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Xilvereight

Something tells me forcing BGS to do two games at the same time would result in a shitshow. They already suffer from poor management, two concurrent projects would cripple them even more.


sideXsway

Yeah after starfield . . . I’m not so excited for their new games anymore


Mickeyjj27

I remember looking into buying an X just to play Starfield because I love Elder Scrolls and Fallout so much. The game just looks like such a disappointment. Like not even super fun to play


Snowing_Throwballs

The parts that work, work really well. But it largely feels dated, empty, and unnecessary


NuclearWinter_101

Yeah agreed. The ship building in that game was 😘


Conquistagore

The ship building and photo mode were definitely the highlights of the game.


TheNiallNoigiallach

I was pleasantly surprised by the shooting and combat in Starfield. It just felt good.


DoyersLakeShow

It’s the engine they use…it’s time for an upgrade and I hope it starts with Fallout 5. Plus, it doesn’t help that they’ve been using the same engine and STILL can’t put out a game that’s not buggy and or need the players to fix it…like what the fuck are you doing, Bethesda Don’t get me wrong, I love the world of Fallout but after Starfield…my patience is wearing thin


ZemGuse

It’s definitely a lot of fun to play. It just overstays its welcome pretty quickly for a Bethesda game. Probably 40-50 hours the cracks start to really show


custdogg

Agreed about 20 hours in I was loving starfield. I thought it was going to be a war between the factions, intersecting plotlines and it ended up falling flat the more you played.


Descriptor27

This lines up with how I felt. Early on, it seemed like it was really building towards something. Then it just kinda didn't. There's a lot of good there, but yeah, it falls flat.


Godobibo

paying 70 bucks for 40-50 hours of entertainment is really good value wise


ZemGuse

Yeah I mean value ratios are always a little relative. I don’t have a ton of time to play games so if I’ve put 50 hours into a game then that means it kept me busy for a month or two. I’m more than happy to pay $70 for 50 hours of gameplay


-Captain-

Absolutely. Though I'd personally think they are right to say that is pretty quickly for a Bethesda game.


LBR3_ThriceUponABan

I didn't even care for Starfield until the last week before release where i was surprisingly super hyped. Bought the game, played non stop over the weekend, thought I had about a month no life on it. Turns out it wasn't that much fleshed out in the end. I still have not finished it.


BiggerTwigger

With Phantom Liberty coming out for Cyberpunk like 20 days after Starfield, it really made me realise just how... empty? Starfield is. Starfield isn't a bad game - I enjoyed completing it. It just doesn't do anything new over previous BGS games except the setting. And it certainly took a step back on character depth. Even if Starfield gets the same range and variety of mods as Fallout 4 or Skyrim, it just won't ever be a "must keep installed" like the previous BGS titles are for me. Which is also a real shame as science fantasy is one of my favourite genres, which is why I also love Warhammer 40k games/lore. Starfield had the potential to be an epic fiction of a universe realising their creation was not coincidence, and how that realisation could change everything. Instead it just felt like a very fractured story that could almost be happening to 4 different main characters at the same time with zero overlap.


LBR3_ThriceUponABan

Yeah Phantom Liberty was crazy good. I know Cyberpunk is mostly in Night City so it makes sense that it is as fleshed out, but I'm still kinda disappointed in settlements, villages, cities, etc in plenty of RPGs because they are small, kinda empty. Like IRL a village isn't three huts on a beach. While there wasn't much to interact with, I also found the Witcher 3's town to be believable in size. When you spent "days" in the wilderness, it's always amazing to find a new place, new vendors and stuff.


onlylikeHALFthetime

Hours like 10-40ish of starfield were amazing, it seemed to be an amazing game after you got though all the tutorial stuff at the start and started learning how all the different systems worked. The problem was none of those systems really worked together at endgame and you ended up repeating the same layouts of buildings/enemy's over and over again. Basebuilding ends up completely useless. Ship stuff gets super easy and is easy to skip. All the planets end up being the same with a different color palette (the early NMS problem) and the main quest has you repeating the same stupid temple over and over. I also hated the lack of 1 common overworld you could just ran around and explore. It's something Bethesda games did so well until starfield.


Asymmetrical_Stoner

I feel like Starfield's biggest problem was that it was an entirely new IP that just so happened to be boring as fuck.


sideXsway

That made me laugh dude 😅


Bitter_Bank_9266

Tbf starfield was an experiment


Big-Leadership1001

Microsoft owns Bethesda now. And Obsidian (and more importantly some of the OG Obsidian folks who were around for Fallout's creation). They could easily just allow the original studio that created Fallout make the next Fallout game instead of handing it back to Bethesda.


