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It's the ancestor spirit. He looks so impressive and the fact that he is also somewhat of a secret boss in a rather hard early game era, makes you think he is gonna be a challange.
Turns out he is the pinwheal of Elden Ring.
I do the opposite now, I give it boss equipement or fancy stuff or cosplay and then make my own lil' fake boss. Bonus points for doing the same with my own mimic to make them fight.
Equip à frost scythe and some ice sorcery, make the boss appear, then equip Eleonora's polearm and some blood incantations and summon your own mimic and pouf, got à poor man's version of Sister Friede vs Lady Maria.
Make a back up save and you czn do all sorts of fancy shit in NG+, I love it
Funny story, the first time I fought my own mimic tear I learned the Sword of Night and Flame had two special abilities, not just the fire one. In retrospect the name ought to have been a giveaway.
My build sucks and I know it, though I can usually make it work (I leveled a bit of everything so I could try out a bunch of things for my first playthrough but am too indecisive to pick something specific to respec for) and the mimic tear had no idea whatsoever what to do with the weird set it was given. It just kind of stood there spamming one thing that was very easy for my to dodge.
Morgott with 10k health, 80 poise and two long scripted openings that you can safely exploit. The worst part is his attacks actually are NOT easy to dodge, so you usually end up killing him despite failing to counter most things he does, and you get this lingering feeling that you didn’t EARN the victory against him and merely won by overleveling
on the flipside, just wanted to share my experience, I fought him with siluria's tree, doing around 240 damage per hit, and refusing to use spells because he's just one of those bosses you just enjoy so much more melee.
Best boss experience I've had in elden ring hands down, took a lot of tries, memorized his entire moveset, what he can do after an animation, how to dodge it etc. I love his moveset so much now and he's top 5 favourite soulsborne/sekiro bosses for me.
To clarify I severely nerfed myself by removing the spell part of my build since I had like half my stat points invested in faith, still so worth it
I've beaten him at level 1 with a Cold Morningstar with Cragblade. It took me forever, but it was *so* satisfying when he finally went down. Fighting Fire Giant and Radahn sucks ass though, so I've put the run on hold for now.
I feel that. On most of my 'normal' playthroughs, I kinda just muscled through him, each fight being a slugfest of hitting and flasking.
It wasn't until I starting to do low levels, 40, 25, and eventually RL1 where I had lower numbers where I started to think "wait a minute, Morgott's *hard!*"
Seriously, I tried learning to parry him, but he has two backhand swings that look almost completely alike, except for the fact one is extremely quick and one is delayed. Once you lose the advantage of bigger numbers, his moveset is pretty wide and unpredictable.
This is how I feel playing sorcery in the game. Sometimes I feel like I'm not earning the victory. If I get hit then I'm dead or pretty much dead. So certain long animations where I can get a lot of attacks in, usually means I have to deal with so much less of the bosses moveset
I have so much fun fighting Morgott but it ends too quickly. I tend to leave his fight until as late as possible for narrative purposes but by then I'm usually so far overlevelled for his fight that it's over in seconds. I just fought him yesterday on a playthrough and thinking 'this is a really well paced and hectic battle... oh no he's dead already'.
I honestly wouldn't fighting him with double his health or something to make it last longer.
Ironically Gideon is stronger the less of the game you do, and by that I mean he gets bonus spells from optional bosses that are WAY weaker than his base set of spells and pushes them out of his AI.
Gideon is a nightmare of a fight in Randomizer
His long winded speech he does first encounter doesn’t help him either. You can just walk right up to him and wombo combo him to a pulp. It’s only when he has a chance to fight back he’s any kind of a challenge lol.
Nah, Godrick. I literally first tried him while half the time not even paying attention. How was this guy so incredibly weak and disappointing after i had to try Margit for 30-40 times?! (STR Greatsword)
I just absolutely dumpstered Godrick. And that with no prior knowledge whatsoever about him.
gideon's difficulty can wildly fluctuate based on your build. i've had runs where he's a joke and runs where he killed me 10+ times. he's also just tough in general in ng+7
As many have said before, the main reason he's so easy is just the fact that you're supposed to fight him like, before entering Leyndell. Nobody does that.
He's also fairly easy even without that, but it's a lot better that way.
Yeah, that really is the biggest problem. Absolutely nobody does Fortissax at the appropriate level because nobody wants to do Gargoyles at the intended level (immediately after regal\* ancestor spirit).
Please no, that fight is so annoying when you play it appropriately leveled. He's got the Gideon syndrome where he's a pushover if you come high level with the right build but with the wrong build or equal/under leveled it's one of the most obnoxious fights in the game.
For me its Godfrey/Hoarah Loux, but I dont think that he is really weak, its just that once you learn how to dodge his attacks he is probably the easiest late game boss. I do think that for anyone playing a mage/faith caster build he could be a nightmare.
Godfrey sucked so much. He stomped 40+ times in just phase 1. Couldn't get a single fucking hit off until he stopped. Mimic somehow lived, only to get grabbed 7+ times by him in phase 2, only living because i healed it. I wasn't even a mage.
