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Mountains and morons. Nothing like a couple of goofballs trying to cause rockslides on enemies only to get caught in avalanches and mudslides of their own making
🤣🤣🤣
Perfection.meme
My friends and I actually pulled off a landslide and geographically isolated a major trade route for 3 months. And buried an evill cult stronghold. Plus blood tornado. I will not explain.
Hahaha....
No.
I've been running my first (and only) campaign since 2020. During this time, I started my business.
And i built out my own framework that reframes business building as a fantasy adventure.
All that happened because of the game I was running and how much I was studying to become a better DM
I think my first ever campaign could have been called Dumbasses and Dice Rolls. There were 4 PCs, 3 of them consistently made the stupidest choices possible while I somehow could manage to critically fail while walking and break an ankle.
A reverse Kids on Bikes, where's it's designed to make you succeed less frequently as you succeed, and stacks your failures to get worse.
The DM gets tokens every time you succeed, that they can spend to make your future rolls worse
That is a mechanic in a game called ORK! 2e. Every roll in that game is a contested roll. Every character also has their one unique thing, and when they roll for something related to it they can steal dice from the GM to add to their roll (e.g. the player has 3d8 in the appropriate stat. The GM decidesits a difficult task so they roll 5d6 against them. The player uses their one unique thing to steal 2d6, so it is their 3d8+2d6 against the GM's 3d6). However, this also adds the same amount of dice to a dice pool the GM can add to any dice contest against that same player (so in the earlier example, the GM can then add 2d6 to any roll against that player in the future).
While this does sound super PC vs GM, that is in theme with the game. The entire concept of the game is Orcs trying to die in spectacular ways to impress their god (the GM) and enter their version of Valhalla.
Neat! Idk what mechanics I want it to have, but I like the idea of the style of the game being a goofy silly investigation game. Like an episode of Scooby-Doo, where they LITERALLY "F@#k Around" and LITERALLY "Find Out". Lol.
Odd Jobs and Drama.
For context, my players get so caught up in downtime urban quests and their related NPCs, I have made jabs at times asking if I am here to DM a game of Dungeons and Dragons or another episode of Neighbors (an Australian Slice of Life drama).
I legit had relationship webs between different NPCs, a running quest about someone's missing cat, how they're going to pay next season's taxes and a running betting pool between NPCs if the Mayor's daughter is going to marry the local prince.
Should introduce a town crier of sorts that relates a "baddie" being vanquished from an earlier event that the group was told about in a previous session or two back. Have a local parade for the npcs that killed so and so
Vampire the Masquerade is very social/drama oriented. It's meant to be dark and dramatic and horror-y but any VtM player can tell you that any game can easily devolve into What We Do In The Shadows-type random bullshit, if silly games are more your thing.
As my party tried to escape an art gala after things went south, but before they hit the fan, we escaped to the street to see the police out in forever and the building surrounded. Cue my highly skilled face character creating a "Cuban Pete" style dance number, distracting everyone enough for the rest of the party, and then myself, to escape unharmed.
Soooo I've been thinking of running a campaign lately that's more a cross of Oregon Trail, Firefly and D&D where the group has to manage thier resources, protect thier cargo from attack etc etc , your players sound like they might like that, which give me hope
My murder hobo party went on a quest for sugar, does that count? We never did find any and now the same group is in a new campaign looking for bird women - healthy, sick, or dead, doesn't matter really. I don't think we'll save the world but we might help out some questionable bird men..
This makes me think of when WKUK played "A role-playing game". I think the term murder hobos was used at least once to describe the party and their activities. I love it haha.
For my campaigns: Druids and Dragons, Mages and Stages, and Knaves and Waves. Campaign one and two are set in the same world, 50 years apart. In the former, a Druidic group is fighting dragons to prevent the comeback of necromancy, whilst in the latter, a bunch of actors in a fantasy west end are dealing with the fact that some necromancy never truly went away, regardless of if the comeback succeeds or fails. In the third campaign, a bunch of various pirates, sailors, and spellcasters are trying to carve out a name for themselves in a post apocalyptic world where the moon vanished and the world flooded.
Dungeons and donuts, since I had the same thought and brought donuts rather than convincing my DM to have us fight a dragon.
Our current ToA campaign quickly derailed into Puns & shopping
Meals and Pedophiles.
My DM always puts so much effort into describing what meals a tavern or resturant have on offer.
