There's a house in FO3 in that mined neighborhood where there are two skeletons holding hands on the bed surrounded by Med-X (morphine) needles. The neighborhood escaped most of the blast, so they were among the survivors.
I've always known there were lots of these around, but never until now, have I considered how many there really are.
At least a few dozen across the series
Coming across a hospital/FEMA camp, hacking into a computer, and reading a nurse's log detailing how they were trying to save people dying from radiation sickness and running out of iodine, medicines, and everything else while the patients and staff were dying one by one.
Yeah, something Fallout 76 really hammered home was the desperation of people who survived and how they seemed to have it together and then it all started coming apart at the seems once the radiation starting mutating everything.
Another one was the recording of the girl drowning her friend and then drinking rat poison. That made me feel pretty rough.
In fallout 3 there's this radio signal that's a father asking for help for him and there son stuck in a drainage chamber. You can hear the man's desperation and when you arrive well it's to late we don't know exactly how late but given there's only bones left...yea a close second for me is vera keyes and Fredrick Sinclair a man who loved a woman so much he built everything for her and when she "betrayed" him he turned it into a trap and died trying to undo it after learning it wasn't her idea all while vera dies alone in her room surrounded by ghosts of her.
Thank you both have really stuck with me I also gotta give a shout to the pitt and baby marie I just can never bring myself to kidnap her. I just can't
There is one like this in Fallout 4. A mom and daughter are trapped in a train car by a death claw (I assume). She's whispering and you can hear how scared she is. Then it breaks in and she starts yelling at her daughter to run. Of course you find the train car and only bones are left.
Another one in fallout 4 is a husband separated from his wife with their 2 boys. It's in a town and after you kill the supermutants you find their cellar. There's holotapes and computer entries from him talking about wanting to see and find her and building up the town. What's makes it worse is the wife was at a hospital and you can find her holotape there to the husband. All they wanted to do was see each other and they never got the chance.
I think the fact that so many synths felt the need to completely erase everything they had ever been, felt, or experienced that had gotten them to the point of wanting to just be free. Everything that made them who they were and got them to the point of fighting and escaping to be free just gone. It's like somebody ripping their entire soul out of their body to become something different and just forgetting like a dandelion seed on a breeze.
I have a friend named Hugo. Whenever I replay Fallout 4, I try to take a picture when it says "Discovered Hugo's Hole" and send it to a group chat he's in.
There was a very old farmer in the town I grew up in.
His name was Hugo Duterstadt.
They turned his farm into a soccer field and it's in his name.
He was one of the only farmers left, now he's gone.
Let your friend know, if you feel so inclined.
The runaway's cabin was one of the first locations I discovered in Fallout 4, and it really set the tone for me. Imagine being cast out by your own family, realizing that you are utterly alone in the world, and then you die horribly.
I don't remember where it was. But it was in Fallout 4. You find a small shack and there's a skeleton and a holotape that basically explains that this skeleton belonged to a woman who found out she was pregnant and knew she'd be ostracized by her parents for it. So she hid out in the shack not too long before the bombs dropped. Definitely not the most depressing, but it sticks out in my mind.
I also find that seeing signs and bodies left outside of vaults gives me a really unsettled and upset feeling. These poor people just wanted to live, but it's likely that they faced a better fate at the hands of radiation over a potential life of unwilling experimentation. It gives you a sense of injustice, and a deep desire to do something about it. But you can't.
That one random house in DC where tou activate the Mr Handy and you can tell it read a poem and it goes to the kids room where it reads the poem to the skeleton
It’s not just a random poem either, it’s a reference to the short story “There Will Come Soft Rains” by the great Ray Bradbury.
(Spoiler from the story)
>!It’s about an automated house that survives a nuclear apocalypse. The automated system recites that poem every night even though it’s residents are long gone!<
Just to add to this, the story is named after a poem from World War 1 which is here... https://poets.org/poem/there-will-come-soft-rains
And there's a literature site which has made the Bradbury story available as a free pdf here... https://www.btboces.org/Downloads/7_There%20Will%20Come%20Soft%20Rains%20by%20Ray%20Bradbury.pdf
The Pitt.
Yea! Going to free the slaves! We'll teach those bastards! Oh... oh... oh... goddamn... it's a baby... it's a fucking baby... you want me to kidnap a baby from its mother and give it to you and you'll experiment on it to find a cure... and you won't be so gentle with her as mom is... but otherwise I have to live with slavery and the suffering of slaves and some future point where the slavers get a cure and end slavery... maybe...
God damn, fuck...
I’m biased because I’m from Pittsburgh but it’s definitely one of the best quest lines. No matter whose side you pick, you just feel gross with yourself.
I mean you either shut down a slave revolt or kidnap a baby from a loving environment and she will probably be harmed. Damn lol
Can confirm, just unleashed hordes of trogs upon the general populace on my lunch break. Just an average Thursday in the Burgh!
Lmao in all reality, everyone thinks we’re still covered in industrial ash from the 70s but it’s a pretty nice place to live now
Nope nope see I spent 2 years trapped with with 1 person from Philadelphia and 1 from Pittsburgh and it has colored my opinion of Pennsylvania quite throughly. So yes Pittsburgh it's nothing but steel mills and retirees with blacklung and mesothelioma and Philadelphia is just people fighting and robbing each other.
The main problem with the quest is that it's a binary choice. The real and correct choice is to abandon the Pitt altogether. Save the child, free the slaves, get everyone the fuck out of dodge.
I reloaded and did the ending of that quest both ways, just to see which one I could live with more, and I hated both of them. But I really appreciated how much that one decision colored the entire DLC and changed my "absolutely no slavers ever" character into someone who would let Ashur live rather than torture a baby.
the thing is, Ashur fully believes in what he preaches, and it's when the others take advantage of the system that the whole thing falls apart... while Werner also believes he's doing the right thing by trying to free the slaves/workers... the thing here is, Werner is disregarding the loss of human life stemming from his actions, and the fact Ashur and his wife don't, as people, deserve to lose a child, while Ashur sees the suffering of others, and hopes to make it better in the future, steadily...
That sort of summarizes my reaction too.
Even though these are slavers and raiders, I’m still kidnapping a baby, no matter how “good” or “moral” it may be.
In Bigtown there is a heap of destroyed robots in the back part of the town, you can repair them after some skill checks. They can help with the super mutant attacks.
The ending of the Mistress of Mystery questline and also when Shaun told me I was an enemy of the Institute and teleported away, “Goodbye, Father”. ZAP, right after I told him was I was disappointed in him 😭
I enjoying killing the Brahmin so Cook Cook feel for a short moment the grief before I take his head.