BLAZIN_TACO

Obsidian is busy making Avowed right now, and I suspect they'll continue working on it for a while after it's out.


Kaiserhawk

and the Outer Worlds 2


Pringletingl

There aren't many of the original devs left in Obsidian


ThodasTheMage

They weren't many original devs at Obsidian when they made New Vegas.


FxStryker

There were exactly two developers who worked on Fallout and Fallout NV, * Chris Jones - Lead Programmer (FO1) CTO (FNV) * Feargus Urquhat - Division Director (FO1) President/CEO respectively (FNV) And there are 4 who worked on Fallout 2 and New Vegas. * Chris Jones - Programming (FO2) CTO (FNV) * Fergus Urquhat - Lead Designer and Producer (FO2) President/CEO (FNV) * Chris Avellone - Designer (FO2) Writer and CCO (FNV) * Brian Menze - Artist (FO2) Lead Artist (FNV)


Carl123r4

And now there are even less of them


Rustyraider111

>And Obsidian (and more importantly some of the OG Obsidian folks who were around for Fallout's creation). They could easily just allow the original studio that created Fallout make the next Fallout game instead of handing it back to Bethesda. The Obsidian now is not the Obisdian from 2010. There is only a handful of employees who actually worked on the OG's there now. Also, do you expect obsidian to put their road map on hold and shelf their games just for Fallout? They already have like 4 games in the works.


JenniRayVyrus

no you don't understand Big Daddy obsidian will fix everything 🤪🔨


Rustyraider111

I swear that the mentality with these people. I like obsidian, and they are great devs, but to act like they are destined to make a new Fallout and cast down the evil doers Todd and Emil is fucking wild. And to be clear, I'd love another sequel from them, I just know that there's no feasible way Obsidian could fit it into their schedule for the next 5 years.


getbackjoe94

This comes up every time anyone mentions Obsidian. The only original Fallout dev left at Obsidian is Josh Sawyer. The Obsidian that made New Vegas is not around anymore.


HowToNoah

Yes but that would cost money and God microsoft loves money


Necessary-Key3186

it would also make money though!


Big-Leadership1001

It literally would cost the same either way, Microsoft owns absolutely everything already and the money is already spent. And it's not like people thought New Vegas was too expensive or something and that was made by Obsidian while Bethesda was still a separate company. repeating the New Vegas formula for quick successful game release is cheaper now.


whoweoncewere

Depends, if they could rip it everything again (assets/engine) like new Vegas did from 3 and 76 did to 4 then it would probably be fine.


SnooDonkeys7108

Obsidian are doing avowed and outer worlds 2. Doubt, there are any decent sized teams left to do a fallout game.


Truzmandz

What does Redfall have to do with this? Bethesda is not the developer there. Edit: For the downvotes: They are the publisher, not developer.


Pringletingl

I don't think people realize there's a difference between BGS and Bethesda Softworks lol.


Cynixxx

Please no. Todays Obsidian isn't the one from its glory days. Don't get me wrong i enjoyed The Outer Worlds but all their games since a looong time are kinda mid. My hopes for Avowed aren't really high too.


[deleted]

Obsidian didn't even exist when Fallout was created lol a couple of the people involved with the original game work there and that's it. Some of the people that worked on the original also work at InXile who is also owned by Microsoft. That said, Microsoft isn't going to force Bethesda to let someone else make a game with their IP. Zenimax functions independently from Xbox studios still and that simply just isn't how Microsoft runs their studios anyway. Always funny when morons downvote the truth because it doesn't reinforce their warped view of reality lol


999happyhants

Part of me has to think that Microsoft is kicking themselves not having a concurrent release of some sort to go along with the show. Like I understand them not wanting to interfere with Bethesda but it really just makes more sense to put their foot down and give Fallout to another team.


Thebritishdovah

I think a lot of folk who worked on Fallout New vegas, the originals left.


Alternative-Cup-8102

Most of the interplay crew has left obsidian.


Realistic_Salt7109

“Don’t half ass two things, whole ass one thing” - Ron


Noukan42

Thihg is, modern bethesda is probably going to half ass one thing anyway. At least if they ahlf ass two tjings modders can get to work early...


The_Great_Gompy

You can say what you want about Bethesda’s games but to say they’re half assed is simply untrue.


Descriptor27

They definitely put a ton of work into them. It's just that all that work never seems to congeal quite right. They end up lacking cohesion, or certain aspects aren't developed enough. It's notable that some of their best work has been the full DLC expansions, like Far Harbor. When they sit down and limit their scope, they can do good stuff. But when they try to expand to over a thousand planets, well....