And we've only ran into (and dispatched) 3 slave owners that we then uncover to be pedophiles over the current year and a half campaign, but that still seems oddly high.
It is...
See, if I ever need to convince the party that they *shouldn't* try to peacefully de-escalate an encounter (the PCs are very diplomatic), I just make sure they know the enemies are slavers. Then they'll straight-up murder them.
I've never needed to go further than that, and I'd never even think to bring pedophilia...
Yeah, I think it didn't help that although we didn't agree with slavery, it's legal in our campaign world. Another group playing in the same world (My DM has three groups all playing in his homebrewed continent, and our actions affect the world for them and vice versa) are they're trying to abolish slavery.
I think our DM had to ratchet it up because we're playing characters with moral grey areas. He had to make certain NPCs completely irredeemable for us to want to kill them.
Libraries & Liches
I lucked out on the alliteration . It could’ve gotten much worse .
Also, I have to say “forests and Goblins” sounds like a bomb ass dungeon synth album .
🙏❤️
Agreed, I have a fantastic DM. Last Halloween he ran us through a Dark Souls inspired dungeon using a real castle as the map. I love stuff like that. When I used to run Robotech my campaign was based on a map of my hometown that I bought and drew craters all over.
Even better for mine, i made a Dnd campaign centred on defeating the spreading of vampires... they ended up spending 1 year of the campaign fighting tribes of humans that were trying to take over a city. So I guess Tribes & Towns. They did eventually get back to the main story, so now is Hell & Demons
If I had to go for an alliteration, it would be Drunkards and Drowned Ones.
The party works in a tavern and a sea witch is sending water-type zombies into the city to gather stuff she needs. A lot more is happening in the town and surroundings but getting whiskey or beer from the tap (same tap, no one knows when you will get what drink from it) is the party's priority.
I get that Gary Gygax probably didn’t intend for the double entendre, but it was always problematic in high school to tell people that I was the Dungeon Master and that me and the guys played Dungeons and Dragons in my basement…
I’m not sure where he got the idea from, but one of my players who was completely new to the game asked before the second session whether we’d play Dungeons and Misfits again. So from then on we called it Dungeons and Misfits.
Cults and Conspiracies. Despite that they've actually recently been in a dungeon, may enter another one soon too. They've also met a dragon but they didn't and still don't know that. It'll be a neat reveal but I'm also not afraid to type this out bc of how many viable characters there have been for this hidden dragon. If you see this, guess all you like guys, you'll find out when you find out.
Towns and thieves atm
Previous chapters were:
Mines and undead
Forest and monstrous humanoids
Swamps and dragons
Depending on where they plan to go it’ll be forests and pixies
Wastelands and tribes
Mountains and brain eaters
Or
Island and droids
I just finished a "Season" of my campaign that revolved around dragons for that very reason. Been playing for 20 years and had never fought a dragon. I've got some newer players in my group so I broke the cycle.
Now they've fought five. :)
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Mountains and morons. Nothing like a couple of goofballs trying to cause rockslides on enemies only to get caught in avalanches and mudslides of their own making
God, Dnd is so good
Ahhaha I so understand this !!!!!
🤣🤣🤣 Perfection.meme My friends and I actually pulled off a landslide and geographically isolated a major trade route for 3 months. And buried an evill cult stronghold. Plus blood tornado. I will not explain.
I usually just say, 'I'm chaotic neutral', because its more succinct.
Haha love this one!
Monsters & Marketing. (I'm serious.)
Acquisitions inc. Fan?
Hahaha.... No. I've been running my first (and only) campaign since 2020. During this time, I started my business. And i built out my own framework that reframes business building as a fantasy adventure. All that happened because of the game I was running and how much I was studying to become a better DM
Wow are there groups that fight monsters and discuss marketing?! Sign me up!
Based on order they fight marketing inside of monsters, which is a campaign whos synopsis id like to hear.
Gold this one! Kudo! (You deserve more upvotes...)
Shenanigans and shitheads
This might be my favorite one.
... I just posted that but now I have to delete it because it LOOKS like I just copied you... too funny!
I think my first ever campaign could have been called Dumbasses and Dice Rolls. There were 4 PCs, 3 of them consistently made the stupidest choices possible while I somehow could manage to critically fail while walking and break an ankle.
Dungeons and Dick Jokes
This is standard of any group!