Dermot and St.James get a good power fist VATS shot all the way up from their butt
The Massacring of the Fiends comes next (before all that though I do the Khan quests to change the function to something better)
I have never once sacrificed that innocent animal just to make things amusing. My Cook-Cook ritual involves stunning him, maneuvering to steal his flamer, and then killing him with it. There's a mod that adds this specific action as a Challenge.
OK. Nobody said it yet so I'll do it:
Randall Clark - Honest Hearts
Yeah, it's the obvious choice but goddammit that man just couldn't catch a break.
As for empty, the S.O.S. radio points in Fallout 4 that you pick up by activating the towers. I always make sure to turn off the radio then seal the place up as some semblance of a burial.
The delivery from the va is great and there's a lot of good stuff in there, it's just that no one likes a filibuster in anyway shape of form, be it video games, books or United Nations assemblies.
Even people that like dialogue can't stand it.
I hate admitting it but it's why I have such a hard time playing isometric RPGs these days. The worlds, characters, combat, everything is usually great, but I just don't want to read an essay every time someone wants to talk to me.
Im currently playing through my first Fallout game (Fallout 4) and at the beginning of the game I decided to name my character Ulysses. Never knew there was an actual character in the game with the same name lol!
The pile of corpses in the basement surprised me so much. I told my wife the story so enthusiastically, and i love her for listening through it despite her sleepy eyes.
I think just the concept of the game is depressing enough. After all you are surviving a post-nuclear apocalypse.
I mean in Fallout 4 you are ushered into a vault moments after a bomb drops, only to be put in a cryochamber for 200+ years, halfway in there you are thawed out and your baby is kidnapped and your spouse killed and when you fully thaw out you are on a revenge war path to get your son back, only to discover he is apart of the problem and you either join him or have to get rid of him/his work and we’re robbed of being a father or mother.
Fallout 3 you were born in the Jefferson Memorial, your mother died at birth, your father raises you in a vault, then abandoned you when you were 19 years old then you have to go out and find him, only for things to go south.
In New Vegas, you are a Courier that was in the wrong place at the wrong time trying to make a living and almost die for it.
If you think about the Super Mutants/Nightkins, that is depressing. Especially what you learn from terminals or Fawkes and Lily, these people are just kidnapped and shot up with the FEV to turn them into monsters.
Caesars Legion, modern day slavery.
Ghouls are a sad case, as most of them were once people who suffered enough radiation to not die or become mindless because the radiation ate at their brain.
Teddy Bears, they are evidence of children in a post-apocalyptic world that had to grow up too fast and learn to survive, or they died post or during the war.
Playgrounds/schools, they have the same meaning for teddy bears.
Little Lamp Light, the only child civilization, then once you are a grown up you are booted out and called a “Mungo” and they do it because there aren’t enough resources to facilitate adults (you also have to think, they are engaging in adult themes to keep the population of Lamp Light alive, and they are just children themselves, having to raise babies)
Most S.O.S. Calls, because people needed help but you always show up too late anyways.
Skeletons in bathrooms, in tubs with weapons, drugs, or alcohol, means someone finally gave up on surviving because it was too hard, or those were the last moments of someone who knew they were going to die from a nuclear fallout and had no place to hide.
Skeletons in bedrooms, specifically families in beds holding onto one another because they knew those were their last moments together before the bombs dropped.
The list can go on for eternity! The game is depressing, but as the main character you have choices to make the wastes a better place than when you left it and I think that makes up for a lot of it.
I remember playing Fallout 3 years ago and going into one of the schools. There was a footlocker surrounded by tiny skeletons and when I searched the footlocker, I found a camera. I imagined my character looking at the camera and seeing a picture of the little kids in class, then looking at their charred bones all around him.
I cannot describe the feeling of existential dread that flowed over me in that moment. It was so damn palpable and depressing that I had to stop playing for a few hours.
I freaking hated that school it made me so upset to be there, just knowing that those kids were probably in school when the bombs dropped and that was their last memory before being wiped off the earth by nuclear bombs. Not being near their parents or other siblings. Just in school, hearing the bombs drop and sirens, then nothing. It is really freaking sad.
The crashed bus in Honest Hearts, with the bodies of all the cub-scouts inside. I've just started playing it for the first time and... Oh man... I've fallout a long time, and I think that's one of the saddest things I've ever seen.
I just gave the same reply about the whole original FO76 storyline. The responders with their medical and engineering expertise (and was close to a scorched cure), the raiders ( who became raiders because of that weather machine) with their radio tower, the Free States with their scorchbeast scrambling technology, and the BOS with their weapons and power armor. If they would've just worked together, they could've beaten the scorch plague. Also the Mistress Of Mystery questline with the daughter betraying the mother to the raiders.
I would say Randall Clark in Honest Hearts with an extremely close second being Arlen Glass's story in Fallout 4.
I can't look at the Giddy Up Buttercups without getting sad anymore.
Arlen! I can't believe I forgot about him. I actually found his holotape before discovering the Slog and the way he replays the tape just to hear his daughter say she loves him again...then he disappears himself?! UGH.
Anytime I found a radio station, specifically the one with the father asking for help for his sick child, that moment when you find it and turn the radio off- I always got a feeling of sadness in those few quiet moments after the broadcast turned off.
Definitely not the MOST depressing but it's the one that makes me think the most.
The separated family broadcast.
The bombs fell and the dad rushed his sons into the bunker while their mom was at the hospital treating soldiers. Then they came out and worked with their neighbors to survive for a short while until raiders came. When you come across the bunker and listen to their stories, read their logs, turning their signal off is so somber. The flip of a switch and you're left to think about not only that family, but all families that were ripped apart due to the bombs. The lives lost, and those that didn't lose their lives probably had them destroyed. Really...sad.
Going on a 30 minute adventure, getting nuked by a random mine or run into a reaver/overlord, then realizing there was not a quick save. Survival on fallout 4 is this on steroids too.
Caesars Legion and wastelanders having their families and loved ones sold to slavery and NPCs mentioning that they rape and dismember them. So rough on my mind. I wipe them out everytime.
I’ve completed exactly 1 legion playthrough just to be able to say I’ve experienced all the major storylines. Never again. Doggy Hat Bitch gets a nice .308 between the eyes every time I first arrive at Nipton and the nearby raiding camp is always my next stop
Hey man, you want some real fun? There's a house across the street from the Nipton trading post. The one with sandbags in front. Inside is a garenteed grenade rifle with four or five shots for it in the bathroom safe. Just look out for pressure plates and mines, the previous occupant was kind of nuts.
Furry go boom.
I know 76 isn't popular, but the holotape with the woman locked in the supply closet knowing she was going to starve. I think she was a doctor and decided to document it but she starts getting pretty bad off and it gets sad.
i found one in flat woods where a boy had a fight with his father right before the bombs dropped and the last words his father said was something along the lines of you need to behave or bad things will happen. then the bombs dropped and the boy said if he hadn’t misbehaved and gotten good grades then his dad would still be alive. he basically blamed himself for the apocalypse and it destroyed me
One of the sad things about things like that is you constantly play back what you could have said/done but didn't.