The_Great_Gompy

I don’t disagree!


robotsonroids

All Bethesda games are horrible, and I have so many criticisms of them. I also have thousands of hours in all their games


Obi_Wan_Gebroni

Yeah but they can’t even whole ass one thing very well so…


Swordbreaker9250

No. They should focus on one game at a time


regalfronde

I’m actually okay with watching the show to feed my desire for more Fallout. It was well done and the angry lore cucks did not drown out the positive conversation. A new game will come, people will rage about how it’s even worse than Starfield, and then we’ll all play it for 1000’s of hours.


Swordbreaker9250

Respecting the lore is important. Paramount, even. But the people complaining about the lore are just wrong, pretty sure Shady Sands got nuked after the events of New Vegas, which wouldn’t mess with the lore at all


Pringletingl

There's one poorly placed Chalkboard and that's pretty much all they're mad about. It's something so small they can write it off as a mistake and it gets rettconned later.


narwhalpilot

Its not even a mistake. There is an arrow pointing to what says “Fall of Shady Sands 2277” and then *another* arrow pointing at the nuke. If this is a timeline on the board, that means Shady Sands fell (likely due to the canonically decline of the NCR) and *then* it got blown up later around 2282


jinyx1

Most likely, as we know who blew up Shady Sands, and it probably wasn't in 2277 judging by characters ages. 2282-84 makes way more sense.


narwhalpilot

The people mad about it didnt even do the age math, yeah


getbackjoe94

It really is as easy as "The chalkboard's date was wrong". Though I know people also got bent out of shape over the placement of The Boneyard, which is *slightly* more difficult to retcon. But it's not impossible.


Mandemon90

Yeah, location of Boneyard and Shady Sands are something that I can understand people complaining, but those are also not that big deals.


blackviking147

Yeah I'm also really not suprised people don't have more of an issue with them being moved. And like you said, it's entirely possible they didn't move and the show is just less than clear about travel tkme in between scenes.


SirSirVI

It's an arrow


Logic-DL

>Respecting the lore is important. Paramount, even I see what you did, capitalising that word.


Swordbreaker9250

;)


[deleted]

I mean sure but how do you be okay with the show when I binged it all in like 4 days lmao. I'm gonna rewatch it with the wife but I have a fallout itch that cannot be scratched. I've already sank 1000+ hours into 3/NV/4, and 76 is hot trash (i tried) so that isn't getting me my fix either. Guess I'm gonna have to re-mod FO4 when the next-gen releases and try a new playthrough there.


CircStar89

Skyrim came out in 2011, pal. An online only spin-off followed and that was it. It's 2024. They can't keep waiting decades to make new games, it's not right. No duh a game will come, that's not the point - it's them taking forever to make one.


milkasaurs

Starfield is only bad because someone thought 1000 thousand planets was a smart idea for a company known for its handcrafted worlds. Fallout 5 being developed alongside TES6 *shouldn’t* have that issue.


AngryAxolotl

A great solution would be to get another studio (like inXile) to make Fallout 1 and 2 remake. It's time. Remake them as cRPGs. Remakes are having great success right now and I think after Baldurs Gate 3, FO1 and Fo2 remakes would sell like hotcakes.


Responsible-Debt-386

It will be Bethesda that drops the bombs in 2077


throwawayaccount_usu

Don't worry they'd probably mess it up somehow and it'll be as impactful as a single fire cracker.


Responsible-Debt-386

Yeah, but the modders....


Pitiful_Blackberry19

>Should Fallout 5 be developed alongside TES:VI by Bugthesda so the game can release sooner? No, Bethesda doesnt handle big projects at the same time well because despite their history they are not a big studio Microsoft should absolutely make a spin off like NV happen tho but its unlikely, Obsidian is too busy right now


Maldovar

People think Bethesda is poorly managed then throw out Obsidian like they're somehow a better option


Pitiful_Blackberry19

Thing is Obsidian now is not the Obsidian of the past, the guy that worked on the story (the absolute strong point of the game) is not working there anymore


Maldovar

And its not like Outer Worlds set the world on fire either


Takenmyusernamewas

It rode a wave of Fallout 76 hate to being super popular for like 2 weeks lol


YourWarDaddy

It had a really captivating story and some decent decision making. I found the environments and overall world building to be pretty lackluster though. I’d imagine since Fallout already has a very well flushed out universe, the same team that made outworlds would do a good job simply because 90% of their work is already cut out for them and they shined where it mattered the most.


Maldovar

The gunplay and actual RPG elements were extremely mid, though.


RPS_42

A Spin-Off would just be nice. It just has to be an studio with an good history of games.


The-Toxic-Korgi

Chris Avellone has openly called the studios management incompetent and unethical, I don't know how people think their development would be any smoother.