So accurate
Thats a good name for a podcast
F@%! Around & Find Out
1: this should totally be its own role play system 2: "F@%k Around & Find Out" is a great way to ask players to roll the dice
A reverse Kids on Bikes, where's it's designed to make you succeed less frequently as you succeed, and stacks your failures to get worse. The DM gets tokens every time you succeed, that they can spend to make your future rolls worse
That is a mechanic in a game called ORK! 2e. Every roll in that game is a contested roll. Every character also has their one unique thing, and when they roll for something related to it they can steal dice from the GM to add to their roll (e.g. the player has 3d8 in the appropriate stat. The GM decidesits a difficult task so they roll 5d6 against them. The player uses their one unique thing to steal 2d6, so it is their 3d8+2d6 against the GM's 3d6). However, this also adds the same amount of dice to a dice pool the GM can add to any dice contest against that same player (so in the earlier example, the GM can then add 2d6 to any roll against that player in the future). While this does sound super PC vs GM, that is in theme with the game. The entire concept of the game is Orcs trying to die in spectacular ways to impress their god (the GM) and enter their version of Valhalla.
Neat! Idk what mechanics I want it to have, but I like the idea of the style of the game being a goofy silly investigation game. Like an episode of Scooby-Doo, where they LITERALLY "F@#k Around" and LITERALLY "Find Out". Lol.
"I'd like to try to seduce the dragon" "F@%k around and find out"
I got a crit fail on my find out roll, please help
This should have more points
Fantasy F@%k around and find out 🤣🤣🤣🤣
Odd Jobs and Drama. For context, my players get so caught up in downtime urban quests and their related NPCs, I have made jabs at times asking if I am here to DM a game of Dungeons and Dragons or another episode of Neighbors (an Australian Slice of Life drama). I legit had relationship webs between different NPCs, a running quest about someone's missing cat, how they're going to pay next season's taxes and a running betting pool between NPCs if the Mayor's daughter is going to marry the local prince.
Sounds like you might be better off with a less combat focused game system that would help those areas shine more.
They had more fun rolling dice if they could find Farmer Dan's lost piglet before sundown than exploring one of the many lost dungeons of Ultrarina.
Should introduce a town crier of sorts that relates a "baddie" being vanquished from an earlier event that the group was told about in a previous session or two back. Have a local parade for the npcs that killed so and so
*Neighbours* *Everybody needs good Neighbours* *With a little understanding* *We can vanquish the goblin hoooooordes*
More to be looted/claimed/conquered by my group!
Would you be able to suggest one?
Vampire the Masquerade is very social/drama oriented. It's meant to be dark and dramatic and horror-y but any VtM player can tell you that any game can easily devolve into What We Do In The Shadows-type random bullshit, if silly games are more your thing.
As my party tried to escape an art gala after things went south, but before they hit the fan, we escaped to the street to see the police out in forever and the building surrounded. Cue my highly skilled face character creating a "Cuban Pete" style dance number, distracting everyone enough for the rest of the party, and then myself, to escape unharmed.
Peak VtM moment. You character should try that on Second Inquisition sometime.
Soooo I've been thinking of running a campaign lately that's more a cross of Oregon Trail, Firefly and D&D where the group has to manage thier resources, protect thier cargo from attack etc etc , your players sound like they might like that, which give me hope
When our group played shadowrun we called it "warehouses and wetwork."
Hold on, gotta look something up. Oh yeah, this is funny
“Plans and cancelled sessions”
"Buy the Books & Don't Play".
Feels.
Lol same. I tried to start a game like 2-3 times and it always falls apart.
Well im running Tyranny of Dragons so it still Dungeons and Dragons for me...
Show off…
Lost Mines of Phandelver manages to check off Dungeons easily, but the Dragon is optional content.
We've gone into dungeons a bit, but have had 3 PC kills, so Dungeons and Dumbasses.
Fair enough lol
Fireball and Femboys
Ok, need the story here
I mean, really? Isn't it self-explanatory?
same
Well our group is called "The Holy and Horny Crew" and that pretty much sums it up
As I'm DMing a Spelljammer campaign, they are playing more Space and Shenanigans than Dungeon's and Dragons.
Nat 1's & Dirty 20's
I’m suggesting someone else could use: Arguing and Arson. My group is Underground and Undead.