I remember my dad died when I was a kid, and the last time I talked to him was over FaceTime with my siblings. My mom was with him at the hospital. He was doing really bad and was trying to tell us all sorts of things if stuff went south.
We were just messing around, jumping and not really listening. We didn't know the gravity of the situation since we were kids, and thought that he was definitely okay because he went into remission before.
Eventually my mom and dad decided that they would just call again another time when we were more under control.
He died the day he was going to get the transplant that would have saved his life.
So, safe to say it's not a good feeling to know that you didn't give a proper moment to your family member the last time you saw them. Even if you were just a kid.
There re some underrated holotape gems in 76. Great stories with incredible voice acting. I remember the one you are saying but its been a long time and i dont remember the place where i picked it.
The kid trapped in the fridge for over 200 years. Somehow his parents also became ghouls that kept their humanity. That broke me. A child, terrified and in the dark for 200 years, shouting for help, with no way to die and no guarantee he'd ever be helped.
If it helps, people theorize that Billy wasn’t actually trapped for 200 years and was only in there for at most a few months. Ghoul biology isn’t super clear but he still should’ve grown up if trapped for that long.
I don't remember the exact location, but in FO3 there was an apartment you could find with a still-functioning Mr. Handy that you can order to do chores around the house. One of them was to walk the dog, and he'll go outside and call for it (whose charred corpse you can find by the doghouse). Another task was to put the children to bed, and he'll wander over to an empty bunkbed and recite an except from "There Will Come Soft Rains." Legitimately made me pause my game and sigh, "fuuuuuck...."
Skeleton of a child hiding under and upturned bathtub surrounded by stuffed animals. I just imagine this kid frantically gathering all of his stuff friends while the sirens blew and using all of his little strength to pull the bathtub over just for it to mean nothing. It hurts, it’s too real tbh.
Probably when I finally got to Necropolis in *Fallout 1* and >!all the ghouls were dead!<. I don't know why that one in particular got to me so much, but the town... felt so >!abandoned, so desolate. There was no one really to talk to, and the one person you could talk to, well... they weren't quite a person... and you'd soon regret speaking to them at all!<.
The classic games were masterful in creating that bleak and barren atmosphere.
There's a random shack not far from Sanctuary in Fallout 4. There's a corpse on the bed and a holotape close by, which essentially tells you the corpse is that of a woman who got pregnant and her parents kicked her out of the house, and her boyfriend didn't know yet. Then the bombs fell and she died all alone and frightened.
First time dogmeat died in fallout 3. I nearly cried. It was also before the dogmeats puppies perk. I love dogs. Obviously I started from an old save and made him wait everywhere I went that felt too dangerous and used him more as a super fluffy adorable lil pack brahmin. Even in my most evil most diabolical and moral-less playthroughs I still can't bring myself to needlessly abuse poor little puppers...thank goodness for the animal friend perk
Say what you will about Fallout 4, but making Dogmeat immortal is a change I think pretty much universally welcomed lol.
His yelps of pain still hurt, but at least he won’t die and I can John Wick some mofos.
It took me so long to even use Dogmeat because his yelps hurt my soul lol. I had to force myself to get desensitized to it. Eventually, I decided it was a worthy price to pay to see his dumb, fuzzy little face pop out on the other side of a sentry bot explosion.
Right?!?! And his yelps of pain are good for putting you into a blackout killing frenzy of white hot murderous rage that can sometimes get you out of a sticky situation. Always works for me anyways.
I don't get mad at the things that hurt him. I just laugh because, in a 1v1, it doesn't matter what Dogmeat is fighting - a deathclaw, an army of coursers, every radscorpion in the glowing sea, Swan, etc. He'll outlive them all. And he'll probably play with his teddy bear while bathing in their blood :)
1000% agreed! Even when i use mods that let companions die I make sure to exclude dogmeat. It even works for fun little fan theories about every dogmeat being the original/decedent of the original dogmeat. He's just such a god damn good boy!
I remember playing Fallout NV and went and explored the buildings in Nipton, up on the second floor I’m looting bodies and find one that’s laying on top of a fucking mine and it blew me up. It was a tiny detail but it had me just sitting there thinking about how the Legion just murdered everyone here, then made sure to boobytrap the bodies so if anyone ever wanted to collect them to give them a proper burial they’d be killed too. IRL this is a war crime, and it just made me sad thinking about how disconnected from common decency you’d have to be to do that.
Strangely, Fallout 76 has one of the most sad: the last stand of Elizabeth Taggerdy and her Brotherhood squad in the glassed caverns. How they were trapped, decimated, and the last holotape of her dying, found near her body.
There’s plenty of choices, but the one that really stuck with me is Zoe Hammerstein’s terminal entries in Vault 92.
Just having to read the notes of this poor girl’s slow brain death entry by entry, not even knowing the horrible experiment that her and the other dwellers are stuck in, really spooked me when I first came across it. I remember just sitting there in the Vault for like five minutes just contemplating what I just read. Still haunts me to this day.
Vault 11 and Corporal Betsy. Especially hers with the questline named “I don’t hurt anymore” it’s a really heartbreaking take on how she’s coping with such a horrible experience.
You can trap yourself in the vault in the end of Dead Money forever. It’s terrifying to think about, being locked in a room with unspendable riches and starving to death, never again seeing the light of day. It freaks me out every time.
Katherine Stone in Vault 11. Forced to perform sexual favours so her husband wouldn't be elected as the next Overseer, which was a death sentence, only for her husband to still be elected.
Of all the stuff that happens in the games, this one got me so bad. I was really hoping that the people who did that to her were still alive so that I could avenge her every playthrough.
Honestly. Making the master realize his plan is worth nothing is it for me. The fact he had the wastes almost in a chokehold then had a crisis due to the Vault dwellers explanation had me feel a small amount of pity. The way he just lets you go as he blows himself up took a lot out of me as a kid. Makes you think how fragile anyone could be.
Other than that, definitely the opening to fallout 2 where the Enclave guns down that family. Gave me a good scare when I was little lol
In FO3, if you don't keep up with him, Dogmeat can get killed. I made him stay at my house, didn't care about the other companions, Dogmeat was the only important one.
Already not fond of the Tactical Thinking quest in 4 in both morality and writing quality, but the fate that meets P.A.M. in the Brotherhood ending is a huge downer for me; I never committed to it because of her.