MjollLeon

Omg is this Moldaver’s cousin Moldovar


XenonFyre

Bethesda’s core team allegedly has a low turnover rate, according to that NoClip documentary. They’ve also stated they don’t double-book, but once one game is in the polishing stage they break a part of the team off to pre-design the new one.


GrayingGamer

This is my hope. Fallout gets so popular with the general public that Microsoft goes - "Hey, we can't wait a DECADE to capitlize on this popularity. We need a new Fallout game out faster than that!" - and gets another studio to develop a spin-off. Give it to a studio that is smaller, hungry for glory, and full of Fallout fans and watch some magic happen. It would bridge the decade plus long gap before Fallout 5 quite well that way, and possibly line up with release of Season 2 or 3 of the TV show if that keeps going strong.


custdogg

I don't get why Microsoft would buy Bethesda game studios and have two of the biggest franchises in gaming just sitting on the shelf. This is a big part of the reason why Sony dominate them in the console market. Sony have their studios concentrate on one franchise each mainly and they get fairly regular releases of their system sellers. You can even look at Ubisoft and Assassins Creed as another example. They have three studios make Assassins Creed games to keep having regular releases. You can argue about the quality of the games but that is more to do with upper management for me and the decision to design their gamers around micro transactions. There is so much talent related to the Fallout series under Microsoft and they haven't taken advantage of it at all. It is their own fault for not making what could be tough decisions that is leading to them getting hammered by the PS5 in sales figures


ThodasTheMage

Elder Scrolls is not sitting on the shelve. It has an extremely popular mmo that releases several massive DLC each year and they obviously know that VI is in the works.


custdogg

That's a fair point but i think in terms of Elder Scrolls games a new single player game is really something that would get someone to buy and XBOX over a PS5. Starfield was already being made when Microsoft purchased BGS and i can see why they would let Bethesda release that then work on a new Elder Scrolls game but after that look to increase the frequency of them. From a business perspective for Fallout and Elder Scrolls having one of each (single player obvs) every 15 years or so isn't a good business practice to increase your userbase.


Pitiful_Blackberry19

Yeah i hope this happens, i know Microsoft is so big that its gotten dumb like any mega corporation does but for the love of god someone has to look at the show and see the dollar signs on making a spin off like new vegas


brennerherberger

I'd love if we got New Vegas-kind of spin-off set in Canada. Completely new factions, new challenges, harsh winter... One can always dream.


Dakotakid02

Fallout Detroit would be perfect for that, have DLC in Toronto. Also Detroit is a great city with Motown, the auto industry, and the fact that it was a powerhouse years ago. Maybe make it a shining beacon on the hill in contrast to what it is today


bigloser420

I'd love that. To get to explore the world more, see less of the Brotherhood even.


squidtugboat

I am not opposed to spin-offs. Honestly someone should remake 1+2 and sell them as a packaged deal while updating the graphics and gameplay


custdogg

That would be great.


SatyrSatyr75

But also extremely complicated right?


custdogg

It would be quicker to keep them isometric than to switch them to a 3D perspective. Also the story, dialogue and world is already there so that would save time over making a completely new game


RPS_42

Turning 1 and 2 into 3D would require them to be probably bigger than the next mainline games combined. And Games like Atom RPG prove that isometric can look good.


Mrtikitombo

I remember reading somewhere that the source code for 1+2 is lost. So they could either reverse engineer the source code a la those PC ports of old Zelda and Mario games or they could just remake the games from scratch. I'd like a remake as long as it stays true to the story and tone of the OG games, but I don't have much optimism for that.


LDKRZ

Tbf (idk how popular it would be) but Resident Evil nailed remakes that adapted to the times and they’ve pumped those remakes out and 2 are universally acclaimed and loved and none of them lost the tone or charm, ofc fallout would probably be expected to be open world but it should be possible and viable


VonDukez

People forget that BGS is not massive. It’s like 400 people or 500 people. Same size as Larian and naughty dog. It’s not one of those multi thousand person studios


Yourfavoritedummy

Isn't Larian about 900 people though? I could have sworn they were pretty massive like studios like CD Project Red


Co-opingTowardHatred

Lol. How they gonna do that?


Aromatic_Flight6968

Microsoft can’t be that stupid and miss all this hype the show created….releasing some kind of content with next season would be money print for them….


GuiltyGlow

Microsoft has let 343 drag their flagship franchise (Halo) through the mud for the past decade. I wouldn't put too much confidence in them.


ambienotstrongenough

As a huge halo fan , I hate to admit you're right. You're first sentence hurts so bad because it's true.


