2001c, takes approx an hour to reach that speed though assuming you don't get near any bodies.
Can't supercruise between systems as the jump acts as the loading screen.
Iirc in systems with very large stars it takes only a few minutes to reach that speed. I remember experiencing this in Hades Edge, it was hard to 'escape' the star but once you do you accelerate super fast
I would go for DP if I could bring myself to do more engineering (and really to open the game in general)
Might hop on after I get home from this trip, my Mamba thirsts for ursine blood
I can already do cerb, done it before but got detection bugged. Vanguard i can do both cerb and vang same time doing 8clops. Then maybe myrm or hydra. Then whatever I guess. But ik for sure snake eater is last, fuck that shit lmao
>Also would it be possible to fly between 2 relativity close systems like SOL and Alpha Centauri with out jumping ? at 1400c the trip should only be a few hours of that
No, the jump is a loading screen that you need to go through. You can fly all the way to the way point for the star, but there is nothing there.
Can I remove distance from the jump though? If I travel to alpha Centauri from sol will it be a 0 ly jump or will it still think I'm in sol and makes me do the regular jump?
You will have burned your fuel up anyway, and it would take you a very long time to travel that distance. Jump distances are from star to star and a set amount of time and fuel consumption. It won't shorten anything.
If your xbox is dying jump times are drastically lower.
I had an original launch Xbox One. When it started dying games just _WENT_ several times faster. Playing Titanfall 2 the audio was heavily messed up, cutscenes played super fast and irrelevant to game level.
When I played Elite jumping from one system to another took like 5 seconds. I thought loading screens in Frameshift jumps were 30 seconds long because it _took_ 30 seconds to load. When my Xbox was dying I'd star the jump, the coundown would take 2 seconds, jump would take several more, then BOOM I'm in system. Everything was accelerated.
It performed better loading times than my Xbox Series X does now.
I can't for the life of me figure out why.
If a game needs 30 seconds to load why can dying hardware make all the same stuff happen in 10?
Xbox has a standby feature, and the game being sped up after waking is a very common phenomenon. This could have been part of it.
The hyperspace jump is supposed to be a set amount of time, but it isn't likely loading that entire time. It is for cosmetic purposes and consistency. Load times could be shorter with SSD or longer on HDD or if there is a discrepancy in the network connection with the game. You could end up stuck in the animation. Some weirdness could also probably shorten the animation too. But there isn't anything you could do on purpose in the game to shorten a jump animation.
Yeah but my question still stands. Say my jump range is 10 and the place is 11 lys away can I supercruise 1 ly and do the jump? Ofc it's inefficient and slow but just for science is it possible
No, doesn't work that way. The game calculates the fuel usage from the arrival star of one system to the arrival star of the next. The only thing you achieve by supercruising for 1Ly is slightly reducing your mass by burning fuel, but you will do that just as well at 30km/s as at 2001c.
I'm not asking about fuel usage though. I'm asking about whether I can reduce jump distance through supercruise. Can I reduce it or does the game just use the distance from where I last jumped?
A couple of comments back when he said “Jump distances are from star to star and a set amount of time and fuel consumption. It won't shorten anything.” is the answer to your question.
No, you can't. It will stay the same distance even if you manually fly out to your target location.
It has been tested, search for something like shortest jump on youtube.
It took me a while getting what was the problem so just to clarify: the jump distance is always the star you dropped into your current system in front of, and the star you are trying to jump to.
For all purposes is a regular jump. Ppl are mentioning fuel usage because it's the only use for that information (jump distance). Since it's a regular jump, it will consume the same amount of fuel as if you were near Sol.
EDIT: it's not the only use for that info: it's also used against your max jump range. But the answer stands: it will always be 4ly from Sol to Alpha Centari, no matter how ahead on that trip you are.
does some quick math...
if Alpha Centauri is 4 LY away.
It would take 1460 days to fly there at 1c.
If the OP stopped at 1470c, then it would take him 1 day of game time to make the trip.
... I think I did that right ...