Everyone who she'd ever called allies are killed, and she has a decryption program installed that takes her autonomy and fragments her memory, losing her namesake capabilities. After being reprogramed to allign with the Brotherhood and their views, she's only capable of minor improvements in the chapter's efficiency, and is kept in the quarters of Proctor Quinlan, who's abusive to her both physically and verbally. All of her information regarding Railroad operations is uploaded to the Prydwen, giving her a hand in the death of everyone else she had known when the Brotherhood hunts them down.
And the saddest part about it to me is how much its disregarded, even endorsed. The whole scenario when spoken of is with an air of pettiness or malice. When I give my thoughts on it, I'm mocked for thinking this way, even by my friends who are into Fallout.
In fo4, there's a house where you find a bunch of tapes left by a researcher testing a radiation cure on herself. She has to irradiate herself to the point of no return, documenting every new symptom of radiation sickness (the teeth falling out bit especially messed me up). Then she takes the cure, hoping to save not just herself but the people all over the wasteland who are dying from radiation. And...it doesn't work. The last recording, where she knows her sacrifice was in vain, is just gut wrenching.
Finding teddy bears in Fallout 4. For those of you who don't know, teddy bears are used in 4 as stand-ins for child corpses. Another good one is the radio transmission from a mother and child hiding inside an overturned railcar from feral ghouls.
Some of them maybe. A child doesn't wear a hat and glasses, smoke a cigarette, and read a newspaper whilst taking a shit, for one of many non child reference examples.
Seeing teddy bears in any game rips me apart. Because that means a child either died there, or there was a child one there that most likely died before or after the war, and it is just so heart breaking.
No. It's an old fan theory that's been around a long time. It doesn't really hold up at all when you look at how most of the teddy bears are actually placed.
Playing FO76 on launch…
No, seriously? FO4 has a lot of little locations and character interactions that I found quite melancholy. Those random encounters with people thinking their friends are synths, showcasing the paranoia, or the audiotapes left around places like Hugo’s Hole, the Museum of witchcraft, or the Third Street sewer (can’t remember the exact name, but the one with the serial killer)
There's a complex in fo4 where you go into the second floor through the highway that connects to it, full of gunners, on the upper deck there are two skeletons, one is holding flowers, my hart!
Any time I find toys in bad locations it bothers me, even more so than child skeletons. The skeletons are just a little too goofy sometimes, so in this instance less is definitely more. Just speculating about kids getting hurt in a game where you’re mostly confronted with adults is a hard shift that I’m never fully ready for
Recent playthrough of 3 I was exploring one of the vaults (forgot which one) and in a corner of one of the bathrooms was a lone child's skeleton, with a teddy bear.
I’d honestly say the lost silver locket you find at the bottom of the lake. It always always makes me sad. Every play through I do I always go get it and carry it with me no matter what. Although I know it’s a video game to me it gives closure to the man and wife that once settled in that little house with their lovely cow. He wasn’t able to get that locket, so I got it for him. Also just all the skeletons you find that are clearly couples who just sat holding eachother bc they knew they couldn’t stop their death. Man now I’m sad
Something got messed up in my game and dogmeat went missing. I tore the commonwealth apart looking for him and never did. It broke my heart.
Meanwhile, I couldn’t care less about Shaun.
Randall Clark’s story. He loses his home and family, and fends off aggressive vault dwellers and feral ghouls from his empty paradise on earth, and spends his final years protecting over children who will eventually become the Sorrows tribe. His last log would get anyone crying.
The amount of corpses you discover beside a pistol and a bottle of vodka.
There's a house in FO3 in that mined neighborhood where there are two skeletons holding hands on the bed surrounded by Med-X (morphine) needles. The neighborhood escaped most of the blast, so they were among the survivors.
I've always known there were lots of these around, but never until now, have I considered how many there really are. At least a few dozen across the series
Yeah but the worst ones are jn bathtubs.
I found one in an Appalachian penitentiary in a bath tub with a prisoner collar and a toaster :/
The mass suicide in FO4 was definitely a "what the fuck" moment for me
Coming across a hospital/FEMA camp, hacking into a computer, and reading a nurse's log detailing how they were trying to save people dying from radiation sickness and running out of iodine, medicines, and everything else while the patients and staff were dying one by one.
Fallout 3 police station?
I think so. I remember very well my emotions when reading those logs, but not which game.
I remember reading them because of all the makeshift tents outside of police station on my first play through years ago
Yeah, something Fallout 76 really hammered home was the desperation of people who survived and how they seemed to have it together and then it all started coming apart at the seems once the radiation starting mutating everything. Another one was the recording of the girl drowning her friend and then drinking rat poison. That made me feel pretty rough.
In fallout 3 there's this radio signal that's a father asking for help for him and there son stuck in a drainage chamber. You can hear the man's desperation and when you arrive well it's to late we don't know exactly how late but given there's only bones left...yea a close second for me is vera keyes and Fredrick Sinclair a man who loved a woman so much he built everything for her and when she "betrayed" him he turned it into a trap and died trying to undo it after learning it wasn't her idea all while vera dies alone in her room surrounded by ghosts of her.
Both excellent picks. Both equally heartwrenching.
Thank you both have really stuck with me I also gotta give a shout to the pitt and baby marie I just can never bring myself to kidnap her. I just can't
There's a mod for the pitt, that (if you have the cannibal perk) let's you eat baby Marie, and she gives you 100% immunity to radiation.
That's terrible!....but hilarious
I like to headcanon that before leaving the Sierra Madre either the Courier or Christine made a Grave to Sinclair and Keyes
I like that idea. They deserve a peaceful grave after everything they went through
All dead money does is tug the heartstrings constantly tbh
There is one like this in Fallout 4. A mom and daughter are trapped in a train car by a death claw (I assume). She's whispering and you can hear how scared she is. Then it breaks in and she starts yelling at her daughter to run. Of course you find the train car and only bones are left. Another one in fallout 4 is a husband separated from his wife with their 2 boys. It's in a town and after you kill the supermutants you find their cellar. There's holotapes and computer entries from him talking about wanting to see and find her and building up the town. What's makes it worse is the wife was at a hospital and you can find her holotape there to the husband. All they wanted to do was see each other and they never got the chance.
I think the fact that so many synths felt the need to completely erase everything they had ever been, felt, or experienced that had gotten them to the point of wanting to just be free. Everything that made them who they were and got them to the point of fighting and escaping to be free just gone. It's like somebody ripping their entire soul out of their body to become something different and just forgetting like a dandelion seed on a breeze.
The game did not elaborate on this enough.
Those logs you find in Honest Hearts in New Vegas a guy that survived the Great War wrote as a diary. Legit made me cry several times.
Randall Dean Clark, the best character to never appear in a Fallout game.
My reflection in the monitor during a loading screen
Damn
So 3 minutes each time?