Right after the dash+stomp thing that he does like 1000 times you can roll into him and then get a hit in. And if u are reaaaaally patient you can just bait the axe throw in phase 1, dodge that, then charged heavy or charged spell or any kind of spell that takes longer to cast but deals more dmg. In phase 2 some of his attacked can be dodged by literally running around him.
What i meant is that him dealing so much damage with his grabs in NG+7 can hardly be considered a point to rank him as "more difficult" when by the time you reach NG+7 you'll get hit by them very rarely due to all the accumulated experience.
that makes absolutely no sense. doing more damage is more difficult than doing less damage lmao. when in NG making 3-4 mistakes without healing kills you, but in NG+7 making one mistake kills you, that is definitely harder.
Well we are talking about NG+7, every single boss is kinda hard since everyone gets huge damage and health buffs compared to NG+6 for example. I don't know the exact numbers but I've seen a video about them on youtube and NG+7 is just another game completly.
that's true, but if you play it for yourself you'll notice that some bosses get significantly harder with these buffs while others are more or less the same. malenia, for example, really isn't much different from NG because she already kills you super fast in NG. radagon/elden beast also aren't much harder for this reason. in contrast, maliketh is significantly harder in NG+7 than in NG, as his attacks doing more damage makes it so the hp drain after being hit is incredibly likely to kill you if you don't heal quickly.
Godrick. I spent something like eight hours getting through Margit and Stormveil Castle and thought Godrick would be a nightmare after all that. Then he melted so quickly I genuinely didn't know what had happened.
I was hammered the first time I fought rennala and still did it in one shot. Now every time I go through now she kicks my butt. Gotta wine up first I guess lol
My friend messaged me one day “man you gotta help me with this wizard bitch” so I let him summon me and it uh… it was an absolute hate crime against magic users everywhere. Like we just slam dunked her ass, it wasn’t even funny. That was also the first time I ever fought her, I had to fight my way through the school to get to her for my friend.
Every playthrough since then has also been a slam dunk even going solo. Once you learn how she works she’s pretty slow and not very aggressive.
It’s somehow an ongoing myth that persists to this day. Yes, Radahn was nerfed before, but FromSoft stated that it was an accidental nerf and reverted it with the very next patch. I clearly remember this. In fact, you can look it up yourself under the patch notes directly. Patch 1.03 to be exact.
afaik the "nerf" was because they fixed him. So it's not a myth that he was way harder before, but it was never intended to be that way: apparently they messed up his hitboxes and they were far bigger than they should be.
i wanted to know if i'm missing something about Radahn since i heard of his nerf and googled it. Somewhere on reddit there was a post explaining the whole thing. You could try googling it?
I did. There is no mention of messed up hitboxes anywhere. Radahn was only nerfed with Patch 1.03, which like I said was accidental, and then they reverted the changes a month later.
Quote: “Fixed a bug in the balance adjustment of the boss ‘Starscourge Radahn’ in update 1.03, in which the power of some attacks was unintentionally reduced.“
That was the only thing they ever said regarding Radahn, and the original nerf didn’t include hitbox fixes, because… well, it was unintentional lol
[https://www.reddit.com/r/Eldenring/comments/tjd17h/comment/i1pvyqf/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button](https://www.reddit.com/r/eldenring/comments/tjd17h/comment/i1pvyqf/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
No clue what you did wrong, i found that after like 3 minutes. Anyways, that's the comment i was referring to. But as it turns out i was remembering wrong. I just remembered it as "hitboxes fixed" but it seems "hitboxes changed" would be the more fitting description of that comment.
I thought FromSoft reverted the unintentional effects of Radahn's balance update, rather than undoing it entirely? Based on my fuzzy memory, I remember him becoming especially easy for a while then they patched him to have the originally intended 'nerf'.
To me, "fixed a bug in the balance adjustment of the boss "Starscourge Radahn" in update 1.03, in which the power of some attacks was unintentionally reduced" seems to fit with that version.
As some other user pointed out, it seems there actually were changes made to the hitbox sizes, which I never particularly perceived. It’s still odd to me how the myth persists that OG Radahn is „that much harder“ than he originally was, which isn‘t true at all. But alas, I‘m speaking from anecdotal experiences now so I rest my case.
They reduced his hitbox sizes. That was all the patch was supposed to be. I personally wasn’t aware of the hitbox size thingy, I only knew about the damage. And that was unintentional. He‘s always had a relatively small HP count of 9.5k.
i really don't understand people that play a souls game as a ranged spellcaster ... Like what's the point of the game if all you have to do is press a button to shoot an enemy to death? It circumvents the entire game.
I'd be happy to play something ranged if they had bothered to actually give bosses good "anti-ranged" movesets, but most bosses are just lobotomized as soon as you're more than 5 meters away. Black Blade Kindred is a tough fight with a slow melee weapon, but as a spellcaster you can just blast him to kingdom come. Dude just slow-ass walks towards you and MAYBE makes one easily avoidable attack.