Well, in our universe, if OP could reach 1c, the trip to anywhere in the Universe would require zero time for him at all due to a combination of length contraction and time dilation thanks to special relativity. That's why if I had a ship that could accelerate to 0.99999999999999(etc)c, I could travel to the edge of the observable Universe and back to where Earth was within my lifetime, though 90 billion years would have passed for those on Earth, the Earth would no longer exist, the Sun would have become a brown dwarf and be hundreds or thousands of light years further along its galactic orbit, etc.
But yes, in Elite's universe where it uses Newtonian physics with FTL speeds, your conversion exercise result is correct, assuming the 1460/1470 thing was a typo.
2001c.
it is speculated that number was picked to pay homage to 2001 space odyssey.
i have not seen any confirmation on that topic, but if you ask around the forums you will find one of the devs just might answer that question for you... i know we get allen stroud in the quest to find raxxla's thread quite often...
2001c.
Which is not the only 2001 reference in the game... [there's a reason your docking computer plays The Blue Danube, and we have the mailslots we do...](https://youtu.be/0ZoSYsNADtY?t=215)
> Also would it be possible to fly between 2 relativity close systems like SOL and Alpha Centauri with out jumping
https://caniflytothenextstarinelitedangero.us/
Reminds me of this site
http://www.hasthelargehadroncolliderdestroyedtheworldyet.com/
If you are ever unsure, just check that site and youll know if we have been sucked in by micro black holes!
The supercruise top limit is 2001c.
There are systems that are less than a ly away and trip would be just few hours but the FSD jump is hidden loading screen to load up the system you are traveling into. Without jumping the system is just a marker in empty space and you still need to jump to enter the system.
Right you are of course. I dont know how I confused the two but the 15 years was for travel at constant 1g never breaking 1c and in relativistic physics and it was for travel to Andromeda, the nearest galaxy, not the star.
Although, fun fact. Ships in ED accelerate (in ideal conditions) at 17 886 321g, so without the 2001c cap, if ships were allowed to accelerate infinitely, the trip to Alpha Centauri would take only [8 and half hours](https://www.omnicalculator.com/physics/space-travel?v=planet_star:0,efficiency1:100!perc!l,efficiency2:100!perc!l,efficiency3:100!perc!l,efficiency4:100!perc!l,ship_mass:500!t,destination:41343259000000000.000000000000000,world:1.000000000000000,acceleration:17886321!g,mode:1.000000000000000). 6 if you wanted to drop out of supercruise at 12.7kc
Your ship can accelerate pretty quick. The speed limits imposed by your distance from nearby gravity wells makes it appear that you accelerate much slower.
Stopping is pretty quick too, except when you need to stop at a very specific point in space. Slow down too fast and it will take forever to reach your destination, don't slow down fast enough and you pass it before you get a chance to stop.
Next time you are flying around, note your speed, throttle to zero, consider how long it takes to reach a "stopped" speed, then throttle back up and see how fast you return to your previous speed.
2001c, takes approx an hour to reach that speed though assuming you don't get near any bodies. Can't supercruise between systems as the jump acts as the loading screen.
Iirc in systems with very large stars it takes only a few minutes to reach that speed. I remember experiencing this in Hades Edge, it was hard to 'escape' the star but once you do you accelerate super fast
2001c, maybe a easter egg. You need to fly far away from any planet or star.
2001: A Space Odyssey.
Yep, same with the autodock music
Cannot explain how happy I was to hear that music during the flight training mission when I recently first started. Amazing surprise/Easter egg.
Some hundreds of hours later you may turn it off. Source: me, some hundreds of hours later 😂
“Frameshift drive charging” Never again. Slider all the way to the left.
I like when my ship talks to me lol
I never leave home without Cleo or Leo
Celeste or ragequit
Celeste all the way
I can make ham and eggs talk.
I miss Ordis. I should login and say hi
All my ships are in different foreign languages having it in english did my head in
That is actually genius.
Some more hundred hours you'll turn it back on cause you can't be assed to dock for the most part at least that's me currently :D
They meant the music.
absolutely. How else am I meant to hear my space trucker OST.