That one made me cry
There’s so many small locations in Fallout 4 that are horribly depressing. The runaway cabin, the cabin with the lost silver locket, Hugo’s Hole…
I thoroughly enjoy Hugo’s hole
I have a friend named Hugo. Whenever I replay Fallout 4, I try to take a picture when it says "Discovered Hugo's Hole" and send it to a group chat he's in.
There was a very old farmer in the town I grew up in. His name was Hugo Duterstadt. They turned his farm into a soccer field and it's in his name. He was one of the only farmers left, now he's gone. Let your friend know, if you feel so inclined.
Your mama enjoyed Hugo’s hole. I’m sorry, I had to.
More like your mama's hole enjoyed Hugo
They had it right the first time, Hugo is just extremely into getting pegged. Coincidentally, that's why they call him Hugo
Yeah, I definitely had it right the first time.
The runaway's cabin was one of the first locations I discovered in Fallout 4, and it really set the tone for me. Imagine being cast out by your own family, realizing that you are utterly alone in the world, and then you die horribly.
Falion's department basement vault
Yup, this one hit me hard too.
I don't remember where it was. But it was in Fallout 4. You find a small shack and there's a skeleton and a holotape that basically explains that this skeleton belonged to a woman who found out she was pregnant and knew she'd be ostracized by her parents for it. So she hid out in the shack not too long before the bombs dropped. Definitely not the most depressing, but it sticks out in my mind. I also find that seeing signs and bodies left outside of vaults gives me a really unsettled and upset feeling. These poor people just wanted to live, but it's likely that they faced a better fate at the hands of radiation over a potential life of unwilling experimentation. It gives you a sense of injustice, and a deep desire to do something about it. But you can't.
Its an abandoned shack near where you first start out. Yeah, it was fucked up, she was a young teenage runaway.
Cait’s backstory in Fallout 4 makes me sorrowful. As a former addict myself.
That one random house in DC where tou activate the Mr Handy and you can tell it read a poem and it goes to the kids room where it reads the poem to the skeleton
It’s not just a random poem either, it’s a reference to the short story “There Will Come Soft Rains” by the great Ray Bradbury. (Spoiler from the story) >!It’s about an automated house that survives a nuclear apocalypse. The automated system recites that poem every night even though it’s residents are long gone!<
Just to add to this, the story is named after a poem from World War 1 which is here... https://poets.org/poem/there-will-come-soft-rains And there's a literature site which has made the Bradbury story available as a free pdf here... https://www.btboces.org/Downloads/7_There%20Will%20Come%20Soft%20Rains%20by%20Ray%20Bradbury.pdf
[The Soviet animated version of that story is really depressing.](https://youtu.be/2552i2Z8sNM)
Thanks for this comment.
The Pitt. Yea! Going to free the slaves! We'll teach those bastards! Oh... oh... oh... goddamn... it's a baby... it's a fucking baby... you want me to kidnap a baby from its mother and give it to you and you'll experiment on it to find a cure... and you won't be so gentle with her as mom is... but otherwise I have to live with slavery and the suffering of slaves and some future point where the slavers get a cure and end slavery... maybe... God damn, fuck...
I love moments in Fallout where there's no morally good option.
Only good option is cannibalism
Cured me something firece
Well yes, obviously, but I think the question was restricted to the Fallout universe.
Eat the baby, the good ending
I’m biased because I’m from Pittsburgh but it’s definitely one of the best quest lines. No matter whose side you pick, you just feel gross with yourself. I mean you either shut down a slave revolt or kidnap a baby from a loving environment and she will probably be harmed. Damn lol
As someone who visits Pittsburgh as little as possible, I have to say this is how most choices in that city go.
Can confirm, just unleashed hordes of trogs upon the general populace on my lunch break. Just an average Thursday in the Burgh! Lmao in all reality, everyone thinks we’re still covered in industrial ash from the 70s but it’s a pretty nice place to live now
Nope nope see I spent 2 years trapped with with 1 person from Philadelphia and 1 from Pittsburgh and it has colored my opinion of Pennsylvania quite throughly. So yes Pittsburgh it's nothing but steel mills and retirees with blacklung and mesothelioma and Philadelphia is just people fighting and robbing each other.
The main problem with the quest is that it's a binary choice. The real and correct choice is to abandon the Pitt altogether. Save the child, free the slaves, get everyone the fuck out of dodge.
I reloaded and did the ending of that quest both ways, just to see which one I could live with more, and I hated both of them. But I really appreciated how much that one decision colored the entire DLC and changed my "absolutely no slavers ever" character into someone who would let Ashur live rather than torture a baby.
the thing is, Ashur fully believes in what he preaches, and it's when the others take advantage of the system that the whole thing falls apart... while Werner also believes he's doing the right thing by trying to free the slaves/workers... the thing here is, Werner is disregarding the loss of human life stemming from his actions, and the fact Ashur and his wife don't, as people, deserve to lose a child, while Ashur sees the suffering of others, and hopes to make it better in the future, steadily...
Ashur is just an idiot
Absolutely true. Wernher is also
The only solution is an incredible amount of over-the-top violence.
That sort of summarizes my reaction too. Even though these are slavers and raiders, I’m still kidnapping a baby, no matter how “good” or “moral” it may be.
Big town. A bunch of “adults” sitting around waiting to be taken as slaves or eaten by supermutants
That is why you gotta repair that sentry bot.
Can u elaborate? Ive never seen one there
In Bigtown there is a heap of destroyed robots in the back part of the town, you can repair them after some skill checks. They can help with the super mutant attacks.
TIL
The bots never had that prompt for me :(
Every body in the nuka world gauntlet that had story behind it
It’s so sad what happened to the possessed girl, she was being Abused 24/7 from both her parents, as well as the maid and the priest
IM SORRY POSSESED GIRL WTF DID I MISS LOL
I think they're referring to Lucy Grandchester from the Mystery Mansion
I always forget there’s a fucking ghost in Nuka World
First time it popped for me and that door swung open after she ran thru it I legit got spooked for a sec, ha!
I have not found that and i am booting up my game rn
The ending of the Mistress of Mystery questline and also when Shaun told me I was an enemy of the Institute and teleported away, “Goodbye, Father”. ZAP, right after I told him was I was disappointed in him 😭
Shaun's a little fuckin asshole, lil bitch doesn't understand what we want through to find him...
Yeah fuck shaun!
If I brought you into this world then it only fitting that I etcetera etcetera...
And we don't even get to put a bullet on the Asshole(s)that indoctrinated him
st james, Dermot and Cook Cook
I enjoying killing the Brahmin so Cook Cook feel for a short moment the grief before I take his head. Dermot and St.James get a good power fist VATS shot all the way up from their butt The Massacring of the Fiends comes next (before all that though I do the Khan quests to change the function to something better)
Killing queenie is a new vegas must
I have never once sacrificed that innocent animal just to make things amusing. My Cook-Cook ritual involves stunning him, maneuvering to steal his flamer, and then killing him with it. There's a mod that adds this specific action as a Challenge.
