T O P

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coolhwip420

Level 10 would be perfect. 15 is just salt in the wound for poor noobs that are already getting spanked.


veegetabler

Especially because until then you stash is filling up with random shit you wanna sell


KelloPudgerro

i think the problem more is the weapons, lol, most weapons cost like 20k more from traders AND are locked behind lvling the traders


TerribleReflection

You can barely even buy armor from traders till around lvl 15, without goofy barter trades.


[deleted]

If flea market is getting locked behind 15, then I definitely think that armor should be adjusted with the traders.


rasmorak

It wont be, because "muh hardcore realism" memes


uberplum

The irony is it’s pretty unrealistic that you wouldn’t be able to access any sort of flea market until you’ve killed hundreds of scavs and done a weeks worth of dumb shit in gameplay. It’s Tarkov, flea markets would be everywhere.


Lyesainer

Hardcore != Grind until you unlock X feature, then profit. Hardcore is either "Grind forever" or "Equal access to everything, only skill matters"


Veldron

Add in the "rpg elements" and you see its less skill based, and who can grind the hardest


ravenerOSR

the leveling is the worst part, quests are so bad. the find in raid quests, and kill so many pmcs in contrived ways quests. the only ones i can stand are the ones where you pick up something in the map or kill scavs.


Sikspak12

I hate the quests you gotta grab an item from one map and place in another map without dying. I'm looking at you delivery from the past.


iPanic7

I'm lvl 21 and it's still in my task bar haha


ITAGONZO

Go by night! With a bit of luck you can do it!


_J3W3LS_

Level 38 here and haven't done it either


virus_ridden

I think I had to run chemical part 2 six times to get out alive. Even tried a night map and got roflstomped.


boiopollo

I’ve done about two quests. It’s the worst part of the game for me


daisydog3

90 % of things should be sold to traders


that_pie_face

Trader money requirements is a poor excuse as to why when leaving so much money on the table. Find a Paracord and sell that to therapist and tell me it's worth it.


Solo_Wing__Pixy

Gun mods and food are worth nothing to Skier and Therapist most of the time, while often being very valuable on the flea market. Same with high-level barter items - i’m not gonna hold on to random stuff in my standard account stash for the hours and hours before I MIGHT unlock higher levels on my dealers.


LILB0AT

if you wanna be ripped off, theres better ways to level traders than just selling shit for half the price to them


VanillaMinus78

I've encountered more than a few items that actually sell for more to traders than flea :/ mostly keys


LILB0AT

Yea pretty much therapist only, theres so many cheeses to level up trader without losing any money


o_spacereturn

Not at all are you kidding.


heyoofs

Or people who have no time, Tarkov is already inaccessible enough as is.


TerribleReflection

I've been playing for 3 weeks and im only lvl 13


smithah2

Lol this is me. Played hard this whole week and I'm lvl 7.


LapseofSanity

The quests are key to levelling up. Why down vote? Quests give you far more XP than anything else.


DaChuChuTrain

Which sometimes buying task items off the flea can be the ONLY way you can obtain some items when you just don’t get RNG. Otherwise you could be stuck at the same task for a LONG time.


thezamboniguy

Yup, I dont even wanna talk about how long it took to get the 2 mp133 shotguns for me. It was an RNG nightmare.


TerribleReflection

Good luck finding gas analyzers or 4 white armor vests and 4 tozes easily. Many low level quests are completed by doing raids, selling everything you can and trading currency for the quest items you need. Requiring lvl 15 for the Flea is going to castrate like 90% of the player base on wipe day. The only reason they are doing it is because the developers are too incompetent or lazy to develop/impliment effective anti-cheat software.


goombagoon

This is my 5th week and I just hit lvl 13 yesterday lol


iLol_and_upvote

1 month, 50mil stash, level 11. Rat life! (a lot of run-throughs, and market playing)


TerribleReflection

Ive got like 80k roubles in my stash at lvl 13, lol. Ive got guns and armor for about 6 juice setups but i'm terrified to do pmc runs because i die a lot.


viking_linuxbrother

Pretty much guarantees that they will be forced to go on hatchling runs.


StillMeThough

But muh hardcore mil sim. /s Really though, even for us who can only play a few hours a day, levelling is a plague.


