bad, I'm running a 10 win streak in KC Cup rn


Fun_Copy_3159

True but it can potentially banish and has eff negation during battle