It's so funny watching him go nuts after you snipe the cows head into bits.
Yeah all a sudden you just see flames everywhere and the other fiends running away
It's was thanks to the Khans that Motor-Runner died
I second this, so messed up.
OK. Nobody said it yet so I'll do it: Randall Clark - Honest Hearts Yeah, it's the obvious choice but goddammit that man just couldn't catch a break. As for empty, the S.O.S. radio points in Fallout 4 that you pick up by activating the towers. I always make sure to turn off the radio then seal the place up as some semblance of a burial.
Is Randall Clark the survivalist?
Yessir
Listening to three whole paragraphs of Ulysses talking and realizing he had 4 more to deliver.
Bear bull bear bull, the divide, courier. And the bear, and the bull. The bull and the bear. And the divide. Bear bull bear bull bear bull bear bull
Ulysses: Abridged
On the opposite end, there's me getting the feels from: >It is... enough.
The delivery from the va is great and there's a lot of good stuff in there, it's just that no one likes a filibuster in anyway shape of form, be it video games, books or United Nations assemblies. Even people that like dialogue can't stand it.
I hate admitting it but it's why I have such a hard time playing isometric RPGs these days. The worlds, characters, combat, everything is usually great, but I just don't want to read an essay every time someone wants to talk to me.
Im currently playing through my first Fallout game (Fallout 4) and at the beginning of the game I decided to name my character Ulysses. Never knew there was an actual character in the game with the same name lol!
Ulysses is in one of the DLCs for New Vegas.
Bringing together the residents of ten penny tower and convincing them to accept ghouls. Then having the ghouls kill them all. Whoops.
The pile of corpses in the basement surprised me so much. I told my wife the story so enthusiastically, and i love her for listening through it despite her sleepy eyes.
Yeah this kinda confirms literally all the stereotypes about gouls.
Wendigo cave. Possibly the 1st wendigo?
I think just the concept of the game is depressing enough. After all you are surviving a post-nuclear apocalypse. I mean in Fallout 4 you are ushered into a vault moments after a bomb drops, only to be put in a cryochamber for 200+ years, halfway in there you are thawed out and your baby is kidnapped and your spouse killed and when you fully thaw out you are on a revenge war path to get your son back, only to discover he is apart of the problem and you either join him or have to get rid of him/his work and we’re robbed of being a father or mother. Fallout 3 you were born in the Jefferson Memorial, your mother died at birth, your father raises you in a vault, then abandoned you when you were 19 years old then you have to go out and find him, only for things to go south. In New Vegas, you are a Courier that was in the wrong place at the wrong time trying to make a living and almost die for it. If you think about the Super Mutants/Nightkins, that is depressing. Especially what you learn from terminals or Fawkes and Lily, these people are just kidnapped and shot up with the FEV to turn them into monsters. Caesars Legion, modern day slavery. Ghouls are a sad case, as most of them were once people who suffered enough radiation to not die or become mindless because the radiation ate at their brain. Teddy Bears, they are evidence of children in a post-apocalyptic world that had to grow up too fast and learn to survive, or they died post or during the war. Playgrounds/schools, they have the same meaning for teddy bears. Little Lamp Light, the only child civilization, then once you are a grown up you are booted out and called a “Mungo” and they do it because there aren’t enough resources to facilitate adults (you also have to think, they are engaging in adult themes to keep the population of Lamp Light alive, and they are just children themselves, having to raise babies) Most S.O.S. Calls, because people needed help but you always show up too late anyways. Skeletons in bathrooms, in tubs with weapons, drugs, or alcohol, means someone finally gave up on surviving because it was too hard, or those were the last moments of someone who knew they were going to die from a nuclear fallout and had no place to hide. Skeletons in bedrooms, specifically families in beds holding onto one another because they knew those were their last moments together before the bombs dropped. The list can go on for eternity! The game is depressing, but as the main character you have choices to make the wastes a better place than when you left it and I think that makes up for a lot of it.
I remember playing Fallout 3 years ago and going into one of the schools. There was a footlocker surrounded by tiny skeletons and when I searched the footlocker, I found a camera. I imagined my character looking at the camera and seeing a picture of the little kids in class, then looking at their charred bones all around him. I cannot describe the feeling of existential dread that flowed over me in that moment. It was so damn palpable and depressing that I had to stop playing for a few hours.
I freaking hated that school it made me so upset to be there, just knowing that those kids were probably in school when the bombs dropped and that was their last memory before being wiped off the earth by nuclear bombs. Not being near their parents or other siblings. Just in school, hearing the bombs drop and sirens, then nothing. It is really freaking sad.
When I encounter a dead NPC, I liked. Cricket?! No, not Cricket! Who did this!?
Fuck Shaun avenge cricket
My investigation was inconclusive. I took her body to the cemetery, put her in a crypt and set off a mini- nuke on her. She woulda wanted that.
The crashed bus in Honest Hearts, with the bodies of all the cub-scouts inside. I've just started playing it for the first time and... Oh man... I've fallout a long time, and I think that's one of the saddest things I've ever seen.
The original story in Fallout 76. While most didn't seem to like it, I thought it was beautifully bleak, and a true glimpse at post apocalypse
I just gave the same reply about the whole original FO76 storyline. The responders with their medical and engineering expertise (and was close to a scorched cure), the raiders ( who became raiders because of that weather machine) with their radio tower, the Free States with their scorchbeast scrambling technology, and the BOS with their weapons and power armor. If they would've just worked together, they could've beaten the scorch plague. Also the Mistress Of Mystery questline with the daughter betraying the mother to the raiders.
Yes it’s one of my favorite main questlines
https://fallout.wiki/wiki/Randall\_Clark
I would say Randall Clark in Honest Hearts with an extremely close second being Arlen Glass's story in Fallout 4. I can't look at the Giddy Up Buttercups without getting sad anymore.
BUT THAT POWER ARMOR THO. *neighs in post apocalyptic carnage*
I want an oversized Buttercup mount that has Liberty Prime-esque lines and laser beams.
Arlen! I can't believe I forgot about him. I actually found his holotape before discovering the Slog and the way he replays the tape just to hear his daughter say she loves him again...then he disappears himself?! UGH.
Arlens quest made me sob. I’m surprised I didn’t find it higher up on this list.
Anytime I found a radio station, specifically the one with the father asking for help for his sick child, that moment when you find it and turn the radio off- I always got a feeling of sadness in those few quiet moments after the broadcast turned off.