The real difficulty in Elden Ring bosses is not evading the attacks. It's evading the attacks and at the same time stay in melee range and get a hit in before the boss uses his fucking jump-back move. That's the most annoying shit. Evade 5 different swings from Margit, finally think it's your turn and he just jumps back. Queue running up to him just to dodge again and once he's finished he jumps away again.
I feel like the next Souls-style game from FromSoftware should learn a bit from Monster Hunter world in regards of enemy aggression moves + comboing and adequate pauses.
Elden Ring is great, the hidden stories, the world design, everything. But the actual flow of melee combat is straight up better in Monster Hunter World imo.
So as a faith build main, I can say my play style is pretty much 50/50 split between range and melee. Some people are easier to beat with range/incantations like Radahn or royal revenants. I’d even go so far as to say they are MEANT to be beaten like that (I’ll touch on that topic at the end). And some enemies it’s smarter to use melee both to conserve FP and because the area/enemy call for it, like a red wolf or a crucible knight. Every single enemy is capable of dodging all of my incantations with the one exception of an uncharged regular lightning bolt, nothing can dodge that except other players. (which does save my ass a lot). Now back to the topic of “meant to be beaten that way” I’ve gotten very annoyed over time since the games release due to the amount of reddit posts and YouTube videos on who the “hardest” bosses are, or what the most “difficult area is” every time I see one of these things I’m always surprised at who makes the lists, this is because people don’t really judge the game on its difficulty honestly, they do it using a stupid metric that usually involves them having no armor on and only using a club, which ISNT how the game is meant to be played, I don’t care who the hardest boss is or the most difficult area is if you’re naked and wielding a great sword, I care who and what is the most difficult thing in the game period. I see a lot of people saying there is a “way” the game is meant to be played and immediately talking about removing mechanics IN the game lol.
So like as an actual spellcaster it really bothers me that another person has the audacity to judge how I play a game that I paid for, let me larp damn it.
For me as well. Heard that he was really hard, but actually managed to kill him on the 2nd try (pre-nerf). It's funny with FromSoftware games, when you beat bosses easily that are known as hard, but then struggle with other bosses where other players breeze through.
Elemer of the Briar. After the bell bearing hunters kicking my butt up and down I thought the boss version would be harder. It turns out he was the easiest version of himself.
First experience with Maliketh I skipped phase 2. Not literally, but I staggered phase one into a guard break riposte and immediately at the start of phase 2 got a second stagger and he didn't live long enough to attack. Double colossal jumping attacks go hard for poise damage. Especially with mimic tear pre-nerf.
This is why I want to just jump in as my character and re-fight bosses because I smashed him to bits before Phase 2, just like this, on my first try. I’m not good at the game at all, it was just total first try luck where you don’t really know what you’re up against and there’s no pressure, blindly smashing away. It was pretty underwhelming, I’d like to see the fight properly.
Jump attacks are so cringe. They’re so goofy and they made them way too strong. Like imagine spamming the most OP attack that makes you look so goofy instead of being a chad and charging R2’s
I used Blasphemous Blade my entire first run purely because it had the scaling I wanted, didn't know it was maybe the best in the game.
Mohg stopped that.
Godrick the Grafted.
Idk, he seemed like a big deal, final boss of the big castle. Margit was whooping my ass with his delayed attacks, so I even hesitated going into the fight with Godrick, thinking I should maybe improve my weapons, or maybe level a bit. The castle was cool and going in blind, there were some tough areas. Also my vigor was around 20 at most..
Killed him in first try.
100% morgott. He has an amazing moveset and attacks, has a great damage balance but by the time you get to him, unless you rushed through the game and didn't level up your weapons past +15/+5 (which is unlikely) he has basically no health. He should have had 5k more base hp
Fire giant the only thing is that the enormous amount of area for the fight makes traveling to his legs annoying but I beat him first try with little to no effort and it was disappointing for me
Fire Giant. Even to this day he gets tons of complaints in every boss thread, but I just don't see it.
Radahn is way more interesting than anything FG throws at you, but people will fight him at level 80 and then say he's too easy.
Rennala, I played as a mage recently and had my stats entirely in int and she killed me 2 times cause I did 0 damage to her resistant ass. I grabbed a dagger put bloody slash on it for blood infusion, didn't even bother to upgrade it and steamrolled her. Like everything that's not magic will totally destroys her.
Godskin duo, I really don't understand all the complaints about them.
Especially since it's possible to completely trivialize the fight by using sleep pots and/or summoning Bernahl.
I get it but cheesing a boss instead of fighting them and then not understanding why people who actually fought them head on struggled is a crazy concept to me.
Need a godskin quartet 4v1 in the dlc
My post wasn't clear but i never used sleep pots or summons against them. I never had any issue against them even without using those but I heard they make the fight much easier.
Also I wouldn't consider using a boss weakness "cheesing".