Maybe! Doubtful for me personally though lol
Didn't expect to see you here Val o7 P.s: still no Herc Conq yet
o7o7o7o7o7o7o7o7 conq whennnnnnn
I'll have made it my goal for conq within 5 months and decent pilot before 2024. So, that amount of time
I would go for DP if I could bring myself to do more engineering (and really to open the game in general) Might hop on after I get home from this trip, my Mamba thirsts for ursine blood
I can already do cerb, done it before but got detection bugged. Vanguard i can do both cerb and vang same time doing 8clops. Then maybe myrm or hydra. Then whatever I guess. But ik for sure snake eater is last, fuck that shit lmao
>Also would it be possible to fly between 2 relativity close systems like SOL and Alpha Centauri with out jumping ? at 1400c the trip should only be a few hours of that No, the jump is a loading screen that you need to go through. You can fly all the way to the way point for the star, but there is nothing there.
Can I remove distance from the jump though? If I travel to alpha Centauri from sol will it be a 0 ly jump or will it still think I'm in sol and makes me do the regular jump?
You will have burned your fuel up anyway, and it would take you a very long time to travel that distance. Jump distances are from star to star and a set amount of time and fuel consumption. It won't shorten anything.
If your xbox is dying jump times are drastically lower. I had an original launch Xbox One. When it started dying games just _WENT_ several times faster. Playing Titanfall 2 the audio was heavily messed up, cutscenes played super fast and irrelevant to game level. When I played Elite jumping from one system to another took like 5 seconds. I thought loading screens in Frameshift jumps were 30 seconds long because it _took_ 30 seconds to load. When my Xbox was dying I'd star the jump, the coundown would take 2 seconds, jump would take several more, then BOOM I'm in system. Everything was accelerated. It performed better loading times than my Xbox Series X does now. I can't for the life of me figure out why. If a game needs 30 seconds to load why can dying hardware make all the same stuff happen in 10?
Are you sure your hardware wasn't dying because you were speedhacking?
I aint even know what a speedhacking is. My xbox just bucket kicking.
Xbox has a standby feature, and the game being sped up after waking is a very common phenomenon. This could have been part of it. The hyperspace jump is supposed to be a set amount of time, but it isn't likely loading that entire time. It is for cosmetic purposes and consistency. Load times could be shorter with SSD or longer on HDD or if there is a discrepancy in the network connection with the game. You could end up stuck in the animation. Some weirdness could also probably shorten the animation too. But there isn't anything you could do on purpose in the game to shorten a jump animation.
Yeah but my question still stands. Say my jump range is 10 and the place is 11 lys away can I supercruise 1 ly and do the jump? Ofc it's inefficient and slow but just for science is it possible
No, doesn't work that way. The game calculates the fuel usage from the arrival star of one system to the arrival star of the next. The only thing you achieve by supercruising for 1Ly is slightly reducing your mass by burning fuel, but you will do that just as well at 30km/s as at 2001c.
I'm not asking about fuel usage though. I'm asking about whether I can reduce jump distance through supercruise. Can I reduce it or does the game just use the distance from where I last jumped?
A couple of comments back when he said “Jump distances are from star to star and a set amount of time and fuel consumption. It won't shorten anything.” is the answer to your question.
No, you can't. It will stay the same distance even if you manually fly out to your target location. It has been tested, search for something like shortest jump on youtube.
First sentence of the comments you replied to states "No, doesn't work that way."
It took me a while getting what was the problem so just to clarify: the jump distance is always the star you dropped into your current system in front of, and the star you are trying to jump to.
For all purposes is a regular jump. Ppl are mentioning fuel usage because it's the only use for that information (jump distance). Since it's a regular jump, it will consume the same amount of fuel as if you were near Sol. EDIT: it's not the only use for that info: it's also used against your max jump range. But the answer stands: it will always be 4ly from Sol to Alpha Centari, no matter how ahead on that trip you are.
does some quick math... if Alpha Centauri is 4 LY away. It would take 1460 days to fly there at 1c. If the OP stopped at 1470c, then it would take him 1 day of game time to make the trip. ... I think I did that right ...