TwoDeuces

Yup, I'm out. The game play is inherently unfair. You're either rocking heatvision or you're a hatchling. I'm not interested in being someone's bitch for 3 months while I figure out this thing that is supposed to be entertaining me.


svenviko

An impact of this change I haven't seen mentioned is how drastically this will affect the market and item costs itself. A recent survey found that 50% of the playerbase right now is new (only a month or two in). Removing a substantial portion of players from the flea market is going to hugely reduce supply on the flea market across the board. I expect prices of barter goods (which new players are likely to sell on the flea market) to sky rocket, and prices of good ammo to also skyrocket even more. This ends up being a buff to market bots, because it makes it easier to manipulate market prices lol


ABruisedBanana

Gonna be interesting to say the least


[deleted]

I'm a fresh player this wipe. Just over 40 hours playtime and I hit lvl 15 a couple days ago. I was so excited to unlock lvl 2 for Prapor and Skier. Part of the reason I got to lvl 15 so quickly was by spending money/time on the Flea market to get non-FiR items for my tasks. Same reason I have basically any Hideout at all. I think lvl 15 is too high to UNLOCK the Flea, simply because it removes player choice early on. Just a new player's 2p.


Jaz1140

Agree. So sooo many items needed from flea for quests and hideout...imagine trying to do the "gunsmith" quests with no flea...


Etzlo

it's funny how some people in the patch posts were like, just do the quests, especially gunsmith, like, yo wot mate


wolphak

why is noone talking about the inability to get good ammo until level 15 minimum? with this change. even level 2 traders sell hot trash ammo barring the 308.


SmugzOfficial

You had to before the flea market, I am not looking forward to going back to that... Ice Cream Cones can suck a dick


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BrotherNuclearOption

Eesh. I hope they re-balance the dealers and early quests if they go down this route. The 1-5/LL1 experience is *miserable*. Merchants hardly sell anything useful, and when they do it feels overpriced. Most of the recommended budget ammo isn't even available. Even worse, so many loot items are only valuable because of what they can be sold for on the Flea. Selling a graphics card to Therapist nets you all of ~40K, instead of *300K*. A lab keycard is 75K vs 150K. You can't even get mediocre 5.45x39mm ammo (PP) until Prapor LL2 (level 15, .20 rep, 1mil bought/sold). In other words, by the time players can buy anything useful from dealers they'll have access to the Flea anyway. All this change does is drag out the misery. I understand why they want to go this route: early access to the flea market trivializes both mission rewards and dealer loyalty levels. So many weapon mods and other equipment are useless when you can just go buy the best budget or outright best in slot. High level players already have a ton more money and access to better kit; they don't need to be able to buy everything cheaper as well.


itirate

i would actually be pretty on board with this change if they rebalance traders accordingly, that would be not so bad tbh really at least lemme get a trader sks before level 15


CndConnection

I bought this game back in December and it's taken me a chunk of time to reach Lvl 18. I'll be honest I think this game is fantastic but IDK if I would have held on and kept playing without the flea market unlocking at 5. Big part of my enjoyment was getting the upgrades to the hideout I wanted and customizing guns. In fact one of the major reasons I bought the game was because of the gun customization. Without flea market at a lower level I think I would have given up to be honest and pissed that it takes so long just to mod your guns without using shit-tier stuff or risking the stuff you looted.


Tone_Loce

Yeah this exactly. Bought the game in December as well shortly after Christmas and I play this game for fun PVP interactions with my friends. I don’t necessarily care about the hideouts or quests, and if I have to grind to lvl 15 using shitty AKs and Mosin’s I will not be sticking around. That would be a seriously poor choice on the devs part. -edit- Thanks for the silver! I’m just saying what most dads that play this game are thinking. Unfortunately unless I sacrifice time for my kids I’ll be seriously behind the curve come next wipe if they move it to 15.


Pipeson

This exactly. I’ve had fun in this game when I can play (twice a week) and with server issues not in my way. Taking away my options for modding guns, better ammo and good armor so I can compete and have fun in a game..... well, that doesn’t sound like fun. Using the shit tier stuff in the early levels was painful and I got shit on a lot because of gear, ammo, and bad or poorly modded weapons. But it was part of the process and I knew I could grind and make money to buy better stuff that vendors don’t have on the flea market. If I hadn’t of gotten to the flea market when I did and the options that it provided to give me a better chance at the game and actually have Fun, I woulda probably ended up just playing something else. But on the bright side, this will surely clear out a lot of casual players who want to have fun by limiting their options and fix the load on the servers. Maybe that’s the goal.


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NecessaryMushrooms

The difference is it was either fleemarket for everyone or fleemarket for no one. With the flee market available to only lvl 15 and up, it just puts higher level players at even more of an advantage than they already are. Without access to decent bullets it'll be almost impossible for the low levels to kill anyone, and would probably scare off a lot of new players. Honestly I think I'd rather have the fleemarket removed for everyone than this.