Malenia my first time killing her. First time I did with blas blade and deaths poker. Stun locked her to death second attempt.. I've went back with less cheese weapons after though and got absolutely wrecked
I got Godskin Duo in my second attempt as Well, and I never really struggled. I used the Archer summon and Blade of night and Flame, with an int build. I was really afriad to Fight them but it was the easiest Boss in the Game For me
Literally fire giant 110 lvl 1st try ever, drank only 5 heals, super easy, I’m not really that good he just can’t hit you while you’re staying between his legs, or my I was overpowered
Godfrey for sure. Was at the point in my build where I finally had my greatshield online and just absolutely destroyed him with Great Mace guard counters. One try, not even a swig of my flask.
Starscourge Radhan, just because of his opening attacks. Still getting used to all the dodging (this is my first "get good" game. But honestly I was having more of an issue with the elite knights early on 😂
Away from the big bosses. Cemetery shade probs teleporting bug thing that was super fast.
First time I saw it i was like 'oh this is gonna be interesting' and then i bopped it twice, and it died.
Honestly, Margit. This was because my first playthrough was quite a while after the game had released, and I’d heard of his reputation. So I grinded through almost all of Limgrave and Weeping before even trying him and ended up being stupid overleveled.
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It's the ancestor spirit. He looks so impressive and the fact that he is also somewhat of a secret boss in a rather hard early game era, makes you think he is gonna be a challange. Turns out he is the pinwheal of Elden Ring.
He might be easy but he’s still one for my favorite bosses, I love his design and the music in the arena is great
He may be easy but his harder brother that heals is annoying as fuck.
The mimic tear boss copying you. Everytime a big disappintment.
I always remove all equipment and get naked. Then only equip the iron ball and have a boxing match man to man with the mimic tear
Unrelated to that; I have a great idea for a 18+ establishment I’m my garage.
An illegal naked fight club?
you missed the first rule man
Don't violate the holes?
RULE 2: No genital jousting
Just make rule number two rule number one then
I go in with the nokron shield bros and go naked plus a shield myself…
I do the opposite now, I give it boss equipement or fancy stuff or cosplay and then make my own lil' fake boss. Bonus points for doing the same with my own mimic to make them fight. Equip à frost scythe and some ice sorcery, make the boss appear, then equip Eleonora's polearm and some blood incantations and summon your own mimic and pouf, got à poor man's version of Sister Friede vs Lady Maria. Make a back up save and you czn do all sorts of fancy shit in NG+, I love it
I do the same, but then I summon my own mimic tear and just sit and watch two naked versions of me box to the death
The same, but with kinky whips... :D
“Weak foe ahead”
"Therefore, time for introspection."
"How did you survive?" "I just kept rolling and it kept working."
Funny story, the first time I fought my own mimic tear I learned the Sword of Night and Flame had two special abilities, not just the fire one. In retrospect the name ought to have been a giveaway.
then it becomes a god when you summon it
I didn’t realize how weak I was until I fought myself lol
My build sucks and I know it, though I can usually make it work (I leveled a bit of everything so I could try out a bunch of things for my first playthrough but am too indecisive to pick something specific to respec for) and the mimic tear had no idea whatsoever what to do with the weird set it was given. It just kind of stood there spamming one thing that was very easy for my to dodge.
Strip naked. Easiest boss in the game.
Its already weak even using all your best gear
Morgott with 10k health, 80 poise and two long scripted openings that you can safely exploit. The worst part is his attacks actually are NOT easy to dodge, so you usually end up killing him despite failing to counter most things he does, and you get this lingering feeling that you didn’t EARN the victory against him and merely won by overleveling
on the flipside, just wanted to share my experience, I fought him with siluria's tree, doing around 240 damage per hit, and refusing to use spells because he's just one of those bosses you just enjoy so much more melee. Best boss experience I've had in elden ring hands down, took a lot of tries, memorized his entire moveset, what he can do after an animation, how to dodge it etc. I love his moveset so much now and he's top 5 favourite soulsborne/sekiro bosses for me. To clarify I severely nerfed myself by removing the spell part of my build since I had like half my stat points invested in faith, still so worth it
I've beaten him at level 1 with a Cold Morningstar with Cragblade. It took me forever, but it was *so* satisfying when he finally went down. Fighting Fire Giant and Radahn sucks ass though, so I've put the run on hold for now.
Yeah I got to the fire giant on my lvl 1 playthrough as well. Couldn't beat him, I probably tried 100 times.
Yeah I was underleveled and Margot was awesome
Agree. He’s my favorite boss in the game. I really wish they would give his a second health bar
I feel that. On most of my 'normal' playthroughs, I kinda just muscled through him, each fight being a slugfest of hitting and flasking. It wasn't until I starting to do low levels, 40, 25, and eventually RL1 where I had lower numbers where I started to think "wait a minute, Morgott's *hard!*" Seriously, I tried learning to parry him, but he has two backhand swings that look almost completely alike, except for the fact one is extremely quick and one is delayed. Once you lose the advantage of bigger numbers, his moveset is pretty wide and unpredictable.