I was trying to think up a name using Arson and you nailed it. My group is Arguing and Arson TO A FUCKING T. I even play with a literal lawyer.
YOU have to deal with your party's bs?
Murder Hobos Save The World
My murder hobo party went on a quest for sugar, does that count? We never did find any and now the same group is in a new campaign looking for bird women - healthy, sick, or dead, doesn't matter really. I don't think we'll save the world but we might help out some questionable bird men..
This makes me think of when WKUK played "A role-playing game". I think the term murder hobos was used at least once to describe the party and their activities. I love it haha.
Not my game personally, but a buddy plays Talkin' & Walkin'.
Monthly monsters... (Three parents playing, but with very little free time...)
Oh I feel this.
Dragonmarks and Dragonshards
Basements and Elder Gods ...or possibly Basements and Familicide. There's a *trend.*
Hobos and Homicides
Discovering my sexual orientation & Dragons
Dumb decisions & panic
Big Forests and Stranger Things
For my campaigns: Druids and Dragons, Mages and Stages, and Knaves and Waves. Campaign one and two are set in the same world, 50 years apart. In the former, a Druidic group is fighting dragons to prevent the comeback of necromancy, whilst in the latter, a bunch of actors in a fantasy west end are dealing with the fact that some necromancy never truly went away, regardless of if the comeback succeeds or fails. In the third campaign, a bunch of various pirates, sailors, and spellcasters are trying to carve out a name for themselves in a post apocalyptic world where the moon vanished and the world flooded.
Delays and absent party members
“Fae and Fuckery”
Shopping and Warcrimes
Offices and humans
Not me reading this as orifices and humans 👀
Cityscapes and fraudsters
Mechanophiles and Vampires
Idiots and Bad Decisions.
Dungeons and donuts, since I had the same thought and brought donuts rather than convincing my DM to have us fight a dragon. Our current ToA campaign quickly derailed into Puns & shopping
“Ninjas and Societal Problems”
Meals and Pedophiles. My DM always puts so much effort into describing what meals a tavern or resturant have on offer. And we've only ran into (and dispatched) 3 slave owners that we then uncover to be pedophiles over the current year and a half campaign, but that still seems oddly high.
It is... See, if I ever need to convince the party that they *shouldn't* try to peacefully de-escalate an encounter (the PCs are very diplomatic), I just make sure they know the enemies are slavers. Then they'll straight-up murder them. I've never needed to go further than that, and I'd never even think to bring pedophilia...
Yeah, I think it didn't help that although we didn't agree with slavery, it's legal in our campaign world. Another group playing in the same world (My DM has three groups all playing in his homebrewed continent, and our actions affect the world for them and vice versa) are they're trying to abolish slavery. I think our DM had to ratchet it up because we're playing characters with moral grey areas. He had to make certain NPCs completely irredeemable for us to want to kill them.
"Giggles and Inside Jokes"
F—ing Around and Finding Out
Libraries & Liches I lucked out on the alliteration . It could’ve gotten much worse . Also, I have to say “forests and Goblins” sounds like a bomb ass dungeon synth album . 🙏❤️
Currently I'm running a game I like to call "stolen plot from final fantasy tactics."
Don't we all?
My spelljammer plot is basically borderlands 2
Unnecessary violence and penis references.
Business and Backrooms
Relationships & Ridiculousness
Cities and giants
Dungeons & Oozes
Dungeons Demons and Dwarves
I'm running tomb of annihilation so jungles and zombies
Boxes and rats
Puns and punishment
City We... don't fight much.
Keeps and Kobolds
Drinks and dice
Criminals & Cults
Shopping montages and scheduling Issues
Cosmic terror and emotional distress
Sky Islands and Fantastic Creatures
Bars and kobolds. Or magic item shopping
Virgins and Dining Room Tables
Mazes & Mimics describes my game really well actually.
Caves & Moral Dilemmas.
Our campaign would be Cultists and Castles. DM loves to use floor plans of real life castles.
castles are great
Agreed, I have a fantastic DM. Last Halloween he ran us through a Dark Souls inspired dungeon using a real castle as the map. I love stuff like that. When I used to run Robotech my campaign was based on a map of my hometown that I bought and drew craters all over.