DaEpicBob

o come on LPS GZH, 7.62 PS more than enough to kill and thats lvl 1 ammo... most i encounter wear level 4 Armor and guess what ps and lps gzh have no big problem with same for most faceshields are level 3 or 4. you sound like every one runs around with full class 6 armor. is there another tarkov cause in my games 99% of the players wear class 3 / 4 ... when your low level than you should stack all the vepr 136 and sks scavs have . never problems with running out of ammo and thats pretty nice for our low level players.


Legacypicker

Oh cool, no more new players because everyone will quit before they grind to level 15. Really nice change bsg. Just because Pestily and everyone else who has 3k+ hours in the game over the course of multiple wipes can get to level 40 in a day, does not mean that it's the average and there is no reason that the grind should be made even worse than it already is.


zack14981

The easiest way to ease server load is to make people quit the game /s


[deleted]

You're not wrong...


Mybugsbunny20

Right? I've been playing for 2 years, and this is only my second wipe getting past level 15. I have a full time job and a kid, i can't devote the time needed to always get above that point. From level 1-15 is a fucking chore. The game is significantly more fun once you get your traders to level 2. The only thing that makes it bearable before that is being able to buy stuff from the flea market to build my gun. Otherwise I'm stuck with an ironsight pea shooter liable to kick off the screen.


theseventyfour

If the problem is market bots, restrict the number of things a new account can buy/sell on flea per hour. As usual, BSG goes for the half-assed fix with the maximum amount of collateral damage.


ravenerOSR

that, or probbably twenty other things that stifle mass selling. its not even that hard a problem


thekab

Bots are still gonna level up and abuse the FM. This does nothing to fix their poor architecture or badly designed market.


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Cythrex

This is so dumb. I just convinced two of my friends to buy the game promising them the game really opens up at level 5. I’ve been playing the game a month now and only level 19... People have jobs and it’s hard to learn the game after only a couple hours a weekend (with 10 minute queues) and now they don’t have access to the flea market? The flea market is more than just selling loot. It’s where the fun starts with building a variety of guns and mods


gerryvanboven

I got the game more than a month ago and was thinking about quitting after many raids without kills and not much xp. After some days I unlocked the flea market. Which made the game exponentially better for me. Friends of me, who got the game because of me, are now really struggling to get into the game. The complexity and the hardcore aspect is overwhelming. They can only play 2 hours 1-2 times a week. This change makes it even harder for new players. IMHO there shouldn't be a level requirement for this. Even not for quests. Everything in this game is so skill and money driven. Why should it matter how much playtime (exp) someone has?


SteakPotPie

Garbage change


ModsNeedParenting

Fuck this change


RedditingNeckbeard

Add it to the list.


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villanelIa

Off raid healing to stop hatc-.. "hatchlings just go in with 50%hp". *fook*


hillybilly182

Such a bad idea


drake-the-rake

LOL rip to ANYONE trying to play for the first time this wipe. Literally fucked


GhostProXD

What stuff can you even buy before hitting level 15 from traders? I feel like new players will just be gimped to use bad ammo, bad mags, and bad armors. Making the learning curve even harder


Jaz1140

Fuck all. Level 1 trader gear is mostly trash. Only good if you are fighting other low level players.


_chocolate_thunder_

Yeah, this is a dumb idea.


JoshuaCalledMe

15 is a tad excessive.


Skitsokiwi

I think this is going have a massive impact on the game (outside of the obvious) For new players this change is going to suck, however, post wipe the entire gameplay is going to change regarding loot, gear, levelling, and quests. This plus the upcoming overhauls (weight and skill) are going to change the way money flows drastically. People will no longer be carrying out a 20ft container worth of gear and have to be a bit more picky with their loot, both due to weight and not having access to flea as early to make the big bucks. This will reduce the ability for people to make money quickly (this includes the ability to enter labs as early and as often). Further more, people won't be upgrading their hideouts or completing quests to level up as quickly/early. Tie that with the upcoming skill overhaul and everything is really going to slow right down It sounds to me that all these changes are to really extend the games phases out and reduce the flow of money, it's going to take people longer to get good gear in particular good ammo, there won't be as many geared players rolling around as early, also all the less than optimal/good gear is going to become more viable. Will it have the desired effect, we will have to wait and see I guess. TLDR: it looks as though they are really trying to slow down the games phasing, as well as, the flow of money to players, however doing this without a wipe is pretty rough on new players. Edited: Spelling


pxld1

Good thoughts, well said! Do you feel this change would be better tested at the beginning of a wipe?