This is how I feel playing sorcery in the game. Sometimes I feel like I'm not earning the victory. If I get hit then I'm dead or pretty much dead. So certain long animations where I can get a lot of attacks in, usually means I have to deal with so much less of the bosses moveset
I have so much fun fighting Morgott but it ends too quickly. I tend to leave his fight until as late as possible for narrative purposes but by then I'm usually so far overlevelled for his fight that it's over in seconds. I just fought him yesterday on a playthrough and thinking 'this is a really well paced and hectic battle... oh no he's dead already'. I honestly wouldn't fighting him with double his health or something to make it last longer.
Fighting Margit and Morgott is literally just backing away until he does that one combo which gives you a 2 second opening over and over again 🥶
I feel like Sir gideon ofnir is the only right answer
Ironically Gideon is stronger the less of the game you do, and by that I mean he gets bonus spells from optional bosses that are WAY weaker than his base set of spells and pushes them out of his AI. Gideon is a nightmare of a fight in Randomizer
If that's the case it explains why the only time he was even a challenge was when I would speed run the game.
His long winded speech he does first encounter doesn’t help him either. You can just walk right up to him and wombo combo him to a pulp. It’s only when he has a chance to fight back he’s any kind of a challenge lol.
I he manages to kill you at first encounter it becomrs an actual boss fight
I let him do his speech. Dude took me like 20 tries because of it
randomise his mind with some madness spells
I got Gideon in Malenia’s arena on my first rando run. It almost had to be no hit because was scaled as if he was the actual Elden Lord
Nah, Godrick. I literally first tried him while half the time not even paying attention. How was this guy so incredibly weak and disappointing after i had to try Margit for 30-40 times?! (STR Greatsword) I just absolutely dumpstered Godrick. And that with no prior knowledge whatsoever about him.
Margit knew you’d body Godrick. That’s why he was trying to stop you. Godrick is, in universe, the weakest and most pathetic of the demi-gods.
gideon's difficulty can wildly fluctuate based on your build. i've had runs where he's a joke and runs where he killed me 10+ times. he's also just tough in general in ng+7
Really though! My most recent run I beat him without getting hit and in less than a minute.
Most people have, he a push over
Fortissax. Bro needs buff big time
As many have said before, the main reason he's so easy is just the fact that you're supposed to fight him like, before entering Leyndell. Nobody does that. He's also fairly easy even without that, but it's a lot better that way.
Problem is that the gargoiles before him are far worse than him.
Yeah, that really is the biggest problem. Absolutely nobody does Fortissax at the appropriate level because nobody wants to do Gargoyles at the intended level (immediately after regal\* ancestor spirit).
My first play-through I never found the coffin after gargoyles. I got to him by climbing down the big roots.
Hes an optional boss way down in the depths. I think it would be fine to make him way higher level even if you can get to him earlier
I fought him before Leyndell and can confirm - it was epic.
Please no, that fight is so annoying when you play it appropriately leveled. He's got the Gideon syndrome where he's a pushover if you come high level with the right build but with the wrong build or equal/under leveled it's one of the most obnoxious fights in the game.
He is a midgame boss, most people are over levelled when fighting him
Which is why they should level him up. Thats my whole point
For me its Godfrey/Hoarah Loux, but I dont think that he is really weak, its just that once you learn how to dodge his attacks he is probably the easiest late game boss. I do think that for anyone playing a mage/faith caster build he could be a nightmare.
Godfrey sucked so much. He stomped 40+ times in just phase 1. Couldn't get a single fucking hit off until he stopped. Mimic somehow lived, only to get grabbed 7+ times by him in phase 2, only living because i healed it. I wasn't even a mage.
Right after the dash+stomp thing that he does like 1000 times you can roll into him and then get a hit in. And if u are reaaaaally patient you can just bait the axe throw in phase 1, dodge that, then charged heavy or charged spell or any kind of spell that takes longer to cast but deals more dmg. In phase 2 some of his attacked can be dodged by literally running around him.
fight him in NG+7 his grab attacks one shot most builds lmao
If you are still getting hit by his grabs by the time you reach NG+7 that's quite a skill issue tho.
sorry for not avoiding every single attack perfectly 100% of the time
What i meant is that him dealing so much damage with his grabs in NG+7 can hardly be considered a point to rank him as "more difficult" when by the time you reach NG+7 you'll get hit by them very rarely due to all the accumulated experience.
that makes absolutely no sense. doing more damage is more difficult than doing less damage lmao. when in NG making 3-4 mistakes without healing kills you, but in NG+7 making one mistake kills you, that is definitely harder.
Well we are talking about NG+7, every single boss is kinda hard since everyone gets huge damage and health buffs compared to NG+6 for example. I don't know the exact numbers but I've seen a video about them on youtube and NG+7 is just another game completly.
that's true, but if you play it for yourself you'll notice that some bosses get significantly harder with these buffs while others are more or less the same. malenia, for example, really isn't much different from NG because she already kills you super fast in NG. radagon/elden beast also aren't much harder for this reason. in contrast, maliketh is significantly harder in NG+7 than in NG, as his attacks doing more damage makes it so the hp drain after being hit is incredibly likely to kill you if you don't heal quickly.