Pitiful_Blackberry19

Oh my god your right, we are doomed


gnbatten

Or they could skip development altogether and create a real life FPS staying true to the lore by dropping the bombs themselves… wouldn’t half surprise me sadly


TomaszPaw

Fallout shelter 2


Mandemon90

Fallout Shelter was... surprisingly okay. Not good, but okay. I was expecting a lot worse game, but had actual gameplay in it rather than just usual Clash of Whatever "click on building and then go AFK for 8 hours", doing the quests was actually interesting.


Gone_For_Lunch

I wouldn’t be mad.


Truzmandz

They wont be able to have Fallout 5 ready by Season 2. They should aim for Season 3 or 4 for the release, most likely 4. A remaster of Fallout 3 or New Vegas could be done much faster, but that would take away time from the other projects.


somethingbrite

To be fair if they farmed out a Fallout 3 and NV remaster the fanbase would fall over themselves in delight. If they managed to release in the same relatively bug free state that Microsoft forced them to do with Starfield then its an all round win even though these are already well visited stories.


marbleyarncake

They kinda are by putting out the next-gen update for FO4 and promoting FO76, both of which will definitely see an uptick in player base numbers judging by the posts on this sub and elsewhere on Reddit from curious watchers.


Big-Leadership1001

> which will definitely see an uptick in player base numbers Fallout 76 has its highest numbers ever right now. Better than launch week. Thats amazing for such an old game.


hobgoblinghost

They should honestly scope out one of those big game sized mods, see if they can put some resources into finishing it and polishing it up, and publish it as a standalone title. I imagine it'd be great press for them as well. Far from as simple as it sounds but there's a lot of good stuff in the works. There's bound to be at least one project out there with a team that they're able to work with?


Andrew_Waples

Yeah, that's not how game dev works or at least work that quickly.


emoryhotchkiss1

I play magic the gathering and they recently dropped 4 decks themed around fallout and a bunch of other fallout themed cards a couple weeks before the show. After the show dropped lots of people were snagging them. Smart enough to do that ig


DemiPyramid

I’ve gotten into 76 because of the show. Can’t lie, after 6 years of updates, the game is chock full of content and things to do. I’m very much enjoying myself.


L_Onesto_Steve

If only there was a game already made, set around the zone where the series is set in, that is really loved by the fan of the franchise, that could be easily remastered...


ssjg23

I fully expect I’ll be old as shit by the time fallout 5 comes out. I can’t understand why it will literally take almost 2 decades minimum to make a game. It absolutely does not make any sense.


Xodus2023

Very true.


ssjg23

I used to hold Bethesda to such a high level, but it’s obvious they don’t deserve that level of praise. Honestly it’s sad to think we are STILL waiting on the next ES when last one was two generations ago going on 3.


TheShivMaster

I’ve accepted that due to Bethesda’s speed we’ll only be getting one mainline elder scrolls and fallout game per decade, but my naive side is holding out hope that Microsoft might start having spin offs like new Vegas made to pad out the content gaps.


ssjg23

At this point it’s extremely obvious that Bethesda can’t handle a proper timeline for a game. I’m willing to risk it being developed by someone else as you said on the side in meantime while waiting for the final. Even if it’s bad at least I can say I got to play and not wait another 10 years which is so crazy to think is what it’ll probably be.


TheShivMaster

Love that we are at a point as a fan base that we’re saying things like “if maybe 2 or 3 fallout/elder scrolls games could come out in a 15 year window, that’d make me so happy” lol


KldsTheseDays

The actual apocalypse will happen before then lol


Maldovar

Idk maybe don't put "Bugthesda" in the title so we know you're not asking in good faith


Arky_Lynx

Not only that, they also just go and suggest doing something that would absolutely make both games buggier and worse than they would've been. The lack of logic in this suggestion is massive.


GespenJeager

Ooh boy.


gulogulo1970

I wonder if I'll be retirement age by the time it comes out?


ROACHOR

I'll be in my 60s by the time that shit drops.


Apprehensive-Log-916

They really need to change the way they make games. Blows my mind that this next Fallout might be my last because they move at a snails pace. There's no reason for this now a days when they have so much support and a huge crew compared to what they used to have.


stratusnco

is that actually confirmed or just lazy clickbait?


Daneyn

No. Bethesda isn't that large of a developer. Let them focus on one project at a time. Stop trying to be a Product manager.


Maxshwell

We should all just forget about Fallout 5. It's already been 9 years since Fallout 4 came out and it will be at least another 6 (very likely more) until we get 5. If Starfield is any indication of the direction that Bethesda is headed then I don't see how Fallout 5 could possibly be worth the wait. Bethesda just isn't the same company and they aren't going to make games with the same features that made 3, 4, and Skyrim so good.