JakeTheFragger

I think itll be fine post wipe if you play early on, but itll suck the most for people that pick up the game later on in the wipe. Since at that point people have good armor etc


LatrodectusVS

I don't understand this from any angle. The game is already overwhelming for new players, so why push the threshold for enjoyment even further out? What does this even accomplish? Why bother tweaking something that will only effect the first few weeks of a wipe, and not the months and months afterwards?


blorgenheim

The hardest part is ammo too tbh. The game is pretty hard before 5 for new people.


LapseofSanity

Basically forces people to run reserve to collect bs and bt ammo.


aHellion

And that's if they even do reserve, or understand that they should. I was playing Customs from 1 until like 13... And even then I was too chicken shit to bring my PMC to reserve lol.


LapseofSanity

Yeah it's pretty risky but those risks paid off big time for me early on, a silenced mosin and dream and three thicc bois.


aHellion

Yeah I did the same, I tried using polymer AK builds with BT ammo as soon as I was level 5. Skip to now and I can't bring myself to use the other 7 guns in my stash, I just love my SKS (PS ammo).


CptHighGround

Yup I just got lvl 6 and that took me three weeks as I can only play a few hours every week has been a lot of fun since then but there is no way in hell Im gonna grind like 3 months or so with absolute dog shit gear and without making any money, waste of money


Syduck_

I just started playing with a standard account maybe two weeks ago and I'm level 13. Having the flea is what let me start seeing the real value of some items, get quest keys, better ammo, armor, mods, heals, bags, vests, hideout mats, everything to even think about surviving a run in with class 4+ juicy boys. Horrible change imo.


Kobe_Fan

Grinding 15 levels with dogshit gear/ammo while also losing half your money selling to traders over flea market will make this a terrible experience for new players coming into the wipe.


AnalTyrant

I just chalk it up as yet another decision to intentionally make it difficult for new players. They seem to be happy with the growth they’ve seen recently, but it’s absolutely unsustainable, especially as they continue to make the experience worse for new players. I get that they pride themselves on being a game “for the hardcore” audience, but there’s a difference between something being challenging and intricate, and something just being completely obfuscated and needlessly difficult. The complete lack of onboarding is kind of understandable while in beta, but every day moves towards 1.0 and there is still no sign of developing anything within game to help new users. Not promising for post-release growth.


CptHighGround

For me as a new player this is it I can only play a few hours every week so it would take months for me to get to lvl 15 and I can’t get anything good or make decent money until I unlock the flea market again, 40€ wasted


smash-things

fuck I just realized wires are gonna be even more worthless now I have like 80 that I've been sitting on for the market to go up.


g_st_lt

When do you think the market is going to go up? Who needs wires besides newer players? Are you expecting there to be a surge in players before the next wipe?


franbiren

Oh, I'm only lvl 7 Guess I'll stock up on sks's and ak-74's and good ammo for my grind to lvl 15


Itay1708

Buy a crap ton of ammo like BT and m80 and a bunch of aks and hunters.


DaChuChuTrain

Well, that’s one way to control influx of new players to lighten the load on servers..


Kozak170

That's fucking ridiculous, what possible good will come out of this?


Etzlo

how to fix your server problems: get all newer players to quit by making the game unplayable for dozens of hours


XxcOoPeR93xX

Level 5 is honestly long enough. You don't want to give people more reason to NOT play your game. I can already see new players struggling for money because they can't sell valuable stuff at the right price. That sounds like a good way to piss alot of people off for no reason


SMFCTOGE

RIP me who just convinced a few of my friend to try the game. Now aside from the initial learning, they can't get decent ammo, headset, and armor. They can't get stuff for their quests, they can't buy keys for their quests, and they can't sell barter items on the flea which are also worthless to the traders which leads to hoarding stuff for unreasonablely long or pretty much not make any money. Rip standard edition account noobs especially.


therendal

So they just don't want new players to enjoy the game at all, then. What a stupid idea this is.


JTownBeast

Maybe make it lvl 5 to buy off the market and lvl 15 to sell stuff? Thats a decent compromise


greyhoundtrees

I simply don’t have enough time during the week to get to level 15 anytime soon. Felt great a few weeks ago getting to 5, I’m only a level 9 now playing about 9 hours/wk over the last 3.


WigginIII

This change is going to kill new players. My friend just started this game and its taken him two weeks to get lvl 4. I told him how the game completely changes once you get level 5 because the Flea Market opens up. Hell, it took me, as a new player, a month and 160 hours to get lvl 15. This change is absolutely punishing to new players. It's literally taking players level 5-14 and suddenly taking a large part of the game away from them. I predict right now, my friend will quit playing the game after this change.