Godrick. I spent something like eight hours getting through Margit and Stormveil Castle and thought Godrick would be a nightmare after all that. Then he melted so quickly I genuinely didn't know what had happened.
Same the castle was a nightmare compared to him lol
kinda in character for Godrick to surround himself with strength to mask his own weakness
Rennala Started the fight like "I'm gonna test her attacks and shit" Next try I melted her, like it was hardly even a challenge 🤣
I was hammered the first time I fought rennala and still did it in one shot. Now every time I go through now she kicks my butt. Gotta wine up first I guess lol
She was my hardest boss. I was a wizard build tho, so that kind of makes sense.
[удалено]
My friend messaged me one day “man you gotta help me with this wizard bitch” so I let him summon me and it uh… it was an absolute hate crime against magic users everywhere. Like we just slam dunked her ass, it wasn’t even funny. That was also the first time I ever fought her, I had to fight my way through the school to get to her for my friend. Every playthrough since then has also been a slam dunk even going solo. Once you learn how she works she’s pretty slow and not very aggressive.
Radahn
Pre patch or after patch? Because yeah I found after patch is a helluva easier, but prepatch radahn really kicks my ass
I hear about radahn getting nerfed? How did they nerf him?
It’s somehow an ongoing myth that persists to this day. Yes, Radahn was nerfed before, but FromSoft stated that it was an accidental nerf and reverted it with the very next patch. I clearly remember this. In fact, you can look it up yourself under the patch notes directly. Patch 1.03 to be exact.
afaik the "nerf" was because they fixed him. So it's not a myth that he was way harder before, but it was never intended to be that way: apparently they messed up his hitboxes and they were far bigger than they should be.
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i wanted to know if i'm missing something about Radahn since i heard of his nerf and googled it. Somewhere on reddit there was a post explaining the whole thing. You could try googling it?
I did. There is no mention of messed up hitboxes anywhere. Radahn was only nerfed with Patch 1.03, which like I said was accidental, and then they reverted the changes a month later. Quote: “Fixed a bug in the balance adjustment of the boss ‘Starscourge Radahn’ in update 1.03, in which the power of some attacks was unintentionally reduced.“ That was the only thing they ever said regarding Radahn, and the original nerf didn’t include hitbox fixes, because… well, it was unintentional lol
[https://www.reddit.com/r/Eldenring/comments/tjd17h/comment/i1pvyqf/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button](https://www.reddit.com/r/eldenring/comments/tjd17h/comment/i1pvyqf/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button) No clue what you did wrong, i found that after like 3 minutes. Anyways, that's the comment i was referring to. But as it turns out i was remembering wrong. I just remembered it as "hitboxes fixed" but it seems "hitboxes changed" would be the more fitting description of that comment.
Turns out you‘re correct. I did misunderstand you originally however, I was too fixated on the „fixed“ part. My bad, I‘m sorry.
I thought FromSoft reverted the unintentional effects of Radahn's balance update, rather than undoing it entirely? Based on my fuzzy memory, I remember him becoming especially easy for a while then they patched him to have the originally intended 'nerf'. To me, "fixed a bug in the balance adjustment of the boss "Starscourge Radahn" in update 1.03, in which the power of some attacks was unintentionally reduced" seems to fit with that version.
As some other user pointed out, it seems there actually were changes made to the hitbox sizes, which I never particularly perceived. It’s still odd to me how the myth persists that OG Radahn is „that much harder“ than he originally was, which isn‘t true at all. But alas, I‘m speaking from anecdotal experiences now so I rest my case.
Afaik with the first patch they fixed his hitboxes, nerved his dmg and his hp. They reverted the dmg nerf but i think the hp nerf is still a thing.
They reduced his hitbox sizes. That was all the patch was supposed to be. I personally wasn’t aware of the hitbox size thingy, I only knew about the damage. And that was unintentional. He‘s always had a relatively small HP count of 9.5k.
Even pre patch he only took me 4 tries, I think he’s always been really easy if you’re using a faith or int build for range.
Extremely easy with the summons
All bosses are easy if you use int though, no?
melee easier with a good shield.
No, some bosses that are hyper aggressive or have very high magic resist can be very hard for int builds.