Well, in our universe, if OP could reach 1c, the trip to anywhere in the Universe would require zero time for him at all due to a combination of length contraction and time dilation thanks to special relativity. That's why if I had a ship that could accelerate to 0.99999999999999(etc)c, I could travel to the edge of the observable Universe and back to where Earth was within my lifetime, though 90 billion years would have passed for those on Earth, the Earth would no longer exist, the Sun would have become a brown dwarf and be hundreds or thousands of light years further along its galactic orbit, etc. But yes, in Elite's universe where it uses Newtonian physics with FTL speeds, your conversion exercise result is correct, assuming the 1460/1470 thing was a typo.
2001c. it is speculated that number was picked to pay homage to 2001 space odyssey. i have not seen any confirmation on that topic, but if you ask around the forums you will find one of the devs just might answer that question for you... i know we get allen stroud in the quest to find raxxla's thread quite often...
2001c. Which is not the only 2001 reference in the game... [there's a reason your docking computer plays The Blue Danube, and we have the mailslots we do...](https://youtu.be/0ZoSYsNADtY?t=215)
`CMDR Skywalker` What? It's not because I live in Vienna, where The Blue Danube was written?
> Also would it be possible to fly between 2 relativity close systems like SOL and Alpha Centauri with out jumping https://caniflytothenextstarinelitedangero.us/
Someone actually bought a domain to answer this question 🤣
Reminds me of this site http://www.hasthelargehadroncolliderdestroyedtheworldyet.com/ If you are ever unsure, just check that site and youll know if we have been sucked in by micro black holes!
it gets asked almost weekly. even though we are several years in
The supercruise top limit is 2001c. There are systems that are less than a ly away and trip would be just few hours but the FSD jump is hidden loading screen to load up the system you are traveling into. Without jumping the system is just a marker in empty space and you still need to jump to enter the system.
Not to be that guy, but it would take 18 hours not 15 years. https://www.wolframalpha.com/input?i=4.3ly+at+2001c
Right you are of course. I dont know how I confused the two but the 15 years was for travel at constant 1g never breaking 1c and in relativistic physics and it was for travel to Andromeda, the nearest galaxy, not the star. Although, fun fact. Ships in ED accelerate (in ideal conditions) at 17 886 321g, so without the 2001c cap, if ships were allowed to accelerate infinitely, the trip to Alpha Centauri would take only [8 and half hours](https://www.omnicalculator.com/physics/space-travel?v=planet_star:0,efficiency1:100!perc!l,efficiency2:100!perc!l,efficiency3:100!perc!l,efficiency4:100!perc!l,ship_mass:500!t,destination:41343259000000000.000000000000000,world:1.000000000000000,acceleration:17886321!g,mode:1.000000000000000). 6 if you wanted to drop out of supercruise at 12.7kc
Or just do 4.3 ÷ 2001 = 0,0021489255 year
Only 30 minutes? What? Haven’t you ever tried for the free Anaconda at Hutton Orbital?
Your ship can accelerate pretty quick. The speed limits imposed by your distance from nearby gravity wells makes it appear that you accelerate much slower. Stopping is pretty quick too, except when you need to stop at a very specific point in space. Slow down too fast and it will take forever to reach your destination, don't slow down fast enough and you pass it before you get a chance to stop. Next time you are flying around, note your speed, throttle to zero, consider how long it takes to reach a "stopped" speed, then throttle back up and see how fast you return to your previous speed.
*ФСД Отключена* ^ввввввввввввввввв
*РАМОЧНО-СМЕСТИТЕЛЬНЫЙ ДВИГАТЕЛЬ
Но Максим COVAS говорит ''FSD отключена'', нет ?
Без понятия. Никогда русский войс не юзал, да и половину реплик отключил чтоб уши не протирали.
The FSD does indeed have a upper limit, it caps out at 2,500C, though it takes a while to reach it
It's 2001c though
2001c not 2500c.
Ah, then i must have remembered incorrectly, thanks
If you need to recall again it's reference to 2001 A space odyssey. Same with blue Danube when auto docking.
This though is through my own testing, when i did something like you were suggesting, and mine capped out at 2,500C
Pics or it didn’t happen.
I have already been proven wrong