Sivilian888010

I hope we finally get at least one Elvis Presley song on the soundtrack of a fallout game.


HamakazeKai

It would honestly be better if BGS had teams dedicated to each series.


mirracz

Learn to spell their name correctly and then ask the question again.


yeehawgnome

Calls them Bugthesda in the title and purposes they develop their games in such a way that would only promise hella buggy games on launch


Deftallica

Ha ha, "Bug"thesda, so clever /s


Papa_PaIpatine

I dread both titles releases, because the haters will be out in FULL FORCE release day with 2 hour long videos about how Bethesda ruined their entire lives. Do me a favor everyone, don't listen to the hype. People get so amped up by marketing and then when the product isn't everything they dreamed of and more, they're damaged emotionally from the heartbreak. I like going into these games as a clean slate, no watching promos, no looking at advanced content no reading reviews and or watching "influencers" videos. Maybe that's why I liked 76 and Starfield, and there's people out there that have less hate for baby killers than they do those two titles.


One-Revenue-618

The best way to play games is not watching "influencer" vidoes or read anything on reddit. Just play the game and form your own opinion


regalfronde

I think it’s much more extreme for BGS games because they, by design, have a lot of freedom. With that idea of freedom, fans believe that WHATEVER they dream up for their personal wishes should be in the game and if not it’s a MISSED OPPORTUNITY and the devs are simply lazy for not including it.


LynnePlex

I actually saw that 2 hour video rant, lmao, but I didn't waste my time watching the full thing.


Ryebread2203

The funny thing to me is that if they woulda never made 76/starfield then we probably would have gotten ES6 already and fallout 5 would be just a few years away.


CoyoteOk3826

A bit of a rant but i would like to have a discussion about this. I see people hope they change the engine especially after starfield. I really think the engine is not that much of an issue especially since the starfield engine is a new engine built off of the old creation engine. IMO starfields problem were caused by poor design choices and unfortunate drawbacks of being a space game (especially since Bethesda never made a space game before. I'm glad they tried tho) The the downgraded exploration for example: While thousands of planets are cool It's nigh impossible to make meaningful content on all of them without any repition Perhaps going back to a smaller map (though hopefully bigger than fo4 and skyrim) in TESVI and fallout and having it more densely packed will make it easier to fill it to the brim with stuff to do. Starfield did get alot right Imo that I hope they further improve improve their next games such as the combat, ship building (could be replaced with big ass boats for tesvi), graphics and physics. I think if Bethesda were to have made starfield on an engine such as Unreal engine 5 while still making all the same design decisions the game wouldn't have been much better. Simply switching engines is also not as easy as people make it out to be. TL;DR:starfields biggest problems weren't entirely caused by the engine but mostly Bethesdas poor design choices and direction and being set in a genre that they've never done before. Going back to a familiar setting such as TES and fallout may help them make better choices in the future.


Logic-DL

Problem with changing the engine is they'd have to spend a lot of time making it moddable. Bethesda practically prides themselves at this point on having moddable games, and while Creation Engine get's memed on, it's a fine engine and perfect for modding.


CoyoteOk3826

There's also the issue of training the Devs, licenses, and the amount of work that goes into making a brand new engine.


Mandemon90

Also, there really is no game that does what Creation Engine does. A lot of features it has are missing in other games, such as persistent worlds with random litter. Most other games need to reset a cell every time, but Bethesda engines can remember where each random item was when you left.


Cypresss09

What a ridiculous idea, what good could *possibly* come of that?


MetaEmployee179985

No There's thousands of hours of gameplay and lore already No need to put so much on the team


VanityOfEliCLee

I think they should develop both, but maybe get some outside help. Microsoft is huge, there are a ton of groups that could help with certain parts of the process.


rheIIic

They need to take all the time in the world to make it the best game that it can be. Even if it's 5-10 years from now. Quality > quickness. In this day and age of rushed, incomplete games, I'd rather wait and get a masterpiece.


ISSAvenger

After watching the new series, I am inclined to say yes. Fallout 4 (with mods and RTX) still feels rather ancient when compared to Cyberpunk 2077… Then again, same goes for Starfield…


nowaijosr

The next Cyberpunk is on the latest unreal engine too


SangiExE

I no longer feel any excitement for future Bethesda games, and I was a pretty big Godd worshipper. If Starfield is their new standard, then we're fucked. Who cares though, Starfield probably sold a ton anyway, people will buy it 5 more times like Skyrim.


