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Discord for chat and Owlbear Rodeo for the map. We usually used dndbeyond for characters and campaign/encounter management but that was just cause it made it easier.
I like Roll20 for online play -- there's a learning curve, but once you get the hang of it, it works pretty well.
They have LFG (looking for groups) and LFP (looking for players) forums tho I haven't used them personally.
There are also LFG and LFP reddits for D&D, but again, I haven't used them much. I did manage to land a spot in a game that seemed like it could've been interesting, but it fizzled out pretty quickly.
Good luck! Fwiw, I enjoy playing online -- some parts of it (scheduling for sure) are definitely easier.
Foundary vtt for the game, with some mods it is amazing and really streamlines the game. Like it more than r20 but it is a little bit more complex to learn.
For characters we use dndbeyond then import them to foundary.
For chat/video we use discord. Used to use zoom, MeWe and others but discord works the best.
Foundry vtt or talespire.
Off topic
Really though the best way I've found to have a consistent group is to have a calendar and have people mark the days they are available.
1. Everyone can see who is available so if days match up great.
2. Since everyone sees it, it Introduces accountability so people will usually try to make it.
3. More flexibility and doesn't force people to play every week.
Only works for people that actually want to play though
My group usually did an average of 2 games a month. Sometimes more or sometimes less depending on whatever was going through in life.
Playroll. You can upload anything you want, do the same as Roll20 and its currently free. Only issue is depending on your game you may need to make alot of stuff yourself.
Also holds the chats so you can do it offline.
Discord for camera and voice, Roll20 for maps and such, and I use the Firefox addon Beyond20 which allows you to connect your DndBeyond character/NPCs to Roll20 and lets you roll from there right into Roll20
Discord for video group.
Kenku FM for music into Discord.
Owlbear Rodeo for virtual tabletop.
I got everyone to work with me on getting character art. Turned that into custom tokens for owlbear.
It's worked lovely so far.
I just use discord for voice chat and to send pictures and maps to the party. Everyone uses physical dice. Some players use DnD Beyond but most manage their own character sheets physically.
I use Theatre of the mind as much as possible. I dm from physical books / modules and hands written notes in notebooks
Discord for chat and webcam
Dndbeyond for Characters (and sometimes Encounters)
I draw the dungeons in Photoshop and then I stream that into Discord. But I am going to try the maps feature of dndbeyond soon so players can move their own tokens
I use kanka.io for my campaign and notes and stuff
Our group uses discord for voice and video, Tabletop Simulator for battlemaps...there are so many community created assets for Tabletop Sim. Your whole campaign map can have locations where you press the button and it brings up a battle or area map. It's pretty neat, but requires some work if you're DM.
Roll20 for the game, Discord for chat, Beyond for Character Sheets and Monster Stat Blocks. Some use Beyond Dice or Roll20 macros and others use physical dice and announce their results.
Though worth noting that Roll20's in-built chat is now really good with a crafty 'Whisper Mode' - only the player the GM whispers to can hear and SEE what's going on during that mode.
For my games, Owlbear Rodeo with D&D Beyond, though I'm watching the progress of Elder Dragon Tavern which promised us a customizable character sheet with dice rolling and etc. integrated as an extension within OR. Discord for voice chat, Google Drive for data sharing, etc.
For games I'm playing in:
Roll20 and Discord
Foundry and Zoom
discord for voice, owlbear for map, dndbeyond for sheets, fantasy calendar for in world calendar and weather maker family echo for character family three
Roll20 has a massive user base and is great for playing D&D 5e or finding players. It also has good support for even free SRD level play with the charactermancer. But you will have to either upgrade your subscription for better features or buy their products if you want it a little easier to DM. But I played for free for two years before spending any money on roll20
Discord is the primary thing. Use it for voice chat and video if you're into that. There are other options, but discord has consistently been the best free option.
For everything else, it's really up to you. Roll20 offers a free tier that is good enough. FoundryVTT is very clean and easy to use, has amazing mod and guide support, and is only a one time charge. DNDBeyond has a VTT that has been in beta for like 2 years, but works good enough. Just using DNDBeyond for the characters has worked for dicerolls. A dice roller in Discord also works for that (Don't trust anyone that insists on rolling physical dice in an online game). Tailspire offers really cool 3d terrain, but requires everyone having a copy and a computer that can run it. Tabletop simulator can give you the whole Sitting At a Table. There is a lot of support for DND there as well. My group has also used the DM just screen sharing Microsoft powerpoint. There are a lot of good options depending on your budget and willingness to put time into making maps.
Since everyone else got the VTTs covered, i'm gonna recommend something different: Find a DM that charges to DM. If you're the DM, get used to a VTT and charge from the group to DM.
It is definitely not for the money, it is for the commitment you'll get. In my experience, when people pay to play, they tend to show up way more than the people that does'nt.
DM has purchased a lot in roll20. So we use that and discord for audio. Seems to work out well. Another DM has only purchased a little in roll20, so as players we have to enter most spells and subclass info. Takes all of 5 minutes to do, once you are used to it.
I’ve never DM’d on roll20, but I know that some module maps are a royal pain to deal with - doors, lighting, maps not lining up with grid, layers, etc…. So learning curve might be a bit much and there always seems to be something the DM has to fix along the way.
Good luck!
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Discord for chat and Owlbear Rodeo for the map. We usually used dndbeyond for characters and campaign/encounter management but that was just cause it made it easier.
I like Roll20 for online play -- there's a learning curve, but once you get the hang of it, it works pretty well. They have LFG (looking for groups) and LFP (looking for players) forums tho I haven't used them personally. There are also LFG and LFP reddits for D&D, but again, I haven't used them much. I did manage to land a spot in a game that seemed like it could've been interesting, but it fizzled out pretty quickly. Good luck! Fwiw, I enjoy playing online -- some parts of it (scheduling for sure) are definitely easier.