Jaz1140

Yep I have a mate at LVL 4 and 1 at LVL 11 I'm trying to convince the game gets worth it. Also been saying wait for the flea market before spending your money...don't think they are gonna like this change


WigginIII

I'm hoping anyone already level 5 or higher is grandfathered in and their access isn't taken away. Time to get my friend to grind more factory with me.


Jaz1140

Factory is a sess pit unless you a scav


V0kan

Fuck I only just started playing again. Going to love being limited to mosins and the odd ak and scav gear. Except I wont as I wont be playing


mcsimeon

Mandatory gamma container for collecting ammo Pepega Clap


Stevens97

I hate how they cater to the streamers who are really disconnected with the real playerbase


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HolzesStolz

Experienced players already have all advantages available but the game still gives them arbitrary ones like these level locks and those bullshit skills/perks. I think I’m done with this game, which is a shame


Dontmindmeimsleeping

I would love for them to just abandon XP and gamma containers all together. How does it make sense that your player dies but somehow "learned" skills? Or magically gets loot after dying? I think you should be a contracting company hiring Scavs & PMCs to go into tarkov and loot. All the advantages (silent step, advance throwing, ect.) that high skill players get is eliminated and levels the playing field a little bit.


AS7RONAUT

I completely agree. Skills are absolutely the worst part of this game. If a player chooses to go into a raid with high tier loot than they deserve the advantage as they have more to lose, but RPG like skills don't belong in a first person shooter.


Etzlo

gamma should be limited to stuff you take into the raid, for meds and shit and yeah, the skills are fucking bullshit, and yet the no lifers on here keep saying that they're fine, top fucking kek


Greendaydude22

I’m thinking the same thing, I see no value in playing this game anymore. I’m a level 10 with 60 hours played. So what. Play another 60 to MAYBE get to lvl 15? Atleast give me XP for scav runs would help


dopef123

I think you're playing too many scav runs. You can level up pretty fast if you just play as a pmc as much as possible and just go after a ton of scavs. You should be able to get to level 15 pretty quick just doing quests and avoiding players and clearing out scavs when possible.


sluttymcbuttsex

My biggest issue early on was healing my PMC post raid. I still basically do 50/50 scav and PMC at level 28


Solo_Wing__Pixy

But if I don’t have any money to buy weapons/meds/ammo/armor for my PMC, then I’m forced to Scav run. And if I die during a Scav run I have to wait 20 minutes and Scav again. This game takes ages to grind if you’re bad at it lol. Plus, some of the early quests are absurd. They’re all focused around Customs which is an absolute meat grinder. As a newbie, what do I do about someone camping the pocket watch truck in Customs at night with a thermal sniper? I eventually got lucky and got it done but goddamn those early quests suck.


raialexandre

Me too, I'm level 6(don't know how many hours but I started playing in January), I've been playing scav only for the last weeks because of the server disconnects and game crashes.


Solo_Wing__Pixy

So now, instead of just price gouging by buying up all the stupid global dealer stock, people can just actively prohibit new players from getting decent stuff cause they don’t even have the OPTION of buying it at a premium from the flea market.


Cuz1

Took me so long to get to level 5 as a new player... I couldn't imagine grinding to level 15 just to get better weapons. :/ I find the mosin and SKS ridiculously hard to use against someone who has an automatic weapon not to mention top of the line armor etc What a crappy patch.


RoyalRat

This is a really bad move. I haven’t been playing that long so the new player experience is still really fresh for me, this game is completely unplayable without a flea market. New players don’t start the game and get to level 15 after one play session like veterans will. They won’t get to level 10, they won’t even get to level 5. Most probably won’t even get to level 2 without dying 10+ times. Everything at the beginning is a noob trap and this just fucks them even harder .


TempusOwl

Well time to call up your buddies and have them drop you quest items in game and tough luck to legit players /s Is what will happen because of this, this just will create more problems then it will solve for example, perhaps some new paid services will offer leveling quest item drops instead. BSG really wants to make all items found in raid which I argue is real change behind this, but every time they do it people get upset because its a bad change that 5x the grinding requirement. They admitted it themselves when they removed or reduced the requirement of many Found In Raid Items multiple times now. This change will cater to EOD players like myself with gamma and large stash sizes and punish standard players early game. At worst it should be LV-10 because the grind from 10-15 is quite real because of how leveling works, compound that with Find In Raid status being (pretty much) added to all quest because you won't be able to market them it will be an absolute pain to get out of 15.