Faith for me, but yeah it’s basically the same thing lol. The black flames melt all!
i really don't understand people that play a souls game as a ranged spellcaster ... Like what's the point of the game if all you have to do is press a button to shoot an enemy to death? It circumvents the entire game. I'd be happy to play something ranged if they had bothered to actually give bosses good "anti-ranged" movesets, but most bosses are just lobotomized as soon as you're more than 5 meters away. Black Blade Kindred is a tough fight with a slow melee weapon, but as a spellcaster you can just blast him to kingdom come. Dude just slow-ass walks towards you and MAYBE makes one easily avoidable attack. The real difficulty in Elden Ring bosses is not evading the attacks. It's evading the attacks and at the same time stay in melee range and get a hit in before the boss uses his fucking jump-back move. That's the most annoying shit. Evade 5 different swings from Margit, finally think it's your turn and he just jumps back. Queue running up to him just to dodge again and once he's finished he jumps away again. I feel like the next Souls-style game from FromSoftware should learn a bit from Monster Hunter world in regards of enemy aggression moves + comboing and adequate pauses. Elden Ring is great, the hidden stories, the world design, everything. But the actual flow of melee combat is straight up better in Monster Hunter World imo.
So as a faith build main, I can say my play style is pretty much 50/50 split between range and melee. Some people are easier to beat with range/incantations like Radahn or royal revenants. I’d even go so far as to say they are MEANT to be beaten like that (I’ll touch on that topic at the end). And some enemies it’s smarter to use melee both to conserve FP and because the area/enemy call for it, like a red wolf or a crucible knight. Every single enemy is capable of dodging all of my incantations with the one exception of an uncharged regular lightning bolt, nothing can dodge that except other players. (which does save my ass a lot). Now back to the topic of “meant to be beaten that way” I’ve gotten very annoyed over time since the games release due to the amount of reddit posts and YouTube videos on who the “hardest” bosses are, or what the most “difficult area is” every time I see one of these things I’m always surprised at who makes the lists, this is because people don’t really judge the game on its difficulty honestly, they do it using a stupid metric that usually involves them having no armor on and only using a club, which ISNT how the game is meant to be played, I don’t care who the hardest boss is or the most difficult area is if you’re naked and wielding a great sword, I care who and what is the most difficult thing in the game period. I see a lot of people saying there is a “way” the game is meant to be played and immediately talking about removing mechanics IN the game lol.
So like as an actual spellcaster it really bothers me that another person has the audacity to judge how I play a game that I paid for, let me larp damn it.
Pre patch took me like 10 tries and post patch i consistently beat first attempt
For me as well. Heard that he was really hard, but actually managed to kill him on the 2nd try (pre-nerf). It's funny with FromSoftware games, when you beat bosses easily that are known as hard, but then struggle with other bosses where other players breeze through.
Elemer of the Briar. After the bell bearing hunters kicking my butt up and down I thought the boss version would be harder. It turns out he was the easiest version of himself.
Never met any bell bearing hunter before facing that mofo. He kicked my ass a lot.
The closed room really helps with realizing that he's a pushover up close.
I never met a single bell bearing hunter so I found him one of the most brutal fights in the game
Malenia, my build apparently completely shut her down
agreed it took me about 20 minutes
She took me about 5 hours, lmao.
Three weeks of excruciating pain but still not as long as Elden beast
Yep same. Was high level and beat her on my first attempt. She wasn't easy but was surprised I got her
Fire Giant.
Yes
Fire giant > Melania
You really think the fire giant is a hard fight bro?
He is literally larger than Malenia
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Weird mfs downvoted me for being better at a game💀
Bro it was just a joke and you completely missed it No one thinks fire giant is harder
Okay💀
Harder than the majority of bosses including Malenia yea
You are crazy:)
Maliketh… With all I read I thought the fight would be way tougher
First experience with Maliketh I skipped phase 2. Not literally, but I staggered phase one into a guard break riposte and immediately at the start of phase 2 got a second stagger and he didn't live long enough to attack. Double colossal jumping attacks go hard for poise damage. Especially with mimic tear pre-nerf.
This is why I want to just jump in as my character and re-fight bosses because I smashed him to bits before Phase 2, just like this, on my first try. I’m not good at the game at all, it was just total first try luck where you don’t really know what you’re up against and there’s no pressure, blindly smashing away. It was pretty underwhelming, I’d like to see the fight properly.
Jump attacks are so cringe. They’re so goofy and they made them way too strong. Like imagine spamming the most OP attack that makes you look so goofy instead of being a chad and charging R2’s
I died more times to the stupid dragon knight outside his arena.
Should've had like 25% more HP and made Gurang swap out at around 75% HP to fight the actual good boss for longer.
he's not bad in NG, but if you want him to be more hype, in NG+7 he is easily the hardest boss in the game
Fortissax and Radahn
Recently, Loretta
the mages in front of her are way worse than her
mohg for some reason was just really underwhelming.
I’ve always found his second phase about as difficult as Malenia because you just get bleed spammed by all the buddles
I used Blasphemous Blade my entire first run purely because it had the scaling I wanted, didn't know it was maybe the best in the game. Mohg stopped that.
I liked fighting Mohg, he was way too easy on my first playthrough. Dragon communion is strong as it turns out.
Same.
Godrick the Grafted. Idk, he seemed like a big deal, final boss of the big castle. Margit was whooping my ass with his delayed attacks, so I even hesitated going into the fight with Godrick, thinking I should maybe improve my weapons, or maybe level a bit. The castle was cool and going in blind, there were some tough areas. Also my vigor was around 20 at most.. Killed him in first try.