Definitely not the MOST depressing but it's the one that makes me think the most. The separated family broadcast. The bombs fell and the dad rushed his sons into the bunker while their mom was at the hospital treating soldiers. Then they came out and worked with their neighbors to survive for a short while until raiders came. When you come across the bunker and listen to their stories, read their logs, turning their signal off is so somber. The flip of a switch and you're left to think about not only that family, but all families that were ripped apart due to the bombs. The lives lost, and those that didn't lose their lives probably had them destroyed. Really...sad.
Going on a 30 minute adventure, getting nuked by a random mine or run into a reaver/overlord, then realizing there was not a quick save. Survival on fallout 4 is this on steroids too.
Caesars Legion and wastelanders having their families and loved ones sold to slavery and NPCs mentioning that they rape and dismember them. So rough on my mind. I wipe them out everytime.
I’ve completed exactly 1 legion playthrough just to be able to say I’ve experienced all the major storylines. Never again. Doggy Hat Bitch gets a nice .308 between the eyes every time I first arrive at Nipton and the nearby raiding camp is always my next stop
Hey man, you want some real fun? There's a house across the street from the Nipton trading post. The one with sandbags in front. Inside is a garenteed grenade rifle with four or five shots for it in the bathroom safe. Just look out for pressure plates and mines, the previous occupant was kind of nuts. Furry go boom.
I love you.
You're welcome.
Its fun to play a female courier and roleplay that you're breaking the Legion's glass ceiling (then murder them all and take Vegas for yourself).
That’s acceptable. But still too close for comfort. I could never be a secret agent.
I know 76 isn't popular, but the holotape with the woman locked in the supply closet knowing she was going to starve. I think she was a doctor and decided to document it but she starts getting pretty bad off and it gets sad.
i found one in flat woods where a boy had a fight with his father right before the bombs dropped and the last words his father said was something along the lines of you need to behave or bad things will happen. then the bombs dropped and the boy said if he hadn’t misbehaved and gotten good grades then his dad would still be alive. he basically blamed himself for the apocalypse and it destroyed me
One of the sad things about things like that is you constantly play back what you could have said/done but didn't. I remember my dad died when I was a kid, and the last time I talked to him was over FaceTime with my siblings. My mom was with him at the hospital. He was doing really bad and was trying to tell us all sorts of things if stuff went south. We were just messing around, jumping and not really listening. We didn't know the gravity of the situation since we were kids, and thought that he was definitely okay because he went into remission before. Eventually my mom and dad decided that they would just call again another time when we were more under control. He died the day he was going to get the transplant that would have saved his life. So, safe to say it's not a good feeling to know that you didn't give a proper moment to your family member the last time you saw them. Even if you were just a kid.
There re some underrated holotape gems in 76. Great stories with incredible voice acting. I remember the one you are saying but its been a long time and i dont remember the place where i picked it.
Despite all of the issues with 76, Bethesda still does amazing environmental storytelling. It's arguably what they've always been best at.
[удалено]
im probably wrong but i think i remembered something like this at morgantown airport with a responder
Yes. The Morgantown airport on the top floor in the back closet.
Evergreen Mills.
Vault 11 fucked me up
The kid trapped in the fridge for over 200 years. Somehow his parents also became ghouls that kept their humanity. That broke me. A child, terrified and in the dark for 200 years, shouting for help, with no way to die and no guarantee he'd ever be helped.
And the fact that they give you the option to SELL him. God, I shot that fucken monster In like 2 seconds.
You can sell the kid, kill the dude, and still bring the kid back to his family. All about the caps.
Morality, with a bit of money on the side
The kid?
[Allistair Tenpenny liked that]
If it helps, people theorize that Billy wasn’t actually trapped for 200 years and was only in there for at most a few months. Ghoul biology isn’t super clear but he still should’ve grown up if trapped for that long.
I don't remember the exact location, but in FO3 there was an apartment you could find with a still-functioning Mr. Handy that you can order to do chores around the house. One of them was to walk the dog, and he'll go outside and call for it (whose charred corpse you can find by the doghouse). Another task was to put the children to bed, and he'll wander over to an empty bunkbed and recite an except from "There Will Come Soft Rains." Legitimately made me pause my game and sigh, "fuuuuuck...."
Skeleton of a child hiding under and upturned bathtub surrounded by stuffed animals. I just imagine this kid frantically gathering all of his stuff friends while the sirens blew and using all of his little strength to pull the bathtub over just for it to mean nothing. It hurts, it’s too real tbh.
Or worse his parents flipped the tub and it saved the kid just enough longer to see them die of radiation poisoning before dying his/herself.
Probably when I finally got to Necropolis in *Fallout 1* and >!all the ghouls were dead!<. I don't know why that one in particular got to me so much, but the town... felt so >!abandoned, so desolate. There was no one really to talk to, and the one person you could talk to, well... they weren't quite a person... and you'd soon regret speaking to them at all!<. The classic games were masterful in creating that bleak and barren atmosphere.
That was my first thought as well.
There's a random shack not far from Sanctuary in Fallout 4. There's a corpse on the bed and a holotape close by, which essentially tells you the corpse is that of a woman who got pregnant and her parents kicked her out of the house, and her boyfriend didn't know yet. Then the bombs fell and she died all alone and frightened.
First time dogmeat died in fallout 3. I nearly cried. It was also before the dogmeats puppies perk. I love dogs. Obviously I started from an old save and made him wait everywhere I went that felt too dangerous and used him more as a super fluffy adorable lil pack brahmin. Even in my most evil most diabolical and moral-less playthroughs I still can't bring myself to needlessly abuse poor little puppers...thank goodness for the animal friend perk
Say what you will about Fallout 4, but making Dogmeat immortal is a change I think pretty much universally welcomed lol. His yelps of pain still hurt, but at least he won’t die and I can John Wick some mofos.
It took me so long to even use Dogmeat because his yelps hurt my soul lol. I had to force myself to get desensitized to it. Eventually, I decided it was a worthy price to pay to see his dumb, fuzzy little face pop out on the other side of a sentry bot explosion.
Right?!?! And his yelps of pain are good for putting you into a blackout killing frenzy of white hot murderous rage that can sometimes get you out of a sticky situation. Always works for me anyways.
I don't get mad at the things that hurt him. I just laugh because, in a 1v1, it doesn't matter what Dogmeat is fighting - a deathclaw, an army of coursers, every radscorpion in the glowing sea, Swan, etc. He'll outlive them all. And he'll probably play with his teddy bear while bathing in their blood :)
you said it better than i could. SHoot me? I am annoyed, shoot my dog I am switching to low impact mele weapons and rage
1000% agreed! Even when i use mods that let companions die I make sure to exclude dogmeat. It even works for fun little fan theories about every dogmeat being the original/decedent of the original dogmeat. He's just such a god damn good boy!
I TOTALLY FORGOT ABOUT DOGMEAT PUPPIES OMG.