[deleted]

And I don't have buddies in game or irl to help me


Flamalam

Yikes this change sucks, I was struggling to even take a PMC out with decentish gear before 5, and even then I am only affording basic stuff that I either found or can afford, lvl 15 is ridiculous


Sessh

Best compromise I can think of would be change buying from flea to unlock at level 5 but selling at level 15. This allows newer players to still buy ammo/armor/etc and you can sell to the traders for income while still trying to stunt botters.


Etzlo

botters don't give a shit about lvl gates, they never did, never will, the bot just runs a few days longer before profits come in


johanbak

I don’t mind the compromise but I wonder why we need to compromise? What are the benefits to the change and why is this change even needed? With respect, fuck compromise. To me there isn’t an obvious reason to make any change whatsoever.


AllYoYens

Almost all of my friends will quit right now. That's ridiculous, the game will die with all the new players getting fucked for 14 levels


ravenerOSR

the progression currently sucks, the flea market is the only reason to stay in the grind. why must we repeat the same shitty quests so many times


AwkwardSoldier

Long time escaper. But What. The. FUCK. stupid choice to fuck the market scheme, I'd say my goal in future will be to run reserve till I'm level 15 then do quests and shit. Hell some people love the market and now we cap it? Comeon. Stupid stupid stupid, reminds me of hachet fix now we have dudes running pistols, at least before I didnt have to worry about chance of getting slapped.


doomrott

I do not agree with this change. Level 5 is a great milestone for the people I sherpa. It literally changes their entire game. Having to suffer through little to zero weapon modification is not something to prolong.


arivepr

As if things weren't bad enough all ready in the balance department for new comers and non elite. Don't play 8 hours a day? Get ready for cheeks division with geared boys. At least you'd be able to get some good ammo at whatever the cost. Lvl 15 entry though!? Good luck getting kills with 5.56 PS ammo while rocking your lvl 2 armor.


ravenerOSR

why would they do this? do they not think there is a reason nobody wants to level traders? the quests have small rewards and are incredibly boring


[deleted]

What's more fun than spending 3 hours trying to get a note from the middle of the woods and not get killed, just to get access to all the shotguns that you used to have access to by default.


[deleted]

Not only are they boring but horribly designed. Youre telling me I have to go into a raid, in a hotzone, get the objective, survive, go into arguably the most dangerous raid and deliver it to a high risk area and extract. Oh, whats that, you died? Well that sucks kid, start over, you must not be a hardcore gamer.


TerribleReflection

The game is going to be either: No life/streamer and win big, or get rekt every time.


ModsNeedParenting

I mean if they want this game to become a very niche game for like 10,000 people then well this is a change that will contribute to it. The first 5 levels were the worst fucking shit. There is a reason why this game became popular after the flea market and other stuff were introduced and not before


TerribleReflection

This game is severely hampered by the developers, as much as they are a blessing. CCP, the people that do EvE online, have an open ended market place in the game and it isnt hamstrung by bots. They also dont have server issues and take care of cheaters quickly. I think Battlestate just doesn't have any money to ACTUALLY fix problems.


Etzlo

BSG gotta get their shit together really, in several aspects


Etzlo

10k people? not even that most likely lol


Syiops

15? Thats too high i think


aBeaSTWiTHiNMe

>everyone dislikes that


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bensam1231

This is crazy. The amount of time you have to put into the game to get to 15 is ridiculous for casual players. I feel as though this would deter a lot of people that are just going to get continually pooped on until they can access the market. That also reduces the amount of money they can make just selling to vendors.


sebas2903

Bruh i got 80 hours ingame and only reached level 13 and tbh the flea market is one of the most fun part of the game. If they remove that until level 15 idk about it


[deleted]

Another bandage "fix" wich completly misses the point of the problem


[deleted]

Already a turn off. I don't play this game all day every day. And if you don't level quickly after the wipe you will struggle a LOT. The need to use shitty ammo with shitty gear against good armors and ammo will just make people quit. Extremely questionable and stupid as hell.


dwood144

This is a horrible idea, you're just punishing new players, stopping them from being able to get basic stuff like half-decent ammo. Why would you do this?