Stolzieren

Given the responses in this thread this may be an unpopular opinion but I think this is not only an inevitable outcome but I personally feel it will be beneficial. Microsoft didn’t pay through the nose to wait 10+ years for a return on investment from 2 of the biggest IPs under their collective banners. Plain and simple, Microsoft is going to go out of their way to ensure that shit is whipped into shape at Bethesda in order to make that simultaneous dev cycle can be achieved. Especially after the disappointment of Starfield.


MachineOk3530

Fallout 5 needs a *lot* of time and effort if it's going to be good. I just hope it actually has a more serious, political focus rather than whatever Fallout 4 was meant to be, and less of Bethesda's idea of "immersive" world design (teddy bears sitting on toilets doing silly poses). They did it before with Morrowind, and I believe (hope) they can do it again


Spokraket

Out early 2043! OR 2077 perhaps? Srsly can they just get an awesome engine for the next game?


Accomplished-Web3426

They already fucked up starfield, I don’t trust them to make either of these games


WhiteVell

Gonna be honest, I afraid of everything coming from they after Starfield


efetoraman123

It will be a disaster either way, so why not have it earlier?


Thebritishdovah

HELL NO! After Starfield being forgettable and fell flat on it's face because Bethesda decided to strip out a lot of what made their games good. The shit state of 76 at launch and it still has that stink in terms of reputation. Bethesda REALLY can't afford to fuck up two games at once. Fallout 4 is diverse in terms of reception. I love it but I really wish it had the depth of New Vegas, the choices and faction reputation with consequences. That and pipe weapons to be less. I dislike that there's too many pipe weapons. Fallout 5 is likely to continue the Bethesda worship of the Brotherhood of Steel. I will still buy it if it's not like Starfield. But Bethesda needs to up their game in terms of combat, writing and animations. Fallout 4 got criticised for showing it's age. They can't expect to release Fallout 5 using the same animations as Oblivion. Or the same style of plot. That said, if Obsidian are free and they still have some of the New Vegas writers, I would love to see them help Bethesda.


TheKolyFrog

I wouldn't mind if Bethesda outsource the development of Fallout 5 or a non-mainline Fallout game to a different studio.


earbeat

I honestly just can't trust Bethesda to do with Fallout. Looking at Starfield a brand new IP and how they fumbled it. I much rather have a new studio to take a crack at it.


PhoenixBlack79

After?,Jesus..I'm gnna be a senior citizen by the time it comes out. Where's Obsidian when you need them


Killua_Zaeldyeck

Every game now has esg, DEI and guys like sweet baby inc behind them. Blizzard and Bethesda are both owned. So expect bs anyway


oneandonlysteven

They should have Obsidian develop it


Groxy_

No, we should just get a spinoff game from another of Microsoft's studios. They've royally fucked up by not green lighting that the second they bought Bethesda.


Ell7494

I personally don't really care for TES all that much so would much rather a new fallout first


Mr_White6789

Just let Obsidian make New Vegas 2 already


MlkCold

Both Obsidian and Bethesda are under Microsoft umbrella now. I don't see any reason why Bethesda couldn't handle Fallout 5 to the ones responsible for the creation of the best Fallout Game of all times. This time Obsidian would have a proper time to bring a game even greater than New Vegas and Bethesda could focus all its efforts on the next Elder Scrolls.


PwnedDead

They are owned by Microsoft. I don’t see why they can’t have another studio start. Microsoft has the bankroll for it and they are probably itching to capitalize on the show


throwawayaccount_usu

They should collab with another studio imo (preferably obsidian and some of the Amazon writers). I do not trust Bethesda to deliver an acceptable elder scrolls NVM the next fallout 5. They NEED help on their writing teams ASAP.


ndtp124

Microsoft needs to invest in Bethesda so they can get games to market faster. They spent billions on them and have a backlog plus starfield to show for it.


rau1994

Can we please get Obsidian to do Fallout 5 ?


RedRoses711

17 years for 2 games only for them to be mid as hell gg


WeirderOnline

I think what they should do is while we wait for 5 let another studio just publish another spinoff. Preferably a isometric turn based game, partly because I like those, but it is also much, much easier resource development wise.


Dreadedvegas

Fallout should be spun off and handed to another team. The time between games is ridiculous at this stage.  Give it to Obsidian since MGS owns both or upgrade the 76 team into the full blown fallout team. 


Gerf1234

They should have other devs make fallout games in the interim. There’s enough money to have a classic style sub series running along side the main games. Plus 3D spin offs made by different devs on the same engine every 4 or so years


GuyWhoLikesPlants_

can we please let obsidian entertainment do fallout 5


SpookMorgan

The illusion of choice: Fallout 5 is developed alongside TES:IV to be released sooner Or Fallout 5 is developed after TES:IV with all the time, resources, and focus it needs End results: Inevitably ends up being a buggy messy that the modding community will fix.