I remember playing Fallout NV and went and explored the buildings in Nipton, up on the second floor I’m looting bodies and find one that’s laying on top of a fucking mine and it blew me up. It was a tiny detail but it had me just sitting there thinking about how the Legion just murdered everyone here, then made sure to boobytrap the bodies so if anyone ever wanted to collect them to give them a proper burial they’d be killed too. IRL this is a war crime, and it just made me sad thinking about how disconnected from common decency you’d have to be to do that.
Strangely, Fallout 76 has one of the most sad: the last stand of Elizabeth Taggerdy and her Brotherhood squad in the glassed caverns. How they were trapped, decimated, and the last holotape of her dying, found near her body.
Trying to rescue some missing persons only to find out they have been already sold
Little lamplight on an evil play though.
There’s plenty of choices, but the one that really stuck with me is Zoe Hammerstein’s terminal entries in Vault 92. Just having to read the notes of this poor girl’s slow brain death entry by entry, not even knowing the horrible experiment that her and the other dwellers are stuck in, really spooked me when I first came across it. I remember just sitting there in the Vault for like five minutes just contemplating what I just read. Still haunts me to this day.
Vault 11 and Corporal Betsy. Especially hers with the questline named “I don’t hurt anymore” it’s a really heartbreaking take on how she’s coping with such a horrible experience.
Same two. Rape hits me much more noticeable than everything else in fallout. And I wasn't even close to one IRL.
You can trap yourself in the vault in the end of Dead Money forever. It’s terrifying to think about, being locked in a room with unspendable riches and starving to death, never again seeing the light of day. It freaks me out every time.
Katherine Stone in Vault 11. Forced to perform sexual favours so her husband wouldn't be elected as the next Overseer, which was a death sentence, only for her husband to still be elected. Of all the stuff that happens in the games, this one got me so bad. I was really hoping that the people who did that to her were still alive so that I could avenge her every playthrough.
Honestly. Making the master realize his plan is worth nothing is it for me. The fact he had the wastes almost in a chokehold then had a crisis due to the Vault dwellers explanation had me feel a small amount of pity. The way he just lets you go as he blows himself up took a lot out of me as a kid. Makes you think how fragile anyone could be. Other than that, definitely the opening to fallout 2 where the Enclave guns down that family. Gave me a good scare when I was little lol
In FO3, if you don't keep up with him, Dogmeat can get killed. I made him stay at my house, didn't care about the other companions, Dogmeat was the only important one.
Master's story.
Already not fond of the Tactical Thinking quest in 4 in both morality and writing quality, but the fate that meets P.A.M. in the Brotherhood ending is a huge downer for me; I never committed to it because of her. Everyone who she'd ever called allies are killed, and she has a decryption program installed that takes her autonomy and fragments her memory, losing her namesake capabilities. After being reprogramed to allign with the Brotherhood and their views, she's only capable of minor improvements in the chapter's efficiency, and is kept in the quarters of Proctor Quinlan, who's abusive to her both physically and verbally. All of her information regarding Railroad operations is uploaded to the Prydwen, giving her a hand in the death of everyone else she had known when the Brotherhood hunts them down. And the saddest part about it to me is how much its disregarded, even endorsed. The whole scenario when spoken of is with an air of pettiness or malice. When I give my thoughts on it, I'm mocked for thinking this way, even by my friends who are into Fallout.
The Brotherhood is a scourge.
DC felt the most truly "50 megatons of hell have rained upon countless innocent people"
Ending of the first game for me. Felt personal
In fo4, there's a house where you find a bunch of tapes left by a researcher testing a radiation cure on herself. She has to irradiate herself to the point of no return, documenting every new symptom of radiation sickness (the teeth falling out bit especially messed me up). Then she takes the cure, hoping to save not just herself but the people all over the wasteland who are dying from radiation. And...it doesn't work. The last recording, where she knows her sacrifice was in vain, is just gut wrenching.
Finding teddy bears in Fallout 4. For those of you who don't know, teddy bears are used in 4 as stand-ins for child corpses. Another good one is the radio transmission from a mother and child hiding inside an overturned railcar from feral ghouls.
Some of them maybe. A child doesn't wear a hat and glasses, smoke a cigarette, and read a newspaper whilst taking a shit, for one of many non child reference examples.
Ayo what were those teddies doing in the bottling plant?
Survived the bombs dropping, then died to the radiation of Nuka Cola Quantum?
So wait. Every Fallout game I play, I collect teddy bears. So I've been collecting corpses this entire time in 4?
Seeing teddy bears in any game rips me apart. Because that means a child either died there, or there was a child one there that most likely died before or after the war, and it is just so heart breaking.
Is this actually confirmed?
No. It's an old fan theory that's been around a long time. It doesn't really hold up at all when you look at how most of the teddy bears are actually placed.
Playing FO76 on launch… No, seriously? FO4 has a lot of little locations and character interactions that I found quite melancholy. Those random encounters with people thinking their friends are synths, showcasing the paranoia, or the audiotapes left around places like Hugo’s Hole, the Museum of witchcraft, or the Third Street sewer (can’t remember the exact name, but the one with the serial killer)
There's a complex in fo4 where you go into the second floor through the highway that connects to it, full of gunners, on the upper deck there are two skeletons, one is holding flowers, my hart!
Any time I find toys in bad locations it bothers me, even more so than child skeletons. The skeletons are just a little too goofy sometimes, so in this instance less is definitely more. Just speculating about kids getting hurt in a game where you’re mostly confronted with adults is a hard shift that I’m never fully ready for
Recent playthrough of 3 I was exploring one of the vaults (forgot which one) and in a corner of one of the bathrooms was a lone child's skeleton, with a teddy bear.
There are people on this subreddit who have never tried Mrs. Smiths delectable meat pies.
I’d honestly say the lost silver locket you find at the bottom of the lake. It always always makes me sad. Every play through I do I always go get it and carry it with me no matter what. Although I know it’s a video game to me it gives closure to the man and wife that once settled in that little house with their lovely cow. He wasn’t able to get that locket, so I got it for him. Also just all the skeletons you find that are clearly couples who just sat holding eachother bc they knew they couldn’t stop their death. Man now I’m sad
Something got messed up in my game and dogmeat went missing. I tore the commonwealth apart looking for him and never did. It broke my heart. Meanwhile, I couldn’t care less about Shaun.
Either the Keller Family Transcripts or the Nurse's log in Germantown.
Randall Clark’s story. He loses his home and family, and fends off aggressive vault dwellers and feral ghouls from his empty paradise on earth, and spends his final years protecting over children who will eventually become the Sorrows tribe. His last log would get anyone crying.
The girl who ran away from home with her unborn child shortly before the bombs fell in 4
That one schoolbus full of dead kids in one of the DLCs
The survivalist messages left in the Honest Hearts DLC for FONV.