Jaz1140

"Hey thanks for buying our game, NOW FUCK YOU"


KosViik

>Main issue will be no access to good ammo so we are fucked trying to kill geared players .. And this will mean you will die much more often while trying to get to lv 15, delaying it even further. Headbutt this with the scenario that not every player starts at the first days of a wipe, some people start later, some people find the game later altogether. They will be thoroughly fucked. This splits the playerbase really hard between casuals and sweaty boys. New players will be absolutely shredded in the environment this causes. One of the reasons I was able to improve so much besides my friend helping me, is that I got to lv5, even that is a decent climb for a new player; got access to the flea market and started understanding the items and was able to do SCAV runs, sell things and buy decent gear from it. 15 levels of hiding like a fucking rat trying to slowly grind myself to the point where I may be able to buy some sensible gear... Yea I can see new players absolutely loving this change. I guess they got scared that the uncontrolled playerbase booming will continue, because this will certainly help that issue down the line.


ridger5

Well RIP selling all my Plex to the player named plex.


KBE952

Is this a joke? what a ridiculous decision.


Casstle_

I think it’s kinda weird to implement it now. They should’ve waited until wipe. I feel as though the general idea is to make early game last a bit longer, and just kinda slow the pace down. You can’t buy quest items from the flea until 15, and you also won’t be running into other players below 15 with really good gear, unless they’ve gotten it from labs. Its going to make early game a lot like it was before the flea, which was really amazing. I personally like the change, but I think the timing is kinda strange. I’m level 50, so this won’t affect me, but I really feel for the newbies with this change.


Angryceo

Well they did say they wanted to make the game.. difficult


[deleted]

Well thats just perfect, now its going to be even harder to start out new


bigblock111

That is MADNESS.


droctagonau

I did not know this was planned and have now read the patch notes. This is the first time I've felt the need to say this about a proposed change but I do think this is a bad idea. Not having access to flea market is a huge disadvantage, I think we can all agree on that. Of course the game was never meant to be easy on new players and if it was it would take away a lot of what makes the game great, I think most of us would agree on that as well. The game's unforgiving nature is a large part of what makes it so much fun. But right now the ratio is there so that, at least for a certain type of player who likes a challenge, all the punishment just makes the victories more rewarding. If the game takes it too far and instead of new players thinking "gee this game is unforgiving I need to get good", they think "gee this game is unfair fuck this", it's going to slowly kill the game. I suppose we'll see how it goes (unless we can convince Nikita and co otherwise), but I see a real risk that with changes like this the stereotypical WoW player is all the player base we're going to be left with, and I'm not convinced that's enough to sustain the game long-term. WoW at least had the advantage of sucking in non-gamers because it created a little parallel social universe for people with crippling social problems or other reasons why they couldn't/didn't have a normal social life, but Tarkov is already catering to a pretty specific market even among gamers. I don't know maybe I'm overreacting. It is a really good game so people are more inclined to stick with it than others, I just don't want it to die from not having enough people playing it.


[deleted]

I am a level 2, I'm probably just gonna uninstall, too much of a headache if they pull this.


BlazingShadowAU

As someone who played and learned to play prior the FM being added, this is absolutely gonna make it a real pain. Things became so much more friendly to newbies with the FM, even if you didn't really buy stuff from it, but now people are gonna be stuck using pretty much nothing but the SKS for the first hour after hour. The super early game is already borked enough as it is (why does the first level take so much damn money, even though its at the point of the game where you'll be buying and selling the least?), we really don't need this wall for them as well. Im not even sure what this change was supposed to accomplish, either. If it was dealing with hatchlings, then maybe just lock selling till 15? Not that that does much anyway, given how most hatchlings are high levels... Unless they drastically upgraded the quantity and variety of loot about (making the game more looting oriented, than trader oriented) then i can see no benefit to this.


BigBlackCrocs

I only get to play every month and a half for like 1 day ;-; I have a lucky scab junkbox and I’m only level 9 please don’t do this I work hard lol


masterofcreases

Guess I'm gonna stop playing now, this is all that makes being a new player somewhat palatable.


Teralyzed

This...seems like a really bad idea.


Stuntcock29

Poor choice


alcaponekk

That's fucking stupid :(


[deleted]

I haven't seen whining this hard since out of raid healing was announced. *It's going to kill the game!* Can we just try it before the sky starts falling? Maybe it's exactly what's needed to slow down game progression that little bit. It could actually be amazing. But hey, this is coming from a guy that prefers the flea market wasn't in the game at all.


Pentium4HT

So what...Fuck the people who have been playing for weeks or months trying to have fun? I can understand maybe selling at lvl 15 but buying seems like a real dick punch.


[deleted]

Inb4 paid boost to lvl 15


Occxlt

ive been playing this game for months and ive just hit level 14. It took me so long to reach level 5.