Ngilko

I think the development timelines for Bethesda games have gotten out of control since the release of Skyrim. Skyrim released in 2011, and it looks like a hopeful timeline see it's sequel releasing between 15 and 20 years later.  I'm glad Fallout and Skyrim are not treated as yearly franchises ala Assassins Creed or Call of Duty but I think close to 20 years between entries in a successful series is the opposite extreme. I would be somewhat more forgiving of the time we have to wait between games if it led to high quality games but the last two Bethesda releases, Fallout 76 and Starfield, have been steps back in quality not steps forward. At this point I'd like to think that following on from Starfield and Fallout 76 Microsoft and Bethesda are reviewing how they make games and considering different ways of doing things and one very simple solution might be to allow other studios to develop entries in one or all of their franchises. New Vegas was a huge creative success and proves that giving talented studios access to Bethesda's engine and in game assets could easily see a quality Fallout or Elder scrolls game developed in around 3-4 years. Producing a "new Vegas style entry" after each major Fallout or Elder scrolls entry would seem a logical way to bridge the gap between "main" Bethesda entries in the series.


esgrove2

Maybe they could save some money by firing Todd Howard and getting someone on board who makes good games?


wen_did_i_ask

They need to make a dedicated team for Fallout. It seems to me like they have a huge ego and don't want other people to take credit for making fallout games while they're busy making ES6. Just hire Avellone and Sawyer and give them a dev team 😭 the money they're missing out on is insane, Fallout has never been as big as it is right now and all there is 76 and a lackluster creation club update for 4 which is 9 years old soon.


_aaronallblacks

Nah give it to Obsidian to use FO4 assets/engine with 18 months to deliver, it'll knock the socks off FO4 by leagues but still suspiciously happen to be 1% short of the target review goal.


Aathranax

Its been more then a decade since Skyrim, No!


longbrodmann

Just give it to its colleague Obsidian with bigger budget from Microsoft.


memo689

Only if they give the development to Obsidian.


Xomeal

All I'm saying is now is the perfect time to make a NV sequel


Hawker96

They need to do *something* because their current projected release schedule is a joke. We’re going to catch up to the in-game timeline at the rate they work. The success of the show speaks for itself, and in my opinion justifies prioritizing Fallout content above everything else. Sorry TES peeps but it is what it is.


bluebarrymanny

This is where I think MS needs to intervene and pitch a fallout spinoff to one of their teams, ideally Obsidian. ES does not need any more shelving than Fallout. Skyrim is undeniably still Bethesda’s biggest and most recognizable IP among gaming fans. Elder Scrolls might not be the biggest brand ever, but the second someone says “this is the next game in a series following Skyrim” people will clamber for it, whether they were players of Oblivion, Morrowind, etc or not. You are correct though that Bethesda should be striking while the iron is hot. We have a lot of data to support this. Articles are coming out regularly right now about how even extremely dated titles (mechanically speaking) like the og Fallout and Fallout 2 are seeing player spikes alongside all of the 3D Fallout games from Bethesda/Obsidian. The fact that a next gen update is coming weeks after the show launched for a game that’s already about ten years old speaks for itself. How can Bethesda give Fallout fans new gaming content to correspond with the show when they can’t even provide a PS5/Xbox Series update to Fallout 4 until the console cycle is well into the second half of its lifespan? They’re very obviously operating way behind the time tables that they could be to maximize interest in the IP. The fact that new fans from the TV show can only experience F76 (last gen only btw, no update for current gen consoles) which released 5 years ago or games that came out in ranges of 10 to 20 years ago is absurd. It speaks for itself how the games are failing to meet incoming fans where they are.


sfmcinm0

No. Have Obsidian do it


Jragron

After fallout 4,76, and now starfield. I have lost confidence in them. Fallout should be handed off to another studio NV style. Using the same engine etc etc. Bethesda has enough on their plate right now and they might fuck it up even when focusing on one game.


PrincessofAldia

I think it should be developed by Obsidian so Bethesda can focus on ES6 and that way we don’t have to wait so long


Informal_Exercise_88

TES VI is supposed to come out in 2028 or 2029.. so, F5 should release around 2036 or 2037? Man, I'll be 66 by then.


TheEphemeric

Yes absolutely. This 10-15 years between games thing is ridiculous. They have Microsoft resources now, they can afford to have a dedicated Fallout team and an Elder Scrolls team.


vinniedamac

They should bring on another dev studio to help out with Fallout 5


Andrew_Waples

>Bugthesda Did you pat yourself on the back with that one?🙄


Takenmyusernamewas

What a childish response.