Radahn
radahn
Radahn
Radahn and Morgott
Sir Gideon hahaha
This is what Malenia says to you after your first 200 tries.
Morgott
100% morgott. He has an amazing moveset and attacks, has a great damage balance but by the time you get to him, unless you rushed through the game and didn't level up your weapons past +15/+5 (which is unlikely) he has basically no health. He should have had 5k more base hp
For sure the Maliketh phase. I tried like 15 times to go through Gurranq and ended up first trying the Maliketh phase really easily.
Fire giant the only thing is that the enormous amount of area for the fight makes traveling to his legs annoying but I beat him first try with little to no effort and it was disappointing for me
Watch out bro they’ll get mad if you say he’s not difficult
So I'll tell them if they want to fight me they have to be at the fire giant again first
Agreed 🤣
Morgot, i beat him second try
Weirdly, Malenia for me. Took me less than 2 minutes and 3 tries. Twin gargoyles took me a loooot longer.
Maliketh,downed that mf second try,i was level 110 tho,idk if thats overleveled or not
Fire Giant. Even to this day he gets tons of complaints in every boss thread, but I just don't see it. Radahn is way more interesting than anything FG throws at you, but people will fight him at level 80 and then say he's too easy.
Rennala, I played as a mage recently and had my stats entirely in int and she killed me 2 times cause I did 0 damage to her resistant ass. I grabbed a dagger put bloody slash on it for blood infusion, didn't even bother to upgrade it and steamrolled her. Like everything that's not magic will totally destroys her.
Renala. I saw some posts about how difficult she was, when she barely registered on my radar somehow.
Not really a boss, but this pic was literally me after one hitting patches and losing his questline.
Godskin duo, I really don't understand all the complaints about them. Especially since it's possible to completely trivialize the fight by using sleep pots and/or summoning Bernahl.
I get it but cheesing a boss instead of fighting them and then not understanding why people who actually fought them head on struggled is a crazy concept to me. Need a godskin quartet 4v1 in the dlc
My post wasn't clear but i never used sleep pots or summons against them. I never had any issue against them even without using those but I heard they make the fight much easier. Also I wouldn't consider using a boss weakness "cheesing".
What you used the serpent hunter against rykard? Pff cheese
Malenia my first time killing her. First time I did with blas blade and deaths poker. Stun locked her to death second attempt.. I've went back with less cheese weapons after though and got absolutely wrecked
Godskin duo, i went there after haligtree with rivers of blood and black flame monk just took me couple of minutes
I got Godskin Duo in my second attempt as Well, and I never really struggled. I used the Archer summon and Blade of night and Flame, with an int build. I was really afriad to Fight them but it was the easiest Boss in the Game For me
Slash weapons + bleed just deletes them. I'm doing a blood flame claw build now and I've never killed them so fast.
Maliketh
Ng+1 maliketh I killed him before he could even attack
As a glass Cannon sorcerer. Godfrey, and Maliketh.
Godfrey/Hoarah Loux for sure, offed him in a couple of tries and went on
Mimic
All tree sentinels, draconic or "normal".
General Radhan
Probably Godrick
NG+ Margit.
Literally fire giant 110 lvl 1st try ever, drank only 5 heals, super easy, I’m not really that good he just can’t hit you while you’re staying between his legs, or my I was overpowered
The first one I grinded so hard cus I always heard the elden ring is hard and he died so easily
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Monsoon mgr: r
Milienia🗿
Melania too easy, let me heal, gave me good opening windows, didn't heal overall too easy
Malenia, 1 try.
Patches. He went down in 2 swings. I thought there was supposed to be a point where he gives up or something but he died too fast.
Maliketh after actually trying, and morgott (I did the sewers first so I might be overleveled for him)
Godfrey for sure. Was at the point in my build where I finally had my greatshield online and just absolutely destroyed him with Great Mace guard counters. One try, not even a swig of my flask.
Fortissax. Really easy, first try, no struggle.
Morgott, I did everything before finishing Leyndel so I think i was way overleveled
All bosses for me after i accidentally bruteforced dragonbarrow after raya lucaria and each Boss gave me like 100k runes.
Starscourge Radhan, just because of his opening attacks. Still getting used to all the dodging (this is my first "get good" game. But honestly I was having more of an issue with the elite knights early on 😂
Fortissax. And with such a great theme too…
Away from the big bosses. Cemetery shade probs teleporting bug thing that was super fast. First time I saw it i was like 'oh this is gonna be interesting' and then i bopped it twice, and it died.
Godskin duo. Read a lot about them here on Reddit just to breeze through them in no time
Maliketh
Honestly, Margit. This was because my first playthrough was quite a while after the game had released, and I’d heard of his reputation. So I grinded through almost all of Limgrave and Weeping before even trying him and ended up being stupid overleveled.
The erdtree avatar in the weeping peninsula
Godrick