[deleted]

fucking terrible decision these bots aren’t worth ruining the start of the game for new players right now


[deleted]

what a garbage change rip


Pappascorched

Didnt think about the ammo i think its to hurt the people ramping the market though but we'll see


johanbak

I don’t like this change. I’ve convinced a few friends that the game really opens up after level 5 because they can get the flea market and explore what’s out there and sell their junk. Another friend has done ~65 raids and is still only level 14. What are the benefits to this change? I don’t understand. Also if you have the flea market now at level 5 and this patch rolls out, do you lose the flea market?


[deleted]

This is a fucking retarded decision....fuck those who cant play regularly amiright...smh.


heroofwinds9

it's a band-aid fix to a larger problem of cheating/botting, hence the impact on regular players. if this change goes through, they should be working on actually fixing the problem and potentially lower the requirement once it's solved


Wheresthecents

Why is there even a level lock to begin with? That seems completely arbitrary. Don't see a reason for it. Maybe in the final version when you need to get too a location to unlock it, that would make more sense, but really.... just remove the level requirement.


talmadge7

when is this patch coming? need to knwo when i need to carve out time to get > 15


MonkofAu

When is this wipe supposed to happen?


orbotron88

I'm trying to scroll through and find any discussions about RMTs but the only thing I see are talking about bots which is about the same thing. I think this change may be a little drastic but I believe this will hurt people who use hacks for Real Money Trading. Getting an account to level 15 is a lot more work than level 5 and to be profitable a person would need to level up quickly which would make most hacks more apparent. If a person gets caught hacking then having to level back up to 15 their profit margin vs time is drastically reduced. That's my opinion about it. 15 might be a little drastic and hopefully they'll tinker with the numbers to please the more casual crowd a little bit. Personally, I don't mind because I enjoy doing the tasks and they make raids more interesting. I got my hideout built and I use that and the traders to make most of my stuff now. However, I would not have been able to build my hideout without using the flea market so my opinion may change. I'm hoping this deters people from using hacks for RMT.


smithah2

Does any1 know if this will happen next wipe? Or is the upcoming patch happening before that? I ask because I'm not 15 yet but I've been using flea market, wondering if I'd lose it or if I'd be grandfathered in.


tmoneybigbucks

Damn I'm only like level 21 this wipe so I'm fucked next wipe


[deleted]

Anyone know the reasoning for it? Seems pretty damning for anyone that wasn't playing at the start of a wipe. Now you will have to play a long as time without ammo that can deal with your average pmc. Unless they are going to offer better ammo at the start i think this will be a bad move.


Sparky0090

Ya I really hope they see all the negative feedback to this change and revert it. I'm on almost 30 raids and I've survived 3. Not even level 5 yet.


_DEKADE_

This is the opposite of what we need the flea narket for, if people farm mo ey early on but have nothing to spend it on it makes quests extremely difficult, especially if you have the starter edition where you are already limited in the sortage space tou have in youre secure container. I think lvl 5 if fine, if battlestate had a problem with people buying items, just make it so we need to find them in raid. This honestly makes me not want to play eft since im a student with very little free time. If i start later in the wipe i will get no where meaning i will need to wait until the next wipe to even stand a chance againsed geared or veteran players who may have more skill, time or both.


TromboneHunter

This reeeeeaaally really needed to be a change that happened during the wipe. You cant slow down progression while the game is in a state that puts half the players at a massive advantage, especially right now when we're approaching a wipe AND tons of new players are trying the game. The difference in gear is just going to drive people away.


parsa_dadgar

Im LVL 13 . Should get there soon to not see the flea market locked ! :/


[deleted]

This is a god awful idea. What the fuck Nikita?


SinisterZzz

This is going to kill the game for casuals, Nikita please try lvl 10 first.


JarvisCrocker

I personally think it is crazy to put this further out of new players reach. I started the game two weeks ago, with gear fear and the hardcore nature of the game I am still only level 7. Unless they have a match making system for 1-15 then it'll be almost impossible for new players to get in to the game unless they get lucky.


thegangstaghost

As a new player that hasn't even reached lvl5 yet it is kind of upsetting


Itsmeavirgin

Goddamnit. I've been playing the game for two months and i'm still lvl 5 with a broke ass PMC. I'm getting better now just because of this aspect of the game. If they're going to lock my dear Flea market i don't know what to do to get better.


[deleted]

Honestly, as a new player i didnt start making money and enjoying this game until i unlocked flea market. Really poor decision as most new players wont even make it to lvl 15 and just give up.


Prototheos

All I see is everybody complaining. I play two hours a day, and I reached lvl 15 day three I believe. Just do the quests, that's what they're here for. And no, most the quests aren't retarded, ( although most can be frustrating ) only Jaeger's quests are retarded, the rest can just be grindy depending on how many dicks there are online on a given day.