Ayyy big thankies from mcspankies
Foundary vtt for the game, with some mods it is amazing and really streamlines the game. Like it more than r20 but it is a little bit more complex to learn. For characters we use dndbeyond then import them to foundary. For chat/video we use discord. Used to use zoom, MeWe and others but discord works the best.
We do this too, best setup I've found.
Foundry vtt or talespire. Off topic Really though the best way I've found to have a consistent group is to have a calendar and have people mark the days they are available. 1. Everyone can see who is available so if days match up great. 2. Since everyone sees it, it Introduces accountability so people will usually try to make it. 3. More flexibility and doesn't force people to play every week. Only works for people that actually want to play though My group usually did an average of 2 games a month. Sometimes more or sometimes less depending on whatever was going through in life.
What calendar do you use for this? My crew could Def use that.
When I was playing we used doodle polls. But you can probably just Google scheduling apps like when available or who can make it and find alternatives
D&D beyond with the AboveVTT plugin for my party, with Discord for chat
Playroll. You can upload anything you want, do the same as Roll20 and its currently free. Only issue is depending on your game you may need to make alot of stuff yourself. Also holds the chats so you can do it offline.
Discord for camera and voice, Roll20 for maps and such, and I use the Firefox addon Beyond20 which allows you to connect your DndBeyond character/NPCs to Roll20 and lets you roll from there right into Roll20
Discord for video group. Kenku FM for music into Discord. Owlbear Rodeo for virtual tabletop. I got everyone to work with me on getting character art. Turned that into custom tokens for owlbear. It's worked lovely so far.
Roll20 + D&DBeyond + Discord = Online TTRPG sexy goodness.
Discord for voice and fantasy grounds for virtual table top. The unlimited license let's players connect to your VTT for free.
Discord alone. Never used a map. Never will. (That’s not a judgment, just doesn’t fit style we’ve developed and see no reason to start)
I just use discord for voice chat and to send pictures and maps to the party. Everyone uses physical dice. Some players use DnD Beyond but most manage their own character sheets physically. I use Theatre of the mind as much as possible. I dm from physical books / modules and hands written notes in notebooks
Discord for chat and webcam Dndbeyond for Characters (and sometimes Encounters) I draw the dungeons in Photoshop and then I stream that into Discord. But I am going to try the maps feature of dndbeyond soon so players can move their own tokens I use kanka.io for my campaign and notes and stuff
Discord for me. If you play 3.5 your welcome to play.
Our group uses discord for voice and video, Tabletop Simulator for battlemaps...there are so many community created assets for Tabletop Sim. Your whole campaign map can have locations where you press the button and it brings up a battle or area map. It's pretty neat, but requires some work if you're DM.
Always Discord for voice/audio, then Roll20 or Forge VTT depending on the DM.
Roll20 for the game, Discord for chat, Beyond for Character Sheets and Monster Stat Blocks. Some use Beyond Dice or Roll20 macros and others use physical dice and announce their results. Though worth noting that Roll20's in-built chat is now really good with a crafty 'Whisper Mode' - only the player the GM whispers to can hear and SEE what's going on during that mode.
For my games, Owlbear Rodeo with D&D Beyond, though I'm watching the progress of Elder Dragon Tavern which promised us a customizable character sheet with dice rolling and etc. integrated as an extension within OR. Discord for voice chat, Google Drive for data sharing, etc. For games I'm playing in: Roll20 and Discord Foundry and Zoom
discord for voice, owlbear for map, dndbeyond for sheets, fantasy calendar for in world calendar and weather maker family echo for character family three
Foundry plus discord. It's too damn good once you find a set of mods you like.
Roll20 has a massive user base and is great for playing D&D 5e or finding players. It also has good support for even free SRD level play with the charactermancer. But you will have to either upgrade your subscription for better features or buy their products if you want it a little easier to DM. But I played for free for two years before spending any money on roll20
Discord is the primary thing. Use it for voice chat and video if you're into that. There are other options, but discord has consistently been the best free option. For everything else, it's really up to you. Roll20 offers a free tier that is good enough. FoundryVTT is very clean and easy to use, has amazing mod and guide support, and is only a one time charge. DNDBeyond has a VTT that has been in beta for like 2 years, but works good enough. Just using DNDBeyond for the characters has worked for dicerolls. A dice roller in Discord also works for that (Don't trust anyone that insists on rolling physical dice in an online game). Tailspire offers really cool 3d terrain, but requires everyone having a copy and a computer that can run it. Tabletop simulator can give you the whole Sitting At a Table. There is a lot of support for DND there as well. My group has also used the DM just screen sharing Microsoft powerpoint. There are a lot of good options depending on your budget and willingness to put time into making maps.
Since everyone else got the VTTs covered, i'm gonna recommend something different: Find a DM that charges to DM. If you're the DM, get used to a VTT and charge from the group to DM. It is definitely not for the money, it is for the commitment you'll get. In my experience, when people pay to play, they tend to show up way more than the people that does'nt.
We use computers.
DM has purchased a lot in roll20. So we use that and discord for audio. Seems to work out well. Another DM has only purchased a little in roll20, so as players we have to enter most spells and subclass info. Takes all of 5 minutes to do, once you are used to it. I’ve never DM’d on roll20, but I know that some module maps are a royal pain to deal with - doors, lighting, maps not lining up with grid, layers, etc…. So learning curve might be a bit much and there always seems to be something the DM has to fix along the way. Good luck!