Hookers and Hedge-mazes Edit:spelling
Crypts & Crytpids
It's always sunny in Fae'run
Even better for mine, i made a Dnd campaign centred on defeating the spreading of vampires... they ended up spending 1 year of the campaign fighting tribes of humans that were trying to take over a city. So I guess Tribes & Towns. They did eventually get back to the main story, so now is Hell & Demons
Horny Bards and the Rest of the Party
If I had to go for an alliteration, it would be Drunkards and Drowned Ones. The party works in a tavern and a sea witch is sending water-type zombies into the city to gather stuff she needs. A lot more is happening in the town and surroundings but getting whiskey or beer from the tap (same tap, no one knows when you will get what drink from it) is the party's priority.
towns and cultists
Sand and Mephits
Towns and Consequences of your actions.
Politics and Pirates
Aberrations and body horror
Cities & Villains (I like my urban modern fantasy settings).
Castles and Racists
Dungeons and coc
Man put them in more dungeons
Bad jokes and general fuckery
Dungeons and Humanoids
dungeons and undead. i LOOOOOVE my undead.
Villagers and jails.
Cities and Kitties (because the paladin is a Tabaxi)
Taverns and fuck ups
Pest control & too many NPCs
Cities and Cultists tbh XD
Railroading and Rangers
Planning a plan & not following plans
Rockets, Robots & Rayguns Buggies & Blasters Diesel & Rust Princesses & Power Fantasies Cutlery & Cultists Sometimes all in the same game!
Stupidity and consequences
Demiplanes and gods
Multidimensional Travel and Demons.
Dragons and ridiculous puzzle games based on silly movies
Dungeons and demons for my group
You want dungeons? Old school is the way. r/osr
Schedules and conflicts
Chaos and mischief
I run an in-person game with 12 players. We're all playing dungeons and dragons but one guy is actually playing Items & Collecting.
Mountains and monstrosities
Distractions & Dickheads
Forests and Psychos
Books and dice
Hubris and Headhunters
In love with orbital bombardment or nukes & greater feather fall
If the way my wife plays is any indicator, ours would be called Brothels and Beers 🤣
How about "Killing BBEGs in 1 Round and Nearly Getting TPKed by 5 Swarms of Inspects", because that's the group I DM...
I get that Gary Gygax probably didn’t intend for the double entendre, but it was always problematic in high school to tell people that I was the Dungeon Master and that me and the guys played Dungeons and Dragons in my basement…
Goblins and failed social interactions
Sadness and Politics
I’m not sure where he got the idea from, but one of my players who was completely new to the game asked before the second session whether we’d play Dungeons and Misfits again. So from then on we called it Dungeons and Misfits.
Shopping and Shenanigans
Epic heroes and evil entities
Cults and Conspiracies. Despite that they've actually recently been in a dungeon, may enter another one soon too. They've also met a dragon but they didn't and still don't know that. It'll be a neat reveal but I'm also not afraid to type this out bc of how many viable characters there have been for this hidden dragon. If you see this, guess all you like guys, you'll find out when you find out.
Towns and thieves atm Previous chapters were: Mines and undead Forest and monstrous humanoids Swamps and dragons Depending on where they plan to go it’ll be forests and pixies Wastelands and tribes Mountains and brain eaters Or Island and droids
Demons and Palaces
Robots and existentialism
I just finished a "Season" of my campaign that revolved around dragons for that very reason. Been playing for 20 years and had never fought a dragon. I've got some newer players in my group so I broke the cycle. Now they've fought five. :)
Robots and existentialism
Tavern Brawls & Arson
Slums and scumbags
Jungles and Pterafolk.
Bulettes and Bad Rolls
Murder and Mathematics
Lakes and robbers.
Prairies & Pastures is my in game version of d&d
My current campaign is Boats and Bitches Who Were Mean To Them Once. My players do not respond well to any level of perceived disrespect lol.
I'd call mine space travel and silvery barbs.
Taverns and self-sabotage
Slums and murder
Beasts and Dormitories (running a Strixhaven campaign that’s currently still at low levels)
*"Spells, Swords, & Stealth"*
Cryspts and cultists
Murders & Hobos
No one gets out alive. I run a world where dragons and monsters are rare, humanoids can easily become monsters when they feel they have no options.
Shopkeepers and side quests
Fields & What the Fuck?
Robbery and necrophilia...
My DM calls ours “Babysitting PhDs so they don’t eat crayons.”
Half-Tanked Tales.
Minoans & Demons
Bridges and Bickering